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Dissertations / Theses on the topic 'Cloud GPUs'

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1

Orts-Escolano, Sergio. "A three-dimensional representation method for noisy point clouds based on growing self-organizing maps accelerated on GPUs." Doctoral thesis, Universidad de Alicante, 2013. http://hdl.handle.net/10045/36484.

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The research described in this thesis was motivated by the need of a robust model capable of representing 3D data obtained with 3D sensors, which are inherently noisy. In addition, time constraints have to be considered as these sensors are capable of providing a 3D data stream in real time. This thesis proposed the use of Self-Organizing Maps (SOMs) as a 3D representation model. In particular, we proposed the use of the Growing Neural Gas (GNG) network, which has been successfully used for clustering, pattern recognition and topology representation of multi-dimensional data. Until now, Self-O
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Sreenibha, Reddy Byreddy. "Performance Metrics Analysis of GamingAnywhere with GPU accelerated Nvidia CUDA." Thesis, Blekinge Tekniska Högskola, Institutionen för datalogi och datorsystemteknik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16846.

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The modern world has opened the gates to a lot of advancements in cloud computing, particularly in the field of Cloud Gaming. The most recent development made in this area is the open-source cloud gaming system called GamingAnywhere. The relationship between the CPU and GPU is what is the main object of our concentration in this thesis paper. The Graphical Processing Unit (GPU) performance plays a vital role in analyzing the playing experience and enhancement of GamingAnywhere. In this paper, the virtualization of the GPU has been concentrated on and is suggested that the acceleration of this
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Zaahid, Mohammed. "Performance Metrics Analysis of GamingAnywhere with GPU acceletayed NVIDIA CUDA using gVirtuS." Thesis, Blekinge Tekniska Högskola, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-16852.

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The modern world has opened the gates to a lot of advancements in cloud computing, particularly in the field of Cloud Gaming. The most recent development made in this area is the open-source cloud gaming system called GamingAnywhere. The relationship between the CPU and GPU is what is the main object of our concentration in this thesis paper. The Graphical Processing Unit (GPU) performance plays a vital role in analyzing the playing experience and enhancement of GamingAnywhere. In this paper, the virtualization of the GPU has been concentrated on and is suggested that the acceleration of this
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Gasparetto, Thomas. "Développement d'une ferme informatique utilisant le Cloud Computing sur GPU." Thesis, Université Grenoble Alpes, 2020. http://www.theses.fr/2020GRALY011.

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Tous les travaux de cette thèse ont été développés dans le contexte du Cherenkov Telescope Array (CTA), qui sera le principal observatoire de la prochaine génération pour l'astronomie gamma à très haute énergie au sol. Le plan de ce travail est d'utiliser les GPU et le Cloud Computing afin d'accélérer les tâches de calcul exigeantes, en développant et en optimisant les pipelines d'analyse de données.La thèse se compose de deux parties: la première est destinée à l'estimation des performances du CTA pour l'observation de phénomènes violents tels que ceux générant des sursauts de rayons gamma (G
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Horn, Stefan. "Simulations of complex atmospheric flows using GPUs - the model ASAMgpu -." Doctoral thesis, Universitätsbibliothek Leipzig, 2015. http://nbn-resolving.de/urn:nbn:de:bsz:15-qucosa-187994.

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Die vorliegende Arbeit beschreibt die Entwicklung des hochauflösenden Atmosphärenmodells ASAMgpu. Dabei handelt es sich um ein sogenanntes Grobstrukturmodell bei dem gröbere Strukturen mit typischen Skalen von Deka- bis Kilometern in der atmosphärischen Grenzschicht explizit aufgelöst werden. Hochfrequentere Anteile und deren Dissipation müssen dabei entweder explizit mit einem Turbulenzmodell oder, wie im Falle des beschriebenen Modells, implizit behandelt werden. Dazu wurde der Advektionsoperator mit einem dissipativen Upwind-Verfahren dritter Ordnung diskretisiert. Das Modell beinhaltet ein
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Tarantilis, Georgios E. "Simulating clouds with procedural texturing techniques using the GPU." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2004. http://library.nps.navy.mil/uhtbin/hyperion/04Sep%5FTarantilis.pdf.

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Thesis (M.S. in Modeling, Virtual Environments and Simulations (MOVES))--Naval Postgraduate School, Sept. 2004.<br>Thesis Advisor(s): Rudy Darken, Joe Sullivan. Includes bibliographical references (p. 53). Also available online.
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Yanes, Luis. "Haptic Interaction with 3D oriented point clouds on the GPU." Thesis, University of East Anglia, 2015. https://ueaeprints.uea.ac.uk/58556/.

