Academic literature on the topic 'Codes for low-latency streaming'

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Journal articles on the topic "Codes for low-latency streaming"

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Nikhil Krishnan, M., Vinayak Ramkumar, Myna Vajha, and P. Vijay Kumar. "Simple Streaming Codes for Reliable, Low-Latency Communication." IEEE Communications Letters 24, no. 2 (2020): 249–53. http://dx.doi.org/10.1109/lcomm.2019.2956500.

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Wang, Cong. "A Novel Model for Large-Scale Online College Learning in Postpandemic Era: AI-Driven Approach." Mobile Information Systems 2021 (December 14, 2021): 1–10. http://dx.doi.org/10.1155/2021/1048186.

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COVID-19 is a pandemic with a wide reach and explosive magnitude, and the world has been bracing itself for impact. Many have lost their jobs and savings, and many are homeless. For better or worse, COVID-19 has permanently changed our lives. For college students, the pandemic means giving up most of the on-campus experience in the postpandemic era and performing online learning instead. Virtual lessons may become a permanent part of college education. Large-scale online learning typically utilizes interactive live video streaming. In this study, we analyzed a codec and video streaming transmi
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Badr, Ahmed, Pratik Patil, Ashish Khisti, Wai-Tian Tan, and John Apostolopoulos. "Layered Constructions for Low-Delay Streaming Codes." IEEE Transactions on Information Theory 63, no. 1 (2017): 111–41. http://dx.doi.org/10.1109/tit.2016.2618924.

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Sayanna Chandula and Jyothiprakash Reddy Thukivakam. "Streaming Audio with Bluetooth : A Deep Dive into A2DP and LE Audio." International Journal of Scientific Research in Computer Science, Engineering and Information Technology 11, no. 2 (2025): 2366–78. https://doi.org/10.32628/cseit25112506.

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The evolution of Bluetooth audio streaming has been significantly shaped by the adoption of various audio codecs, with A2DP (Advanced Audio Distribution Profile) and AVRCP (Audio/Video Remote Control Profile) serving as its foundation. These codecs each come with their own set of trade-offs, which include bitrate, latency, compatibility, and power usage. While Bluetooth technology has seen advancements in terms of versions and capabilities, current implementations still face limitations. These limitations have paved the way for the emergence of Bluetooth Low Energy Audio as a potential solutio
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Yıldız, Ezgi Pelin, and Sahap Altınbas. "Investigation of Efficient Backup Tecniques To Reduce Late In Cloud Systems: A Modeling Study." Global Journal of Information Technology: Emerging Technologies 13, no. 1 (2023): 46–54. http://dx.doi.org/10.18844/gjit.v13i1.8863.

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From the formation stages of the information society to the present day, new developments have been experienced in many areas such as data formation, processing, storage and sharing of data in electronic environments. In this context, many new technological concepts have been included in our lives. When it comes to data storage environments, the concept of "Cloud Computing", which has been developing and increasing in popularity in recent years, comes to our minds. Cloud computing, with its known definition, is an internet-based technology service that provides access to the data stored on its
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Petracca, Matteo, Claudio Salvadori, Stefano Bocchino, and Paolo Pagano. "Error Resilient Video Streaming with BCH Code Protection in Wireless Sensor Networks." Journal of Communications Software and Systems 10, no. 1 (2014): 41. http://dx.doi.org/10.24138/jcomss.v10i1.139.

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Video streaming in Wireless Sensor Networks (WSNs) is a promising and challenging application for enabling high-value services. In such a context, the reduced amount ofavailable bandwidth, as well as the low-computational power available for acquiring and processing video frames, imposes the transmission of low resolution images at a low frame rate. Considering the aforementioned limitations, the amount of information carried by each video frame must be considered of utmost importance and preserved, as much as possible, against network losses that could introduce possible artifacts in the reco
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Giraldo Barrada, Jorge Enrique, Juan Camilo García Viana, John Edison Morales Galeano, and Emanuel Valencia Henáo. "Construction of metal transfer modes maps for an ER4130 filler metal in GMAW process." DYNA 87, no. 215 (2020): 126–35. http://dx.doi.org/10.15446/dyna.v87n215.86825.

