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Dissertations / Theses on the topic 'Client/server environment'

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1

Wijegunaratne, Indrajit Kitsiri. "Management of information systems in a client/server environment : an architecture for client/server applications." Thesis, University of London, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.307521.

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Posey, Orlando Guy. "Client/Server Systems Performance Evaluation Measures Use and Importance: a Multi-Site Case Study of Traditional Performance Measures Applied to the Client/Server Environment." Thesis, University of North Texas, 1999. https://digital.library.unt.edu/ark:/67531/metadc277882/.

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This study examines the role of traditional computing performance measures when used in a client/server system (C/SS) environment. It also evaluates the effectiveness of traditional computing measures of mainframe systems for use in C/SS. The underlying problem was the lack of knowledge about how performance measures are aligned with key business goals and strategies. This research study has identified and evaluated client/server performance measurements' importance in establishing an effective performance evaluation system. More specifically, this research enables an organization to do the fo
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Lempera, Milan. "Vývojové prostředí pro generování client/server databázových aplikací." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2011. http://www.nusl.cz/ntk/nusl-218864.

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This thesis deals with the development environment for generating client/server database applications. The thesis defines the characteristics of good architecture of database applications and proposes appropriate concepts for the unification of system parts of the application. It also analyzes the characteristics of the development environment to facilitate the implementation of database applications. In thesis is proposed data model. There is implemented a prototype of development enviroment and verified its functionality and correctness of the proposed concepts.
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Olsson, Johan. "A Client-Server Solution for Detecting Guns in School Environment using Deep Learning Techniques." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-162476.

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With the progress of deep learning methods the last couple of years, object detection related tasks are improving rapidly. Using object detection for detecting guns in schools remove the need for human supervision and hopefully reduces police response time. This paper investigates how a gun detection system can be built by reading frames locally and using a server for detection. The detector is based on a pre-trained SSD model and through transfer learning is taught to recognize guns. The detector obtained an Average Precision of 51.1% and the server response time for a frame of size 1920 x 10
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Lee, Sunhee Park. "An Investigation of the emerging Role of the Information Systems Professional in a Client/Server Environment." NSUWorks, 1999. http://nsuworks.nova.edu/gscis_etd/663.

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Information technology is continuously playing a more significant role in today's organizations. Technology provide organizations with the edge needed to compete in the global market, and more and more organizations are implementing client/server technology to get that technological edge. However, changes in information technology require roles in the IS organization as well as skills and knowledge of IS professionals to be redefined. Organizations have been adopting client/server technology for years. Most of the attention have been focused on the technology itself rather than the IS professi
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SASAKI, Kiichiro, Takami YASUDA, and Shigeki YOKOI. "DEVELOPMENT OF NETWORK BOOT THIN CLIENT TYPE SERVER APPLICATION LEARN ENVIRONMENT SYSTEM BASED ON HTTP-FUSE-KNOPPIX." INTELLIGENT MEDIA INTEGRATION NAGOYA UNIVERSITY / COE, 2006. http://hdl.handle.net/2237/10439.

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Stevens, Leon. "A Model for Transforming Legacy Systems in a client/Server Environment Based on the Unified Modeling Language(UML)." NSUWorks, 2000. http://nsuworks.nova.edu/gscis_etd/862.

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In this dissertation the researcher developed the methodology for the migration of computer programs from a legacy architecture to client/server architecture. System migrations have failed frequently, and even so-called successful migrations may have serious usability problems. Additional difficulties include missing documentation of the existing program(s), the persons who developed the existing system are not available for consultation, and, frequently, there are important operational and economic issues that must be considered. The client/server environment is quite different from the sourc
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Hennerbichler, Wolfgang. "Security improvements in an existing network environment network traffic analysis, firewall redundancy, IPSec VPN server and client setup based on open source software." Saarbrücken VDM Verlag Dr. Müller, 2005. http://d-nb.info/991459318/04.

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9

Elton, James. "A novel platform incorporating multiple forms of communication to support applications in a mobile environment." Thesis, Loughborough University, 2014. https://dspace.lboro.ac.uk/2134/14278.

