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Journal articles on the topic 'Comics by African authors'

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1

Mandolini, Nicoletta, Lisa Maya Quaianni Manuzzato, and Eva Van de Wiele. "Girls in Comics." Girlhood Studies 17, no. 3 (2024): 1–10. http://dx.doi.org/10.3167/ghs.2024.170302.

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As the guest editors of this special issue of Girlhood Studies: An Interdisciplinary Journal we invited comics and media scholars to discuss girlhood from the perspective of transnational and/or transmedia practices. These investigations avoid the trap Anita Harris warned us about in All about the Girl (2004) since they approach girlhood as a “constantly shifting” category, to use the words of Kristine Moruzi (2012: 191) rather than as a natural fixed state of being. Neither do they repeat the earlier tendency to conflate girlhood with womanhood (as can be seen, for instance, in Trina Robbins'
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Frolova, Natal'ya S. "Devices of comic in the work of the 20th century English-speaking Ugandan poets." Vestnik of Kostroma State University, no. 4 (2019): 140–44. http://dx.doi.org/10.34216/1998-0817-2019-25-4-140-144.

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Poetry of the Ugandans are analysed in an article in the context of the use of devices of comic in the East African English-language poetry. The critical-realistic and enlightener tendencies that were eagerly apprehended by most East African authors in the 1960s have not allowed them going beyond the direct criticism of damning poetry to this day as well, although point-by-point attempts to use humour and satire when contemplating socio-political issues, do occur throughout the sixty-year existence of East Africa English-language poetry. The dilogy by Okot p’Bitek, Timothy Wangusa and Taban Lo
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Araújo, Aline Praxedes, Aparecida Barbosa da Silva, and Carlos Adriano Ferreira de Lima. "História da África a partir do romance gráfico Aya de Yopougon." REVISTA INTERSABERES 15, no. 36 (2020): 659–79. http://dx.doi.org/10.22169/revint.v15i36.1981.

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RESUMO O presente artigo tem como escopo uma proposta pedagógica da aplicabilidade da Narrativa Gráfica Aya de Yopougon (vol. 1 e 2) (ABOUET; OUBRERIE, 2011; 2012), reconhecida pelo formato como História em Quadrinho (HQ), enquanto recurso didático para o ensino de História da África no Ensino Médio. A HQ apresenta como enredo a vida da personagem Aya, de 19 anos, residente no bairro de Yopougon, em Abidjan, na Costa do Marfim, no fim dos anos de 1970. O foco narrativo desloca-se entre as experiências vividas pelas três amigas, Aya, Bintou e Adjoua, e as de seus respectivos núcleos familiares.
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Pretorius, Deirdre. ""Speak to a community audience": The Staffrider illustrations of Mzwakhe (Muziwakhe Nhlabatsi) 1979-1987." Image & Text, no. 37 (April 26, 2023): 1–37. http://dx.doi.org/10.17159/2617-3255/2023/n37a1.

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The South African literary and arts magazine Staffrider (1978-1993) is known for its Black Consciousness stance and the contribution it made in the struggle against apartheid. From its inception the magazine contained illustrations, photographs, artwork and graphics alongside prose, poetry, plays, essays and reports, and for nearly a decade illustrations signed by 'Mzwakhe' appeared frequently. Mzwakhe, the pen-name of Muziwakhe Nhlabatsi, contributed a sizeable number of illustrations to accompany the writing of several notable South African authors. This article offers a discussion of his il
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Federici, Sandra. "L'entrance des auteurs congolais de bande dessinée dans le champ franco-belge (2000-2014): le parcours de Pat Masioni." Proceedings of the Royal Academy for Overseas Sciences 1, no. 2 (2023): 9–22. https://doi.org/10.5281/zenodo.8388806.

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Parmi les auteurs de BD qui ont quitté l’Afrique entre la fin des années 1990 et le début des années 2000, un groupe est venu du Congo-Zaïre, inspiré de l’exemple positif de Barly Baruti, entré dans le champ européen dès 1995. En prenant en considération les trajectoires des auteurs, on peut constater que, au-delà des capacités techniques et de la valeur des ouvrages réalisés, si certains d’entre eux sont arrivés à bénéficier d’une collaboration co
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Laker-Oketta, Miriam, Lisa Butler, Philippa Makanga, Toby Maurer, Edward Mbidde, and Jeffrey Martin. "Developing Media to Promote Community Awareness of Early Detection of Kaposi’s Sarcoma in Africa." Journal of Global Oncology 4, Supplement 1 (2018): 19s. http://dx.doi.org/10.1200/jgo.18.12000.