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Metal transfer modes (MTMs) maps were constructed for GMAW process using ER4130 and 98%Ar-2%O2 shielding gas. There is no available MTMs maps for this filler metal which is used to obtain matching strength in welds of AISI 4130/4140 steels. These maps serve as tools to establish the MTM given a welding current and voltage, which is useful when an engineer is trying to qualify welding procedures according to construction codes. The maps were built analyzing current and voltage signals recorded at 5000 samples/second during bead-on-plate welds. The main advantage of this methodology is its simpl
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Okwudire, Chinedum, Sharankumar Huggi, Sagar Supe, Chengyang Huang, and Bowen Zeng. "Low-Level Control of 3D Printers from the Cloud: A Step toward 3D Printer Control as a Service." Inventions 3, no. 3 (2018): 56. http://dx.doi.org/10.3390/inventions3030056.

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Control as a Service (CaaS) is an emerging paradigm where low-level control of a device is moved from a local controller to the Cloud, and provided to the device as an on-demand service. Among its many benefits, CaaS gives the device access to advanced control algorithms which may not be executable on a local controller due to computational limitations. As a step toward 3D printer CaaS, this paper demonstrates the control of a 3D printer by streaming low-level stepper motor commands (as opposed to high-level G-codes) directly from the Cloud to the printer. The printer is located at the Univers
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Maheswari, K., and A. Balamurugan. "Voice over internet protocol codec performance in interactive streaming environment." i-manager's Journal on Communication Engineering and Systems 13, no. 1 (2024): 16. http://dx.doi.org/10.26634/jcs.13.1.20435.

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Voice over Internet Protocol (VoIP) is an interactive telecommunication technology that suggests shared, cooperative, and quality transactions in the form of communications over the internet. VoIP normally differs from traditional and conventional circuit-based networks in the form of a low rate because all the communication takes place through the internet. The user has to pay only for an internet connection. Real-time voice data transmission is very difficult when compared with ordinary text data transmission. A main challenge in telecom engineering is maintaining quality. The VoIP transmiss
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Shoucri, M., X. Lavocat-Dubuis, J. P. Matte, and F. Vidal. "Numerical study of ion acceleration and plasma jet formation in the interaction of an intense laser beam normally incident on an overdense plasma." Laser and Particle Beams 29, no. 3 (2011): 315–32. http://dx.doi.org/10.1017/s026303461100036x.

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AbstractWe present a numerical study of the acceleration of ions in the interaction of a high intensity circularly polarized laser beam normally incident on an overdense plasma target, and the subsequent formation of neutral plasma ejected toward the rear side of the target. We compare the results obtained from two different numerical codes. We use an Eulerian Vlasov code for the numerical solution of the one-dimensional relativistic Vlasov-Maxwell set of equations, for both electrons and ions, and a particle-in-cell code applied to the same problem. We consider the case when the laser free sp
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Dissertations / Theses on the topic "Codes for low-latency streaming"

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Aklouf, Mourad. "Video for events : Compression and transport of the next generation video codec." Electronic Thesis or Diss., université Paris-Saclay, 2022. http://www.theses.fr/2022UPASG029.

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L'acquisition et la diffusion de contenus avec une latence minimale sont devenus essentiel dans plusieurs domaines d'activités tels que la diffusion d'évènements sportifs, la vidéoconférence, la télé-présence, la télé-opération de véhicules ou le contrôle à distance de systèmes. L'industrie de la diffusion en direct a connu une croissance en 2020, et son importance va encore croitre au cours des prochaines années grâce à l'émergence de nouveaux codecs vidéo à haute efficacité reposant sur le standard Versatile Video Coding(VVC)et à la cinquième génération de réseaux mobiles (5G).Les méthodes d
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Goel, Ashvin. "Operating system support for low-latency streaming /." Full text open access at:, 2003. http://content.ohsu.edu/u?/etd,194.

