Journal articles on the topic 'Chess in art'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 journal articles for your research on the topic 'Chess in art.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse journal articles on a wide variety of disciplines and organise your bibliography correctly.
Humble, P. N. "CHESS AS AN ART FORM." British Journal of Aesthetics 33, no. 1 (1993): 59–66. http://dx.doi.org/10.1093/bjaesthetics/33.1.59.
Full textvan Reek, J., J. W. H. M. Uiterwijk, and H. J. van den Herik. "THE INNOVATED ART OF CHESS ANALYSIS." ICGA Journal 23, no. 4 (2000): 230–32. http://dx.doi.org/10.3233/icg-2000-23404.
Full textMyers, David. "What chess games and chess problems tell us about digital games and art." Digital Creativity 23, no. 3-4 (2012): 260–71. http://dx.doi.org/10.1080/14626268.2012.719197.
Full textCseres, Jozef. "Marcel Duchamp's and John Cage's chess intermedia." Musicologica Brunensia, no. 1 (2023): 19–28. http://dx.doi.org/10.5817/mb2023-1-2.
Full textVidal Ortega, Carlos Federico. "Lezama Lima and Chess." LETRAS, no. 75 (December 7, 2023): 65–80. http://dx.doi.org/10.15359/rl.2-75.3.
Full textBalbekova, Irina Mikhailovna. "The phenomenon of the chess game in the art of the XX century." Философия и культура, no. 5 (May 2022): 1–11. http://dx.doi.org/10.7256/2454-0757.2022.5.37881.
Full textWang, Yizheng. "The Application Status and Development Trend of Cloud Computing Technology in Chess." Frontiers in Science and Engineering 3, no. 12 (2023): 64–69. http://dx.doi.org/10.54691/h9mbp134.
Full textOlechnicki, Krzysztof. "The sociological paradox of chess: the transclass distinction of the game of kings." Acta Universitatis Lodziensis. Folia Sociologica, no. 75 (December 30, 2020): 49–64. http://dx.doi.org/10.18778/0208-600x.75.04.
Full textJon Edwards. "“THE ART OF CHEESS: THE CHESS COLLECTION OF E. B. COOK, CLASS OF 1850”." Princeton University Library Chronicle 59, no. 2 (1998): 258. http://dx.doi.org/10.25290/prinunivlibrchro.59.2.0258.
Full textHyatt, Robert. "The history of Blitz/Cray-Blitz/Crafty." ICGA Journal 42, no. 2-3 (2020): 120–31. http://dx.doi.org/10.3233/icg-200167.
Full textLevy, David. "THE STATE OF THE ART IN MAN VS. "MACHINE" CHESS." ICGA Journal 26, no. 1 (2003): 3–8. http://dx.doi.org/10.3233/icg-2003-26103.
Full textBanham, Gary. "Duchamp's “mechanistic sculptures”: Art, nudes and the game of chess." Angelaki 4, no. 3 (1999): 181–90. http://dx.doi.org/10.1080/09697259908572068.
Full textMoisiienko, Anatolii. "ARTISTIC SYNTHESIS IN CHESS SONNET." Слово і Час, no. 4 (August 3, 2021): 76–96. http://dx.doi.org/10.33608/0236-1477.2021.04.76-96.
Full textWölflein, Georg, and Ognjen Arandjelović. "Determining Chess Game State from an Image." Journal of Imaging 7, no. 6 (2021): 94. http://dx.doi.org/10.3390/jimaging7060094.
Full textPARKER, LUKE. "The Gambit: Chess and the Art of Competition in The Luzhin Defense." Russian Review 76, no. 3 (2017): 438–57. http://dx.doi.org/10.1111/russ.12138.
Full textMontero, Barbara, and C. D. A. Evans. "Intuitions without concepts lose the game: mindedness in the art of chess." Phenomenology and the Cognitive Sciences 10, no. 2 (2011): 175–94. http://dx.doi.org/10.1007/s11097-010-9192-9.
Full textOmelaenko, Nataliya V., and Alyona V. Pashina. "Concept “game” in the work of art of Stefan Zweig “Chess Novella”." Humanities and Social Sciences 79, no. 2 (2020): 206–14. http://dx.doi.org/10.18522/2070-1403-2020-79-2-206-214.
Full textBatarina, A. E. "The Reception of Chess in the Soviet Films of the 1970s–1980s." Art & Culture Studies, no. 2 (June 2022): 340–65. http://dx.doi.org/10.51678/2226-0072-2022-2-340-365.
Full textAlpert, Hannah, and Érika Roldán. "Art Gallery Problem with Rook and Queen Vision." Graphs and Combinatorics 37, no. 2 (2021): 621–42. http://dx.doi.org/10.1007/s00373-020-02272-8.
