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1

Fournier, Randolph S. "Voice input technology: learning style and attitude toward its use." Diss., Virginia Tech, 1993. http://hdl.handle.net/10919/38645.

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This study was designed to investigate whether learning style and attitudes toward voice input technology were related to performance in using the technology. Three null hypotheses were tested: (a) No differences exist in the performance in dictating a paragraph using voice input for individuals with different learning styles; (b) No differences exist in attitude toward voice input for individuals with different learning styles; and (c) No interaction exists for the performance scores for individuals with different learning styles and different attitudes toward voice input technology. The stat
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2

Zaborowski, Philippe S. "A novel input device for thumb control /." Thesis, McGill University, 2007. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=112597.

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This thesis project consists of developing a hand-held, one-thumb input device small enough to be placed on gestural controllers and providing performers with a simple way to select between multiple options with few movements of a thumb.<br>Most commercial input devices for the thumb make the assumption that buttons are the de facto standard. However, buttons are not always the best solution especially where space is very limited. This project explores a new approach to input design by analyzing the thumb's movements and designing a suitable input device that can track them. The design progres
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3

McLaughlin, Anne Collins. "Attentional demands on input devices in a complex task." Thesis, Georgia Institute of Technology, 2003. http://hdl.handle.net/1853/30305.

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Budak, Ronya, and Bergman Ted Klein. "Identifying effectiveness of different input devices as pointing devices for graphical user interfaces." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-232170.

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As new input devices are introduced to the technological market and an increasing part of the population are familiar with the usage of digital devices, it may seem difficult to know which input devices to aim for when developing new programs and applications that use graphical interfaces. According to a previous study in this area, the computer mouse was the most preferred and performed best when tested in speed and accuracy when compared to the keyboard and drawing tablet even though the keyboard was the device most were familiar with. This paper attempted to recreate the study with the exce
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Menezes, Gary. "Modeling, design, fabrication and characterization of glass package-to-PCB interconnections." Thesis, Georgia Institute of Technology, 2013. http://hdl.handle.net/1853/51781.

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Emerging I/O density and bandwidth requirements are driving packages to low-CTE silicon, glass and organic substrates for higher wiring density and reliability of interconnections and Cu-low k dielectrics. These are needed for high performance applications as 2.5D packages in large-size, and also as ultra-thin packages for consumer applications that are directly assembled on the board without the need for an intermediate package. The trend to low-CTE packages (CTE of 3-8ppm/°C), however, creates large CTE mismatch with the board on which they are assembled. Interconnection reliability is, ther
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Villaroman, Norman. "Face Tracking User Interfaces Using Vision-Based Consumer Devices." BYU ScholarsArchive, 2013. https://scholarsarchive.byu.edu/etd/3941.

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Some individuals have difficulty using standard hand-manipulated input devices such as a mouse and a keyboard effectively. For such users who at the same time have sufficient control over face and head movement, a robust perceptual or vision-based user interface that can track face movement can significantly help them. Using vision-based consumer devices makes such a user interface readily available and allows its use to be non-intrusive. Designing this type of user interface presents some significant challenges particularly with accuracy and usability. This research investigates such problems
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Holmström, Oskar. "Exploring Transformer-Based Contextual Knowledge Graph Embeddings : How the Design of the Attention Mask and the Input Structure Affect Learning in Transformer Models." Thesis, Linköpings universitet, Artificiell intelligens och integrerade datorsystem, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-175400.

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The availability and use of knowledge graphs have become commonplace as a compact storage of information and for lookup of facts. However, the discrete representation makes the knowledge graph unavailable for tasks that need a continuous representation, such as predicting relationships between entities, where the most probable relationship needs to be found. The need for a continuous representation has spurred the development of knowledge graph embeddings. The idea is to position the entities of the graph relative to each other in a continuous low-dimensional vector space, so that their relati
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Spiller, Marcelo Grandini [UNESP]. "Avaliação de dispositivos de entrada para acesso ao computador por alunos com paralisia cerebral." Universidade Estadual Paulista (UNESP), 2017. http://hdl.handle.net/11449/151817.