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Tay, Kah Keng. "Low-latency network coding for streaming video multicast." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/46523.

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Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2008.<br>Includes bibliographical references (p. 95-98).<br>Network coding has been successfully employed to increase throughput for data transfers. However, coding inherently introduces packet inter-dependencies and adds decoding delays which increase latency. This makes it difficult to apply network coding to real-time video streaming where packets have tight arrival deadlines. This thesis presents FLOSS, a wireless protocol for streaming video multicast. At the core of FLOSS is a n
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Tafleen, Sana. "Fault Tolerance Strategies for Low-Latency Live Video Streaming." Thesis, University of Louisiana at Lafayette, 2019. http://pqdtopen.proquest.com/#viewpdf?dispub=13420002.

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<p> This paper describes the effect of failures on various video QoS metrics like delay, packet loss, and recovery time. SDN network has been used to guarantee reliability and efficient data transmission. There are many failures that can occur within the SDN mesh network or between the non-SDN and the SDN network. There is a need for both reliable and low-latency transmission of live video streams, especially in situations such as public safety or public gathering events. This is because everyone is trying to use the limited network at the same time. That leads to oversubscription and network
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Ben, Yahia Mariem. "Low latency video streaming solutions based on HTTP/2." Thesis, Ecole nationale supérieure Mines-Télécom Atlantique Bretagne Pays de la Loire, 2019. http://www.theses.fr/2019IMTA0136/document.

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Les techniques adaptatives de transmission vidéo s’appuient sur un contenu qui est encodé à différents niveaux de qualité et divisé en segments temporels. Avant de télécharger un segment, le client exécute un algorithme d’adaptation pour décider le meilleur niveau de qualité à considérer. Selon les services, ce niveau de qualité doit correspondre aux ressources réseaux disponibles, mais aussi à d’autres éléments comme le mouvement de tête d’un utilisateur regardant une vidéo immersive (à 360°) afin de maximiser la qualité de la portion de la vidéo qui est regardée. L’efficacité de l’algorithme
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Tideström, Jakob. "Investigation into low latency live video streaming performance of WebRTC." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-249446.

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As WebRTC is intended for peer-to-peer real time communications, it contains the capability for streaming video at low latencies. This thesis leverages this ability to stream live video footage in a client-server scenario. Using a local broadcaster, server, and client setup, a static video file is streamed as live footage. The performance is compared with contemporary live streaming techniques, HTTP Live Streaming and Dynamic Adaptive Streaming over HTTP, streaming the same content. It is determined that WebRTC achieves lower latencies than both techniques.<br>Eftersom WebRTC är menat för peer
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Bhat, Amit. "Low-latency Estimates for Window-Aggregate Queries over Data Streams." PDXScholar, 2011. https://pdxscholar.library.pdx.edu/open_access_etds/161.

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Obtaining low-latency results from window-aggregate queries can be critical to certain data-stream processing applications. Due to a DSMS's lack of control over incoming data (typically, because of delays and bursts in data arrival), timely results for a window-aggregate query over a data stream cannot be obtained with guarantees about the results' accuracy. In this thesis, I propose a technique, which I term prodding, to obtain early result estimates for window-aggregate queries over data streams. The early estimates are obtained in addition to the regular query results. The proposed techniqu
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Gazi, Orhan. "Parallelized Architectures For Low Latency Turbo Structures." Phd thesis, METU, 2007. http://etd.lib.metu.edu.tr/upload/12608110/index.pdf.

