Academic literature on the topic 'Client/server architecture'

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Journal articles on the topic "Client/server architecture"

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Sawsan, Ali Hamid, Alaudeen Abdulrahman Rana, and Ali Khamees Dr.Ruaa. "What is Client-Server System: Architecture, Issues and Challenge of Client -Server System (Review)." Recent Trends in Cloud Computing and Web Engineering 2, no. 1 (2020): 1–6. https://doi.org/10.5281/zenodo.3673071.

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Client–server system is type of client server computing. Clients and servers can work between different computers that are networked together. Usually Client is Personal computer that requests and uses a service while Server is a Computer may be is pc or mini mainframe that provides a service. So the major architecture of client–server system is client, server and n-tier that is a model which has two types in its system which is called two tier systems. This is between client and the server who shares. There is also three tier system which has three types of sharing and interfering
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Tao, Ling Yang, Ling Song He, Jun Jiang Zhu, and Chang Fan Zhang. "A Remote Monitoring System of Three-Client/Server Architecture." Advanced Materials Research 718-720 (July 2013): 675–80. http://dx.doi.org/10.4028/www.scientific.net/amr.718-720.675.

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This paper proposes a remote monitoring system that consists of three clients and servers. A web server is adopted to supply a remote visiting interface for browsers from Internet. A video server is installed to capture the live streaming video, and broadcast it to video clients that are embedded in browsers. More ever, a TCP DAQ (Data Acquisition) server is designed to acquire data from sensors, and then transmit them to VI (Virtual Instrument) clients that are also embedded in browsers. To support VI clients that are designed by different languages, such as C++, Flex or HTML5, multiple proto
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Ferdi, SÖNMEZ, and Khudhair Abbas Mohammed. "Development Of A Client / Server Cryptography-Based Secure Messaging System Using RSA Algorithm." Journal of Management Engineering and Information Technology (JMEIT) 4, no. 6 (2017): 2–6. https://doi.org/10.5281/zenodo.1135988.

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The effectiveness of the information system in many ways depends on its architecture and how does data are transmited among different parties. One of the most popular architecture is a client/server architecture. Practically, one of such advantages were the centralization of data storage and processing and the flexibility for applying authentication methods and encryption algorithms. While the number of clients increase its require increasing the authentication and encryption level as high as possible. Client/server is a technology that allows to open an interactive session between the user&#3
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Nabhan, Mohammad AL, Suleiman Almasri, Vanja Garaj, Wamadeva Balachandran, and Ziad Hunaiti. "Client-Server Based LBS Architecture." International Journal of Handheld Computing Research 1, no. 3 (2010): 1–18. http://dx.doi.org/10.4018/jhcr.2010070101.

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This work presents a new efficient positioning module that operates over client-server LBS architectures. The aim of the proposed module is to fulfil the position information requirements for LBS pedestrian applications by ensuring the availability of reliable, highly accurate and precise position solutions based on GPS single frequency (L1) positioning service. The positioning module operates at both LBS architecture sides; the client (mobile device), and the server (positioning server). At the server side, the positioning module is responsible for correcting user’s location information based
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Gallaugher, John M., and Suresh C. Ramanathan. "Choosing a Client/Server Architecture." Information Systems Management 13, no. 2 (1996): 7–13. http://dx.doi.org/10.1080/10580539608906981.

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Shah, Amber, Md Gulam Servar, and Ms Uma Tomer. "Realtime Chat Application using Client-Server Architecture." International Journal for Research in Applied Science and Engineering Technology 10, no. 5 (2022): 2575–78. http://dx.doi.org/10.22214/ijraset.2022.42848.

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Abstract: As we know, this chat system started early mid-1980 and was very popular at that time. Chat application refers to communication between two entities i.e. (sender) and (receiver). If we talk about security and internet penetration is increasing day by day. We focused on this and in this Application, we make a server and several client connection points in which the clients speak with the server utilizing an attachment module. These attachments are inside endpoints for sending and getting information. A solitary organization will have two attachments. This program is executed utilizing
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Sammons, D. "Client/server architecture: an alternative view." Computer Bulletin 39, no. 1 (1997): 18–19. http://dx.doi.org/10.1093/combul/39.1.18.

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Sadikov, Sh.M. "CLIENT-SERVER ARCHITECTURE OF DISTRIBUTED DATABASE." ilm-fan ` 1, no. 19 (2023): 140–43. https://doi.org/10.5281/zenodo.8267760.

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A client-server architecture involves the distribution of tasks and computing load among multiple computers connected to a network. The user's application program (the client part of the system) uses data by accessing the server, whose interface is based on the international standard of the Structured Query Language (SQL) query language.
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Lesovsky, Andrey. "Analysis of ASP.NET AJAX architecture." Scientific Journal of Riga Technical University. Computer Sciences 38, no. 38 (2009): 209–17. http://dx.doi.org/10.2478/v10143-009-0019-5.

