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Journal articles on the topic 'Comics and graphic novels'

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1

Hasan, Syeda Nadia. "Comics and Graphic Novels:." Crossings: A Journal of English Studies 8 (August 1, 2017): 68–77. http://dx.doi.org/10.59817/cjes.v8i.124.

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Adapting either comic stories or graphic novels for the big screen with their spate of sequels has proved lucrative for the film industry. A myriad of images have sprung out of this current surge in comic or graphic characters and stories associated with popular demands for an alternative source of entertainment – one that has hitherto been undermined by the mainstream genres. This attraction towards comics and graphic novels has skyrocketed as a recent phenomenon, thanks to Hollywood’s commercialism. Paradoxically, too, the strength of burgeoning fandom is what boosts this industry to generat
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Hague, Ian, Nancy Pedri, José Alaniz, Stefano Ascari, and Silke Horstkotte. "Book Reviews." European Comic Art 7, no. 1 (2014): 112–26. http://dx.doi.org/10.3167/eca.2014.070106.

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Daniel Stein and Jan-Noël Thon, eds, From Comic Strips to Graphic Novels: Contributions to the Theory and History of Graphic NarrativeBarbara Postema, Making Sense of Fragments: Narrative Structure in ComicsShane Denson, Christina Meyer and Daniel Stein, eds., Transnational Perspectives on Graphic Narratives: Comics at the CrossroadsMélanie Van Der Hoorn, Bricks and Balloons: Architecture in Comic Strip FormThomas Hausmanninger, Verschwörung und Religion: Aspekte der Postsäkularität in den franco-belgischen Comics [Conspiracy and Religion: Aspects of Post-Secularity in Franco-Belgian Comics]
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Mayer, Nikola. "«Manchmal werfe ich mitten im Satz einen Blick auf die Bilder…» – Eine andere Art des Lesens: Ergebnisse aus dem Projekt «Reading Graphic Novels in the EFL Classroom»." Babylonia – Zeitschrift für Sprachunterricht und Sprachenlernen, no. 2 (September 8, 2020): 42–51. https://doi.org/10.5281/zenodo.4382090.

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Reading graphic novels in general and in the foreign language classroom, is a complex multimodal decoding process which calls for comics literacy. Even though many pupils are familiar with comics and graphic novels, the project «Reading Graphic Novels in the EFL classroom» provides both evidence of the pupils’ comics literacy and the need to embed graphic novels in the curriculum in order to train their competences of reading graphic novels, at the same time enhancing further competences (linguistic, cultural and literary). The article shares insights into the pupils’ r
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Santoro, Vito. "Graphic journalism: il fumetto come racconto del mondo." HISTORIA MAGISTRA, no. 9 (September 2012): 118–26. http://dx.doi.org/10.3280/hm2012-009011.

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The graphic journalism is a form of journalism that takes advantage of the potential of narrative and visual power of comics. More than a theory, a trend or a school, it is a practice adopted by the authors. The graphic reporter is always ready to gather as much evidence as possible on the object of his search. This is what happens in the work of Joe Sacco, Aleksandar Zograf and Igort: their graphic novels describe unknown places, situations and areas. In Italy the publisher BeccoGiallo has created a particular kind of comics, called civil comic. BeccoGiallo's graphic novels talk about true cr
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Freedman, Ariela. "Comics, Graphic Novels, Graphic Narrative: A Review." Literature Compass 8, no. 1 (2011): 28–46. http://dx.doi.org/10.1111/j.1741-4113.2010.00764.x.

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DeHart, Jason D. "Comics." Study & Scrutiny: Research on Young Adult Literature 5, no. 2 (2022): i—vii. http://dx.doi.org/10.15763/issn.2376-5275.2022.5.2.i-vii.

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Low, David E., and Katrina Bartow Jacobs. "Language Arts Lessons." Language Arts 95, no. 5 (2018): 322–31. http://dx.doi.org/10.58680/la201829587.