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Abstract 44 Purpose Despite overt presentation on the skin, most Kaposi’s sarcoma (KS) in Africa is diagnosed too late for treatment to be effective. Training health care workers to recognize KS early can increase knowledge, but is only clinically impactful if providers actually encounter early KS—that is, if patients with early KS present to care. Indeed, recent work from Zimbabwe has shown that facility-based KS training failed to increase early diagnosis, which is unsurprising given the public’s lack of awareness of KS. We hypothesized that educating affected populations about KS is critica
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Gillespie, Michael Boyce. "Thinking about Watchmen: with Jonathan W. Gray, Rebecca A. Wanzo, and Kristen J. Warner." Film Quarterly 73, no. 4 (2020): 50–60. http://dx.doi.org/10.1525/fq.2020.73.4.50.

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Michael Boyce Gillespie leads a roundtable with scholars Jonathan W. Gray, Rebecca A. Wanzo, and Kristen Warner to discuss issues of medium, genre, fandom, and African American history in the highly regarded HBO series Watchmen. Characterizing the HBO series as a disobedient adaptation that modifies, extends, and redirects the world making of its source material—the famed twelve-issue comic-book series of the same name, written by Alan Moore and drawn by Dave Gibbons (1986–87)—Gillespie et al. explore the ways in which Watchmen remediates American history, starting with the Tulsa Race Massacre
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Repetti, Massimo. "African Wave: Specificity and Cosmopolitanism in African Comics." African Arts 40, no. 2 (2007): 16–35. http://dx.doi.org/10.1162/afar.2007.40.2.16.

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Chireau, Yvonne. "Looking for Black Religions in 20th Century Comics, 1931–1993." Religions 10, no. 6 (2019): 400. http://dx.doi.org/10.3390/rel10060400.

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Relationships between religion and comics are generally unexplored in the academic literature. This article provides a brief history of Black religions in comic books, cartoons, animation, and newspaper strips, looking at African American Christianity, Islam, Africana (African diaspora) religions, and folk traditions such as Hoodoo and Conjure in the 20th century. Even though the treatment of Black religions in the comics was informed by stereotypical depictions of race and religion in United States (US) popular culture, African American comics creators contested these by offering alternatives
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Maksimovic, Dragica. "Upotreba stripa u nastavnom materijalu nemačkog jezika za osnovnu školu." Zbornik radova, no. 21 (December 2019): 183–92. http://dx.doi.org/10.46793/zbradova21.183m.

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Parallel with the invention of new media and devices, the problem of achieving and sustaining attention in the classrooms and during individual work of students, increases. Using comics is one approach to address this problem. In this paper the analysis of comics usage in learning materials for German language classes for fifth – eight grade of elementary school is given. The purpose of this paper is to investigate the usage of comics in presentation and practising. Forty textbooks and workbooks from different authors and publishers have been analysed. The appearance of comics with a single pi
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Van Dijk, Floriane. "Self-Translation and Comics: Practices, Attitudes, and Publishing." Journal of Literary Multilingualism 2, no. 1 (2024): 36–60. http://dx.doi.org/10.1163/2667324x-20240103.

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Abstract This article is the first attempt to identify comics self-translators and analyze their practices, taking into account the multimodality of the medium. Based on this corpus of comics authors who have translated their own work, this article addresses the contexts (sedentary or migratory) in which they work, the languages they use, and the way they publish their works. It discusses the attitudes that comics self-translators have toward self-translation, especially in terms of their own perceived freedom, before analyzing the authors’ translation choices, while considering how authors co
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Mandolini, Nicoletta, and Giorgio Busi Rizzi. "Brazilian Trans Artivism, Comics and Communities, between Digital and Print." European Comic Art 16, no. 2 (2023): 100–124. http://dx.doi.org/10.3167/eca.2023.160205.

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Abstract This article looks at the intersection of web-based comics and print graphic memoirs authored by transgender Brazilian comics artists. Brazilian comics have in recent years opened up to internet platforms, a change that has proved particularly fruitful for LGBTQ+ artists, traditionally marginalised by the Brazilian comics industry. The article examines two case studies – those of Luiza Lemos and Alice Pereira, both authors of comics originally posted on social media and later published in print. By means of a mixed methodology that brings together semi-structured interviews with the a
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Sosniuk, O., та I. Оstapenko. "CREОLIZED TEXTS (COMICS) AS A TOOL FOR ACTIVATION OF YOUTH’S NATIONAL AND CIVIC SELF-IDENTIFICATION". Ukrainian Psychological Journal, № 1 (11) (2019): 191–203. http://dx.doi.org/10.17721/upj.2019.1(11).14.