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This thesis discusses the creation of a novel platform that incorporates multiple communication methods, including SMS, email and web-based technologies, for interacting with users of mobile communication devices. The platform utilises people in a mobile environment to solve a range of different application problems, where each problem is a separate and distinct scenario type with unique objectives. There are existing applications available that interact with users of mobile communication devices to provide a service, such as regular weather updates to the users. Other applications have been d
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Quan, Nguyen. "Distributed Game Environment : A Software Product Line for Education and Research." Thesis, Linnéuniversitetet, Institutionen för datavetenskap (DV), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-29077.

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A software product line is a set of software-intensive systems that share a common, managed set of features satisfying the specific needs of a particular market segment or demand. Software product lines capitalize commonality and manage variation to reduce the time, effort, cost and complexity when creating and maintaining products in a product line. Therefore reusing core assets, software product line can address problems such as cost, time-to-market, quality, complexity of developing and maintaining variants, and need to quickly respond to market’s demands. The development of a software prod
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Au, Wai Ki Richard. "Agent-based one-shot authorisation scheme in a commercial extranet environment." Queensland University of Technology, 2005. http://eprints.qut.edu.au/16708/.

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The enormous growth of the Internet and the World Wide Web has provided the opportunity for an enterprise to extend its boundaries in the global business environment. While commercial functions can be shared among a variety of strategic allies - including business partners and customers, extranets appear to be the cost-effective solution to providing global connectivity for different user groups. Because extranets allow third-party users into corporate networks, they need to be extremely secure and external access needs to be highly controllable. Access control and authorisation mechanisms
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Kunnamareddi, Sadhishkumar. "Programmable logic controller emulator enhancements to facilitate a distributed manufacturing simulation environment." Ohio : Ohio University, 2001. http://www.ohiolink.edu/etd/view.cgi?ohiou1173980723.

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Costa, Celso Maciel da. "Environnement d'exécution parallèle : conception et architecture." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 1993. http://hdl.handle.net/10183/18239.

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L'objectif de cette thèse est l'étude d'un environnement d'exécution pour machines parallèles sans mémoire commune. Elle comprend la définition d'un modèle de programme parallèle, basé sur l'échange de message offrant une forme restreinte de mémoire partagée. La communication est indirecte, via des portes; les processus utilisent les barrières pour la synchronisation. Les entités du système. processus, portes et barrières, sont créées dynamiquement, et placées sur un processeur quelconque du réseau de processeurs de façon explicite. Nous proposons une implantation de ce modèle comme la mise en
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Zhu, Manli. "On processing spatial queries in mobile client/server environments /." View abstract or full-text, 2005. http://library.ust.hk/cgi/db/thesis.pl?COMP%202005%20ZHU.

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Choudhary, Vijay Singh 1979. "A client-server software application for statistical analysis of fMRI data." Thesis, Massachusetts Institute of Technology, 2004. http://hdl.handle.net/1721.1/30141.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Civil and Environmental Engineering, 2004.<br>Includes bibliographical references (leaves 63-66).<br>Statistical analysis methods used for interrogating functional magnetic resonance imaging (fMRI) data are complex and continually evolving. There exist a scarcity of educational material for fMRI. Thus, an instructional based software application was developed for teaching the fundamentals of statistical analysis in fMRI. For wider accessibility, the application was designed with a client/server architecture. The Java client has a l
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Naumann, Torsten. "Client-Server-Backup fuer dezentrale Filesysteme auf Basis von rse." Thesis, Universitätsbibliothek Chemnitz, 1996. http://nbn-resolving.de/urn:nbn:de:bsz:ch1-199600202.

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Ziel der Arbeit war es, eine Client-Server-basierte Loesung zu entwickeln, welche eine Backupfunktionalitaet in einer heterogenen Workstationumgebung mit dezentralen Filesystemen bereitstellt. Das System sollte mit Hilfe einer Scriptsprache implemetiert werden, um die Systemunabhaengigkeit der Komponenten zu gewaehrleisten. Zu diesem Zwecke wurde als Grundlage das ¨Remote Scripting Environment¨, welches Gegenstand der Diplomarbeit von Andre Glaesz am Lehrstuhl Betriebssysteme war, gewaehlt.
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Walther, Ulrich. "Service support for virtual groups in mobile environments /." Aachen : Shaker, 2003. http://www.gbv.de/dms/bs/toc/377762105.pdf.

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Sankaranarayanan, Ganesh. "Virtual coupling schemes for position coherency in networked haptic virtual environments /." Thesis, Connect to this title online; UW restricted, 2007. http://hdl.handle.net/1773/5929.

