Academic literature on the topic 'Client/server architecture'
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Journal articles on the topic "Client/server architecture"
Tao, Ling Yang, Ling Song He, Jun Jiang Zhu, and Chang Fan Zhang. "A Remote Monitoring System of Three-Client/Server Architecture." Advanced Materials Research 718-720 (July 2013): 675–80. http://dx.doi.org/10.4028/www.scientific.net/amr.718-720.675.
Full textNabhan, Mohammad AL, Suleiman Almasri, Vanja Garaj, Wamadeva Balachandran, and Ziad Hunaiti. "Client-Server Based LBS Architecture." International Journal of Handheld Computing Research 1, no. 3 (July 2010): 1–18. http://dx.doi.org/10.4018/jhcr.2010070101.
Full textGallaugher, John M., and Suresh C. Ramanathan. "Choosing a Client/Server Architecture." Information Systems Management 13, no. 2 (January 1996): 7–13. http://dx.doi.org/10.1080/10580539608906981.
Full textShah, Amber, Md Gulam Servar, and Ms Uma Tomer. "Realtime Chat Application using Client-Server Architecture." International Journal for Research in Applied Science and Engineering Technology 10, no. 5 (May 31, 2022): 2575–78. http://dx.doi.org/10.22214/ijraset.2022.42848.
Full textSammons, D. "Client/server architecture: an alternative view." Computer Bulletin 39, no. 1 (February 1, 1997): 18–19. http://dx.doi.org/10.1093/combul/39.1.18.
Full textLesovsky, Andrey. "Analysis of ASP.NET AJAX architecture." Scientific Journal of Riga Technical University. Computer Sciences 38, no. 38 (January 1, 2009): 209–17. http://dx.doi.org/10.2478/v10143-009-0019-5.
Full textCallaghan, M. J., J. Harkin, E. McColgan, T. M. McGinnity, and L. P. Maguire. "Client–server architecture for collaborative remote experimentation." Journal of Network and Computer Applications 30, no. 4 (November 2007): 1295–308. http://dx.doi.org/10.1016/j.jnca.2006.09.006.
Full textJinwei, Niu, Yi Xiaobo, Fang Rui, and Zhu Qiuping. "PIM application based on Client/Server architecture." Wuhan University Journal of Natural Sciences 2, no. 2 (June 1997): 175–79. http://dx.doi.org/10.1007/bf02827826.
Full textSiegel, Michael, Stuart Madnick, and Edward Sciore. "Context interchange in a client-server architecture." Journal of Systems and Software 27, no. 3 (December 1994): 223–32. http://dx.doi.org/10.1016/0164-1212(94)90044-2.
Full textRamani,, Karthik, Abhishek Agrawal, and, Mahendra Babu, and Christoph Hoffmann. "CADDAC: Multi-Client Collaborative Shape Design System with Server-based Geometry Kernel." Journal of Computing and Information Science in Engineering 3, no. 2 (June 1, 2003): 170–73. http://dx.doi.org/10.1115/1.1582882.
Full textDissertations / Theses on the topic "Client/server architecture"
Wijegunaratne, Indrajit Kitsiri. "Management of information systems in a client/server environment : an architecture for client/server applications." Thesis, University of London, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.307521.
Full textVoruganti, Kaladhar. "An adaptive hybrid server architecture for client-server object database management systems." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2001. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp04/NQ60355.pdf.
Full textKrupina, Olga. "NeuroSim: neural simulation system with a client server architecture." [S.l. : s.n.], 2005. http://www.diss.fu-berlin.de/2005/173/index.html.
Full textBrockett, Douglas M., and Nancy J. Aramaki. "A Software Architecture for Client-Server Telemetry Data Analysis." International Foundation for Telemetering, 1994. http://hdl.handle.net/10150/611646.