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L., Luffina, and J. Amalaveenus. "Repression of Obsessive-Compulsive Disorder Through Graphic Narrative in Ian William’s The Bad Doctor (2014)." World Journal of English Language 15, no. 4 (2025): 20. https://doi.org/10.5430/wjel.v15n4p20.

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Comics is a sequential art that appeals to a diversified audience, a medium of reflection on culture, society, and history. Graphic literature is a discourse of dynamic interaction of graphics in literature, including literary comics, graphic novels, sequential art, juxtaposed images, and other dimensions of visual and printed images. A Graphic novel is the collaborative medium of the interaction of word and image, visual and verbal imagery to create numerous meanings and multiple interpretations. The term Graphic medicine was coined by Ian Williams who is a doctor, comic artist, and writer; H
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Szekely, Eva Monica. "Multimodale literacy. Reading and graphic novels/comics." BULETIN ŞTIINŢIFIC SERIA A Fascicula Pedagogie-Psihologie-Metodică 23 (December 31, 2023): 200–218. https://doi.org/10.37193/bs-ppm.23.18.

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Our intention is to provoke the comparative reading of some classic novels/ continuous texts vs. graphic novels/ comics/ discontinuous text in order to discover the reason (acknowledged and/or hidden) Romanian teenagers tend to read moreover graphic novels/ comics rather than classic novels and/ or vice-versa. A special attention will provide two volumes of graphic novels/ comics published by ART Publishing House: Maus: Un survivant raconte by Art Spiegelman, Romanian title: Maus. Povestea unui supravietuitor (the Holocaust experience of Spiegelman’s father), and Persepolis, I, II, by Marjane
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Bailund, Allison, Steven W. Holloway, Kayla Kuni, and Deborah Tomaras. "Reprints, reboots and retcons: standardizing comics cataloging with the Best practices guide from the GNCRT." Art Libraries Journal 48, no. 3 (2023): 62–68. http://dx.doi.org/10.1017/alj.2023.11.

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Response to a plethora of historical forces that devalue comics, including hostile cataloging standards, led to the creation of the Best practices for cataloging comics and graphic novels using RDA and MARC21. The guide supports comics cataloging using current standards, recognizing the great diversity in this sequential art medium, as well as needs particular to public, academic and special libraries. With this, and related current and future projects, the Graphic Novels and Comics Round Table (GNCRT) hopes to promote equity in comics cataloging, and improve patron access to comics.
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Mylchenko, Larуsa, and Larуsa Tatarinova. "Features of perception of the visual book. Comics. Manga. Graphic novel." Вісник Книжкової палати, no. 12 (December 17, 2020): 10–15. http://dx.doi.org/10.36273/2076-9555.2020.12(293).10-15.

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The article examines aspects of the development of the visual book, in particular the graphic novel, as the newest synthetic art form, which combines the visual and the verbal. The exploration is devoted to the analysis of the evolution of the graphic novel: from a simple comic book form to a meaningful novel, from a series of drawings to a recognized literary genre. The popularity of the graphic novel continues to grow. Its place in the artistic coordinate system and its significance for the culture of the beginning of the XXI century are studied. The newest kind of synthetic art shows good d
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Kunin, Alexander I. "Popularization of Graphic Novels in Russia and the Role of the Russian State Library for Young Adults in Formation of Loyal Library Environment." Bibliotekovedenie [Russian Journal of Library Science] 69, no. 6 (2021): 610–19. http://dx.doi.org/10.25281/0869-608x-2020-69-6-610-619.