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Schuwerk, Clemens [Verfasser], Eckehard [Akademischer Betreuer] [Gutachter] Steinbach, and Subhasis [Gutachter] Chaudhuri. "Client/Server-Based Shared Haptic Virtual Environments: Perceptual Data Reduction, Communication, and Delay Compensation / Clemens Schuwerk ; Gutachter: Subhasis Chaudhuri, Eckehard Steinbach ; Betreuer: Eckehard Steinbach." München : Universitätsbibliothek der TU München, 2016. http://d-nb.info/1125018208/34.

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Tång, Alfred. "3D Surround Sound Application for Game Environments." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-26120.

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This report covers the creation and implementation of a 3D audio application using FMOD Ex API. The report will also cover a walkthrough of the basic principles of 3D and surround audio, examples of other uses of 3D audio, a comparison between available technologies today, both software and hardware and finally the result of the implementation of the 3D sound environment software, both server and client. The application was created to explore the use of 3D audio in immersive environments. There was no application like this available when this project was conducted. An inductive approach along
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Okonkwo, Ejike C. "An Investigation of the Skill Sets Needed by Information Systems Managers to Cope Effectively with the Transition from Legacy Systems to Client/Server and Distributed Computing Environments." NSUWorks, 2003. http://nsuworks.nova.edu/gscis_etd/756.

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The problem investigated in this study was the specific nature of management issues in the information system (IS) data conversion process: extended project time, high staff turnover, cost overrun, adherence to procedure and user disagreement. Data conversion involves the transfer of computer programs and data files from one computer system to another. Managing data conversion projects has posed problems and difficulties. A thorough comprehension of these issues has systematically eluded information technology (IT) professionals, and this may be related to unsuccessful outcomes of data convers
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Hanák, Karel. "Komunikační software pro terminálové klienty linuxového serveru." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2009. http://www.nusl.cz/ntk/nusl-217890.

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The thesis contains a proposal and implementation of an environment convenient for operation of network client applications which use common terminals. It also consists of implemented examples where the way of their usage is presented. The centralized way of communication is the basis. The approach is used also for the possibility of their joining with managing subsystems, i.e. unlimited ways of regulation of systems for real estate management, access to devices, user authority access to access data points to the devices. The environment is based on operation system Linux and database MySQL. T
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von, Wenckstern Michael. "Web applications using the Google Web Toolkit." Master's thesis, Technische Universitaet Bergakademie Freiberg Universitaetsbibliothek "Georgius Agricola", 2013. http://nbn-resolving.de/urn:nbn:de:bsz:105-qucosa-115009.

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This diploma thesis describes how to create or convert traditional Java programs to desktop-like rich internet applications with the Google Web Toolkit. The Google Web Toolkit is an open source development environment, which translates Java code to browser and device independent HTML and JavaScript. Most of the GWT framework parts, including the Java to JavaScript compiler as well as important security issues of websites will be introduced. The famous Agricola board game will be implemented in the Model-View-Presenter pattern to show that complex user interfaces can be created with the Google
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Botha, Reinhardt A. "Information security in the client/server environment." Thesis, 2012. http://hdl.handle.net/10210/6538.

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M.Sc. (Computer Science)<br>Client/Server computing is currently one of the buzzwords in the computer industry. The client/server environment can be defined as an open systems environment. This openness of the client/server environment makes it a very popular environment to operate in. As information are exceedingly accessed in a client/server manner certain security issues arise. In order to address this definite need for a secure client/server environment it is necessary to firstly define the client/server environment. This is accomplished through defining three possible ways to partition pr
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Streicher, Rika. "Computer audit concerns in the client-server environment." Thesis, 2014. http://hdl.handle.net/10210/9347.

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M. Com. (Computer Auditing)<br>and peer-to-peer have taken the world by storm. Dramatic changes have taken place in the information technology of organisations that have opted to follow this trend in the quest for greater flexibility and access to all those connected. Though technology has already had far-reaching effects on business, many changes are yet to be seen. The threats associated with the continuing developments in computer technology have resulted in many traditional internal control processes changing forever. Although, according to the above, it is fairly common that the client-se
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Peng, Liarng-Meng, and 彭良盟. "A Project Management Model For Client/Server Environment." Thesis, 1996. http://ndltd.ncl.edu.tw/handle/27839439066442738031.