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Submitted by MARCELO GRANDINI SPILLER null (m_grandini@yahoo.com.br) on 2017-10-02T18:36:48Z No. of bitstreams: 1 TESE Marcelo Grandini Spiller.pdf: 1839639 bytes, checksum: a347991e047bb9f4a5df8b354abd3f13 (MD5)<br>Approved for entry into archive by LUIZA DE MENEZES ROMANETTO (luizamenezes@reitoria.unesp.br) on 2017-10-03T14:45:25Z (GMT) No. of bitstreams: 1 spiller_mg_dr_mar.pdf: 1839639 bytes, checksum: a347991e047bb9f4a5df8b354abd3f13 (MD5)<br>Made available in DSpace on 2017-10-03T14:45:25Z (GMT). No. of bitstreams: 1 spiller_mg_dr_mar.pdf: 1839639 bytes, checksum: a347991e047bb9f4a5d
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Moore, Eric. "The weak link in the language teaching system and what to do about it." Thesis, Manhattan, Kan. : Kansas State University, 2009. http://hdl.handle.net/2097/1135.

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10

Ortega, Francisco Raul. "3D Navigation with Six Degrees-of-Freedom using a Multi-Touch Display." FIU Digital Commons, 2014. http://digitalcommons.fiu.edu/etd/1594.

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With the introduction of new input devices, such as multi-touch surface displays, the Nintendo WiiMote, the Microsoft Kinect, and the Leap Motion sensor, among others, the field of Human-Computer Interaction (HCI) finds itself at an important crossroads that requires solving new challenges. Given the amount of three-dimensional (3D) data available today, 3D navigation plays an important role in 3D User Interfaces (3DUI). This dissertation deals with multi-touch, 3D navigation, and how users can explore 3D virtual worlds using a multi-touch, non-stereo, desktop display. The contributions of thi
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Romeike, Ralf. "Output statt Input." Universität Potsdam, 2010. http://opus.kobv.de/ubp/volltexte/2013/6431/.

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Die in der Fachdidaktik Informatik im Zusammenhang mit den Bildungsstandards seit Jahren diskutierte Outputorientierung wird mittelfristig auch für die Hochschullehre verbindlich. Diese Änderung kann als Chance aufgefasst werden, aktuellen Problemen der Informatiklehre gezielt entgegenzuwirken. Basierend auf der Theorie des Constructive Alignment wird vorgeschlagen, im Zusammenhang mit der Outputorientierung eine Abstimmung von intendierter Kompetenz, Lernaktivität und Prüfung vorzunehmen. Zusätzlich profitieren Lehramtsstudenten von den im eigenen Lernprozess erworbenen Erfahrungen im Umgang
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Hughes, Andrew S. "Active Pen Input and the Android Input Framework." DigitalCommons@CalPoly, 2011. https://digitalcommons.calpoly.edu/theses/536.

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User input has taken many forms since the conception of computers. In the past ten years, Tablet PCs have provided a natural writing experience for users with the advent of active pen input. Unfortunately, pen based input has yet to be adopted as an input method by any modern mobile operating system. This thesis investigates the addition of active pen based input to the Android mobile operating system. The Android input framework was evaluated and modified to allow for active pen input events. Since active pens allow for their position to be detected without making contact with the screen, an
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13

Sivaloganathan, Sangarappillai. "Sketching input for computer aided engineering." Thesis, City University London, 1991. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.292733.

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14

Chang, Hwa-Ping. "Speech input for dysarthric computer users." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/36608.

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15

Long, Fan Ph D. Massachusetts Institute of Technology. "Automatic input rectification." Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/75663.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2012.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (p. 51-55).<br>We present a novel technique, automatic input rectification, and a prototype implementation, SOAP. SOAP learns a set of constraints characterizing typical inputs that an application is highly likely to process correctly. When given an atypical input that does not satisfy these constraints, SOAP automatically rectifies the input (i.e., changes the input so that it satisfies the learned con
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Zhu, Yan. "Microfluidic Technology for Low-Input Epigenomic Analysis." Diss., Virginia Tech, 2018. http://hdl.handle.net/10919/83402.

