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Dissertations / Theses on the topic 'Comics'

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1

Reina, Strehl Giada, and Rodríguez Felipe Duarte. "Comics Bang." Tesis, Universidad de Chile, 2015. http://repositorio.uchile.cl/handle/2250/132897.

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Tesis para optar al grado de Magíster en Administración (MBA)<br>Autor no envia autorización del texto completo de su documento (Parte II)<br>[Parte I] Concentración AFE: estratégico y de mercados -- [Parte II] Concentración AFE organizativo - financiero.<br>Para el mundo de los negocios resultan bastante lejanos los cómics. Sin mucho espacio a duda, para el ejecutivo promedio no deja de ser una atracción pasajera para sus hijos, o tal vez la película de moda para ir a ver el fin de semana y seguramente una actividad propia de “nerds”. Pero cuando nos vamos interiorizando, y podemos observar p
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Bahls, Gislaine Aparecida. "Astonishing comics." reponame:Repositório Institucional da UFSC, 2013. https://repositorio.ufsc.br/handle/123456789/107102.

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Dissertação (mestrado) - Universidade Federal de Santa Catarina, Centro de Comunicação e Expressão, Programa de Pós-Graduação em Letras/Inglês e Literatura Correspondente, Florianópolis, 2013<br>Made available in DSpace on 2013-12-05T23:13:03Z (GMT). No. of bitstreams: 1 319145.pdf: 5115420 bytes, checksum: bb9e06fecdcca643b083f7d6a44bf22f (MD5) Previous issue date: 2013<br>Stan Lee co-created in 1963 the X-Men; comics characters who in consequence of developing super-powers at puberty due to natural genetic evolution suffer society?s prejudice. In their analysis of the X-Men Trilogy X-Men (
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Samanci, Ozge. "Embodying comics reinventing comics and animation for a digital performance /." Diss., Atlanta, Ga. : Georgia Institute of Technology, 2009. http://hdl.handle.net/1853/29630.

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Thesis (Ph.D)--Literature, Communication, and Culture, Georgia Institute of Technology, 2010.<br>Committee Chair: Mazalek, Alexandra; Committee Member: Bolter, Jay; Committee Member: Knospel, Kenneth; Committee Member: Murray, Janet; Committee Member: Winegarden, Claudia Rebola. Part of the SMARTech Electronic Thesis and Dissertation Collection.
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Little, Ben. "Comic books, politics and readers : the influence of the 2000AD group of comics creators on the formation of Anglo-American comics culture." Thesis, Middlesex University, 2011. http://eprints.mdx.ac.uk/8089/.

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This thesis accounts for the influence on the mainstream American comic book industry of a group of comics creators from the cult British science fiction magazine 2000AD in the early 1980s. It details the way in which these creators developed new methods for approaching politics in comic books and delivering that to a more diverse group of readers as a response to censorship in Britain of the boys magazine Action. The thesis looks at the way the medium's publishing history has interacted with the development of its modes of communication; in particular it explores how the reader in comics is p
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Hague, Ian. "Experiencing comics : a multisensory approach to the comic strip and related forms." Thesis, University of Chichester, 2012. http://eprints.chi.ac.uk/574/.

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Attempts to define what comics are and explain how they work have not always been successful because they are premised upon the idea that comics are inherently and almost exclusively visual. Drawing on social definitions for its object, this study challenges that premise and asserts that comics is not just a visual medium. The study outlines the multisensory aspects of comics: the visual, audible, tactile, olfactory and gustatory elements of the medium. It rejects a synaesthetic approach (by which all the senses are engaged through visual stimuli) and instead argues for a truly multisensory mo
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Bahamonde, O. Javier. "Web comics: aprendizaje en cuadritos: comics on line complementarios al aprendizaje." Tesis, Universidad de Chile, 2006. http://repositorio.uchile.cl/handle/2250/100826.