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Analysis of ASP.NET AJAX architecture Ajax (Asynchronous JavaScript and XML), or AJAX, is a group of interrelated web development techniques used for creating interactive web applications or rich Internet applications. Providing developer with opportunities to create rich and user friendly interface, AJAX makes it possible to improve Internet users experience without requiring them to install any additional software. ASP.NET AJAX, formerly code-named Atlas, is a set of extensions to ASP.NET developed by Microsoft for implementing Ajax functionality. ASP.NET AJAX provides developers with two de
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Koppichetti, Ravi Kiran. "Client-server architecture in smart manufacturing: A key enabler for industry 4.0." International Journal of Multidisciplinary Research and Growth Evaluation 1, no. 3 (2020): 51–55. https://doi.org/10.54660/.ijmrge.2020.1.3-51-55.

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The rapid evolution of manufacturing technologies under the Industry 4.0 paradigm has driven the need for efficient data management and real-time decision-making. The client-server architecture is Central to this transformation, enabling seamless communication, data sharing, and process automation across smart manufacturing environments. This literature review explores the pivotal role of client-server architecture and key communication protocols in enabling Smart Manufacturing and Industry 4.0 initiatives. The study examines the fundamental components of client-server architecture, including
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Dissertations / Theses on the topic "Client/server architecture"

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Wijegunaratne, Indrajit Kitsiri. "Management of information systems in a client/server environment : an architecture for client/server applications." Thesis, University of London, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.307521.

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Voruganti, Kaladhar. "An adaptive hybrid server architecture for client-server object database management systems." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2001. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp04/NQ60355.pdf.

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Krupina, Olga. "NeuroSim: neural simulation system with a client server architecture." [S.l. : s.n.], 2005. http://www.diss.fu-berlin.de/2005/173/index.html.

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Brockett, Douglas M., and Nancy J. Aramaki. "A Software Architecture for Client-Server Telemetry Data Analysis." International Foundation for Telemetering, 1994. http://hdl.handle.net/10150/611646.

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International Telemetering Conference Proceedings / October 17-20, 1994 / Town & Country Hotel and Conference Center, San Diego, California<br>An increasing need among telemetry data analysts for new mechanisms for efficient access to high-speed data in distributed environments has led BBN to develop a new architecture for data analysis. The data sets of concern can be from either real-time or post-test sources. This architecture consists of an expandable suite of tools based upon a data distribution software "backbone" which allows the interchange of high volume data streams among server proc
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Johansson, Simon, and Hugo Andersson. "Chicago : A multiplayer card game based on Client – Server architecture." Thesis, Karlstads universitet, Institutionen för matematik och datavetenskap, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-28071.

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Abdullah, Miran Taha. "Smart Client-Server Protocol and Architecture for Adaptive Multimedia Streaming." Doctoral thesis, Universitat Politècnica de València, 2018. http://hdl.handle.net/10251/103324.

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En los últimos años, el consumo de servicios multimedia ha aumentado y se prevé que esta tendencia continúe en un futuro próximo, convirtiendo el tema de la evaluación de la Calidad de la Experiencia (QoE) en un tema muy importante para valorar el servicio de los proveedores. En este sentido, la optimización de la QoE recibe cada vez más atención ya que las soluciones actuales no han tenido en cuenta, la adaptación, la viabilidad, la rentabi-lidad y la fiabilidad. La presente memoria se centra en la caracterización, diseño, desarrollo y evaluación de diferentes aplicaciones multimedia, con el
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Lehmann, Heiko. "Client, server based statistical computing." Doctoral thesis, [S.l. : s.n.], 2004. http://deposit.ddb.de/cgi-bin/dokserv?idn=972652175.

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Maneikis, Andrius. "Distribution On Load Tap Changer Control Using IEC61850 Client/Server Architecture." Thesis, KTH, Skolan för elektro- och systemteknik (EES), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-193673.

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Distributed generation is transforming the power system grid to decentralized system where separate units like wind power generators or solar panel shall coexist and operate in tandem in order to supplement each other and make one extensive system as a whole so called smart grid. It is utmost important to have a control ability over such units not only on a field level but on a system level as well. To be able to communicate with numerous devices and maintain interoperability universal standard is a must. Therefore, one of the core standards relevant to smart grids is IEC 61850 – Power Utility
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Jones, James R. "A Client-Server Architecture for Collection of Game-based Learning Data." Thesis, Virginia Tech, 2015. http://hdl.handle.net/10919/51229.

