Academic literature on the topic 'Comics and superheroes'

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Journal articles on the topic "Comics and superheroes"

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Burt, Stephanie. "How to Write About Superheroes." American Literary History 32, no. 3 (2020): 598–608. http://dx.doi.org/10.1093/alh/ajaa018.

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Abstract Eighty years after the first Superman comic, scholars are catching up to the importance, and to the popularity, of superheroes in comics and in other media. Recent monographs and edited collections examine racial politics, disabilities, other identities, and reception history across a range of decades and of superhero characters. Most of these worthy works remain within the limits of critique, judging the comics on how well they handle one or another theme; the result is a picture of superhero comics that cannot do justice to the genre. To them and to their like, the academic critics of the future might add—what vernacular comics critics already contribute—additional attention to what one or another character does best, to the transformative potential of even minor superhero work, and to how commercially produced superhero comics at their best handle narrative form. One superhero symbol can work many ways, as Neal Curtis’s examination of Truth and other Captain America stories shows: Cap has repeatedly fought off right-wing doubles, alternatively costumed versions of himself who aspired to make America white again.
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Geraffo, Monica. "No tights, no flights: Constructing the wardrobe of television superheroes." Film, Fashion & Consumption 10, no. 1 (April 1, 2021): 233–50. http://dx.doi.org/10.1386/ffc_00022_1.

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Superheroes have always been defined by their dual lives, but analysis of the ways dress has informed characterization is often limited to just their superhero costumes, despite qualitative evidence that comic book heroes are depicted in civilian clothes at least half as often. Contemporary depictions of superheroes on television spend an even greater percentage of time dressed in civilian garments. This article combines both adaptation studies and industry studies approaches to discuss the overlooked influence of civilian clothing in conceiving the television superhero ‐ examining both comic book source materials and the process of costume design through the intrinsic constraints of industry television production. Through case studies into the DC comics Arrowverse, a series of interconnected programmes aired on the CW Network, and Marvel’s Runaways, the Hulu adaptation about teenage superheroes without costumes, as well as interviews with costume designers and actors, this article recognizes strong visual similarities across programmes between pseudo-character archetypes, and presents a de facto formula for analysing civilian superhero costume design. The resulting narrative reveals a struggle within superhero civilian costume design: finding the balance between serving semiotics or characterization, and building a sense of realism and individual choice within costuming choices from within hegemonic structures.
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Miettinen, Mervi. "Men of Steel? Rorschach, Theweleit, and Watchmen's Deconstructed Masculinity." PS: Political Science & Politics 47, no. 01 (December 29, 2013): 104–7. http://dx.doi.org/10.1017/s1049096513001686.

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Watchmen(1987), written by Alan Moore and illustrated by Dave Gibbons, is a 12-part graphic novel that portrays real-life superheroes in a fictional United States of the 1980s. An alternate universe where ordinary people without superpowers were inspired by superhero comics and took on the crime-fighting in tights in the 1940s, the comic portrays an America vastly different from our reality. Since its publication more than two decades ago, the comic has been the subject of extensive study due to its breathtaking narrative structure as well as its acute deconstruction of the superhero genre itself. Indeed, one of the text's most brutal deconstructions comes from the way it addresses superheroic masculinity, from the misogynistic vigilante Rorschach to the emasculated ex-hero Nite Owl. Through its cast of male heroes,Watchmendeconstructs the superhero genre by rewriting masculine tropes such as vigilantism and patriotism and by exposing the inherent contradictions within these gender-bound tropes from the fascist undercurrents of violent patriotism to the often-hinted sexual dysfunction of the costume-fetish variety.
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Roy, Suddhabrata Deb. "The Indian Superheroine costume: Analysing Indian comics’ first superheroine." Film, Fashion & Consumption 10, no. 1 (April 1, 2021): 313–24. http://dx.doi.org/10.1386/ffc_00027_7.