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Real-time point-based rendering and interaction with virtual objects is gaining popularity and importance as different haptic devices and technologies increasingly provide the basis for realistic interaction. Haptic Interaction is being used for a wide range of applications such as medical training, remote robot operators, tactile displays and video games. Virtual object visualization and interaction using haptic devices is the main focus; this process involves several steps such as: Data Acquisition, Graphic Rendering, Haptic Interaction and Data Modification. This work presents a framework f
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José, Silva Leite Pedro. "Massively parallel nearest neighbors searches in dynamic point clouds on GPU." Universidade Federal de Pernambuco, 2010. https://repositorio.ufpe.br/handle/123456789/2356.

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Made available in DSpace on 2014-06-12T15:57:17Z (GMT). No. of bitstreams: 2 arquivo3157_1.pdf: 3737373 bytes, checksum: 7ca491f9a72f2e9cf51764a7acac3e3c (MD5) license.txt: 1748 bytes, checksum: 8a4605be74aa9ea9d79846c1fba20a33 (MD5) Previous issue date: 2010<br>Conselho Nacional de Desenvolvimento Científico e Tecnológico<br>Esta dissertação introduz uma estrutura de dados baseada em gride implementada em GPU. Ela foi desenvolvida para pesquisa dos vizinhos mais próximos em nuvens de pontos dinâmicas, de uma forma massivamente paralela. A implementação possui desempenho em tempo real e é ex
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Gleza, Jan. "Cloud computing v herním průmyslu." Master's thesis, Vysoká škola ekonomická v Praze, 2012. http://www.nusl.cz/ntk/nusl-114054.

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This thesis analyzes current status of software distribution in gaming industry and its biggest challenges. Thesis also includes insight in completely different approach to the software distribution -- Cloud Gaming. In practical part are thoroughly tested existing solutions and done functionality analysis. Practical part also includes experiment which regards to building own platform using currently existing tools and it is followed by discussion of results.
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Correia, Brum Rafaela. "Multi-FedLS : A Scheduler of Federated Learning Applications in a Multi-Cloud Environment." Electronic Thesis or Diss., Sorbonne université, 2023. https://accesdistant.sorbonne-universite.fr/login?url=https://theses-intra.sorbonne-universite.fr/2023SORUS539.pdf.

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L'apprentissage fédéré (AF) est un nouveau domaine de l'apprentissage machine distribué où l'apprentissage garantit la confidentialité des données. Chaque client a accès uniquement à son propre ensemble de données local et privé. Cette approche est attrayante dans divers domaines du savoir car elle permet à différentes institutions de collaborer sans partager leurs données confidentielles. Comme la quantité de données requises pour la formation a considérablement augmenté ces dernières années, la plupart des institutions ne peuvent pas se permettre des centres de données physiques pour stocker
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Naranjo, Delgado Diana María. "Serverless Computing Strategies on Cloud Platforms." Doctoral thesis, Universitat Politècnica de València, 2021. http://hdl.handle.net/10251/160916.

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[ES] Con el desarrollo de la Computación en la Nube, la entrega de recursos virtualizados a través de Internet ha crecido enormemente en los últimos años. Las Funciones como servicio (FaaS), uno de los modelos de servicio más nuevos dentro de la Computación en la Nube, permite el desarrollo e implementación de aplicaciones basadas en eventos que cubren servicios administrados en Nubes públicas y locales. Los proveedores públicos de Computación en la Nube adoptan el modelo FaaS dentro de su catálogo para proporcionar computación basada en eventos altamente escalable para las aplicaciones. Por
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Zhang, Jie Zhang. "Designing and Building Efficient HPC Cloud with Modern Networking Technologies on Heterogeneous HPC Clusters." The Ohio State University, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=osu1532737201524604.

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Tavares, Denison Linus da Motta. "Aproximação eficiente de visibilidade para nuvem de pontos utilizando a GPU." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2009. http://hdl.handle.net/10183/25502.