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碩士<br>國立臺灣科技大學<br>工程技術研究所<br>84<br>The purpose of this research is to explore integration issues for the project management under client/Server environment. An integrated model is proposed for effectively handling structured data stored in relational databases and nonstructu- red documents archived by the text-based groupware server like Lotus Notes. Our model would solve the general problems involving the man power, equipment availability and problem-tr- acking system,
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Chung, Raxi-Shying, and 張瑞翔. "The study of user authentication schemes for client/server environment." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/69052286513079770686.

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碩士<br>亞洲大學<br>光電與通訊學系碩士班<br>98<br>Since network technology and the client/server architecture are rapidly development and more important in research recently. The Internet can support many different multi-media services such as on-line games, e-mail, and so forth. However, the most services are supported by the client/server infrastructure. In the client/server environment, authentication is one of most important security requirements, because an adversary might try to cheat the server with some benefits. It means that before the legal user accesses the server for some services, they must be a
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Redelinghuys, Melinda. "A methodology for integrating legacy systems with the client/server environment." Diss., 1996. http://hdl.handle.net/10500/17605.

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The research is conducted in the area of software methodologies with the emphasis on the integration of legacy systems with the client/server environment. The investigation starts with identifying the characteristics of legacy systems in order to determine the features and technical characteristics required of an integration methodology. A number of existing methodologies are evaluated with respect to their features and technical characteristics in order to derive a synthesis for a generic methodology. This evaluation yields the meta primitives of a generic methodology. The revised spira
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Liu, Fan-Pyn, and 劉芳萍. "The Management of Networking Devices Based on Client-Server and GIS Environment." Thesis, 1998. http://ndltd.ncl.edu.tw/handle/12168709395124648498.

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碩士<br>中正理工學院<br>電機工程研究所<br>86<br>The management of a client/server network facility management is proposed and implemented. The system uses geographic information system (GIS) and World Wide Web (WWW) techniques, along with database management allowing people to obtain spatial information effectively. We also provide instant analysis of equipment information so that the mechanism achieves automated mapping and facilities management (AM/FM) system. The three-tier client/server architecture is used with a distributed object environment which allows user to maintain backend database sy
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Zhang, Qing Hong, and 張清鴻. "The development of an accessing environment on client/server heterogeneous database systems." Thesis, 1995. http://ndltd.ncl.edu.tw/handle/87389349771231165700.

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Jue, Chen Kun, and 陳坤智. "An Integrated IDEF Methodology for Developing Database Application Models Under Client/Server Environment." Thesis, 1995. http://ndltd.ncl.edu.tw/handle/39754042092044497336.

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Lee, Thung-Rong, and 李崇榮. "Building an integrated environment for Chinese Chess based on Client/Server architecture -- The design and implementation of the server." Thesis, 1996. http://ndltd.ncl.edu.tw/handle/72871825440446954007.

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碩士<br>國立臺灣大學<br>資訊工程研究所<br>84<br>Research of Computer Chinese Chess Game has a history of more than ten years. During this period, many systems have been developed, such as artificial intelligence Computer Chinese Chess programs and Chinese chess book database. As Internet is becoming more and more widespread today, this study attempts to use Client / Server architecture to build an integrated environment on Internet. Users can get resources or services they need through Internet under Wind
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Zeng, Zun-Ren, and 曾俊仁. "A study of middleware roles under client/server computing environment : ODBC & DB-library." Thesis, 1995. http://ndltd.ncl.edu.tw/handle/77134126955958047765.

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曾俊仁. "A study of Middleware roles Under Client/Server Computing Environment -ODBC & DB-Library." Thesis, 1994. http://ndltd.ncl.edu.tw/handle/91468484976907487104.

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碩士<br>國立臺灣科技大學<br>機械工程研究所<br>83<br>Despite the increasing maturity of the client/serverchnology, the interaction between the front-end applicationd back-end servers is still a "black box" often beyond aogrammer's understanding. Program developers dealing withient/server architecture utilize limited functions of newhcnologies. If the overall efficiency of a application systemscomes undesirable, developers often cannot seek an effectivelution and locate the blind spot which affects the effici
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Chen, Bo-Han, and 陳柏翰. "Building an integrated environment for Chinese chess based on Client/Server architecture -- the design and implementation of the client program." Thesis, 1996. http://ndltd.ncl.edu.tw/handle/79456026216777609723.