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Desarrollar un cómic que sirva de base para un sistema de comunicación visual, con soporte y sustento en el código gráfico y narrativo de la historieta, que sirva de complemento a un aprendizaje significativo de las asignaturas de Educación Tecnológica y Comprensión del Medio y Sociedad, para alumnos de enseñanza media.
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Jatta, Kölin David. "Comics in Education; Can Comics Facilitate Reading Comprehension for ESL learners." Thesis, Malmö högskola, Fakulteten för lärande och samhälle (LS), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-41499.

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Följande kunskapsöversikt ämnar att undersöka effekten serietidningsliknande läsmaterial har på läsförståelsen hos andraspråksinlärare av Engelska. För att undersöka detta formulerades följande forskningsfråga: I vilken mån kan serietidningsliknande material påverka läsförståelsen hon andraspråksinlärare av Engelska? En prototypisk definition av serietidningar (Mayer, 2007) användes för att tillåta denna kunskapsöversikt att använda både studier som använde serietidningar och studier som använde seriestrippar som läsmaterial. I denna kunskapsöversikt kommer därför termen serietidningsliknande
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Day, Kenna Alise. "Crazier than Sack of Ferrets!: Deadpool as the Post-Watchmen Superhero." Thesis, Virginia Tech, 2015. http://hdl.handle.net/10919/75308.

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Watchmen has been hailed as revolutionary not only for the literary quality of Alan Moore's script and the precise execution of Dave Gibbon's art, but also for the novel's successful exploration of sophisticated subject matter and realistic moral conflict. Perhaps the most interesting question Watchmen forces us to consider is why an individual would put on the costume and don the mask, and how such a constructed persona affects the individual psychologically and morally. For those heroes that came before, the compulsion to fight crime was often an in-born ideology of justice. But for Moore's
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Shamsavari, Sina. "Gay comics and queer male comics in America : history, conventions and challenges." Thesis, King's College London (University of London), 2015. https://kclpure.kcl.ac.uk/portal/en/theses/gay-comics-and-queer-male-alternative-comics-in-america(710bfb57-7e92-4806-9a9c-c13f51a2cdcc).html.

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This thesis is focused on American gay male comics and queer alternative comics. I argue that the field of gay male comics production is dominated by two key genres: gay porno comics and gay ghetto comics. The conventions and characteristics of these genres help to construct and reinforce a dominant gay male habitus that is both sexual and social. Drawing on interviews as well as close readings of a number of case studies, I discuss the ways in which alternative queer cartoonists respond to the conventions of these genres, and create alternative representations of gay identity, community, and
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RAMOS, ANDRE DE FREITAS. "DIGITAL COMICS: THE VISUAL LANGUAGE OF THE COMIC BOOKS AND THE DIGITAL PARADIGM." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2017. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=30279@1.

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PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO<br>COORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR<br>PROGRAMA DE SUPORTE À PÓS-GRADUAÇÃO DE INSTS. DE ENSINO<br>A pesquisa parte do princípio de que as histórias em quadrinhos constituem um importante meio de entretenimento e comunicação. Em decorrência da característica de mesclar imagem e texto como nenhuma outra forma de arte, se desenvolveram em um nicho próprio. Considera-se que a linguagem das HQs evolui a partir da estrutura de códice com seu sistema de páginas. Detentora de uma linguagem visual própria percebe-se na conte
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Sanchez-Stockhammer, Christina. "How comics communicate on the screen: Telecinematic discourse in comic-to-film adaptations." Bloomsbury, 2020. https://monarch.qucosa.de/id/qucosa%3A74551.

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This paper explores the relation between the popular “Tintin” comics by the Belgian artist Hergé and Steven Spielberg’s successful film adaptation “The Adventures of Tintin” (2011) from a linguistic perspective. It explores how language use in the scriptovisual medium of the comic (which combines still images and printed text) is rendered in the audiovisual medium of film (which combines moving images and spoken language). After discussing general linguistic similarities between comics and films and the use of language in each of the two media, the paper compares the representation of voice, a
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Gabilliet, Jean-Paul. "Des comics et des hommes : histoire culturelle des comic books aux États-Unis /." Nantes : Éd. du Temps, 2004. http://catalogue.bnf.fr/ark:/12148/cb399717761.