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The article is devoted to the problem of activation of national and civic identity. The authors determined the indicators of national and civic identity for qualitative content analysis of verbal and non-verbal components of multimodal texts (comics). The authors considered the peculiarities of usage of comics in training practice for: actualization of national and civic self-identification barriers of youth in different subsystems of social interaction; increasing the youth’s resistance to propaganda’s influence; fixation of positive change during the training. The authors established, that c
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Kelp-Stebbins, Katherine. "Global Comics." Feminist Media Histories 4, no. 3 (2018): 135–56. http://dx.doi.org/10.1525/fmh.2018.4.3.135.

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This article examines the critical reception of works by comic artists Zeina Abirached and Marjane Satrapi, and specifically articulations of likeness and contrast between them. Surveying the frequent comparisons of Abirached's A Game for Swallows (2007, 2012) to Satrapi's Persepolis (2000–2004) provides a methodological framework by which to reconsider the cultural and capital economies of world literature and global comics. This analysis is guided by questions regarding global comics as an emergent textual form that complicates world literature as a system of cultural recognition. What role
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Lushkin, Sergei S. "PERSONAL STORYTELLING IN AUTOBIOGRAPHICAL COMICS: FORMS OF REPRESENTATION." Articult, no. 1 (2022): 34–41. http://dx.doi.org/10.28995/2227-6165-2022-1-34-41.

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The article provides to the problem of identity in autobiographical comics. In the recent years authors of comics have been increasingly addressing the topic of identity search, putting autobiography in the foreground. This study attempts to identify the most distinctive narrative strategies in autobiographical comics and to contextualise them within a new research field, one in which the authors' “experiments” in personal narrative are realised. The focus is on the two main methods of autobiographical storytelling employed in the work of comics. One is structured narrative and the other has m
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Ke, Weitao. "Deciphering Linguistic Stereotypes in Polandball Comics: A Qualitative Analysis of 'Engrish' and Cultural Representation." Lecture Notes in Education Psychology and Public Media 42, no. 1 (2024): 18–26. http://dx.doi.org/10.54254/2753-7048/42/20240811.

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Polandball, or Countryballs, are online user-generated comics about geopolitical satire, with countries personified in spherical characters. One of the most important aspects of Countryball memes is the non-standard English, or Engrish, used in the conversations between characters. This research delves into the Engrish phenomena by collecting and qualitatively examining 200+ comics in the subreddit r/polandball, proposing plausible causes of the phenomena, and raising concerns regarding the implications of the exhibited linguistic stereotypes. The investigation figures out that the language ch
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Zdenkowska, Marcelina. "The comics as an example of fan culture." Kultura Popularna 60, no. 2 (2020): 136–47. http://dx.doi.org/10.5604/01.3001.0013.7340.

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In this article I analyze the chosen examples of fan comics. In the first part of the article I describe the history of comics, how and by whom they were created. Then I show the comic’s role as part of Transmedia Storytelling. In the second part I introduce the term fan fiction and I describe the circumstances of the creation of this specific form of fan art. Moreover I write about the most important fan fiction theories. In the last part of the article I analyze 3 selected authors of comics who publish their works on social media platform Deviant Art. Also I describe their style, inspiration
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Zyazyun, Laryssa, and Maryna Dziuba. "COMICS IN THE UKRAINIAN LANGUAGE CLASSROOM: BUILDING SOCIO-CULTURAL COMPETENCE OF SECONDARY SCHOOL STUDENTS." АRS LINGUODIDACTICAE, no. 7 (2021): 53–60. http://dx.doi.org/10.17721/2663-0303.2021.7.06.

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The article investigates the instructional potential of comics in building the socio-cultural competence of secondary school students in the Ukrainian language classroom. The urgency of the problem is related to the task of reforming Ukrainian school education to create learning conditions aimed at the development of a learner as a subject of culture and multicultural language personality, able to successfully engage in social interaction with the bearers of another culture. Moreover, there is a lack of research of the educational potential of comics in the Ukrainian context, which also determ
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Damjan, Matković. "GERMANS IN THE COMICS ABOUT SECOND WORLD WAR." Časopis KSIO (Journal KSIO) 1, no. 2018. (2019): 69–84. https://doi.org/10.5281/zenodo.3235292.