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The article presents the attempt to generalize the experience of working with graphic novels (comics, manga, etc.) available in the domestic book sector. The author considers the main stages of development in the historical perspective of forms and methods of popularization and distribution of graphic novels in Russia. At the first stage, formation of the segment of graphic novels in Russia was associated with the development of the festival movement. At the second stage — with the publishing boom and distribution of publications. Later — with work with a reader of graphic novels in libraries.
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Santoo, Laura. "“Sorry, my mind just blew up, gotta go home.” Embracing Finnish weird and Arctic hysteria in the Finnish comic Fok_it." Studia Scandinavica 28, no. 8 (2024): 115–31. https://doi.org/10.26881/ss.2024.28.07.

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This article offers an overview of a popular Finnish internet and newspaper comic, Fok_it, aimingto analyse its characteristic features, mainly how concepts such as “Arctic hysteria” and “Finnishweird” are represented in it. The genres are usually used in a literary context (when referringto novels and short stories), yet rarely when describing comics or graphic novels. Therefore,the aim is to explore if and how the above-mentioned concepts are shown in the selected comicand how well they could be applied to comics in general.
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Gomes, Ivan Lima. "HAGUE, Ian. Comics and the senses: a multisensory approach to comics and graphic novels. New York: Routledge, 2014. 214p." História, histórias 4, no. 7 (2016): 223–26. http://dx.doi.org/10.26512/hh.v4i7.10936.

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Dunst, Alexander, and Rita Hartel. "Computing Literary Surplus Value: Alan Moore and the Density of the Comic Book as Graphic Novel." Anglia 139, no. 1 (2021): 195–223. http://dx.doi.org/10.1515/ang-2021-0010.

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Abstract The term graphic novel has increasingly functioned as a catalyst for understanding comic books as an emergent literary genre. This article focuses on one specific element within this historical process: the claim, made by artists such as Alan Moore, that graphic novels are characterized by greater formal complexity, or density, than serial comics. These claims are evaluated by combining computational text and image recognition of a corpus of 131 graphic narratives with sociological metadata on production and circulation. The results show that Moore’s own book-length comics, in particu
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David Lewis, A. "Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels." Journal of Popular Culture 40, no. 5 (2007): 890–92. http://dx.doi.org/10.1111/j.1540-5931.2007.00465.x.

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Kuzminykh, Ksenia. "Comics und graphic novels im multikulturellen Deutschunterricht." Glottodidactica. An International Journal of Applied Linguistics 41, no. 2 (2014): 75. http://dx.doi.org/10.14746/gl.2014.41.2.5.

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Ha, Il. "Exploring the Methodological Potential of Graphic Novels as Arts-Based Qualitative Research." Korean Association for Qualitative Inquiry 10, no. 4 (2024): 1–27. https://doi.org/10.30940/jqi.2024.10.4.1.

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To fulfill the need for in-depth exploration of human experiences, arts-based qualitative research has emerged, continuously uncovering possibilities through various artistic genres. This study aims to present the potential of graphic novels, a genre of comics that values accessibility, as a tool for arts-based qualitative research to meet the demand for alternative forms of writing. Thus, the focus of this research is to analyze how graphic novels convey authenticity and overcome the limitations of representation as an alternative writing method. The research methodology involves analyzing ex
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Kachorsky, Dani, and Stephanie F. Reid. "Teaching with Comics for the First Time." Study & Scrutiny: Research on Young Adult Literature 5, no. 2 (2022): 64–94. http://dx.doi.org/10.15763/issn.2376-5275.2022.5.2.64-94.

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This research project examines the literacy practices that developed and were implemented around the comics medium when two secondary teachers (one AP Science and one AP English) used graphic novels for the first time in their classroom instruction. Drawing from the view of literacy as a social practice, the researchers used ethnographic methods to examine the two case study classrooms. Using constant comparative analysis and interpretive analysis, the researchers identified six literacy practices the teachers used to teach with and about the graphic novels including Q&A, lecture, answerin
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Kachorsky, Dani, and Stephanie F. Reid. "Teaching with Comics for the First Time." Study & Scrutiny: Research on Young Adult Literature 7, no. 1 (2025): 291–322. https://doi.org/10.15763/issn.2376-5275.2025.7.1.291-322.