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Advances in information technology are driving massive improvement to the education industry. The ubiquity of mobile devices has triggered a shift in the delivery of educational content. More lessons in a wide range of subjects are being disseminated by allowing students to access digital materials through mobile devices. One of the key materials is digital-based educational games. These games merge education with digital games to maximize engagement while somewhat obfuscating the learning process. The effectiveness is generally measured by assessments, either after or during gameplay, in the
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Partridge, Michael Jonathan. "Developing a Client/Server Architecture for a Mobile AR Urban Design Application." Thesis, University of Canterbury. HITLabNZ, 2013. http://hdl.handle.net/10092/8434.

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This thesis describes research into developing a client/server ar- chitecture for a mobile Augmented Reality (AR) application. Following the earthquakes that have rocked Christchurch the city is now changed forever. CityViewAR is an existing mobile AR application designed to show how the city used to look before the earthquakes. In CityViewAR 3D virtual building models are overlaid onto video captured by a smartphone camera. However the current version of CityViewAR only allows users to browse information stored on the mobile device. In this research the author extends the CityViewAR applicati
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Books on the topic "Client/server architecture"

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Berson, Alex. Client/server architecture. McGraw-Hill, 1992.

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Berson, Alex. Client/server architecture. 2nd ed. McGraw-Hill, 1996.

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Berson, Alex. Client-server architecture. McGraw-Hill, 1992.

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Makwana, H. The client-server architecture and database servers. University of East London, 1992.

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Dewire, Dawna Travis. Client/server computing. McGraw-Hill, 1993.

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Buzzard, James. Improving application development productivity: Client-server architecture and database servers. QED Technical Pub. Group, 1991.

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Salemi, Joe. Client/server computing with Sybase SQL Server. Ziff-Davis Press, 1994.

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Hall, Carl. Technical foundations of client/server systems. Wiley, 1994.

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Kliem, R. Managing the people side of client/server architecture. [S.N.], 1996.

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Schank, Jeffrey D. Novell's guide to client-server applications and architecture. Novell Press, 1994.

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Book chapters on the topic "Client/server architecture"

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Özsu, M. Tamer. "Client-Server Architecture." In Encyclopedia of Database Systems. Springer New York, 2016. http://dx.doi.org/10.1007/978-1-4899-7993-3_664-2.

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Davis, Keir, John W. Turner, and Nathan Yocom. "Client-Server Architecture." In The Definitive Guide to Linux Network Programming. Apress, 2004. http://dx.doi.org/10.1007/978-1-4302-0748-1_5.

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Özsu, M. Tamer. "Client-Server Architecture." In Encyclopedia of Database Systems. Springer New York, 2018. http://dx.doi.org/10.1007/978-1-4614-8265-9_664.

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Borrie, Helen. "Introduction to Client/Server Architecture." In The Firebird Book: A Reference for Database Developers. Apress, 2004. http://dx.doi.org/10.1007/978-1-4302-0743-6_5.

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Schloss, Gerhard A., and Michael Vernick. "HCSA: A Hybrid Client-Server Architecture." In The Kluwer International Series in Engineering and Computer Science. Springer US, 1996. http://dx.doi.org/10.1007/978-1-4613-1401-1_15.

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Chhabra, Atul K. K., Juan F. Arias, Theo Pavlidis, Phoebe X. Pan, and Pedro V. Sanders. "A Client-Server Architecture for Document Image Recognition." In Graphics Recognition Recent Advances. Springer Berlin Heidelberg, 2000. http://dx.doi.org/10.1007/3-540-40953-x_11.

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Moyano, José H., Karina M. Cenci, and Jorge R. Ardenghi. "Client-Server Architecture for High-Performance RTK Service." In Communications in Computer and Information Science. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-75836-3_15.

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Park, Anjin, and Keechul Jung. "PDA-Based Text Localization System Using Client/Server Architecture." In PRICAI 2004: Trends in Artificial Intelligence. Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-28633-2_88.

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Pokorný, Jaroslav, and Peter Sokolowsky. "Client/Server Architecture: what it promises – what it really provides." In Wirtschaftsinformatik ’97. Physica-Verlag HD, 1997. http://dx.doi.org/10.1007/978-3-642-57737-6_22.

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Maung, Tin Maung, and Mie Mie Su Thwin. "Applicable Dynamic Forensics Investigation via Client-Server Architecture with MYANFOSIS." In Innovative Mobile and Internet Services in Ubiquitous Computing. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-22263-5_51.

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Conference papers on the topic "Client/server architecture"

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Reddy, T. Anisha, S. Akhilesh, Sodum Manogna, Sreebha Bhaskaran, and Kavitha C.R. "Building a Secure and Scalable Finance Chatbot: Client-Server Architecture, Load Balancing, and TLS Security." In 2024 4th International Conference on Sustainable Expert Systems (ICSES). IEEE, 2024. https://doi.org/10.1109/icses63445.2024.10762957.