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The aim of this text is to illustrate the power of propaganda within comics. Many comic-book series are understandable to wider audience, which makes them a useful propaganda tool. During and after WWII comics were used to worship their nation and demonize the enemy. The text discusses how the Germans, mostly Nazis are portrayed in various comic-series and graphic novels. Comics are a unique blend of text and pictures, so both appearance and character traits of Nazis are analyzed. American wartime comics book authors portrayed the Germans as ugly and unattractive. Their physical appearance var
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Alves-Costa, Lucas Piter. "Comutação autoral e a problemática da unidade "autor-obra" nos quadrinhos." Ilha do Desterro A Journal of English Language, Literatures in English and Cultural Studies 71, no. 2 (2018): 75–92. http://dx.doi.org/10.5007/2175-8026.2018v71n2p75.

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This work aims to discuss the notion of Author and Work as correlates and their insertion into a problematic of unity between these notions, in a perspective based on Foucault (2008, 2009). From AUTHOR (year), Maingueneau (2006) and Bourdieu (1996), the Comics are taken, in this work, as a relatively autonomous institution that engenders a field of activities, the quadrinistic field, in which subjects positioned as authors, mediators and readers act in the elaboration, sustentation and legitimation of the names of Authors. The discussion about the Autor-Obra unit is based on the author's commu
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Pons Moreno, Álvaro, and Noelia Ibarra Rius. "Cuando el cómic se desborda: la exploración formal de Ilan Manouach y Martín Vitaliti." Norba. Revista de Arte, no. 44 (January 8, 2025): 139–60. https://doi.org/10.17398/2660-714x.44.139.

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The article explores the formal innovations in the comics of two contemporary artists: Ilan Manouach and Martín Vitaliti. Through a theoretical review, the authors analyze how comics have evolved beyond their traditional definitions, challenging the limitations imposed by popular culture and the entertainment industry. Manouach develops the concept of "conceptual comics", exploring the materiality and meaning of the medium beyond visual narrative. His work employs appropriation and détournement, as seen in Katz (2011), where he modifies Spiegelman's Maus, and Noirs (2014), which reinterprets T
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Kovaliv, Gaëlle. "Internet, the Paradise Lost of comics? Observations on the constraints behind publishing webcomics, based on interviews with francophone authors." Studies in Comics 14, no. 1 (2023): 121–35. http://dx.doi.org/10.1386/stic_00104_1.

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Digital comics, especially when published online, such as on blogs or social media, are often associated with notions of freedom and unlimited possibilities and limits. This idea is widely shared in the media, and it is common to encounter headlines such as ‘Instagram, comics paradise?’ (Beaux-Arts Magazine), ‘comics have found a new Eldorado in Instagram’ (CNews), ‘comics are particularly well suited to Instagram’s visual format’ (Numéro) and ‘what if Instagram is the network best suited for comics?’ (Nouvel Obs). This idea is shared by the artists themselves, as it appears clearly in their s
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Sedliarova, Olga, and Natalia Soloveva. "COMICS AS EDUCATIONAL TOOLS IN TEACHING ENGLISH GRAMMAR, LEXIS AND COMMUNICATION SKILLS." SOCIETY. INTEGRATION. EDUCATION. Proceedings of the International Scientific Conference 5 (May 28, 2021): 615–27. http://dx.doi.org/10.17770/sie2021vol5.6228.

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The paper claims comics to be efficient multimodal tools in teaching students of English not only grammar and vocabulary but also some communication skills, social and language norms of conducting a conversation. Being entertaining and having the multimodal potential that results in a strong effect on the recipients’ responsiveness, comics highly motivate students to integrate in education process and make learning fun for teachers and children alike.The authors aim at presenting an algorithm of teaching English and conversation skills by means of comics design teaching passing through the fol
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Ciraulo, Darlena. "Superhero Shakespeare in Golden Age Comics." Multicultural Shakespeare: Translation, Appropriation and Performance 24, no. 39 (2022): 137–51. http://dx.doi.org/10.18778/2083-8530.24.09.

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Albert Lewis Kanter launched Classic Comics in 1941, a series of comic books that retold classic literature for a young audience. Five of Shakespeare’s celebrated plays appear in the collection. The popularity of Classics Illustrated encouraged Seaboard Publishing to issue a competitive brand, Stories by Famous Authors Illustrated (1949-51), which retold three Shakespearean dramas. Although both these enterprises aimed to reinforce a humanist perspective of education based on Western literature, the classic comics belie a Posthuman aesthetic by presenting Shakespearean characters in scenes and
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Hudoshnyk, Oksana, and Oleksandr P. Krupskyi. "Science and comics: from popularization to the discipline of Comics Studies." History of science and technology 12, no. 2 (2022): 210–30. http://dx.doi.org/10.32703/2415-7422-2022-12-2-210-230.