Full textAn increasing need among telemetry data analysts for new mechanisms for efficient access to high-speed data in distributed environments has led BBN to develop a new architecture for data analysis. The data sets of concern can be from either real-time or post-test sources. This architecture consists of an expandable suite of tools based upon a data distribution software "backbone" which allows the interchange of high volume data streams among server processes and client workstations. One benefit of this architecture is that it allows one to assemble software systems from a set of off-the-shelf, interoperable software modules. This modularity and interoperability allows these systems to be configurable and customizable, while requiring little applications programming by the system integrator.
Abdullah, Miran Taha. "Smart Client-Server Protocol and Architecture for Adaptive Multimedia Streaming." Doctoral thesis, Universitat Politècnica de València, 2018. http://hdl.handle.net/10251/103324.
Full textIn recent years, multimedia services consumption has increased and it is expected that this trend will continue in the near future, becoming the evaluation of Quality of Experience (QoE) as a very important issue for assessing the quality of providers' services. In this sense, the optimization of the QoE is progressively receiving much attention considering that current solutions are not based on the adaptation, feasibility, cost-effectiveness, and reliability. The present dissertation is focused on the characterization, design, development and evaluation of different multimedia applications aimed to optimize the QoE. Therefore, this work investigates the influence that the networks infrastructure, the videos' characteristics and the users' terminals present on QoE of the current Internet multimedia services. The work is based on a comprehensive research of subjective and objective assessments in heterogeneous networks. Challenges and research questions related to the state of the art are discussed in this dissertation. In the first phase of this dissertation, we design a test methodology for assessing QoE of live video streaming and video on demand platforms to be transmitted over Wi-Fi and cellular networks. From this initial step, we will propound the related research issues and questions to solve this dissertation. Our methodology considers the use of subjective and objective metrics to evaluate the QoE perceived by end-users. A set of laboratory experiments is conducted where our proposed methodology is applied. The obtained results are gathered and analyzed to extract the relations between Quality of Service (QoS) and QoE. From the results, we propose a QoS-QoE mapping which allows predicting QoE. In the next phase of the research, we develop QoE-optimization algorithms based on network system management for Wi-Fi and cellular networks. The algorithms use the key parameters that were taken into account for QoE assessment. The goal of these algorithms is to provide a flexible management system for the networks in order to achieve the desirable trade-off between QoE maximization and resource usage efficiency. Lastly, the system testbed is designed in order to evaluate the performance of generic multimedia services applications for the different environments under test. The system testbed is based on virtualization approach; it uses the shared resources of a physical hardware to virtualize all components. The virtualized testbed provides virtualized network functions for the different scenarios such as the Internet (Content Delivery Networks - CDNs) and wireless networks. Therefore, lightweight protocols and agile mechanisms are adopted in the system to provide enhanced service to end-users. The QoE results are reported to the service providers according to the parameters defined in the evaluation process. As a result, we have obtained a cost-effective system, which is considered as a feasible way for test evaluation.