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Comics are an important form of Indian popular culture. Like other forms of popular culture which have engaged with superheroes, male superheroes have dominated the comic book industry in India. Costumes enable the social construction of these characters in comics, determine their characteristic traits and emphasize their gendered roles. Female characters have had to struggle against multiple patriarchal social processes which are integral to the global comics’ culture. Costumes play a critical role in how these characters engage with the overall narrative of the comics. The article analyses the costume of Shakti ‐ Indian comics’ first superheroine. It locates her costume within the broader literature available on graphic novels, comics and costumes. The article attempts to analyse the processes by which Shakti’s costume restricts her to a normative femininity where the power and authority of women become socially acceptable only when they are expressed or asserted without challenging patriarchal social norms.
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Ciemniewski, Marcin. "Indian spooks: What Indian Comic Books Readers Are Afraid of." Politeja 16, no. 2(59) (December 31, 2019): 161–76. http://dx.doi.org/10.12797/politeja.16.2019.59.11.

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The comic book industry in India began in 1950. Back then leading American comic books like The Phantom, Flash Gordon and Rip Kirby started to be published in India and translated into local languages. Indian youngsters in no time became interested in the new medium, especially in superhero comics known from the American popular culture. The success of these translations encouraged local publishers and cartoonists to create Indian themed comic books, set in India with Indian heroes (and superheroes) − even though Indian comics were still strongly influenced by American ones, mainly in terms of esthetics. However, around 1950, American comics publishing companies also tried to attract adult readers by presenting more adult content in a form of horror and thriller stories. Publishers in India quickly adapted this trend launching a very popular comic book series in Hindi of thrill, horror and suspense. In this way horror – till then almost completely absent from Indian literature and popular culture – was introduced to the local audience. The question remains, how different are those local spooks from the American ones and finally: what are Indians afraid of?
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Valentová, Kateřina. "Representation and Agency of Aging Superheroes in Popular Culture and Contemporary Society." Societies 11, no. 1 (March 8, 2021): 18. http://dx.doi.org/10.3390/soc11010018.

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The figure of the superhero has always been regarded as an iconic representative of American society. Since the birth of the first superhero, it has been shaped by the most important historical, political, and social events, which were echoed in different comic issues. In principle, in the superhero genre, there has never been a place for aging superheroes, for they stand as a symbol of power and protection for the nation. Indeed, their mythical portrayal of young and strong broad-chested men with superpowers cannot be shattered showing them fragile or disabled. The aim of this article is to delve into the complex paradigm of the passage of time in comics and to analyze one of the most famous superheroes of all times, Superman, in terms of his archetypical representation across time. From the perspective of cultural and literary gerontology, the different issues of Action Comics will be examined, as well as an alternative graphic novel Kingdom Come (2008) by Mark Waid and Alex Ross, where Superman appears as an aged man. Although it breaks the standards of the genre, in the end it does not succeed to challenge the many stereotypes embedded in society in regard to aging, associated with physical, cognitive, and emotional decline. Furthermore, this article will show how a symbolic use of the monomythical representation of a superhero may penetrate into other cultural expressions to instill a more positive and realistic portrayal of aging.
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Pardy, Brett. "Selling Marvel’s Cinematic Superheroes Through Militarization." Stream: Interdisciplinary Journal of Communication 8, no. 2 (December 31, 2016): 23–35. http://dx.doi.org/10.21810/strm.v8i2.200.

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The Marvel comics film adaptations have been some of the most successful Hollywood products of the post 9/11 period, bringing formerly obscure cultural texts into the mainstream. Through an analysis of the adaptation process of Marvel Entertainment’s superhero franchise from comics to film, I argue that militarization has been used by Hollywood as a discursive formation with which to transform niche properties into mass market products. I consider the locations of narrative ambiguities in two key comics texts, The Ultimates (2002-2007) and The New Avengers (2005-2012), as well as in the film The Avengers (2011), and demonstrate the significant reorientation towards the military of the film franchise. While Marvel had attempted to produce film adaptations for decades, only under the new “militainment” discursive formation was it finally successful. I argue that superheroes are malleable icons, known largely by the public by their image and perhaps general character traits rather than their narratives. Militainment is introduced through a discourse of realism provided by Marvel Studios as an indicator that the property is not just for children. Keywords: militarization, popular film, comic books, adaptation
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Baruna Ariesta, I. Gusti Bagus Bayu, Made Vairagya Yogantari, and Anak Agung Ngurah Bagus Kesuma Yudha. "KAJIAN SEMIOTIKA PADA VISUALISASI TOKOH ALL MIGHT DALAM MANGA BOKU NO HERO ACADEMIA SEBAGAI REPRESENTASI SUPERHERO AMERIKA." Jurnal Nawala Visual 1, no. 2 (October 29, 2019): 108–12. http://dx.doi.org/10.35886/nawalavisual.v1i2.40.