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Thomas, Evan Benjamin. "Toward Early Modern Comics." The Ohio State University, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=osu1502561240762248.

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Piazzolla, Martin. "A Centre for Comics." Thesis, KTH, Arkitektur, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-298806.

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A building for experiencing and creating comics in many different ways - reading, exhibtiong, drawing, printing - while also being a dynamic, inviting cultural institution in the district of Slakthusområdet. Containing professional, educational and public functions, the bullding aims to create a ”synergy effect” from the interaction between artists, students, editors and other people working with comics.
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Shoul, Mustapha. "Noise in the comics." Lille 3 : ANRT, 1987. http://catalogue.bnf.fr/ark:/12148/cb376011764.

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DeLuna, Ruben. "Integrating 3D and 2D computer generated imagery for the comics medium." Texas A&M University, 2004. http://hdl.handle.net/1969.1/1568.

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Advances in 3D computer technology have led to aesthetic experimentation within the comics medium. Comic creators have produced comic books done entirely with 3D models that are then assembled digitally for the printed page. However, in using these 3D objects in a comic format, the creators have developed art styles that do not adhere to the paradigms established by this traditionally 2D medium. More successful results can be achieved by integrating 3D computer generated imagery with traditional 2D imagery, rather than replacing it. This thesis develops a method of combining rendered 3D models
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Ash, Evan Roberts. "Objectionable: The Cincinnati Committee for the Evaluation of Comics and the American Anti-Comics Movement, 1940-1957." Miami University / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=miami1554812440806166.

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Gilroy, Andrea. "Origin Stories: Narrative, Identity, and the Comics Form." Thesis, University of Oregon, 2015. http://hdl.handle.net/1794/19280.

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My dissertation argues that comics’ unique formal properties are particularly suited toward exploring and representing the complex nature of identity. Just as the comics form is broadly defined by a peculiar tension between word and image, so identity can be conceived as a constant negotiation between abstract (“unrepresentable”) concepts that define identity and an individual’s attempts to represent that identity. Due to its formal negotiation of word and image, the comics form is thus uniquely suited to address the problems of identity and its representation. I begin this project by exami
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Campbell, Maria E. "Inking Over the Glass Ceiling: The Marginalization of Female Creators and Consumers in Comics." Kent State University / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=kent1437938036.

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Helsby, Wendy Frances. "Comics in education : the link between visual and verbal literacy : how readers read comics." Thesis, University of Southampton, 1999. https://eprints.soton.ac.uk/194425/.

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This case study investigates how readers read comics. The work, based upon Roland Barthes' concept of relay discussed in Image, Music, Text (1977), considers that a reader tmderstands the comic at the higher level of the diegesis by switching between signifying systems. The research fmdings suggest that the reading of comics requires visual and verbal intermediate literacy skills and that textual coherence occurs for readers when they reach the critical point in their own reading. The coherence of the text and critical point for the reader are achieved as a result of the cOlmections between th
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Scanlon, Molly Jane. "Multimodal Composition and the Rhetoric of Comics: A Study of Comics Teams in Collaboration." Diss., Virginia Tech, 2013. http://hdl.handle.net/10919/20370.

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The field of writing studies has long inquired about how writers engage in individualized writing processes. As an extension of this inquiry, contemporary scholarship in writing studies began to study collaborative writing through the understanding of writing as a social act. Our understanding of writing processes and collaborative writing has expanded through studies of writing as it occurs in the academy, the workplace, and extracurricular settings. Still, to a large extent, inquiries about writing processes and collaborative writing activity centered on alphabetic texts and focused on write
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Machado, Christina. "Watchmen: Comics and Literature Collide." FIU Digital Commons, 2011. http://digitalcommons.fiu.edu/etd/496.