En els últims anys, el consum de serveis multimèdia ha augmentat i es preveu que aquesta tendència continue en un futur pròxim, convertitnt el tema de l'avaluació de la Qualitat d'Experiència (QoE) una tasca molt im-portant per a valorar el servei dels proveïdors. En aquest sentit, l'optimització de la QoE rep cada vegada més atenció degut a que les solucions actuals no tenen en compte, l'adaptació, la viabilitat, el rendiment i la fiabilitat. La present memòria se centra en la caracterització, disseny, desenvolupament i avaluació de diferents aplicacions multimèdia, amb la finalitat d'optimitzar la QoE. Per tant, aquest treball investiga la influència que la infraestructura de les xarxes, les característiques dels videos i els terminals dels usuaris tenen sobre la QoE dels serveis multimèdia actuals d'Iinternet. Aquesta tesi es basa en una recerca exhaustiva de l'avaluació subjectiva i objectiva de QoE en xarxes heterogènies. Els desafiaments i preguntes relacionats amb l'estat de la tècnica es discuteixen en aquesta dissertació. En la primera fase, dissenyem la metodologia de prova per a avaluar la QoE de transmissió de video en directe i de plataformes de video baix demanda en xarxes Wi-Fi i cel·lulars. A partir d'aquest primer pas, proposem els problemes de recerca relacionats i les preguntes a resoldre a través d'a-questa tesi. La nostra metodologia fa ús de mètriques subjectives i objecti-ves per a avaluar la QoE dels usuaris finals. Es realitzen un conjunt d'expe-riments en laboratori on s'aplica la nostra metodología. Els resultats obtin-guts es recopilen i analitzen per a extraure les relacions entre la QoS i la QoE. A partir d'aquests resultats, esproposa un mapatge de QoS-QoE que ens permetrà predir la QoE. En la següent fase de la recerca, desenvolupem els algoritmes d'optimi-tzació de la QoE per a l'administració de xarxes Wi-Fi i cel·lulars. Els algo-ritmes utilitzen els paràmetres clau que es van tenir en compte per a l'ava-luació de QoE. L'objectiu d'aquests algoritmes és proporcionar un sistema de gestió flexible per ales xarxes que permetrá aconseguir un equilibri con-trolat entre la maximització de la QoE i l'us eficient dels recursos. Finalment, el banc de proves del sistema està dissenyat per a avaluar el rendiment de les aplicacions de serveis multimèdia genèrics en els diferents entorns de prova. El banc de proves del sistema es basa en l'enfocament de virtualització; usa els recursos compartits d'un equip físic que virtualitza tots els components. El banc de proves virtualitzat proporciona les funcions de xarxa virtualitzades per a diferents escenaris, com Internet (les xarxes de distribució de continguts - CDNs) i xarxes sense fils. Per tant, s'adopten protocols lleugers i mecanismes àgils en el sistema per a proporcionar un millor servei als usuaris finals. Els resultats de QoE son proporcionats als proveïdors de serveis d'acord amb els paràmetres que es defineixen en el procés de l'avaluació. Com a resultat, hem obtés un sistema que presenta un servei rendible i com a viable per a l'avaluació de la prova.
Abdullah, MT. (2018). Smart Client-Server Protocol and Architecture for Adaptive Multimedia Streaming [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/103324
TESIS
Johansson, Simon, and Hugo Andersson. "Chicago : A multiplayer card game based on Client – Server architecture." Thesis, Karlstads universitet, Institutionen för matematik och datavetenskap, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-28071.
Full textLehmann, Heiko. "Client, server based statistical computing." Doctoral thesis, [S.l. : s.n.], 2004. http://deposit.ddb.de/cgi-bin/dokserv?idn=972652175.
Full textManeikis, Andrius. "Distribution On Load Tap Changer Control Using IEC61850 Client/Server Architecture." Thesis, KTH, Skolan för elektro- och systemteknik (EES), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-193673.
Full textDistribuerad generation håller på att förändra transmissionsnätet till decentraliserat system där separata enheter som vindkraftverk eller solpanel skall samexistera och fungera tillsammans för att komplettera varandra och att göra ett omfattande system som helhet så kallade smarta elnät. Det är ytterst viktigt att ha en kontroll förmåga över sådana enheter inte bara på ett fältnivå utan även på systemnivå. För att kunna kommunicera med många enheter och bibehålla interoperabiliten som universell standard är ett måste. En av de grundläggande normer som är relevanta för smarta nät är IEC 61850 - Skydd & Automation, som kommer in i bistånd och möter ovan nämnda utmaningar. Detta projekt använder IEC61850-struktur för att implementera klient/server windows applikation för lindningskopplarens fjärrkontroll. Den föreslagna lösningen och utformade applikationer testas tillsammans med en realtidssimulator där enkelt kraftsystem modelleras för att emulera systemets svar på de givna styrsignalerna i realtid. På detta sätt kan de implementerade programmen prövas och bedömas hur de utföras i verklig miljö. Följaktligen kan användare av klientapplikationen fjärrstyra spänningen på transformatorns sekundärsida och manipulera ställverk som simuleras i modellen.
Jones, James R. "A Client-Server Architecture for Collection of Game-based Learning Data." Thesis, Virginia Tech, 2015. http://hdl.handle.net/10919/51229.