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Delivering a story through visual comic characters can make it easier for readers to understand the contents and distinguish one character from another. Not only as a distinguishing element, but visualization of comic characters can represent areas where the visual is commonly used and found. In the comic titled Boku No Hero Academia (BNHA) found elements and terms that are commonly found in comics and American superhero characters in general, one of them through the All Might character. Through qualitative research methods, with data collection techniques through observation, literature, and internet studies, this paper aims to examine how the characters of All Might represent American superheroes through his visuals.
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Żaglewski, Tomasz. "Superhero as transmedium. The stylistic and narrative strategies of remediation in Batman: The Telltale Series." Tekstualia 3, no. 58 (October 15, 2019): 93–110. http://dx.doi.org/10.5604/01.3001.0013.6425.

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The article analyzes the video game Batman: The Telltale Series and its „paratexts” such as comics through the lens of remediation as a basic tool of constructing a transmedia environment. Superheroes depend, to a great extent, on their „transmedia” superpowers as they constantly oscillate between various media iterations and theirs stylistic/narrative features. Superheroes should not be perceived as comic books-based inventions, but rather as entities organically connected with both transmedia visual styles and transmedia modes of storytelling.
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Saptanto, Deswandito Dwi, and Maya Kurnia Dewi. "Gundala and Gatotkaca in the concept of modern Indonesian superheroes: Comparative analysis of the Indonesian and American superheroes." EduLite: Journal of English Education, Literature and Culture 5, no. 1 (February 29, 2020): 136. http://dx.doi.org/10.30659/e.5.1.136-147.

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The superhero universe has always been an attraction in the world of film industry. The birth of superhuman ideas has made people increasingly interested in taking the storyline. This research is a literature study on the existence of a new world in Indonesian cinema that takes the theme of Indonesia's superhero universe competes against the universe of American superheroes. The purpose of this study is to compare Indonesian and American superhero films in order to understand the complete concept of depicting Indonesian superheroes in the process of switching from comics to films comparing with the same concepts in American superheroes. This study employed a descriptive qualitative method by comparing films from the Indonesian superhero universe namely Bumilangit Cinematic Universe and Jagad Satria Dewa Cinematic Universe compared to the American superhero universe namely Marvel Cinematic Universe and DC Cinematic Universe. The results obtained that there were some similarities in the process of character formation in each of the heroes that were created, this could be described with similarity in multiple personalities before and after becoming superheroes, costumes worn, storylines and special effects produced in the film. There were fundamental differences that were seen in the background of Indonesian culture that was different from the concept of American culture. Indonesian superheroes also highlighted Pencak Silat as the original identity and characteristics of Indonesia. This research concluded that a story with a superhero concept had the same story pattern such as a person with a superhero alter ego and deep with heroic storyline even though they were presented by different countries.
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Dissertations / Theses on the topic "Comics and superheroes"

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Corin, Gemma. "From "ambiguously gay duos" to homosexual superheroes the implications for media fandom practices /." The University of Waikato, 2008. http://hdl.handle.net/10289/2367.