Full textRobinson, Emma L., Chris Huntingford, Valyaveetil Shamsudheen Semeena, and James M. Bullock. "CHESS-SCAPE: high-resolution future projections of multiple climate scenarios for the United Kingdom derived from downscaled United Kingdom Climate Projections 2018 regional climate model output." Earth System Science Data 15, no. 12 (2023): 5371–401. http://dx.doi.org/10.5194/essd-15-5371-2023.
Full textGruzdeva, Irina A., Alisa O. Ovchinnikova, Ekaterina O. Borovaya, and Alexandra A. Barysheva. "DESIGN FEATURES OF ART PRODUCTS MADE BY LASER CUTTING METHOD." Technologies & Quality 63, no. 1 (2024): 58–63. http://dx.doi.org/10.34216/2587-6147-2024-1-63-58-63.
Full textAbuhamdeh, Sami, and Mihaly Csikszentmihalyi. "The Importance of Challenge for the Enjoyment of Intrinsically Motivated, Goal-Directed Activities." Personality and Social Psychology Bulletin 38, no. 3 (2011): 317–30. http://dx.doi.org/10.1177/0146167211427147.
Full textGaffar, Borjsaz. "Investigation of the Semantic Field of "Chess" in Masnavi Molavi from the Viewpoint of "Associative Collocation"." International Journal of Multicultural and Multireligious Understanding 10, no. 7 (2023): 727. http://dx.doi.org/10.18415/ijmmu.v10i7.5064.
Full textGaffar, Borjsaz. "Investigation of the Semantic Field of "Chess" in Masnavi Molavi from the Viewpoint of "Associative Collocation"." International Journal of Multicultural and Multireligious Understanding 10, no. 8 (2023): 229. http://dx.doi.org/10.18415/ijmmu.v10i8.5077.
Full textHidayah, Nur, Syamsul Arifin, Devangga Putra Adhitya Pratama, et al. "Community Empowerment Through Optimizing Local Wisdom as a Support for The Value of Economic Life." TGO Journal of Community Development 1, no. 2 (2023): 30–38. http://dx.doi.org/10.56070/jcd.2023.006.
Full textRoschenko, Olena, and Ke Chen. "«Othello» G. Verdi – A. Boito as a game of chess." Aspects of Historical Musicology 29, no. 29 (2022): 68–90. http://dx.doi.org/10.34064/khnum2-29.04.
Full textBeresnev, Ilya. "The Evolution of Pugilism: Current Issues in the Development of Modern Martial Arts." Chelovek 34, no. 2 (2023): 127. http://dx.doi.org/10.31857/s023620070025540-1.
Full textPerolat, Julien, Bart De Vylder, Daniel Hennes, et al. "Mastering the game of Stratego with model-free multiagent reinforcement learning." Science 378, no. 6623 (2022): 990–96. http://dx.doi.org/10.1126/science.add4679.
Full textZhukov, V. L., and A. B. Kirillova. "ANTHROPOGENESIS OF IMAGES OF DESIGN OBJECTS FOR ACCESSORIES OF CHESS ART RELEVANT TO THE WORK OF H. F. LOVECRAFT." Design. Materials. Technology, no. 4 (2021): 48–60. http://dx.doi.org/10.46418/1990-8997_2021_4(64)_48_60.
Full textBisberg, Alexander J., and Rogelio E. Cardona-Rivera. "SCOPE: Selective Cross-Validation over Parameters for Elo." Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment 15, no. 1 (2019): 116–22. http://dx.doi.org/10.1609/aiide.v15i1.5233.
Full textRowe, M. W. "The Definition of ‘Game’." Philosophy 67, no. 262 (1992): 467–79. http://dx.doi.org/10.1017/s0031819100040663.
Full textBanerjee, Amitav. "COVID-19 endgame: Do we go for a win or a draw? Lessons from chess and the art of war." Medical Journal of Dr. D.Y. Patil Vidyapeeth 14, no. 3 (2021): 247. http://dx.doi.org/10.4103/mjdrdypu.mjdrdypu_170_21.
Full textIqbal, Saood, Abdul Shahid, Muhammad Roman, Zahid Khan, Shaha Al-Otaibi, and Lisu Yu. "TKFIM: Top-K frequent itemset mining technique based on equivalence classes." PeerJ Computer Science 7 (March 8, 2021): e385. http://dx.doi.org/10.7717/peerj-cs.385.
Full textSzebenyi, Doletha, Richard Cerione, Michael Cook, et al. "MacCHESS: Structural Biology at Cornell's High-Energy Synchrotron Source." Acta Crystallographica Section A Foundations and Advances 70, a1 (2014): C787. http://dx.doi.org/10.1107/s2053273314092122.