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This thesis will explore Watchmen as an event in postmodern art and literature. When a postmodern event occurs, no language game exists at that moment to make the event comprehensible. Limitations therefore of incommensurable language games are exposed and scholars are left without language, scrabbling to decipher what happened. This is the case with Watchmen. Comics and literature collided and there is no language to discuss what has come out of that collision. Through chapter analysis, character study, and inquiry into the postmodern mood this project will demonstrate Watchmen as a turning p
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Packard, Stephan. "Anatomie des Comics psychosemiotische Medienanalyse." Göttingen Wallstein-Verl, 2004. http://deposit.ddb.de/cgi-bin/dokserv?id=2814484&prov=M&dok_var=1&dok_ext=htm.

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Ballenger, Eric E. "Composition and the comics solution." Virtual Press, 2006. http://liblink.bsu.edu/uhtbin/catkey/1337187.

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In this creative project, I propose that comics can be used fruitfully to introduce undergraduates to the image-word dynamic, helping them become betters critics, more thoughtful consumers, and more effective creators of images. In addition, I argue that such a course of study be housed in an undergraduate rhetoric and composition major. Therefore, this project accomplishes three goals: it explores the rhetorical function of comics; second, it justifies the inclusion of comics in an undergraduate rhetoric-composition program; and, third, it provides a master syllabus for four classes that woul
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FERNANDES, CRISTIANA DE ALMEIDA. "COMICS: STORIES THAT BRING TOGETHER." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2018. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=35952@1.

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PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO<br>As histórias em quadrinhos (HQs) são utilizadas como recurso paradidático há muito tempo. Com uma narrativa de fácil aceitação entre crianças e jovens, por conjugar harmonicamente linguagens verbais e não verbais, as HQs abarcam diversos princípios, dentre os quais o letramento. Contudo, persiste a evidência de que, na educação básica, há obstáculos para a aplicação desse instrumento, por mais que o MEC preconize sua utilização. Uma das premissas levantadas é que faltam instrução, treinamento e orientação suficientes para o trabalho com HQs
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Das, Abhimnanyu S. M. Massachusetts Institute of Technology. "Indian comics as public culture." Thesis, Massachusetts Institute of Technology, 2009. http://hdl.handle.net/1721.1/91429.

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Thesis: S.M., Massachusetts Institute of Technology, Department of Comparative Media Studies, 2009.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 83-85).<br>The Amar Chitra Katha (ACK) series of comic books have, since 1967, dominated the market for domestic comic books in India. In this thesis, I examine how these comics function as public culture, creating a platform around which groups and individuals negotiate and re-negotiate their identities (religious, class, gender, regional, national) through their experience of the mass-media phenomenon of ACK
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Klimek, Markus. "Comics im World Wide Web." [S.l. : s.n.], 2003. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB11675556.

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Ogliari, Celso Luiz. "Letramento e o mundo comics." reponame:Repositório Institucional da UFSC, 2015. https://repositorio.ufsc.br/xmlui/handle/123456789/157309.

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Dissertação (mestrado) - Universidade Federal de Santa Catarina, Centro Tecnológico. Programa de Pós-Graduação em Engenharia e Gestão do Conhecimento, Florianópolis, 2015<br>Made available in DSpace on 2015-12-22T03:06:23Z (GMT). No. of bitstreams: 1 336391.pdf: 1442028 bytes, checksum: b877afd120f35f1d6cdb44757f7d2a19 (MD5) Previous issue date: 2015<br>No limiar da Era do Conhecimento um outro universo sedescortina, o mundo virtual. No mundo virtual convergem as novas tecnologias e de suas relações advém novas formas de pensar e ver esses mundos paralelos que coabitam e se alimentam recipro
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Mutard, Bruce Roberts. "Bully Me: A graphic novel; The Return: A graphic novel; Comakademix: A comics anthology; Leadbetter: A comic; Laundry: A minicomic -and- The Erotics of Comics: An exegesis." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 2021. https://ro.ecu.edu.au/theses/2489.