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碩士<br>國立臺灣大學<br>資訊工程研究所<br>84<br>Computer Chinese Chess Ggame is an interesting subject in artificial intelligence research. Meanwhile, the Client/ Server archiecture and network technology have become more and more important in research and business environment recently. In this study, we try to use the Client/Server archiecture to build an integrated environment which provides services about Chinese Chess on internet. These services include artificial intelligent comp
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wu, Chia-Ying, and 吳佳盈. "The Study on Some User Authentication and Key Agreement Protocols for Mobile Client-Server Environment." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/73158664853774567979.

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碩士<br>亞洲大學<br>光電與通訊學系碩士班<br>99<br>With the rapid development of Internet service the client/server architecture, a lot of people use the Internet to organize a conference or to communicate with each other such as e-mail even though they located in different places in the world. However, the network is a shared medium, so that it’s full of weakness security attacks such as eavesdropping and modification attack. Hence, information security becomes an important issue in the client/server environment. So far, many protocols have been proposed to achieve different purpose. Most of them have to achi
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Wang, Chuan-Li, and 王傳立. "The Design and Implementation of A Video-On-Demand System- File System and Client/Server Environment." Thesis, 1996. http://ndltd.ncl.edu.tw/handle/23705903597332338871.

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碩士<br>國立臺灣大學<br>資訊工程研究所<br>84<br>This thesis discusses the design of a video-on-demand(VOD) file system, which is based on a general two-level hierarchical disk array structure and a novel data placement and retrieval scheme. The main distinction of the design is that it achieves effective utilization of disk bandwidth. Since VOD servers require high I/O bandwidth to provide services to a large number of viewers, effective utilization of disk bandwidth means that the cost of the storage sys
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Le, Roux Petra. "Towards a model for teaching distributed computing in a distance-based educational environment." Diss., 2009. http://hdl.handle.net/10500/2677.

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Several technologies and languages exist for the development and implementation of distributed systems. Furthermore, several models for teaching computer programming and teaching programming in a distance-based educational environment exist. Limited literature, however, is available on models for teaching distributed computing in a distance-based educational environment. The focus of this study is to examine how distributed computing should be taught in a distance-based educational environment so as to ensure effective and quality learning for students. The required effectiveness and quality s
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Лопес, Рейнага Л. К., та Reynaga L. K. Lopes. "Разработка веб-ориентированной интегрированной среды разработки для Groovy на JavaScript : магистерская диссертация". Master's thesis, 2019. http://hdl.handle.net/10995/76209.

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Спроектирована и разработана веб-ориентированная интегрированная среда разработки для Groovy на JavaScript с возможностью компиляции кода и загрузки сторонних библиотек.<br>The aim of the present work was to design and develop web-oriented integrated development environment with features such as code compilation and ability to use 3rd party libraries.
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Volodymyr, Andriychenko, and 安昊宇. "File Transfer and Synchronization over Multiple Clients/Server Environment." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/42684960546345483913.

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碩士<br>國立交通大學<br>電機資訊國際學程<br>102<br>In the digital era, with the expanding quantity of personal electronic devices, grows the importance of reliable data storage and distribution. In the past, we could rely on hardware solutions for backup, such as disk mirroring, and operated with data on handheld devices through wired transfers over cable, or by intermediate storage. These days, on the other hand, network and wireless solutions are preferred, e.g. cloud storage-based architectures. But does average user really need uploading to a reliable server for all the data to be transferred or synchroni
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Tseng, Li, and 曾理. "Ephemeral-Secret-Leakage Secure ID-Based Authenticated Key Exchange Protocol for Mobile Client-Server Environments." Thesis, 2014. http://ndltd.ncl.edu.tw/handle/29uumk.

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碩士<br>國立彰化師範大學<br>數學系所<br>102<br>Nowadays, with rapid growth of wireless communications, handheld mobile devices are widely used by people (clients) to access to remote servers in the Internet. In the past, many ID-based authenticated key exchange (ID-AKE) protocols for mobile devices have been proposed to provide mutual authentication and establish session keys for mobile client-server environments. Most of these protocols adopted an imbalanced computation technique to shift computational burden to a powerful server so that it reduces the computational cost required by a mobile client. An onl
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Hao, Wei. "A weblet environment to facilitate proxy cashing of web processing components /." 2007. http://proquest.umi.com/pqdweb?did=1441235031&sid=15&Fmt=2&clientId=10361&RQT=309&VName=PQD.

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