Full textSun, Yuxiang, Bo Yuan, Tao Zhang, Bojian Tang, Wanwen Zheng, and Xianzhong Zhou. "Research and Implementation of Intelligent Decision Based on a Priori Knowledge and DQN Algorithms in Wargame Environment." Electronics 9, no. 10 (2020): 1668. http://dx.doi.org/10.3390/electronics9101668.
Full textCui, Guo Wen, and Xin Qiang Li. "Simulation Analysis of Mind Sports Games Based on Artificial Intelligence." Advanced Materials Research 989-994 (July 2014): 2065–69. http://dx.doi.org/10.4028/www.scientific.net/amr.989-994.2065.
Full textEgri-Nagy, Attila, and Antti Törmänen. "The Game Is Not over Yet—Go in the Post-AlphaGo Era." Philosophies 5, no. 4 (2020): 37. http://dx.doi.org/10.3390/philosophies5040037.
Full textSouchleris, Konstantinos, George K. Sidiropoulos, and George A. Papakostas. "Reinforcement Learning in Game Industry—Review, Prospects and Challenges." Applied Sciences 13, no. 4 (2023): 2443. http://dx.doi.org/10.3390/app13042443.
Full textGopika, S. S. "Artificial Intelligence in Accounting And Finance." Recent trends in Management and Commerce 5, no. 2 (2024): 59–62. http://dx.doi.org/10.46632/rmc/5/2/12.
Full textBeresnev, I. M. "SYNTHESIS OF BODY AND MIND AS ANTITHESIS TO ARTIFICIAL INTELLIGENCE." Bulletin of Udmurt University. Series Philosophy. Psychology. Pedagogy 32, no. 2 (2022): 119–27. http://dx.doi.org/10.35634/2412-9550-2022-32-2-119-127.
Full textAditya, Jordy Lambang, and Lutvi Arif Wibowo. "Perancangan Mesin Bubut Kayu Mini." Jurnal Permadi: Perancangan, Manufaktur, Material dan Energi 3, no. 2 (2021): 114–28. http://dx.doi.org/10.52005/permadi.v3i2.53.
Full textFinnsson, Hilmar, and Yngvi Björnsson. "Learning Simulation Control in General Game-Playing Agents." Proceedings of the AAAI Conference on Artificial Intelligence 24, no. 1 (2010): 954–59. http://dx.doi.org/10.1609/aaai.v24i1.7651.
Full textClassen, Albrecht. "Sherry C. M. Lindquist and Asa Simon Mittman. With a Preface by China Miéville, Medieval Monsters: Terrors, Aliens, Wonders. New York: The Morgan Library & Museum, 2018, 175 pp., more than 90 colored ill." Mediaevistik 31, no. 1 (2018): 284. http://dx.doi.org/10.3726/med012018_284.
Full textKoyyalagunta, Divya, Anna Sun, Rachel Lea Draelos, and Cynthia Rudin. "Playing Codenames with Language Graphs and Word Embeddings." Journal of Artificial Intelligence Research 71 (June 23, 2021): 319–46. http://dx.doi.org/10.1613/jair.1.12665.
Full textZhou, Kun, Wenyong Wang, Teng Hu, and Kai Deng. "Application of Improved Asynchronous Advantage Actor Critic Reinforcement Learning Model on Anomaly Detection." Entropy 23, no. 3 (2021): 274. http://dx.doi.org/10.3390/e23030274.
Full textLeng, Xiaodan, Gordon L. Shaw, and Eric L. Wright. "Coding of Musical Structure and the Trion Model of Cortex." Music Perception 8, no. 1 (1990): 49–62. http://dx.doi.org/10.2307/40285485.
Full textClassen, Albrecht. "Falconry in the Mediterranean Context During the Pre-Modern Era, ed. Charles Burnett and Baudouin Van den Abele. Bibliotheca Cynegetica, 9. Geneva: Droz, 2021, 352, 17 color and 14 b/w ill." Mediaevistik 34, no. 1 (2021): 300–302. http://dx.doi.org/10.3726/med.2021.01.31.
Full textChen, C., B. S. Yang, and S. Song. "LOW COST AND EFFICIENT 3D INDOOR MAPPING USING MULTIPLE CONSUMER RGB-D CAMERAS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B1 (June 2, 2016): 169–74. http://dx.doi.org/10.5194/isprsarchives-xli-b1-169-2016.
Full textChen, C., B. S. Yang, and S. Song. "LOW COST AND EFFICIENT 3D INDOOR MAPPING USING MULTIPLE CONSUMER RGB-D CAMERAS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B1 (June 2, 2016): 169–74. http://dx.doi.org/10.5194/isprs-archives-xli-b1-169-2016.
Full textPudov, Gleb. "On a Type of Russian Chests Called «Baul» of the 18th-19th Centuries. History and Art Style." Bulletin of Baikal State University 30, no. 4 (2020): 560–65. http://dx.doi.org/10.17150/2500-2759.2020.30(4).560-565.
Full text