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Nos últimos anos a utilização de pontos como primitiva gráfica básica vem mostrandose uma poderosa e versátil ferramenta para a computação gráfica. Considerável esforço de pesquisa vem sendo dedicado para encontrar formas eficientes de aquisição, representação, processamento, renderização e animação para conjuntos de pontos. As representações baseadas em pontos têm-se destacado como uma estratégia eficiente em computação desde que se tornou comum extrair modelos geométricos a partir de Scanners 3D, os quais geram grandes quantidades de pontos que aproximam a geometria do objeto. Este trabalho
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Čurda, Vít. "Tvorba mapové aplikace pro sledování polohy v Cloudu - klientská část Windows Phone 7." Master's thesis, Vysoká škola ekonomická v Praze, 2011. http://www.nusl.cz/ntk/nusl-124721.

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This thesis deals with developing applications on Windows Phone 7. The application focuses on two main target groups; cyclists and individuals who are confined to wheelchairs. Application offers the possibility of navigating around the city and over difficult terrain, and is divided into two parts - the client side application, and server side application. Development of the server side application will be analyzed in the thesis Development of map application for tracking in cloud - Server side on Windows Azure, by Vojtech Ruzicka. The primary objective of this thesis is to offer new solutions
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GASPARETTO, THOMAS. "Development of a computing farm for Cloud computing on GPU - Development and optimisation of data-analysis methodologies for the Cherenkov Telescope Array." Doctoral thesis, Università degli Studi di Trieste, 2020. http://hdl.handle.net/11368/2963769.

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L'attività di ricerca si è concentrata sulla creazione di pipeline di simulazione e analisi da utilizzare a diversi livelli nel contesto del Cherenkov Telescope Array. Il lavoro si compone di due parti principali: la prima è dedicata alla ricostruzione degli eventi provenienti dalle simulazioni di Montecarlo utilizzando la libreria ctapipe, mentre una seconda parte è dedicata alla stima delle future performance di CTA nell'osservazione di fenomeni violenti come quelli che generano i Gamma Ray Bursts e le Onde Gravitazionali. La ricostruzione a basso livello dei dati grezzi è stata effettuata
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Shiel, Michael P. "Multi-level information fusion for environment aware robotic navigation." Thesis, Queensland University of Technology, 2013. https://eprints.qut.edu.au/61955/1/Michael_Shiel_Thesis.pdf.

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This thesis develops the hardware and software framework for an integrated navigation system. Dynamic data fusion algorithms are used to develop a system with a high level of resistance to the typical problems that affect standard navigation systems.
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Nilsson, Peder, and Pedersen Kasper Kold. "Are you ok app." Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20329.

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Denna avhandling beskriver hur en smartphone-baserad larm-applikation som ger säkrare resor för cyklister och löpare kan konstrueras. Genom att övervaka och utvärdera GPS-data från telefonen över tid skickar den föreslagna applikations-prototypen, namngiven till Are You OK App (AYOKA), automatiskt SMS-meddelanden och initierar telefonsamtal till kontakter i en lista konfigurerad av användaren när densamme har råkat ut för ett fall.I detta projekt härleds fall utifrån GPS-inaktivitet (när användarens geografiska koordinater är oförändrade inom ett valt tidsintervall). Detektion av GPS-inaktivit
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RODRIGUES, Moisés Bezerra Estrela. "Towards Improvements in resource management for content delivert networks." Universidade Federal de Pernambuco, 2016. https://repositorio.ufpe.br/handle/123456789/18367.

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Submitted by Fabio Sobreira Campos da Costa (fabio.sobreira@ufpe.br) on 2017-03-02T14:56:30Z No. of bitstreams: 2 license_rdf: 1232 bytes, checksum: 66e71c371cc565284e70f40736c94386 (MD5) moises.rodrigues-phd.thesis-final-v3.pdf: 4286662 bytes, checksum: 9e67a238c996afd5b50b91cf3c59c86a (MD5)<br>Made available in DSpace on 2017-03-02T14:56:30Z (GMT). No. of bitstreams: 2 license_rdf: 1232 bytes, checksum: 66e71c371cc565284e70f40736c94386 (MD5) moises.rodrigues-phd.thesis-final-v3.pdf: 4286662 bytes, checksum: 9e67a238c996afd5b50b91cf3c59c86a (MD5) Previous issue date: 2016-10-03<br>Dur
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Muvvala, Priyanka. "Feasibility of Troposphere Propagation Delay Modeling of GPS Signals using Three-Dimensional Weather Radar Reflectivity Returns." Ohio University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1307041652.