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Modern scientific communication traditionally uses visual narratives, such as comics, for education, presentation of scientific achievements to a mass audience, and as an object of research. The article offers a three-level characterization of the interaction of comic culture and science in a diachronic aspect. Attention is focused not only on the chronological stages of these intersections, the expression of the specifics of the interaction is offered against the background of scientific and public discussions that accompany the comics–science dialogue to this day. Within the framework of the
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Arianti, Andini Setya. "DRAWING STYLES VISUAL ANALYSIS OF INDONESIAN ACTION COMICS." ARTic 3 (March 15, 2019): 93–101. http://dx.doi.org/10.34010/artic.2019.3.2484.93-101.

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Comics are one of popular storytelling media which combines images and text, and is read through spesific order. Far before it was known as “comic”, Indonesia already has several forms of storytelling, such as Wayang Beber and relief on Borobudur’s temple. This forms are later known as comics, which evolve through times in Indonesia. Indonesian comics received many influences from other countries. Indonesian comics received most influences from America and Japan. These influences are seen on its storytelling, and also, its drawing style. The comics being analyzed on this thesis are those with
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Arianti, Andini Setya. "DRAWING STYLES VISUAL ANALYSIS OF INDONESIAN ACTION COMICS." ARTic 3 (March 15, 2019): 93–101. http://dx.doi.org/10.34010/artic.v3i0.2484.

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Comics are one of popular storytelling media which combines images and text, and is read through spesific order. Far before it was known as “comic”, Indonesia already has several forms of storytelling, such as Wayang Beber and relief on Borobudur’s temple. This forms are later known as comics, which evolve through times in Indonesia. Indonesian comics received many influences from other countries. Indonesian comics received most influences from America and Japan. These influences are seen on its storytelling, and also, its drawing style. The comics being analyzed on this thesis are those with
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28

Jankowski, Jakub, and Piotr Stańczyk. "“Visualidade” educacional na Guiné-Bissau à luz da teoria de banda desenhada, ou seja, uma revisão trans/pós-colonial das ideias didáticas/pedagógicas no âmbito da lusofonia." Studia Romanica Posnaniensia 46, no. 3 (2019): 63–93. http://dx.doi.org/10.14746/strop.2019.463.005.

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The main purpose of the article is to present analysis of comic book Nô Pintcha which – as we state – is the exceptional example of visual representation of theory of education from period of early independence of former portuguese colonies in Africa. Nô Pintcha was published in 1978 during the summit of ministers of education and educators from Angola, Cape Verde, Guinea Bissau, Mozambique and São Tomé. Authors of Nô Pintcha considered comic book as a apendix to the basic literacy campaign in Guinea Bissau. Theory of education which was used during literacy campaign had origins of emancipator
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Sunarto, Bambang. "Adangiyah." Dewa Ruci: Jurnal Pengkajian dan Penciptaan Seni 16, no. 1 (2021): iii—iv. http://dx.doi.org/10.33153/dewaruci.v16i1.3601.

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This edition is the first issue of Dewa Ruci’s Journal, in which all articles are in English. We deliberately changed the language of publication to English to facilitate information delivery to a wider audience. We realize that English is the official language for many countries rather than other languages in this world. The number of people who have literacy awareness and need scientific information about visual and performing arts regarding the archipelago’s cultural arts is also quite large.The decision to change the language of publication to English does not mean that we do not have nati
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Vigouroux, Cécile B. "Genre, heteroglossic performances, and new identity: Stand-up comedy in modern French society." Language in Society 44, no. 2 (2015): 243–72. http://dx.doi.org/10.1017/s0047404515000068.

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AbstractThis article analyses the ways in which stand-up comedy has been taken up by French comics of North and sub-Saharan African origins as a space of visibility and hearability. Following Bakhtin (1986), who argues that a genre reflects the social changes taking place in a society, I argue that such an appropriation should be considered as an important sociolinguistic fact that gives us privileged access to Hexagonal France's contemporary sociopolitical dynamics. I show that through their display of heteroglossic repertoires (viz. Maghrebi Arabic, several varieties of vernacular French, He
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Cerić, Haris, and Ešref Kenan Rešidagić. "Strip i karikatura u nastavi politilogije." Obrazovanje odraslih/Adult Education, no. 2 2019 (2020): 39–54. http://dx.doi.org/10.53617/issn2744-2047.2019.19.2.39.