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This research project examines the literacy practices that developed and were implemented around the comics medium when two secondary teachers (one AP Science and one AP English) used graphic novels for the first time in their classroom instruction. Drawing from the view of literacy as a social practice, the researchers used ethnographic methods to examine the two case study classrooms. Using constant comparative analysis and interpretive analysis, the researchers identified six literacy practices the teachers used to teach with and about the graphic novels including Q&A, lecture, answerin
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Schneider, Edward Francis. "A Survey of Graphic Novel Collection and Use in American Public Libraries." Evidence Based Library and Information Practice 9, no. 3 (2014): 68. http://dx.doi.org/10.18438/b83s44.

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Abstract
 
 Objective – The objective of this study was to survey American public libraries about their collection and use of graphic novels and compare their use to similar data collected about video games. 
 
 Methods – Public libraries were identified and contacted electronically for participation through an open US government database of public library systems. The libraries contacted were asked to participate voluntarily.
 
 Results – The results indicated that both graphic novels and video games have become a common part of library collections, and both medi
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Williams, Paul. "Serialization, Solipsism, and Swarming: American Politics and the Graphic Novel in the 1970s." American Literary History 35, no. 1 (2023): 259–75. http://dx.doi.org/10.1093/alh/ajac163.

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Abstract Richard Howell’s Glamazon’s Burden, a graphic novel initially serialized between 1977 and 1979, makes a wry allusion to midcentury literary critic Leslie Fiedler in the shape of a book that never existed: Love and Death in the Comic Novel. Prompted by this subtle aside, which implies that the comic or graphic novel might be the vessel for anxious reflection on the state of American democracy, this article explores what the development of long-form comics in the 1970s meant for the articulation of political possibilities. This was the decade when American public commentators—not least
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Mandolini, Nicoletta. "Re-appropriating Abjection: Feminism, Comics and the Macabre Coming-of-Age." Feminist Encounters: A Journal of Critical Studies in Culture and Politics 7, no. 2 (2023): 32. http://dx.doi.org/10.20897/femenc/13560.

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Julia Kristeva’s theories on the abject have proven fruitful for feminist criticism, which has produced a huge body of research on the representation of motherhood and femininity as macabre. More recently, the concept of abjection has been blamed for supposedly legitimising, instead of questioning, hetero-patriarchal erasure of women’s subjectivity. Despite this theoretical controversy, a growing number of comics and graphic novels, where the abject is used as a technique to illustrate the formation of women and girls’ gendered identity, have been published in the last decade. This article con
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Solovei, D. O. "Linguopragmatic adaptation of the synodal translation of biblical texts in various genres of graphic novels." MESSENGER of Kyiv National Linguistic University. Series Philology 26, no. 1 (2023): 127–38. http://dx.doi.org/10.32589/2311-0821.1.2023.286208.

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The article highlights the main trends in the development of painted narratives known as illuminated manuscripts from the perspective of their transformation into religious-adventure comics and presents the analysis of the brief history of its emergence and transformation. Special attention is paid to the evolution of illuminated manuscripts from ancient cave paintings and manuscript illustrations to contemporary comics. In particular, the study reveals that illuminated manuscripts or painted narratives originated in ancient times as a means of conveying information and stories. They were depi
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Schmitz-Emans, Monika. "Gezeichnetes Theater, gezeichnete Imaginationen: : Comics und Graphic Novels zu Texten E.T.A. Hoffmanns." Literatur für Leser 45, no. 1 (2022): 93–112. http://dx.doi.org/10.3726/lfl.2022.01.07.