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Prades, Gasulla Javier. "Improving Performance and Energy Efficiency of Heterogeneous Systems with rCUDA." Doctoral thesis, Universitat Politècnica de València, 2021. http://hdl.handle.net/10251/168081.

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[ES] En la última década la utilización de la GPGPU (General Purpose computing in Graphics Processing Units; Computación de Propósito General en Unidades de Procesamiento Gráfico) se ha vuelto tremendamente popular en los centros de datos de todo el mundo. Las GPUs (Graphics Processing Units; Unidades de Procesamiento Gráfico) se han establecido como elementos aceleradores de cómputo que son usados junto a las CPUs formando sistemas heterogéneos. La naturaleza masivamente paralela de las GPUs, destinadas tradicionalmente al cómputo de gráficos, permite realizar operaciones numéricas con matric
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Yeh, Chih-Yuan, and 葉智淵. "GPU Virtualization Support in Cloud System." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/70577441737788874297.

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碩士<br>國立臺灣大學<br>資訊工程學研究所<br>101<br>Nowadays a graphic processing unit (GPU) delivers much better performance than CPU does. As a result GPU is becoming increasingly important in high performance computing (HPC) because of its tremendous computing power. At the same time cloud computing is becoming increasingly popular, and HPC community will expect cloud computing companies to provide virtual GPU service, just like virtual CPU, virtual disk, and virtualized network they have been providing. This business opportunity means computing GPU will be more economical because users can spend relatively
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Elek, Oskár. "Physically-based Cloud Rendering on GPU." Master's thesis, 2011. http://www.nusl.cz/ntk/nusl-313930.

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The rendering of participating media is an interesting and important problem without a simple solution. Yet even among the wide variety of participating media the clouds stand out as an especially difficult case, because of their properties that make their simulation even harder. The work presented in this thesis attempts to provide a solution to this problem, and moreover, to make the proposed method to work in interactive rendering speeds. The main design criteria in designing this method were its physical plausibility and maximal utilization of specific cloud properties which would help to
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Kuo, Po-Chun, and 郭博鈞. "Extreme Enumeration on GPU and in Clouds." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/95416598263049610704.

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碩士<br>國立臺灣大學<br>電機工程學研究所<br>99<br>The complexity of SVP (Shortest Vector Problem) is directly related to the security of NTRU and the provable level of security of many recently proposed lattice-based cryptosystems. We integrate several recent algorithmic improvements for solving SVP and take rst, second, and third place repectively at dimension 120, 116, and 114 on the SVP Challenge Hall of Fame. Speci cally, our improvements to the recent Extreme Pruning in enumeration approach include a better set of pruning rules, code to take advantage of Clouds of commodity PCs (via the MapReduce framewo
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Horn, Stefan. "Simulations of complex atmospheric flows using GPUs - the model ASAMgpu -: Simulations of complex atmospheric flows using GPUs - the model ASAMgpu -." Doctoral thesis, 2014. https://ul.qucosa.de/id/qucosa%3A13901.

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Die vorliegende Arbeit beschreibt die Entwicklung des hochauflösenden Atmosphärenmodells ASAMgpu. Dabei handelt es sich um ein sogenanntes Grobstrukturmodell bei dem gröbere Strukturen mit typischen Skalen von Deka- bis Kilometern in der atmosphärischen Grenzschicht explizit aufgelöst werden. Hochfrequentere Anteile und deren Dissipation müssen dabei entweder explizit mit einem Turbulenzmodell oder, wie im Falle des beschriebenen Modells, implizit behandelt werden. Dazu wurde der Advektionsoperator mit einem dissipativen Upwind-Verfahren dritter Ordnung diskretisiert. Das Modell beinhaltet ein
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"A Performance Comparison of VMware GPU Virtualization Techniques in Cloud Gaming." Thesis, 2016. http://hdl.handle.net/10388/ETD-2016-03-2460.

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Cloud gaming is an application deployment scenario which runs an interactive gaming application remotely in a cloud according to the commands received from a thin client and streams the scenes as a video sequence back to the client over the Internet, and it is of interest to both research community and industry. The academic community has developed some open-source cloud gaming systems such as GamingAnywhere for research study, while some industrial pioneers such as Onlive and Gaikai have succeeded in gaining a large user base in the cloud gaming market. Graphical Processing Unit (GPU) virtu
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Yen, An-Shao, and 顏安劭. "The Study of Infrastructure of GPU Cloud based on Virtualization Technology." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/44311545133169980358.