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The intention of the authors is to demonstrate the utilisation of comictrips and caricature in political science teaching at university level. The kinship of comics and caricatures is reflected in the fact that they, as visual and verbal - visual media, form their own ''visual language''. In teaching in general, including higher education, comic strips and caricatures have a provoking value(scandalon), hence they represent an excellent motivational tool for learning. Certanly, the selection of appropriate comics and caricatures in crucial, therefore the paper provides examples of some comics a
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Di Paola, Lorenzo, and Mario Tirino. "A cyberpunk symphony of dystopian nightmares: Towards an archaeology of early digital comics1." Studies in Comics 14, no. 1 (2023): 15–28. http://dx.doi.org/10.1386/stic_00097_1.

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This article analyses the social and technological contexts in which the first contact between comics and digital technologies occurs. The history of digital comics begins during the 1980s through the intersection of technocultural practices and innovations that had a major impact on the comics industry. Through the analysis of Michael Saenz’s Shatter (First Comics, 1985) and Iron Man: Crash (Marvel, 1988) and Pepe Moreno’s Batman: Digital Justice (DC Comics, 1990), we will try to reconstruct the media and cultural processes that paved the way for the technical and expressive modes of future d
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Low, David E., and Francisco L. Torres. "Comics as Literary Compasses and Kaleidoscopes." Study & Scrutiny: Research on Young Adult Literature 5, no. 2 (2022): 138–74. http://dx.doi.org/10.15763/issn.2376-5275.2022.5.2.138-174.

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Through an analysis of published graphic novels and comics created by schoolchildren, and building upon RudineSims Bishop’s literary metaphors, we discuss how comics serve as compasses and kaleidoscopes that allow readers/composers/educators to center justice in the storying process. We argue that the comics medium provides readers and authors specific affordances (interiority, multiperspectivity, fragmentation, ambiguity, juxtaposition, and focalization) for bending reality and framing stories of the unseen, unheard, and hidden in the margins. We address teachers directly in exploring what’s
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Low, David E., and Francisco L. Torres. "Comics as Literary Compasses and Kaleidoscopes." Study & Scrutiny: Research on Young Adult Literature 7, no. 1 (2025): 254–90. https://doi.org/10.15763/issn.2376-5275.2025.7.1.254-290.

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Through an analysis of published graphic novels and comics created by schoolchildren, and building upon Rudine Sims Bishop’s literary metaphors, we discuss how comics serve as compasses and kaleidoscopes that allow readers/composers/educators to center justice in the storying process. We argue that the comics medium provides readers and authors specific affordances (interiority, multiperspectivity, fragmentation, ambiguity, juxtaposition, and focalization) for bending reality and framing stories of the unseen, unheard, and hidden in the margins. We address teachers directly in exploring what’s
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Manouach, Ilan, and Anna Foka. "Comics as Heritage: Theorizing Digital Futures of Vernacular Expression." Heritage 8, no. 8 (2025): 295. https://doi.org/10.3390/heritage8080295.

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This paper investigates digital comics—particularly webcomics and webtoons—as emerging forms of cultural heritage, analyzing their exponential global influence alongside the limitations of traditional heritage frameworks in systematically preserving them. The UNESCO heritage model, rooted in concepts of physical fixity and authenticity, is shown as inadequate for born-digital works like comics, which derive meaning from technological infrastructure, dynamic platforms, and ongoing community interaction rather than static material forms. Drawing on heritage futures and digital materiality theori
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Da Silva Ramos Carneiro, Maria Clara, and Lielson Zeni. "Bechdel lê Woolf e Joyce." Aletria: Revista de Estudos de Literatura 35, no. 2 (2025): 204–20. https://doi.org/10.35699/2317-2096.2025.54419.

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Fun Home and Are You My Mother? are two graphic novels by Alison Bechdel, an American author who established her career with the series Dykes to Watch Out For in the 1980s. In these memoir-like novels, the author describes her relationship with her parents, interspersed with literary references. Thus, James Joyce will guide her to the father, while Virginia Woolf is one of the authors that leads her to the mother. Through these authors, she reads her parents, whom she explicitly treats as characters in a (an auto)fiction. In this article, we present some of the effects of these literary interv
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Fulton, DoVeanna S. "Comic Views and Metaphysical Dilemmas: Shattering Cultural Images through Self-Definition and Representation by Black Comediennes." Journal of American Folklore 117, no. 463 (2004): 81–96. http://dx.doi.org/10.2307/4137614.