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Abstract Texte von E.T.A. Hoffmann dienten oft als Vorlage zu Comics und Graphic Novels. Der Beitrag stellt verschiedene Beispiele vor: mehrere grafisch-narrative Adaptionen zum Sandmann, aber auch zu Das öde Haus, Das Fräulein von Scuderi, Nußknacker und Mausekönig. Hinsichtlich ihrer Text- und Bildregie jeweils eigene Wege gehend, bieten die Comics und Graphic Novels Beispiele für das breite Spektrum möglicher visuell-grafischer Interpretationen der Texte. Leitend sind dabei mehrere Fragen: Wie wird die Fabel re-inszeniert; welche grafischen und textgrafischen Inszenierungsmittel erscheinen
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Abate, Michelle Ann. "Reading Capital: Graphic Novels, Typography, and Literacy." English Journal 108, no. 1 (2018): 66–72. http://dx.doi.org/10.58680/ej201829807.

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Michelle Ann Abate examined the typographical features of the comics and graphic novels frequently finding their way into ELA classrooms and discovered that they may be more challenging for struggling readers than most teachers think.
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Meesters, Gert, David Miranda-Barreiro, and Jakob Dittmar. "Book Reviews." European Comic Art 15, no. 2 (2022): 132–40. http://dx.doi.org/10.3167/eca.2022.150207.

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Philippe Delisle and Benoît Glaude, Jijé: L’Autre père de la BD francobelge (Montrouge, France: PLG, 2019). 180 pp. ISBN: 97829178Nhora Lucía Serrano, ed., Immigrants and Comics: Graphic Spaces of Remembrance, Transaction, and Mimesis (New York: Routledge, 2021). 268 pp. ISBN: 9781138186156 (Hardback: £120; e-book: £27.74)Johannes C. P. Schmid, Frames and Framing in Documentary Comics (London: Palgrave Studies in Comics and Graphic Novels, 2021). 292 pp. ISBN: 9783030633035 (e-book: £43.99)
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Shaikia, Dr Himadri. "Translation of Comics Society: An Analysis." International Journal of Humanities and Social Science Invention 13, no. 12 (2024): 35–39. https://doi.org/10.35629/7722-13123539.

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Comic, picture and text composition is a type of literary work which is made on strips or frames. The length of the text in these strips can be long. In this, cartoons, pictures, words and other elements are used in a creative way. In a comic, the stories run in a sequence due to which it is considered a sequential art. Actually it is a combination of art and literature in which every scene of the story is presented in a complex manner along with dialogues. This art form can be seen in cave paintings, the ruins of Egypt in ancient Greece and the Egyptians in Egypt. Until the 1960s, comics were
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Humphrey, Aaron. "Beyond Graphic Novels: Illustrated Scholarly Discourse and the History of Educational Comics." Media International Australia 151, no. 1 (2014): 73–80. http://dx.doi.org/10.1177/1329878x1415100110.

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Comics are increasingly being used in higher education for teaching and research, as demonstrated by the recent publication of comics in The Annals of Internal Medicine and other academic journals. This article examines how the ascendance of graphic novels to the realm of ‘proper’ literature has simultaneously paved the way for this acceptance of comics as scholarly discourse while obscuring the much longer tradition of pedagogical comics dating to before World War II. In the process, it will highlight some of the ways comics can be used in education, and suggest the benefits of using comics a
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Callus, Simon. "The Adaptation and Remediation of Comic to Film: A Critical Analysis of the Remediation of a Comic Trope in Function and Form." MCAST Journal of Applied Research & Practice 5, no. 1 (2021): 171–89. http://dx.doi.org/10.5604/01.3001.0015.0192.

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Because graphic novels and film both contain a strong visual element, they continue to have an effect on each other’s development. Aspects from comics have been succesfully remediated into film, and vice-versa. There are, however, clear distinctions between the two mediums. This paper explores the adaptations of comics to film, noting how some film adaptations merely adapt the narrative, while others apply some of the aesthetic qualaties and visual communication tropes of the graphic novel into the film. Examples like “Dick Tracey”, “300”, and even more so, “Scott Pilgrim versus the World” sho
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Kisielewska, Alicja. "Przestrzenie telewizji – przestrzenie w telewizji – przestrzenie telewizyjne. Serialowe praktyki udomawiania przestrzeni." Załącznik Kulturoznawczy, no. 8 (2021): 387–404. http://dx.doi.org/10.21697/zk.2021.8.19.