Full textMaster of Science
Partridge, Michael Jonathan. "Developing a Client/Server Architecture for a Mobile AR Urban Design Application." Thesis, University of Canterbury. HITLabNZ, 2013. http://hdl.handle.net/10092/8434.
Full textBooks on the topic "Client/server architecture"
Makwana, H. The client-server architecture and database servers. London: University of East London, 1992.
Find full textBuzzard, James. Improving application development productivity: Client-server architecture and database servers. Boston: QED Technical Pub. Group, 1991.
Find full textSalemi, Joe. Client/server computing with Sybase SQL Server. Emeryville, Calif: Ziff-Davis Press, 1994.
Find full textKliem, R. Managing the people side of client/server architecture. [S.L.]: [S.N.], 1996.
Find full textMurray, Roisin. Implement a client/server architecture for data mining. [s.l: The author], 1996.
Find full textBook chapters on the topic "Client/server architecture"
Özsu, M. Tamer. "Client-Server Architecture." In Encyclopedia of Database Systems, 439–41. New York, NY: Springer New York, 2018. http://dx.doi.org/10.1007/978-1-4614-8265-9_664.
Full textDavis, Keir, John W. Turner, and Nathan Yocom. "Client-Server Architecture." In The Definitive Guide to Linux Network Programming, 99–135. Berkeley, CA: Apress, 2004. http://dx.doi.org/10.1007/978-1-4302-0748-1_5.
Full textÖzsu, M. Tamer. "Client-Server Architecture." In Encyclopedia of Database Systems, 1–3. New York, NY: Springer New York, 2016. http://dx.doi.org/10.1007/978-1-4899-7993-3_664-2.
Full textBorrie, Helen. "Introduction to Client/Server Architecture." In The Firebird Book: A Reference for Database Developers, 75–84. Berkeley, CA: Apress, 2004. http://dx.doi.org/10.1007/978-1-4302-0743-6_5.
Full textSchloss, Gerhard A., and Michael Vernick. "HCSA: A Hybrid Client-Server Architecture." In The Kluwer International Series in Engineering and Computer Science, 333–51. Boston, MA: Springer US, 1996. http://dx.doi.org/10.1007/978-1-4613-1401-1_15.
Full textChhabra, Atul K. K., Juan F. Arias, Theo Pavlidis, Phoebe X. Pan, and Pedro V. Sanders. "A Client-Server Architecture for Document Image Recognition." In Graphics Recognition Recent Advances, 133–42. Berlin, Heidelberg: Springer Berlin Heidelberg, 2000. http://dx.doi.org/10.1007/3-540-40953-x_11.
Full textMoyano, José H., Karina M. Cenci, and Jorge R. Ardenghi. "Client-Server Architecture for High-Performance RTK Service." In Communications in Computer and Information Science, 215–29. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-75836-3_15.
Full textPark, Anjin, and Keechul Jung. "PDA-Based Text Localization System Using Client/Server Architecture." In PRICAI 2004: Trends in Artificial Intelligence, 833–42. Berlin, Heidelberg: Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-28633-2_88.
Full textMaung, Tin Maung, and Mie Mie Su Thwin. "Applicable Dynamic Forensics Investigation via Client-Server Architecture with MYANFOSIS." In Innovative Mobile and Internet Services in Ubiquitous Computing, 537–45. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-22263-5_51.
Full textPokorný, Jaroslav, and Peter Sokolowsky. "Client/Server Architecture: what it promises – what it really provides." In Wirtschaftsinformatik ’97, 357–74. Heidelberg: Physica-Verlag HD, 1997. http://dx.doi.org/10.1007/978-3-642-57737-6_22.
Full textConference papers on the topic "Client/server architecture"
Rawal, Bharat S., Ramesh K. Karne, and Alexander L. Wijesinha. "Split protocol client/server architecture." In 2012 IEEE Symposium on Computers and Communications (ISCC). IEEE, 2012. http://dx.doi.org/10.1109/iscc.2012.6249320.
Full textFurmston-Evans, I. R. "Successful system architecture development for enterprise wide client server implementation." In International Seminar on Client/Server Computing. IEE, 1995. http://dx.doi.org/10.1049/ic:19951132.