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碩士<br>靜宜大學<br>資訊傳播工程學系<br>104<br>Recently, the cloud computing service has become a trend in the Internet industries. Many global firms, such as google, amazon, Microsoft, and so forth, have released a variety of cloud services. Most of these services are classified into IaaS, PaaS, and SaaS service architectures. For the simple service and effective maintenance, most of the cloud service platforms usually adopt virtualization technology to construct the infrastructure of the platforms. In addition, the growth of GPGPU is very rapid. Therefore many researchers and firms are using GPGPU to cons
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Yang-PingChi and 楊秉錡. "A cloud GPU-based system for image reconstruction of cone beam computed tomography." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/5e6etj.

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碩士<br>國立成功大學<br>生物醫學工程學系<br>106<br>Cone-beam computed tomography (CBCT) has become more and more popular in dental and radiation therapy applications. The CBCT vendors face a problem with development cost. Except for the CBCT scanner itself, a high-end and costly workstation with reconstruction programs also needs to be provided to the user. Cloud computing could provide a solution for this problem. With all the hardware and software on the cloud, the newest hardware and software can be provided to the user through the Internet, and the local program does not need to change. For the reconstruc
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Chi, Li-Wei, and 紀力維. "Implementing GPS Navigation and Cloud Monitoring for anArduino-and-Raspberry Pi-based Ship." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/4g65t3.

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碩士<br>國立臺灣海洋大學<br>電機工程學系<br>107<br>Pue to the rapid development of technology, automation products are becoming more popular. As a result, traditional manpower operations are gradually replaced. Particularly, traditional water quality testing methods require operator to go to multiple locations to sample water and analyze the quality. Apparently, traditional water quality testing methods being time consuming, hence we are motivated to develop automatic water quality testing methods. In this thesis, we used an unmanned marine vehicle (UMV) and combined it with the remote water quality detectio
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Lin, Kuan-Hsun, and 林冠勳. "Autoscaling and GPU Virtualization Implementation based on Automated Cloud Sandbox Environment for DevOps." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/z9sw78.

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碩士<br>國立臺灣大學<br>電子工程學研究所<br>106<br>Autoscaling is a method used in cloud computing for monitoring resources in the cloud environment and scales automatically based on the load of a server. In this paper, we introduce an automatic provisioning tool AutoScaling Provisioning (ASP) to implement auto-scaling with GPU virtualization in an automated OpenStack cloud sandbox environment for DevOps flow. ASP accepts user’s document including parameters and configured scripts, and then automatically creates an AutoScalingGroup (ASG), at last coverts them to a Heat Orchestration Template (HOT) for cloud s
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Chu, Tien-Pin, and 朱田彬. "On the Performance of Cracking Hash Function SHA-1 Using Cloud and GPU Technologies." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/v5g3v6.

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碩士<br>東海大學<br>資訊工程學系<br>105<br>The development of Internet of Things (IoT) has changed traditional ideas of networks. However, security issues have become major obstacles to the deployment of IoT, which commonly adopts hash functions for security authentication. The Secure Hash Algorithm (SHA), published by the National Institute of Standards and Technology, is a family of cryptographic hash functions, including SHA-0, SHA-1, SHA-2, and SHA-3. SHA can be used to compute fixed-length digits called message digests for digital messages. SHA-1 is not invertible and has been widely used in security
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Chou, Yen-gung, and 周炎綱. "A Study of Exploiting GPU to Facilitate High-end 3D Applications in Cloud Computing." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/26945800533708167600.

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碩士<br>國立臺灣科技大學<br>資訊工程系<br>99<br>Computer game has become a major entertainment selection in the world recent years. Stand-alone games dominate the game marketplace until mass multiplayer online game comes out. And now is the time for cloud games. Cloud games can play both stand-alone and online games; it is not a game type but a new architecture for gaming. In this thesis, we present a cloud game architecture which user does not need a high-end computer specification but still able to enjoy complex computing task service such as 3D games. In this architecture user does not need any instal
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Ling, Ting-He, and 林庭禾. "Explore the architecture and applications of cloud storage by distributed file system – a case of GPFS." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/34744995471351133230.