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The article strives to present select examples of urban observations and imaginaries present in comics. It draws attention to the way the city is perceived and presented in graphic novels, and how imaginary and existing spaces transcend. Furthermore, it touches on mediated sight and visuality. Lastly, it discusses comic reportage and its role in exploring the invisible.
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DeHart, Jason. "Image and Text." Study and Scrutiny: Research on Young Adult Literature 4, no. 2 (2021): 110–11. http://dx.doi.org/10.15763/issn.2376-5275.2020.4.2.110-111.

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Jones and Woglom (2014) pointed to the tensions that sometimes exist around using comics and graphic novels as literary work in the classroom. It is from this noted tension that we arrive at a call for both critical and empirical studies that examine this issue more closely. If, indeed, graphic novels have potential for instruction, then in what ways are teachers using them across educational settings? Beyond popularity, how do children and adolescents respond to these works? How do educators align themselves with the counter-narrative of comics as texts worthy of analysis and exploration, and
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Figueiredo, Camila Augusta Pires de. "INCOMPATIBLE ONTOLOGIES IN THE TRANSPOSITION OF GRAPHIC NOVELS TO FILMS." Em Tese 16, no. 3 (2010): 171. http://dx.doi.org/10.17851/1982-0739.16.3.171-183.

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This article proposes a discussion on the specificities of the comics medium and their consequence to the process of transposition of comics – and particularly of graphic novels – into films. In order to support this debate, I will draw upon Irina Rajewsky’s and Pascal Lefèvre’s theoretical articles.
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Vandenburg, Mary Claire. "Underground and Independent Comics, Comix, and Graphic Novels." Charleston Advisor 13, no. 4 (2012): 51–54. http://dx.doi.org/10.5260/chara.13.4.51.

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Daigneault (Métis), Taylor, Amy Mazowita, Candida Rifkind, and Camille Callison (Tahltan). "Indigenous Comics and Graphic Novels: An Annotated Bibliography." Jeunesse: Young People, Texts, Cultures 11, no. 1 (2019): i—xxxvi. http://dx.doi.org/10.3138/jeunesse.11.1.i.

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Gray, Brenna Clarke. "The Canadian Alternative: Cartoonists, Comics, and Graphic Novels." American Review of Canadian Studies 49, no. 4 (2019): 579–81. http://dx.doi.org/10.1080/02722011.2019.1701842.

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Barker, Martin. "The Manchester Conference on Graphic Novels and Comics." Journal of Graphic Novels & Comics 1, no. 2 (2010): 233–34. http://dx.doi.org/10.1080/21504857.2010.526383.

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Daigneault, Taylor Métis, Amy Mazowita, Candida Rifkind, and Camille Tahltan Callison. "Indigenous Comics and Graphic Novels: An Annotated Bibliography." Jeunesse: Young People, Texts, Cultures 11, no. 1 (2019): i—xxxvi. http://dx.doi.org/10.1353/jeu.2019.0007.

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Greyson, Devon. "GLBTQ content in comics/graphic novels for teens." Collection Building 26, no. 4 (2007): 130–34. http://dx.doi.org/10.1108/01604950710831942.

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Wings, Oliver, Jan Fischer, Joschua Knüppe, Henning Ahlers, Sebastian Körnig, and Arila-Maria Perl. "Paleontology-themed comics and graphic novels, their potential for scientific outreach, and the bilingual graphic novel EUROPASAURUS – Life on Jurassic Islands." Geoscience Communication 6, no. 2 (2023): 45–74. http://dx.doi.org/10.5194/gc-6-45-2023.