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Despite traversing the fine line between homosocial and homosexual (Brooker, 2000) in his controversial text Seduction of the Innocent, Fredric Wertham's (1954) description of Batman and Robin as a 'wish dream of two homosexuals living together' (Lendrum, 2004, p.70) represents one of the first published queer readings of superhero characters. This text can also be interpreted as the commencement of, and subsequent intense interest in the way superhero characters often portray a 'camp' sensibility (Medhurst, 1991) representative of a queer performative identity (Butler, 1993). This is most evident today within comic book fan-communities online where the sexual identity of popular superheroes are continuously explored and debated in discussion forums and expressed through the production of slash fiction and queer-themed fan art. Indeed, the ambiguity inherent in superhero comics has traditionally allowed and encouraged fans to operate as 'textual poachers' (Jenkins, 1992) appropriating these texts for their own means. Today, however, there exist a new generation of comic book superheroes, in the form of the Young Avengers, Uncanny X-Men and The Authority, which contain established 'out' gay characters. This paper will examine the implications of these series on the practice of fandom by analyzing fan reactions and responses to the manner in which the industry has opted to present a gay relationship between its superhero characters Wiccan and Hulkling and, Apollo and The Midnighter. The meaning of the shift from the 'implied' to 'actual' is examined in terms of fans' acceptance, resistance and desire to further appropriate the text.
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Zarate, Tabitha Rose-Ann. "UTILIZING VISUAL RHETORIC: A NEW APPROACH TO COMICS, SUPERHEROES, AND RED SUNS." CSUSB ScholarWorks, 2019. https://scholarworks.lib.csusb.edu/etd/827.

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Comics and graphic texts require complex engagement from readers, engagement that relies on a developed understanding of text and image, and how they interact to create meaning. There are several theories about how readers engage with comics, many from comic creators themselves, and some from scholars in literature and composition. This project introduces an approach to comics utilizing visual rhetoric, which reconsiders the stricter text/image dynamics often conceptualized in Comics Studies, includes the reader as creator, and explores comics as collaboratively created texts. This approach is applied to Superman: Red Son, a popular text that focuses in on Superman, and Cold War politics, producing a critical conversation about American and Russian relations and their influences in a global context. This project has several goals: to legitimize the superhero comic as a place of important cultural power, to show the collaborative nature of comics, placing writers and artists in equal standing to the work they produce, and to introduce the reader as creator.
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Bavlnka, Timothy. "Superheroes and Shamanism: Magic and Participation in the Comics of Grant Morrison." Bowling Green State University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1302288940.

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DeGalan, Anna Jean. "Crescendos of the Caped Crusaders: An Evolutionary Study of Soundtracks From DC Comics' Superheroes." Bowling Green State University / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1598268218822254.

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Ernsth, Bravell Gunnar. "The Super-Male and the Super-Female : Gender Criticism in Watchmen." Thesis, Högskolan i Jönköping, Högskolan för lärande och kommunikation, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-42767.

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This essay aims to analyze if the graphic novel Watchmen criticizes the conventions of the superhero comic genre in regards to gender. The literary theory applied is gender studies. The essay examines the visual portrayal of male and female characters, as well as the male-dominated narrative. The novel does, to some extent, satirize the genre conventions. This can be seen in the hyperbolic visual portrayals of the characters, as well as the comments made on them. However, as there is a lack of self-aware criticism, the novel could not be considered as a satire of the visual representation of genders within the genre, but rather a reinforcement of them. Furthermore, the male-dominated narrative is present in Watchmen, and Laurie could be seen as satirizing this genre convention, as she is a hyperbolic interpretation of the girlfriend archetype. However, there is little change or self-aware critique against the genre norms here as well, thus it cannot be considered satire. Laurie does, however, show criticism of the violence against women within the genre by making a number of comments on the attempted rape of her mother. This may not be satire but she does provide commentary of this trope. In conclusion, while there are instances of criticism, the novel as a whole cannot be considered satire of the superhero genre.
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Nicosia, Matthew. "Performing the Female Superhero: An Analysis of Identity Acquisition, Violence, and Hypersexuality in DC Comics." Bowling Green State University / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1476751594815625.

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Jeffery, Scott W. "Superhuman, transhuman, post/human : mapping the production and reception of the posthuman body." Thesis, University of Stirling, 2013. http://hdl.handle.net/1893/19464.