Full textMali, Sapana Prakash, and Nitin N. Patil. "Image searching using client server architecture." In 2016 Symposium on Colossal Data Analysis and Networking (CDAN). IEEE, 2016. http://dx.doi.org/10.1109/cdan.2016.7570927.
Full textRawal, B. S., L. Berman, and H. Ramcharan. "Multi-client/Multi-server split architecture." In 2013 International Conference on Information Networking (ICOIN). IEEE, 2013. http://dx.doi.org/10.1109/icoin.2013.6496712.
Full textDRAGAN, DINU, and DRAGAN IVETIĆ. "DICOM/JPEG2000 CLIENT/SERVER ARCHITECTURE IMPLEMENTATION." In Proceedings of the 9th International Symposium on Interdisciplinary Regional Research. WORLD SCIENTIFIC, 2008. http://dx.doi.org/10.1142/9789812834409_0003.
Full textCastro, Diego Alberto, Carlos Fernando Morales, and R. Fernando De la Rosa. "Multi-robot SLAM on Client-Server Architecture." In 2012 Brazilian Robotics Symposium and Latin American Robotics Symposium (SBR-LARS). IEEE, 2012. http://dx.doi.org/10.1109/sbr-lars.2012.39.
Full textLee, Jia-Hong, and Jun-Kai Hsiung. "Mobile object retrieval using client server architecture." In 2013 International Conference on Future Computer and Information Technology. Southampton, UK: WIT Press, 2013. http://dx.doi.org/10.2495/icfcit131021.
Full textvan der Vlugt, Michel, and Samuel Sambasivam. "Redesign of Stand-Alone Applications into Thin-Client/Server Architecture." In InSITE 2005: Informing Science + IT Education Conference. Informing Science Institute, 2005. http://dx.doi.org/10.28945/2930.
Full textKhan, Muhammad Junaid, and Haider Abbas. "WLAN Location Privacy: A Client Server Based Architecture." In 2013 Tenth International Conference on Information Technology: New Generations (ITNG). IEEE, 2013. http://dx.doi.org/10.1109/itng.2013.63.
Full textBloch, Matthieu, Rajesh Narasimha, and Steven W. McLaughlin. "Client-Server Architecture Design based on Wiretap Codes." In 2008 IEEE International Zurich Seminar on Communications (IZS). IEEE, 2008. http://dx.doi.org/10.1109/izs.2008.4497272.
Full textReports on the topic "Client/server architecture"
Mazzu, J. M., S. M. Botros, and A. K. Caglayan. A Neural/Expert Based Client Server Architecture for MITE ITS. Fort Belvoir, VA: Defense Technical Information Center, February 1994. http://dx.doi.org/10.21236/ada278330.
Full textFroscher, J. N., and M. H. Kang. A Client-Server Architecture Supporting MLS Interoperability with COTS Components. Fort Belvoir, VA: Defense Technical Information Center, January 1997. http://dx.doi.org/10.21236/ada465304.
Full textBowling, B. A., W. Akers, H. Shoaee, W. Watson, J. van Zeijts, and S. Witherspoon. Evaluation of a server-client architecture for accelerator modeling and simulation. Office of Scientific and Technical Information (OSTI), November 1997. http://dx.doi.org/10.2172/548710.
Full textDalesio, Leo. A Client/Server Architecture for Supporting Science Data Using EPICS Version 4. Office of Scientific and Technical Information (OSTI), April 2015. http://dx.doi.org/10.2172/1330356.
Full textBeckwith, A. L., and J. T. Phillips. Pacific Missile Test Center Information Resources Management Organization (code 0300): The ORACLE client-server and distributed processing architecture. Office of Scientific and Technical Information (OSTI), June 1990. http://dx.doi.org/10.2172/6859889.
Full textKozlovsky, Evgen O., and Hennadiy M. Kravtsov. Мультимедийная виртуальная лаборатория по физике в системе дистанционного обучения. [б. в.], August 2018. http://dx.doi.org/10.31812/0564/2455.
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