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Beholding a comic is ideally, a pleasure. The work informs, entertains and stimulates the mind in some way. There is no gainsaying which works will affect which beholders howsoever it does, yet the expecta­tion of pleasure from a work of comics makes behold­ers seek it. Making the comic is also a pleasure, even if the process can be long-winded, winding and dif­ficult. The maker wants to give others the same plea­sure they drew from beholding comics, but in their way, making their vision of Batman, Lieutenant Blue­berry or, their own story worlds. What this research seeks to explain are many o
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Tullis, Brittany Nicole. "Constructions of femininity in Latin/o American comics : redefining womanhood via the male-authored comic." Diss., University of Iowa, 2014. https://ir.uiowa.edu/etd/4777.

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This dissertation examines constructions of femininity in three male-authored Latin/o American comics: Gabriel Vargas' La Familia Burrón (Mexico, 1948-2009), Quino's Mafalda (Argentina, 1964-1973), and Love and Rockets (Los Bros. Hernandez, 1981-1996; 2000-present). After first establishing an analytical context from which to explore these works, discussing contemporary trends in national comics production as well as the ways in which femininity has been prescriptively constructed in each particular time and place, I then analyze the ways in which each author questions, challenges, and/or comp
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Kellerman, Aliza C. "Kvetching with Comics: How 20th Century American Comics Reflect the Ashkenazi Ethos of Pride and Shame." Scholarship @ Claremont, 2013. http://scholarship.claremont.edu/cmc_theses/750.

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One of the most fundamental ways of understanding the struggles and delights of an ethnic group is to study the art the group produces. Art –visual, literary, auditory– functions as an expression of the history of the group. Often, what is considered great art in one culture is disparaged in many others. In my thesis, I will be examining how comics function as an expression of simultaneous pride and shame among Ashkenazi Jews, particularly comics created in the 20th century. Perhaps comics do not seem like an obvious expression of Eastern European Judaism. After all, there are far more renowne
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Stenberg, Lucas. "Interacting with comics in digital spaces: Exploration into the intersection between interaction design and digital comics." Thesis, Malmö universitet, Fakulteten för kultur och samhälle (KS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22283.

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Comics have been around for centuries and have had different culturalmeanings depending on era, genre and country. Toward the end of the 20thcentury and the start of the 21st century, we experienced the rise of theinternet as well as the normalization of home computers and with that,comics also started inhabiting the digital space. The digital space opens upfor opportunities of multimedia and new ways of interacting with comics, butmost comics maintain the formats of their printed counterparts.The goal of this thesis is to contribute knowledge to both interaction designpractice as well as digi
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Ramirez, Genaro Zalpa. "The imaginary world of Mexican comics." Thesis, University of York, 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.288065.

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Lord, Lacey (Lacey Gwen). "Comics : the (not only) visual medium." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/106761.

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Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Humanities, 2016.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 125-131).<br>Comics studies tends to privilege the visual, and some scholars, like Scott McCloud believe that comics are solely visual. However, as Ian Hague has noted, the idea that comics are a solely visual medium is not only incomplete but does not align with what the sciences of perception and embodied cognition tell us. This paper seeks to build upon Hague's work by calling attention to and
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Gilgen, Daniela Jungi Lorenz. "Kinder und Comics : Bedeutung und Benutzung /." Bern : Ed. Soziothek, 1996. http://catalogue.bnf.fr/ark:/12148/cb37684257h.

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Bennington, Matthew. "Comics storytelling: history, technique and application." Thesis, Boston University, 2002. https://hdl.handle.net/2144/27592.

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Boston University. University Professors Program Senior theses.<br>PLEASE NOTE: Boston University Libraries did not receive an Authorization To Manage form for this thesis. It is therefore not openly accessible, though it may be available by request. If you are the author or principal advisor of this work and would like to request open access for it, please contact us at open-help@bu.edu. Thank you.<br>2031-01-02
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Keyes, Devon Lamonte. "How to Cope with Crisis: Examining the Regressive state of Comics through DC Comics' Crisis on Infinite Earths". Thesis, Virginia Tech, 2019. http://hdl.handle.net/10919/89887.