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The figure of the cyborg, or more latterly, the posthuman body has been an increasingly familiar presence in a number of academic disciplines. The majority of such studies have focused on popular culture, particularly the depiction of the posthuman in science-fiction, fantasy and horror. To date however, few studies have focused on the posthuman and the comic book superhero, despite their evident corporeality, and none have questioned comics’ readers about their responses to the posthuman body. This thesis presents a cultural history of the posthuman body in superhero comics along with the findings from twenty-five, two-hour interviews with readers. By way of literature reviews this thesis first provides a new typography of the posthuman, presenting it not as a stable bounded subject but as what Deleuze and Guattari (1987) describe as a ‘rhizome’. Within the rhizome of the posthuman body are several discursive plateaus that this thesis names Superhumanism (the representation of posthuman bodies in popular culture), Post/Humanism (a critical-theoretical stance that questions the assumptions of Humanism) and Transhumanism (the philosophy and practice of human enhancement with technology). With these categories in mind the thesis explores the development of the posthuman in body in the Superhuman realm of comic books. Exploring the body-types most prominent during the Golden (1938-1945), Silver (1958-1974) and contemporary Ages of superheroes it presents three explorations of what I term the Perfect Body, Cosmic Body and Military-Industrial Body respectively. These body types are presented as ‘assemblages’ (Delueze and Guattari, 1987) that display rhizomatic connections to the other discursive realms of the Post/Human and Transhuman. This investigation reveals how the depiction of the Superhuman body developed and diverged from, and sometimes back into, these realms as each attempted to territorialise the meaning and function of the posthuman body. Ultimately it describes how, in spite of attempts by nationalistic or economic interests to control Transhuman enhancement in real-world practices, the realms of Post/Humanism and Superhumanism share a more critical approach. The final section builds upon this cultural history of the posthuman body by addressing reader’s relationship with these images. This begins by refuting some of the common assumptions in comics studies about superheroes and bodily representations. Readers stated that they viewed such imagery as iconographic rather than representational, whether it was the depiction of bodies or technology. Moreover, regular or committed readers of superhero comics were generally suspicious of the notion of human enhancement, displaying a belief in the same binary categories -artificial/natural, human/non-human - that critical Post/Humanism seeks to problematize. The thesis concludes that while superhero comics remain ultimately too human to be truly Post/Humanist texts, it is never the less possible to conceptualise the relationship between reader, text, producer and so on in Post/Humanist terms as reading-assemblage, and that such a cyborgian fusing of human and comic book allow both bodies to ‘become other’, to move in new directions and form new assemblages not otherwise possible when considered separately.
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Kilbourne, Kylee. "With Great Power: Examining the Representation and Empowerment of Women in DC and Marvel Comics." Digital Commons @ East Tennessee State University, 2017. https://dc.etsu.edu/honors/433.

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Throughout history, comic books and the media they inspire have reflected modern society as it changes and grows. But women’s roles in comics have often been diminished as they become victims, damsels in distress, and sidekicks. This thesis explores the problems that female characters often face in comic books, but it also shows the positive representation that new creators have introduced over the years. This project is a genealogy, in which the development of the empowered superwoman is traced in modern age comic books. This discussion includes the characters of Kamala Khan, Harley Quinn, Gwen Stacy, and Barbara Gordon and charts how these four women have been empowered and disempowered throughout their comic canon. It rejects the lens of postfeminism and suggests that an intersectional feminism is still needed in today’s ever-evolving and diversifying world. Popular culture must be representative of everyone, and today’s women authors will be the driving force of diversity in comic books.
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Covich, Anna-Maria Ruth. "Alter/Ego: Superhero Comic Book Readers, Gender and Identities." Thesis, University of Canterbury. Social and Political Sciences, 2012. http://hdl.handle.net/10092/7262.