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Lokeshwaran, S. K., N. S. Lohith, and K. Venkatasubramanian. "Intelligent Traffic Management System Using Real-Time Vehicle Detection and Dynamic Signal Control with Client-Server Architecture." In 2025 International Conference on Next Generation Communication & Information Processing (INCIP). IEEE, 2025. https://doi.org/10.1109/incip64058.2025.11019986.

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Furmston-Evans, I. R. "Successful system architecture development for enterprise wide client server implementation." In International Seminar on Client/Server Computing. IEE, 1995. http://dx.doi.org/10.1049/ic:19951132.

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Rawal, Bharat S., Ramesh K. Karne, and Alexander L. Wijesinha. "Split protocol client/server architecture." In 2012 IEEE Symposium on Computers and Communications (ISCC). IEEE, 2012. http://dx.doi.org/10.1109/iscc.2012.6249320.

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Mali, Sapana Prakash, and Nitin N. Patil. "Image searching using client server architecture." In 2016 Symposium on Colossal Data Analysis and Networking (CDAN). IEEE, 2016. http://dx.doi.org/10.1109/cdan.2016.7570927.

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Rawal, B. S., L. Berman, and H. Ramcharan. "Multi-client/Multi-server split architecture." In 2013 International Conference on Information Networking (ICOIN). IEEE, 2013. http://dx.doi.org/10.1109/icoin.2013.6496712.

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DRAGAN, DINU, and DRAGAN IVETIĆ. "DICOM/JPEG2000 CLIENT/SERVER ARCHITECTURE IMPLEMENTATION." In Proceedings of the 9th International Symposium on Interdisciplinary Regional Research. WORLD SCIENTIFIC, 2008. http://dx.doi.org/10.1142/9789812834409_0003.

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Lee, Jia-Hong, and Jun-Kai Hsiung. "Mobile object retrieval using client server architecture." In 2013 International Conference on Future Computer and Information Technology. WIT Press, 2013. http://dx.doi.org/10.2495/icfcit131021.

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Agouf, Nour Jihene, Soufyane Labsari, Stéphane Ducasse, Anne Etien, and Nicolas Anquetil. "A Visualization for Client-Server Architecture Assessement." In 2023 IEEE Working Conference on Software Visualization (VISSOFT). IEEE, 2023. http://dx.doi.org/10.1109/vissoft60811.2023.00010.

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Castro, Diego Alberto, Carlos Fernando Morales, and R. Fernando De la Rosa. "Multi-robot SLAM on Client-Server Architecture." In 2012 Brazilian Robotics Symposium and Latin American Robotics Symposium (SBR-LARS). IEEE, 2012. http://dx.doi.org/10.1109/sbr-lars.2012.39.

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Reports on the topic "Client/server architecture"

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Mazzu, J. M., S. M. Botros, and A. K. Caglayan. A Neural/Expert Based Client Server Architecture for MITE ITS. Defense Technical Information Center, 1994. http://dx.doi.org/10.21236/ada278330.

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Froscher, J. N., and M. H. Kang. A Client-Server Architecture Supporting MLS Interoperability with COTS Components. Defense Technical Information Center, 1997. http://dx.doi.org/10.21236/ada465304.

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Bowling, B. A., W. Akers, H. Shoaee, W. Watson, J. van Zeijts, and S. Witherspoon. Evaluation of a server-client architecture for accelerator modeling and simulation. Office of Scientific and Technical Information (OSTI), 1997. http://dx.doi.org/10.2172/548710.

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Dalesio, Leo. A Client/Server Architecture for Supporting Science Data Using EPICS Version 4. Office of Scientific and Technical Information (OSTI), 2015. http://dx.doi.org/10.2172/1330356.

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Beckwith, A. L., and J. T. Phillips. Pacific Missile Test Center Information Resources Management Organization (code 0300): The ORACLE client-server and distributed processing architecture. Office of Scientific and Technical Information (OSTI), 1990. http://dx.doi.org/10.2172/6859889.

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Kozlovsky, Evgen O., та Hennadiy M. Kravtsov. Мультимедийная виртуальная лаборатория по физике в системе дистанционного обучения. [б. в.], 2018. http://dx.doi.org/10.31812/0564/2455.

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Research goals: the description of technology of software development in Physics Virtual Laboratory for Distance Learning System. Research objectives: the architecture of client and server parts of the lab, the functionality of the system modules, user roles, as well as the principles of virtual laboratory use on a personal computer. Object of research: the distance learning system “Kherson Virtual University”. Subject of research: virtual laboratory for physics in the distance learning. Research methods used: analysis of statistics and publications. Results of the research. The development of
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