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In this thesis, we present low latency general concatenated code structures suitable for parallel processing. We propose parallel decodable serially concatenated codes (PDSCCs) which is a general structure to construct many variants of serially concatenated codes. Using this most general structure we derive parallel decodable serially concatenated convolutional codes (PDSCCCs). Convolutional product codes which are instances of PDSCCCs are studied in detail. PDSCCCs have much less decoding latency and show almost the same performance compared to classical serially concatenated convolutional co
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Sonono, Tofik. "Interoperable Retransmission Protocols with Low Latency and Constrained Delay : A Performance Evaluation of RIST and SRT." Thesis, KTH, Kommunikationssystem, CoS, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-254897.

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The media industry has during the last decade migrated services from dedicated medianetworks to more shared resources and lately also the public internet and public data centers. Inorder to cater for such transition, several protocols have been designed to meet the demand forhigh-quality media transport over lossy infrastructure, protocols such as SRT and RIST. Thepurpose of Reliable Internet Stream Transport (RIST) and Secure Reliable Transport (SRT) is tohave all vendors of broadcasting equipment support an interoperable way of communication. Thelack of interoperability locks consumers into
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Vajha, Myna. "Codes for distributed storage, private information retrieval and low-latency streaming." Thesis, 2020. https://etd.iisc.ac.in/handle/2005/4706.

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This thesis presents results on error correcting codes for settings such as: (a) distributed storage, (b) private information retrieval, and (c) low-latency streaming. It also presents two new decoding algorithms for Polar codes under low memory setting. Codes for Distributed Storage: Current distributed storage systems (DSS) store huge volumes of data running in to several exabytes (a billion GB) where recovery of a failed/unavailable units such as disk/node/rack is a common operation. In order to ensure reliable and efficient storage, erasure codes are increasingly preferred over replicat
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Book chapters on the topic "Codes for low-latency streaming"

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Giard, Pascal, Claude Thibeault, and Warren J. Gross. "Low-Latency Software Polar Decoders." In High-Speed Decoders for Polar Codes. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-59782-9_3.

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Amini Salehi, Mohsen, and Xiangbo Li. "Low-Latency Delivery Networks for Multimedia Streaming." In Multimedia Cloud Computing Systems. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-88451-2_7.

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Darwich, Mahmoud, and Magdy Bayoumi. "Edge Computing for Low-Latency Video Streaming." In Enhancing Video Streaming with AI, Cloud, and Edge Technologies. Springer Nature Switzerland, 2025. https://doi.org/10.1007/978-3-031-84651-9_6.

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Mouhoubi, Oualid, Charbel Abdel Nour, and Amer Baghdadi. "Low Latency Architecture Design for Decoding 5G NR Polar Codes." In Design and Architecture for Signal and Image Processing. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-12748-9_2.

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Cappellari, Paolo, Mark Roantree, and Soon Ae Chun. "A Scalable Platform for Low-Latency Real-Time Analytics of Streaming Data." In Communications in Computer and Information Science. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-62911-7_1.

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Carbone, Paris, and Vana Kalogeraki. "A Topologically-Aware Overlay Tree for Efficient and Low-Latency Media Streaming." In Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering. Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-10625-5_24.

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Chen, Si, Yuan Zhang, Huan Peng, and Jinyao Yan. "A Joint Bitrate and Buffer Control Scheme for Low-Latency Live Streaming." In Intelligence Science and Big Data Engineering. Big Data and Machine Learning. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-36204-1_31.

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Drioli, Carlo, Claudio Allocchio, and Nicola Buso. "Networked Performances and Natural Interaction via LOLA: Low Latency High Quality A/V Streaming System." In Lecture Notes in Computer Science. Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-40050-6_21.

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Pham, Stefan, Niklas Haarbeck, Minh Nguyen, et al. "An Evaluation of HTTP/3 and WebTransport over QUIC in Live Low Latency Video Streaming." In Communications in Computer and Information Science. Springer Nature Singapore, 2025. https://doi.org/10.1007/978-981-96-4288-5_23.