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The academic study of comic books - especially superhero comic books - has predominantly focused on the analysis of these books as texts, as teaching and learning resources, or on children as comic book readers. Very little has been written about adult superhero comic fans and their responses to superhero comics. This thesis explores how adult comic book readers in New Zealand engage with superhero comics. Individual interviews and group conversations, both online and face-to-face, provide insights into their responses to the comics and the characters as well as the relationships among fans. Analysis of fans’ talk about superhero comics includes their reflections on how masculinities are represented in these comics and the complex ways in which they identify with superheroes, including their alter egos. The thesis examines how superhero comic book readers present themselves in their interactions with other readers. Comics ‘geekdom’, fans’ interactions with one another and their negotiation of gendered norms of masculinity are discussed. The contrast between the fan body and the superhero body is an important theme. Readers’ discursive constitution and management of superheroes’ bodies, and their engagement with representations of superheroes are related to analyses of multiplicity in individual identities and current theories of audience reception and identification.
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Pelissier, Clément. "Quand la multimodalité narrative rencontre l’imaginaire multisensoriel des super-héros." Thesis, Université Grenoble Alpes (ComUE), 2017. http://www.theses.fr/2017GREAL036.

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Les comic books, qui font partie du 9ème art avec la bande dessinée et le manga, constituent un pan important de la culture populaire et de l’imaginaire contemporain. Ils permettent d’attester de la persistance des super-héros, dont les aventures cycliques sont très appropriées à ce moyen d’expression. La variété des modes narratifs qui transmettent aujourd’hui les super-héros, depuis le cinéma jusqu’à nos univers virtuels contemporains, permet de questionner les enjeux de la fiction et sa vitalité. Ainsi les récits audio-visuels sont étudiés au même titre que ceux de papier.Cette multimodalité narrative de nos super-héros doit tenir compte de la vaste fresque que représentent leurs récits ; et ce sont des éléments représentatifs de mouvances éditoriales, historiques, ou encore sociales qui guident le choix de notre corpus d’étude, au travers des « Ages » de nos super-héros. L’imaginaire dynamique des personnages nous amène à retenir trois d’entre eux pour lesquels la multisensorialité et la moto-sensorialité sont l’essence même de leurs narrations. Cela permet de souligner l’apport des sciences cognitives dans l’analyse des ontologies de la fiction, de sorte que ces personnages intègrent parfaitement, en dépit des objections de Sperber & Hirschfeld (2004), les « fondations cognitives » de nos cultures. Nous défendons que les super-héros font partie des êtres fantastiques et nous utilisons pour leur analyse le cadre heuristique proposé dans Armand (2015), qui permet l’étude des êtres fantastiques repérés dans la Folkloristique en s’appuyant sur les acquis de l’Anthropologie Neuro-Cognitive. Ce cadre nous a permis d’analyser les pouvoirs multisensoriels de nos super-héros en termes d’intuitions, contre-intuitions et sur-intuitions, pour mieux approcher les mécanismes cognitifs qui fondent l’imaginaire des auteurs qui nous proposent ces héros tout autant que l’imaginaire de ceux qui y adhèrent.Batman, justicier costumé en chauve-souris, intègre dans sa lutte contre le crime les représentations de cet animal dans ce qu’il a de plus ambivalent dans nos imaginaires. Il reste toutefois incapable d’employer dans sa fiction une perception biologique naturelle du chiroptère : l’écholocation animale. Bien que connue du grand public, cette capacité demeure dans son fonctionnement trop contre-intuitive pour être représentée avec justesse dans les récits.Daredevil nous permet de poursuivre notre approche de la multisensorialité, avec le cas d’un justicier aveugle aux capacités perceptives et attentionnelles décuplées. Mais ce « super-aveugle » est incapable d’avoir recours à la compétence sur-intuitive de l’écholocation humaine, une compétence qui semble au final dépendre très contre-intuitivement des aires corticales visuelles plutôt que des aires auditives (depuis Thaler et al., 2011).Superman enfin possède a priori tous les pouvoirs, mais est particulièrement reconnu par sa capacité à voler sans contraintes. Cette capacité nous a conduit à rechercher dans quel incubateur neural d’ontologies fantastiques le récit puisait la composante génératrice de ce si célèbre pouvoir de vol aptère. Nous avons pour cela dû faire appel aux expériences