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Abstract Using the paradigm of Gary Alan Fine’s "folklore diamond," this essay analyzes comedic material of contemporary African American women comics. This comedic material conveys the uniqueness of African American women’s position at the intersections of race, gender, and class dynamics, thereby marking the performers as not only Black, not only female, but as Black women entertainers who are changing the face of Black women’s comedy.
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Pylyser, Charlotte, and Gabriel Tremblay-Gaudette. "The Visual Co-textualization of Spatio-Joual in the Motel Galactic Series." ALTERNATIVE FRANCOPHONE 1, no. 9 (2016): 189–211. http://dx.doi.org/10.29173/af25937.

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In this article the authors question whether the co-presence of words and pictures specific to the comics medium creates possibilities for the comprehension of regional languages and dialects abroad. They propose to call this phenomenon "visual co-textualization" rather than visual contextualization after the difference which contemporary linguistics makes between the extra-textual environment of a given utterance (context) and its textual or visual surroundings (co-text). They examine in what way the interaction of words and pictures can generate (linguistic) intelligibility and raise the que
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Belov, Dmytro. "Comics in the Practical Activity of Ukraine Libraries." Ukrainian Journal on Library and Information Science, no. 7 (June 4, 2021): 42–56. http://dx.doi.org/10.31866/2616-7654.7.2021.233276.

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The amount increasing of produced information raises the issue of its effective perception and assimilation and increases attention to graphic information products as effective communication tools, including, in particular, comic books, and library practices built around comics. The article is devoted to the disclosure of modern domestic library experience in activities related to the comics use, outlining the system of service formed around comics in the libraries of Ukraine. Based on the study of funds and official websites of domestic libraries, professional publications, media materials, a
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Gulanowski, Jacek. "The presentations of family in comic books - ideological involvements." Family Upbringing 3, no. 3 (2011): 219–38. http://dx.doi.org/10.61905/wwr/171223.

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Comics (despite its history dating back to the end of 19 century) is still a medium undervalued and underestimated. However, in comics one may discover role models important for the readers, who shape their own understanding of family, aims of family life or proper forms of its realization by accepting, negating or reinterpreting those role models. The aim of comics is the creation (within one piece) of a language understood by as many readers as possible. Popularity of comic books, specificity of its forms of expression and relatively low cost of “production” made possible attempts of the use
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Belov, Dmytro. "Comics in the Practical Activity of Ukraine Libraries." Ukrainian Journal on Library and Information Science, no. 7 (June 4, 2021): 42–56. https://doi.org/10.31866/2616-7654.7.2021.233276.

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The amount increasing of produced information raises the issue of its effective perception and assimilation and increases attention to graphic information products as effective communication tools, including, in particular, comic books, and library practices built around comics. The article is devoted to the disclosure of modern domestic library experience in activities related to the comics use, outlining the system of service formed around comics in the libraries of Ukraine. Based on the study of funds and official websites of domestic libraries, professional publications, media materials, a
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Low, David E., and Gerald Campano. "The Image Becomes the Weapon: New Literacies and Canonical Legacies." Voices from the Middle 21, no. 1 (2013): 26–31. http://dx.doi.org/10.58680/vm201324176.

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This article explores how texts not traditionally considered academic (such as comics) and texts often read in schools (such as canonical novels) have porous boundaries and are often informed by the same literary legacies. Drawing on a qualitative practitioner research study, we illustrate how African American naturalism, á la Richard Wright, finds its way into contemporary graphic novels as well as into the multimodal works produced by youth. Through the work of a fifth-grade student in a comics club, we highlight how graphic narratives may be seen as extensions of preexisting literary tradit
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Toroyan, Tamitza, and Priscilla S. Reddy. "Participation of South African Youth in the Design and Development of AIDS Photocomics." International Quarterly of Community Health Education 17, no. 2 (1997): 131–46. http://dx.doi.org/10.2190/l78m-qx0v-t922-j150.

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In response to an increasing incidence in HIV prevalence among South Africa's youth, a group of interdisciplinary professionals have developed a series of photocomics to address issues around HIV/AIDS communication and sexually transmitted diseases. This article examines the theory behind the use of photocomics in health, and the way the stories work to influence behavior. Results from evaluation of the comics support their use as tools with which to increase information and knowledge while role modeling desirable behavior. Lastly, the article describes the participatory process by which youth
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Toroyan, Tamitza, and Priscilla S. Reddy. "Participation of South African Youth in the Design and Development of AIDS Photocomics." International Quarterly of Community Health Education 25, no. 1 (2005): 149–63. http://dx.doi.org/10.2190/fg42-pq5g-5352-2238.