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Abstract. The first part of this article gives an overview of influential comics and graphic novels on paleontological themes from the last 12 decades. Through different forms of representation and narration, both clichés and the latest findings from paleontological research are presented in comics in an entertaining way for a broad audience. As a result, comics are often chroniclers of 20th century scientific history and contemporary paleoart. The second part of this article deals with the development of the bilingual graphic novel EUROPASAURUS – Life on Jurassic Islands, which communicates k
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Low, David E., and Gerald Campano. "The Image Becomes the Weapon: New Literacies and Canonical Legacies." Voices from the Middle 21, no. 1 (2013): 26–31. http://dx.doi.org/10.58680/vm201324176.

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This article explores how texts not traditionally considered academic (such as comics) and texts often read in schools (such as canonical novels) have porous boundaries and are often informed by the same literary legacies. Drawing on a qualitative practitioner research study, we illustrate how African American naturalism, á la Richard Wright, finds its way into contemporary graphic novels as well as into the multimodal works produced by youth. Through the work of a fifth-grade student in a comics club, we highlight how graphic narratives may be seen as extensions of preexisting literary tradit
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Jankowski, Jakub. "„Comics making as a form of prayer?”. Komiksowa materialność na przykładzie komiksu Deserto / Nuvem Francisco Sousy Lobo." Images. The International Journal of European Film, Performing Arts and Audiovisual Communication 35, no. 44 (2023): 33–62. http://dx.doi.org/10.14746/i.2023.35.44.3.

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 Francisco Sousa Lobo (Portugal) touches on religious themes in many of his comics. In real life, he has been both for and against Catholics, and now he prefers to watch the world from above, sitting on a high comic book wall. In the split-book Deserto/Nuvem, which I propose to analyse in this article, he decides to create a reportage about the Catholic Carthusian order from Évora: in Deserto he presents a record of a week spent among monks, and Nuvem consists of 20 letters written to a monk. I would like to look at these comics in response to the question with whic
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Damjan, Matković. "GERMANS IN THE COMICS ABOUT SECOND WORLD WAR." Časopis KSIO (Journal KSIO) 1, no. 2018. (2019): 69–84. https://doi.org/10.5281/zenodo.3235292.

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The aim of this text is to illustrate the power of propaganda within comics. Many comic-book series are understandable to wider audience, which makes them a useful propaganda tool. During and after WWII comics were used to worship their nation and demonize the enemy. The text discusses how the Germans, mostly Nazis are portrayed in various comic-series and graphic novels. Comics are a unique blend of text and pictures, so both appearance and character traits of Nazis are analyzed. American wartime comics book authors portrayed the Germans as ugly and unattractive. Their physical appearance var
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Abinaya, S., and V. David Arputha Raj. "The Indigeneity of the Graphic Form: Exploring the Universality of Comics in Healthcare." Shanlax International Journal of Arts, Science and Humanities 12, S3-Apr (2025): 12–14. https://doi.org/10.34293/sijash.v12is3-apr.9038.

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Comics represent a significant literary and artistic medium that narrates stories through the integration of visual and verbal elements. Though reading comics was considered of low culture in the early stage in US, it slowly gained momentum as an art of high culture capable of addressing complex social, cultural, and personal issues.Comics and graphic novels have earned universality especially in healthcare with the advent of the Graphic Medicine. The advent of graphic autopathographiesthat share experiential realities of patient experiences have made comics an inevitable source in healthcare.
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Aleixo, Paul A., and Claire E. Norris. "Planarian worms, shock generators and apathetic witnesses: Teaching psychology and graphic novels." Psychology Teaching Review 19, no. 1 (2013): 36–43. http://dx.doi.org/10.53841/bpsptr.2013.19.1.36.