hors-du-corps (Out-of-Body Experiences ou OBE), rapportées de longue date et universellement dans les narrations d’expérience, et dont l’émergence n’a été vraiment comprise sur le plan neural que récemment (cf. les expériences de stimulation corticale de Blanke et al., 2002). Nous proposons une approche qui permet d’unifier la Formation de l’esprit scientifique de Bachelard (1938), qui donne les bases d’une épistémologie de la contre-intuition, avec sa poétique. Car nous avons pu requalifier la poétique de L’Air et les songes (1943), dans ses apports fondamentaux − ici le vol onirique aptère −, de sur-intuitive. Ce vol sans ailes trouve par ailleurs un réel terrain d’expression par le mouvement imaginé dans les mondes virtuels et l’expérience de corps dissocié dans la Réalité Virtuelle
Comic books constitute with comic albums and manga the 9th art and represent an important part of popular culture and contemporary imaginary. They bear witness of the persistence of superheroes, whose cyclic adventures are appropriate for this form of expression. The variety of narrative modes (from cinema to our contemporary virtual universes) that convey superheroes today allows us to question the issues of fiction and its vitality. Audio-visual narratives are thus as studied as paper narratives.The narrative multimodality of our superheroes must take into account the large fresco represented by their stories. These elements are representative of editorial, historical or even social movements that have guided the composition of our corpus throughout the “Ages” of ours superheroes. The dynamic imaginary of characters led us to select three of them for whom multisensoriality and motosensoriality are the very essences of their narratives. This gives us the opportunity to underline the contribution of cognitive sciences in the analysis of the ontologies of fiction, so as to have these characters perfectly integrate – despite the objections of Sperber & Hirschfeld (2004) – the “cognitive foundations” of our cultures. We defend the idea that superheroes belong to the category of fantastical creatures and we therefore use, for their analysis, the heuristic frame suggested by Armand (2015) and which allows the study of fantastical beings spotted in Folkloristics with the help of Neurocognitive Anthropology. This frame allowed us to analyze the multisensorial powers of superheroes in terms of intuitions, counter-intuitions, and over-intuitions so as to better understand the cognitive mechanisms on the basis of the imaginary of theirs creators and of those who adhere to it.Batman, a vigilante dressed as a bat, uses in his fight against crime the most ambivalent representations of this particular animal in our imaginaries. He remains, however, unable to use in his fiction a natural biological perception of the chripotera, namely animal echolocation. Although it is well known by the public, the functioning of this capacity remains too counter-intuitive to be accurately represented in the stories.Daredevil allows us to continue our study of multisensoriality with the case of a blind vigilante with increased perceptive and attentional capacities. But this “super-blind” is incapable of using the over-intuitive aspect of human echolocation, a skill that seems, in the end, to depend counter-intuitively on the cortical visual areas rather than on the auditory areas (since Thaler et al., 2011).Finally, Superman apparently possesses all powers but he is particularly well known for his ability to fly. This capacity led us to look for the neural incubator of fantastical ontologies in which the narrative found the generative component of this famous wingless flight. It was thus necessary to use out-of-body experiences (or OBE), which have been reported for a long time and are universally recognized in experience narratives and whose emergence has only been recently understood neurologically (see for the instance the experiences of cortical stimulations in Blanke et al., 2002). We offer an approach that would allow the unification of Bachelard’s Training of the Scientific Mind (1938), and which gives the basis of an epistemology of counter-intuition, with his poetics. Indeed, we have been able to redefine the poetics of his Air and Dreams (1943), in its most important contributions – here the wingless dream flight – as over-intuitive. This wingless flight finds a real mode of expression in the movements imagined in virtual worlds and in the experience of body dissociation offered by Virtual Reality
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Books on the topic "Comics and superheroes"

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Gownley, Jimmy. Superheroes. New York: Atheneum Books for Young Readers, 2010.

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Kubert, Joe. Superheroes: Joe Kubert's wonderful world of comics. New York: Watson-Guptill Publications, 1999.