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The sudden and popular rise of comic book during the last decade has seen many new readers, filmgoers, and television watchers attempt to navigate the world of comics amid a staggering influx of content produced by both Marvel and DC Comics. This process of navigation is, of course, not without precedence: a similar phenomenon occurred during the 1980s in which new readers turned to the genre as superhero comics began to saturate the cultural consciousness after a long period of absence. And, just as was the case during that time, such a navigation can prove difficult as a veritable network of inf
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Schröder, Katja. "Visuell-verbale Beziehungszusammenhänge im Comic. Eine Untersuchung anhand ausgewählter franko-belgischer Comics und der jeweiligen deutschen Übersetzungen." Master's thesis, Universitätsbibliothek Leipzig, 2013. http://nbn-resolving.de/urn:nbn:de:bsz:15-qucosa-124300.

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Comics erfreuen sich bei allen Altersgruppen großer Beliebtheit und bereits in der Kindheit beginnen viele mit dem Lesen von Micky Maus-Magazinen oder Asterix-Bänden. Sie werden im Schulunterricht verwendet, es werden Tagungen, Messen und Festivals (Wichtige Veranstaltungen sind in dieser Hinsicht der Comic-Salon in Erlangen, das Comicfestival München, das Sym-posium zur Förderung und Vernetzung der Comicforschung Comics - Intermedial und Interdisziplinär und vor allem das Festival) zum Thema Comic veranstaltet und nicht zuletzt belegt eine Vielzahl von Sammlern, Vereinigungen und Fachzeitsch
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Valente, Alex. "Myths, mutants and superducks : exporting Italian comics." Thesis, University of East Anglia, 2015. https://ueaeprints.uea.ac.uk/59611/.

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Even before its current fledgling state, the field of Comics Studies in the Anglophone parts of the world has been interested in the influences received from other international incarnations of the comics medium. Manga, bande dessinnée, tebeo, campesinos, quadrinhos, fumetti, cartoons, strips, have all ben responsible, in part, for the development of both the medium and its related academic fields. Many studies, pieces of criticism and comparison have been offered showing the importance of those texts, both in their original language and in English translation, their impact on other parts of
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Mitchell, Mark. "Rethinking the funnybook : comics, truth & art /." Title page and introduction only, 2001. http://web4.library.adelaide.edu.au/theses/09AR/09arm6821.pdf.

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Weston, Alexandra C. "Valkyries Handbook: Representations of Women in Comics." Scholarship @ Claremont, 2015. http://scholarship.claremont.edu/scripps_theses/616.

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This thesis delves into the surprisingly uniform treatment of the female character in comic storytelling, across all media, and will examine how this has evolved over time. It further explores what these changes represent for the stories, the characters, the creators, and the readers. The focus of the production aspects of this project is on the curation and development of a feminist perspective on comic books, their narrative and the industry that forms them. Looking at specific examples from historical and modern comics, as well as creative
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Sheppard, Natalie R. "Invincible: Legacy and Propaganda in Superhero Comics." ScholarWorks@UNO, 2014. http://scholarworks.uno.edu/td/1943.

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Captain America and Iron Man are both iconic American heroes, representing different American values. Captain America was created during the Golden Age of comics and represents a longing for the past, while Iron Man was created at the height of the Cold War and looks forward to a new America. This paper will first establish the historical and cultural relationship between comic books and propaganda, beginning with the first appearance of Superman. It will pay special attention to the similarities and differences of Captain America and Iron Man, focusing on their representation of American valu
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Gordon, Lindsay Heather Ghosh Pika. "Virgin Comics' Devi creating a new goddess /." Chapel Hill, N.C. : University of North Carolina at Chapel Hill, 2009. http://dc.lib.unc.edu/u?/etd,2263.

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Thesis (M.A.)--University of North Carolina at Chapel Hill, 2009.<br>Title from electronic title page (viewed Jun. 26, 2009). "... in partial fulfillment of the requirements for the degree of Master of Arts in the Department of Art and Art History." Discipline: Art; Department/School: Art.
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44

Tufis, Mihnea. "A characterisation of comics and sequential art for supporting the evolution of digital formats for comics : a crowdsourcing approach." Thesis, Paris 6, 2017. http://www.theses.fr/2017PA066590/document.