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Fleury, Martin, and Laith Al-Jobouri. "Data Partitioning." In Advances in Multimedia and Interactive Technologies. IGI Global, 2016. http://dx.doi.org/10.4018/978-1-4666-8850-6.ch004.

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Data partitioning is a source-coding technique that has existed in one form or another in the standardized hybrid video codecs up to recent times. In essence, it is a method of prioritizing coding data, resulting in video layers that can be separately communicated across an error-prone network. The Chapter includes the background that has led to data partitioning being included in the standardized codecs. As this Chapter discusses, it differs from scalable video because the output from conventional, single-layer encoders can be converted to multi-layer form, rather than requiring specialist co
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Conference papers on the topic "Codes for low-latency streaming"

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Hou, Qiqi, Farzad Farhadzadeh, Amir Said, Guillaume Sautiere, and Hoang Le. "Low-Latency Neural Stereo Streaming." In 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). IEEE, 2024. http://dx.doi.org/10.1109/cvpr52733.2024.00762.

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Khan, Imran, Tuyen X. Tran, Matti Hiltunen, Theodore Karagioules, and Dimitrios Koutsonikolas. "An Experimental Study of Low-Latency Video Streaming over 5G." In 2024 IEEE International Mediterranean Conference on Communications and Networking (MeditCom). IEEE, 2024. http://dx.doi.org/10.1109/meditcom61057.2024.10621182.

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Quamer, Waris, and Ricardo Gutierrez-Osuna. "End-To-End Streaming Model For Low-Latency Speech Anonymization." In 2024 IEEE Spoken Language Technology Workshop (SLT). IEEE, 2024. https://doi.org/10.1109/slt61566.2024.10832303.

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Zhao, Xinwei, and Xiao Mat. "A Low-Latency Decoding of CA-Polar-SPC Product Codes." In 2024 IEEE Information Theory Workshop (ITW). IEEE, 2024. https://doi.org/10.1109/itw61385.2024.10806972.

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Rodrigues, Rafael, Antonio M. G. Pinheiro, and Touradj Ebrahimi. "Low-latency immersive content streaming over 5G networks using JPEG XS." In Applications of Digital Image Processing XLVII, edited by Andrew G. Tescher and Touradj Ebrahimi. SPIE, 2024. http://dx.doi.org/10.1117/12.3030948.

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Demir, Ayse B., Mervegul Parlak, Zafer Gurel, Deniz Ugur, and Ali C. Begen. "Impact of Prioritized HTTP/3 Transport on Low-Latency Live Streaming." In 2024 IEEE International Conference on Multimedia and Expo Workshops (ICMEW). IEEE, 2024. http://dx.doi.org/10.1109/icmew63481.2024.10645374.

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Tonomura, Yoshihide, Daisuke Shirai, Masahiko Kitamura, Takayuki Nakachi, Tatsuya Fujii, and Hitoshi Kiya. "Low-Density Generator Matrix Codes for IP Packet Video Streaming with Backward Compatibility." In ICC 2011 - 2011 IEEE International Conference on Communications. IEEE, 2011. http://dx.doi.org/10.1109/icc.2011.5963201.

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Kalan, Reza Shokri, Reza Farahani, Emre Karsli, Christian Timmerer, and Hermann Hellwagner. "Towards low latency live streaming." In MMSys '22: 13th ACM Multimedia Systems Conference. ACM, 2022. http://dx.doi.org/10.1145/3524273.3532904.

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Shuai, Yongtao, Manuel Gorius, and Thorsten Herfet. "Low-latency dynamic adaptive video streaming." In 2014 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB). IEEE, 2014. http://dx.doi.org/10.1109/bmsb.2014.6873486.

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Kim, Seohyang, Seungyoung Shin, and Joonseok Moon. "UDP-based Extremely Low Latency Streaming." In 2022 IEEE 19th Annual Consumer Communications & Networking Conference (CCNC). IEEE, 2022. http://dx.doi.org/10.1109/ccnc49033.2022.9700635.

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