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碩士<br>國立交通大學<br>管理學院資訊管理學程<br>100<br>Business data is the most important asset of an enterprise. Many enterprises suffered great damage due to data loss caused by various natural disasters in recent years. People start thinking about the issue of data security and backup solution. With the era of the Big data coming and the rise of the cloud concept, a new storage model is proposed. Distributed systems, high performance and high fault tolerance features provide a good choice for data storage. This study implements a cloud storage with high reliability, high availability, high scalability, scal
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Lin, Lin. "Ensemble-mean dynamics of low-frequency variability and cloud temperature profile retrieval using GPS RO data." 2009. http://etd.lib.fsu.edu/theses/available/etd-04072009-091713.

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Thesis (Ph. D.)--Florida State University, 2009.<br>Advisor: Xiaolei Zou, Florida State University, College of Arts and Sciences, Dept. of Meteorology. Title and description from dissertation home page (viewed July 27, 2009). Document formatted into pages; contains xii, 82 pages. Includes bibliographical references.
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Salvador, Tiago Emanuel Almeida. "Content Management Mobile Application using a Metadata Cloud Server." Master's thesis, 2015. http://hdl.handle.net/10316/97333.

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Dissertação de Mestrado em Engenharia Informática apresentada à Faculdade de Ciências e Tecnologia da Universidade de Coimbra.<br>The dissertation proposed subject is an implementation of a Metadata Cloud Server, which can communicate with clients and process Metadata from given contents and show this information in state of the art and innovative ways. The contents can be stored in different kinds of services, with a focus on Dropbox for this project. These types of content are crucial in people’s lives in terms of culture and entertainment and how they are managed is important. By extra
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Ou, Wei-Shen, and 歐韋伸. "Construction of a Virtual Cluster by Integrating PCI Pass-Through for GPU and InfiniBand Virtualization in Cloud." Thesis, 2013. http://ndltd.ncl.edu.tw/handle/57268741251592648492.

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碩士<br>東海大學<br>資訊工程學系<br>101<br>At present, NVIDIA's CUDA can support programmers to develop highly parallel applications. It utilizes some parallel construct concepts: hierarchical thread blocks, shared memory, and barrier synchronization. CUDA development programs can be used to achieve amazing acceleration. The graphics processor is able to play an important role in cloud computing in a cluster environment, because it can be used to build a high-performance computing environment. In the cloud architecture, virtualization plays a very important part. Any virtual machine built with the NVIDIA
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Huang, Kuan-Po, and 黃冠博. "The Research and Application on a Ubiquitous Interface Agent for cloud computing with GPS, Bluetooth, and Zigbee Techniques." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/a6xvuy.

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碩士<br>聖約翰科技大學<br>資訊與通訊系碩士班<br>106<br>Implemented using ontology technology, this study designs a Bluetooth, GPS and Zigbee-supported ubiquitous interface agent and constructs an interaction diagram with a back-end information agent system, i.e., OntoIAS, for use in cloud computing environment. Using packet decoding and recognition, the agent transforms user commands into an internal canonical format with CURRL and processes them with OntoIAS. This process avoids numerous jumbled and incorrect information torrents which may lead to a misunderstanding of the information on the part of users. The
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Martins, Ricardo José da Silva. "Coastline Watch - Processamento de imagens com GPU em algoritmos de monitorização da linha da costa." Master's thesis, 2015. http://hdl.handle.net/10362/21754.

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As alterações às linhas de costa são um problema sério hoje em dia. As correntes e as ondas do mar provocam alterações à linha devido ao processo de erosão e de acreção. A costa oeste e sul de Portugal continental é banhada pelo Oceano Atlântico e a agitação marítima causa danos a habitações e infraestruturas próximas ao mar. Estas agressões à linha de costa trazem impactos económicos, ambientais e sociais do país. O Coastline Watch é um sistema colaborativo que pretende monitorizar as alterações à linha da costa causados por fatores naturais (ondas e correntes), fatores humanos ou por
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CHANG, CHIA-LONG, and 張嘉龍. "The Research on the Benefits of Leading Cloud Computing on Cross Virtual and Real Graph Platform – A "GPU Nomogram Developed a Common Farm Cluster" of National Center for High-Performance Computing as a Research Object." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/u9qf2h.

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碩士<br>國立臺北教育大學<br>數位科技設計學系(含玩具與遊戲設計碩士班)<br>107<br>National Network Center recently built the completion of the "GPU map farm R & amp; d and sharing cluster", the main users from the domestic animation, special effects, television, film, advertising, communication related school departments and industries, so the use of high efficiency, stability and availability and other needs, in order to complete the calculation project in a limited time. Previous studies on cloud computing performance have focused on building cloud-based virtual systems from the user's point of view for performance evaluat
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