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Nous présentons une solution pour la création d'un corpus numérisé en utilisant une approche crowdsourcing pour annoter des bandes dessinées (BD). Les encodages XML qui en résultent aident également les chercheurs, les éditeurs, les bibliothécaires et les conservateurs de collections BDs. Pour atteindre notre objectif de recueil de données, nous développons un moteur de crowdsourcing en ligne pour annoter les BDs. Les tâches sont conçues pour reproduire l'expérience de lecture des pages des BDs, en demandant aux participants d'identifier et d'annoter les éléments structurels (cases, splash-pag
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45

Tufis, Mihnea. "A characterisation of comics and sequential art for supporting the evolution of digital formats for comics : a crowdsourcing approach." Electronic Thesis or Diss., Paris 6, 2017. http://www.theses.fr/2017PA066590.

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Abstract:
Nous présentons une solution pour la création d'un corpus numérisé en utilisant une approche crowdsourcing pour annoter des bandes dessinées (BD). Les encodages XML qui en résultent aident également les chercheurs, les éditeurs, les bibliothécaires et les conservateurs de collections BDs. Pour atteindre notre objectif de recueil de données, nous développons un moteur de crowdsourcing en ligne pour annoter les BDs. Les tâches sont conçues pour reproduire l'expérience de lecture des pages des BDs, en demandant aux participants d'identifier et d'annoter les éléments structurels (cases, splash-pag
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46

Dycus, Dallas. "Chris Ware's Jimmy Corrigan: Honing the Hybridity of the Graphic Novel." Digital Archive @ GSU, 2009. http://digitalarchive.gsu.edu/english_diss/47.

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The genre of comics has had a tumultuous career throughout the twentieth century: it has careened from wildly popular to being perceived as the source of society’s ills. Despite having been relegated to the lowest rung of the artistic ladder for the better part of the twentieth century, comics has been gaining in quality and respectability over the last couple of decades. My introductory chapter provides a broad, basic introduction to the genre of comics––its historical development, its different forms, and a survey of comics criticism over the last thirty years. In chapter two I clarify the n
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Zeitz, Rebecca Ann. "TechCommix: A Tool and Foundation for Rethinking and Restructuring Technical Documentation." Thesis, Virginia Tech, 2014. http://hdl.handle.net/10919/49431.

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Comics is a writing style that is often written off as just something done for entertainment or design. However, there are many facets of comics that make it a suitable candidate for technical documentation. By nature, comics is a visual and universal language and, as such, is the basis for an investigation of comics within the scope of technical communication. This research investigates whether comics can be automatically generated, based on a set of predefined panel templates, for such purposes while also providing for flexibility in both content and ultimate consumption format. A within
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Wallner, Lars. "Framing Education : Doing Comics Literacy in the Classroom." Doctoral thesis, Linköpings universitet, Lärande, Estetik, Naturvetenskap (LEN), 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-142067.

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Interest in comics as Swedish school material has risen in the last few years and the publication of comics for children and adolescents has also increased. Meanwhile, although research around new literacies has taken an interest in combinations of image and text, there is still little research on comics as a literacy material, especially as part of school practices. With comics’ rise in popularity, and their quality as examples of new literacies, this points to the relevance of exploring how meaning making with comics is done in schools. The purpose of this study is to contribute knowledge on
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Tang, Andrea. "Narration and speech and thought presentation in comics." Thesis, University of Huddersfield, 2016. http://eprints.hud.ac.uk/id/eprint/27960/.

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The purpose of this study was to test the application of two linguistic models of narration and one linguistic model of speech and thought presentation on comic texts: Fowler's (1986) internal and external narration types, Simpson's (1993) narrative categories from his 'modal grammar of point of view' and Leech and Short's (1981) speech and thought presentation scales. These three linguistic models of narration and speech and thought presentation, originally designed and used for the analysis of prose texts, were applied to comics, a multimodal medium that tells stories through a combination o
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Kindborg, Mikael. "Concurrent comics : programming of social agents by children /." Linköping : Univ, 2003. http://www.bibl.liu.se/liupubl/disp/disp2003/tek821s.pdf.

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