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Brown, Jeffrey A. Black superheroes, Milestone comics, and their fans. Jackson: University Press of Mississippi, 2001.

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Superheroes!: Capes and crusaders in comics and films. London: I. B. Tauris, 2008.

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Pak, Greg. Superman Action Comics: Under the skin. Burbank, CA: DC Comics, 2015.

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Johnson, Mike. Supergirl, Vol. 3: Sanctuary. New York: DC Comics, 2014.

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1981-, Albuquerque Rafael, McCaig Dave, and Bennett Deron, eds. Batgirl: Beyond Burnside. Burbank, CA: DC Comics, 2017.

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Baltazar, Art. Aw yeah comics!: Action Cat & Adventure Bug. Milwaukie, OR: Dark Horse Comics, 2016.

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author, Ayala Vita, Wildgoose Chris, Lam Jon, Lopes Mat, De la Cruz Eva, and Bennett Deron, eds. Batgirl: Son of Penguin. Burbank, CA: DC Comics, 2017.

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Millar, Mark. Civil war: A Marvel Comics event. New York, NY: Marvel Comics, 2007.

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Book chapters on the topic "Comics and superheroes"

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Lanzendörfer, Tim. "Superheroes, Social Responsibility, and the Metaphor of Gods in Mark Waid and Alex Ross’s Kingdom Come." In Comics - Bilder, Stories und Sequenzen in religiösen Deutungskulturen, 143–62. Wiesbaden: Springer Fachmedien Wiesbaden, 2015. http://dx.doi.org/10.1007/978-3-658-01428-5_7.

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Méon, Jean-Matthieu. "Sons and Grandsons of Origins: Narrative Memory in Marvel Superhero Comics." In Comics Memory, 189–209. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-91746-7_10.

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Jeffery, Scott. "The Posthuman Body in Superhero Comics." In The Posthuman Body in Superhero Comics, 227–37. New York: Palgrave Macmillan US, 2016. http://dx.doi.org/10.1057/978-1-137-54950-1_11.

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Jeffery, Scott. "Introduction: Human, Superhuman, Transhuman, Post/Human." In The Posthuman Body in Superhero Comics, 1–10. New York: Palgrave Macmillan US, 2016. http://dx.doi.org/10.1057/978-1-137-54950-1_1.

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Jeffery, Scott. "Towards a Theory of Reader-Text Assemblages." In The Posthuman Body in Superhero Comics, 205–25. New York: Palgrave Macmillan US, 2016. http://dx.doi.org/10.1057/978-1-137-54950-1_10.

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Jeffery, Scott. "What Is Posthumanism?" In The Posthuman Body in Superhero Comics, 11–36. New York: Palgrave Macmillan US, 2016. http://dx.doi.org/10.1057/978-1-137-54950-1_2.

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Jeffery, Scott. "The Rhizome of Comic Book Culture." In The Posthuman Body in Superhero Comics, 37–67. New York: Palgrave Macmillan US, 2016. http://dx.doi.org/10.1057/978-1-137-54950-1_3.

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Jeffery, Scott. "The Perfect Body." In The Posthuman Body in Superhero Comics, 69–91. New York: Palgrave Macmillan US, 2016. http://dx.doi.org/10.1057/978-1-137-54950-1_4.

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Jeffery, Scott. "The Cosmic Body." In The Posthuman Body in Superhero Comics, 93–114. New York: Palgrave Macmillan US, 2016. http://dx.doi.org/10.1057/978-1-137-54950-1_5.

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Jeffery, Scott. "The Military-Industrial Body." In The Posthuman Body in Superhero Comics, 115–35. New York: Palgrave Macmillan US, 2016. http://dx.doi.org/10.1057/978-1-137-54950-1_6.

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Conference papers on the topic "Comics and superheroes"

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Faustino, Jr., Dr Raymundo B. "Development and Validation of a Self-Concept Scale for College Students Using Comics Superhero Characters." In International Conference on Education, Psychology and Social Science. Sons and Daughters Publishing House Inc., 2018. http://dx.doi.org/10.21016/icepss.2014.14065.

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