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Comics and graphic novels have made a greater impact on popular culture inrecent years and can be used for enhancing the learning experience of psychology students. One of the best known and respected comic book writers of the last 30 years is Alan Moore, who has included a number of detailed references to psychological studies and experiments in three of his best known comic book works. These are described in context and the psychological work they referto examined with a view to using this material as starting points for the study of the psychological phenomena by students.
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Classon Frangos, Mike, and Anna Nordenstam. "Introduction." European Comic Art 15, no. 1 (2022): 1–6. http://dx.doi.org/10.3167/eca.2022.150101.

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This special issue of European Comic Art presents articles on the diversity of contemporary feminist comics in the Nordic region. The Nordic countries have seen an explosion in feminist comics and graphic novels since the first decade of the twenty-first century. In Sweden, feminist comics have become commercial successes, winning prestigious prizes, and appearing in exhibitions, Instagram, and other social media. Recently, a new generation of artists has entered the scene with a renewed focus on queer and intersectional issues. This special issue directs attention to feminist comic art throug
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Mutta, Maarit, and Andrea Hynynen. "The adaptation of three Manchette néo-polars to Machette-Tardi’s graphic novels." Bergen Language and Linguistics Studies 10, no. 1 (2019): 12. http://dx.doi.org/10.15845/bells.v10i1.1412.

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Cultural adaptations have existed for a long time (Hutcheon & O’Flynn 2013). This article discusses adaptation from one narrative genre, the textual néo-polar crime novel, to another, multimodal comics. It explores three of Jean-Patrick Manchette’s néo-polars that have been adapted by Jacques Tardi to three graphic novels: Ô dingos, ô châteaux! (Folle à tuer), Le petit bleu de la côte Ouest and La position du tireur couché. The analysis suggests that Tardi remains attached to the fidelity paradigm while he also exploits characteristic features of comics, and his own personal style. While T
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Nijdam, Elizabeth. "The smartphone aesthetics of mobility in Kate Evans’s Threads and Reinhard Kleist’s An Olympic Dream." Crossings: Journal of Migration & Culture 12, no. 2 (2021): 513–34. http://dx.doi.org/10.1386/cjmc_00048_1.

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In the last decade, comics and graphic novels on migration have become an essential forum for representing refugee experience. This emergent genre of graphic narration not only offers the representation of migrant hardships from the subjective perspective of refugees, artists and volunteers working in the community, comics on the refugee crisis also develop empathy and awareness for the plight of migrants internationally by giving a voice to countless nameless ‐ and often faceless ‐ migrants, whose images circulate widely in the media. Moreover, comic artists working on refugee and migrant sub
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Storskog, Camilla. "Stripping H.C. Andersen. Peter Madsen’s Historien om en mor (or, what a graphic novel adaptation can do that its literary source cannot)." European Journal of Scandinavian Studies 48, no. 2 (2018): 303–18. http://dx.doi.org/10.1515/ejss-2018-0023.

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Abstract This article addresses the transposition of H.C. Andersen’s literary production to comics and graphic novels; a vast, though little explored, field of research. It furnishes a brief overview of the work done by comic art creators in approaching the adaptation of Andersen, and proceeds to analyse Historien om en mor, Peter Madsen’s 2004 graphic novel adaptation of Andersen’s Historien om en Moder from 1848. As Madsen’s version is predominantly visual, employing images and sequences rather than words in the re-telling of the fairy tale, the investigation is presented as a semiotic analy
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Roy, Suddhabrata Deb. "The Indian Superheroine costume: Analysing Indian comics’ first superheroine." Film, Fashion & Consumption 10, no. 1 (2021): 313–24. http://dx.doi.org/10.1386/ffc_00027_7.

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Comics are an important form of Indian popular culture. Like other forms of popular culture which have engaged with superheroes, male superheroes have dominated the comic book industry in India. Costumes enable the social construction of these characters in comics, determine their characteristic traits and emphasize their gendered roles. Female characters have had to struggle against multiple patriarchal social processes which are integral to the global comics’ culture. Costumes play a critical role in how these characters engage with the overall narrative of the comics. The article analyses t
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