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In response to an increasing incidence in HIV prevalence among South Africa's youth, a group of interdisciplinary professionals have developed a series of photocomics to address issues around HIV/AIDS communication and sexually transmitted diseases. This article examines the theory behind the use of photocomics in health, and the way the stories work to influence behavior. Results from evaluation of the comics support their use as tools with which to increase information and knowledge while role modeling desirable behavior. Lastly, the article describes the participatory process by which youth
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Wallner, Lars, and Katarina Eriksson Barajas. "Using comics and graphic novels in K-9 education: An integrative research review." Studies in Comics 11, no. 1 (2020): 37–54. http://dx.doi.org/10.1386/jem_00014_1.

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The aim of this article is to increase knowledge on the use of comics as materials in K-9 education (ages 6–15). This is achieved through an integrative research review. Reference lists and websites have been searched, both by database searches and manually, and the results analysed and cross-referenced to identify common areas of research and possible gaps in knowledge. 55 texts (research articles and doctoral theses) were found, with 40 first authors from fourteen countries. The results revealed several gaps in knowledge. Most of the analysed studies had been carried out in North America, wh
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Wallner, Lars, and Katarina Eriksson Barajas. "Using comics and graphic novels in K-9 education: An integrative research review." Studies in Comics 11, no. 1 (2020): 37–54. http://dx.doi.org/10.1386/stic_00014_1.

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The aim of this article is to increase knowledge on the use of comics as materials in K-9 education (ages 6‐15). This is achieved through an integrative research review. Reference lists and websites have been searched, both by database searches and manually, and the results analysed and cross-referenced to identify common areas of research and possible gaps in knowledge. 55 texts (research articles and doctoral theses) were found, with 40 first authors from fourteen countries. The results revealed several gaps in knowledge. Most of the analysed studies had been carried out in North America, wh
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Grice, Karly Marie, Rachel L. Rickard Rebellino, and Christine N. Stamper. "Connecting across Borders by Reading without Walls: Using Non-Prose Narratives to Multiply Multicultural Class Content." English Journal 107, no. 1 (2017): 48–53. http://dx.doi.org/10.58680/ej201729225.

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Hudoshnyk, Oksana, and Iryna Bucharska. "THE MEDIALITY OF UKRAINIAN DOCUMENTARY COMICS DURING THE WAR." Bulletin of Lviv Polytechnic National University: journalism 1, no. 5 (2023): 70–79. http://dx.doi.org/10.23939/sjs2023.01.070.

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The communication possibilities of modern graphic narratives are extremely diverse: from the presentation of individual life stories to new cross-genre and even interdisciplinary phenomena (graphic medicine, comic journalism, data comics), which demonstrate the dialogic nature of comics, its universal openness, participatory and empathic nature. The authors pay special attention to the influence of military realities on the formation of national non-fiction discourse, and mediality is considered as a mediating strategy that depends on such influence. The article proposes a typology of forms of
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Porras Sánchez, María. "Recepción de la narrativa gráfica contemporánea en el mercado editorial estadounidense." CuCo, Cuadernos de cómic, no. 19 (December 31, 2022): 102–27. http://dx.doi.org/10.37536/cuco.2022.19.2043.

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Resumen
 Este artículo analiza la recepción de la antología Spanish Fever: Stories by the New Spanish Cartoonists (Fantagraphics, 2016) en Estados Unidos a través de las críticas especializadas y de lectores, los premios recibidos y la trayectoria posterior de los treinta autores y autoras españoles que participaron en ella. También se sitúa la obra en el contexto histórico-cultural de intercambios entre creadores, industrias y tradiciones tebeísticas entre Estados Unidos y España, reflexionando sobre el carácter migrante del medio del cómic, potenciado por la globalización.
 
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Molina Fernández, Margarita. "Understanding digital comics for creation: From conception to reception." Studies in Comics 14, no. 1 (2023): 63–77. http://dx.doi.org/10.1386/stic_00099_1.

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Digital comics are a ‘bastard’ medium, a hybrid of comics, animated film and video game, which is not subject to a fixed form or format. Authors design and develop their own writing methodology and format, exploiting the narrative and aesthetic opportunities of a digital environment characterised by diversity and constant technical evolution. However, tackling this task without having ever worked with sound, movement or interactivity is arduous. Based on my doctoral research, which analyses a diversified corpus of works and coupled with the development of an artistic project, this article will
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