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Epigenetic modifications, such as DNA methylation and histone modifications, play important roles in gene expression and regulation, and are highly involved in cellular processes such as stem cell pluripotency/differentiation and tumorigenesis. Chromatin immunoprecipitation (ChIP) is the technique of choice for examining in vivo DNA-protein interactions and has been a great tool for studying epigenetic mechanisms. However, conventional ChIP assays require millions of cells for tests and are not practical for examination of samples from lab animals and patients. Automated microfluidic chips off
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17

Shipp, Clanton Carlton III. "An interactive input analyzer for computer simulations." Thesis, Georgia Institute of Technology, 1997. http://hdl.handle.net/1853/24913.

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18

GOMES, LUIS FERNANDO VIEIRA. "INTELLIGENT INPUT/OUTPUT CONTROLLER FOR CYGNUS COMPUTER." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 1992. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=10076@1.

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O sistema Cygnus é um computador multiprocessador de memória compartilhada e estrutura modular desenvolvido pelos departamentos de Energia Elétrica e Informática da PUC/RJ. Este trabalho tem como objetivo a introdução de um novo controlador de acesso a discos e impressora. Este controlador é baseado no microprocessador 68010 e utiliza técnicas de implementação de memórias cachê de disco em um ambiente de multiprogramação onde processos, através de troca de mensagens, cooperam para aceitar várias solicitações simultâneas provenientes dos diversos processadores que compõem o sistema.
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19

Schüssel, Felix [Verfasser]. "Multimodal input fusion for companion technology / Felix Schüssel." Ulm : Universität Ulm, 2018. http://d-nb.info/1154486818/34.

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Field, K. F. "Input-output technology forecasting : A micro-foundation approach." Thesis, University of Strathclyde, 1985. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.382318.

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21

Gordon, Andrew Donald. "Functional programming and input/output." Thesis, University of Cambridge, 1992. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.259479.

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22

Nashenda, Hubert Tangee. "Uncertain input estimation with application to Kalman tracking." Master's thesis, University of Cape Town, 2011. http://hdl.handle.net/11427/10909.

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Includes bibliographical references (p. 98-104).<br>Many motion tracking systems average and integrate tracking measurements over a period of time in order to reduce the effects of device noise, external noise and other disturbances. The target (user) is likely to be moving throughout the sample time, introducing additional 'noise' (uncertainty) into the measurements. Without filtering, noise can cause small variations in the estimated tracking positions (tracking drift) over time. There are many filters and algorithms that account for uncertainty due to noise. The Kalman filter has
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23

Olofsson, Malin, and Hampus Söderberg. "Investigating Hand Gestures as Additional Input in a Multimodal Input Interface." Thesis, Malmö högskola, Fakulteten för kultur och samhälle (KS), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-22973.

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At the time of writing, touch is revolutionizing the market with devices that have touch as the primary input modality. In this thesis we have been able to explore how another input modality, touchless, can complement touch in everyday applications. Touchless refers to an input method that is able to recognize hand gestures and act upon them. To investigate how these two input modalities can be combined, an Android prototype application featuring both touch and touchless was created. We chose to create a recipe reader because we found that a lot of people can relate to having soggy hands in th
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Kancans, Envall Mattis, and Axel Lewenhaupt. "The Swype Input MethodDegree Project in Computer Science." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-135974.

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Typing is probably always going to be an contemporary topic, with the absolute goal of transferring text between the user and a technical device freely. This report means to examine a typing technique, where user drawn continuous lines on a virtual keyboard get transfered into words, also known as swype. The report concludes that using a fairly simple algorithm combined with a few optimizations, it is possible to implement a swype accurate enough to be considered a realistic alternative to current typing methods on devices with touch screens.<br>Textinmatning kommer troligtvis alltid vara ett
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Fink, Christoffer. "InPUTpy : InPUT for Python." Thesis, Mittuniversitetet, Avdelningen för data- och systemvetenskap, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-23353.

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There are many problems where the solution depends heavily on parametertuning and therefore on conguration. Examples include Hill Climbers andvarious Evolutionary Algorithms. The Intelligent Parameter Utilization Tool(InPUT) uses a cross-language format for describing congurations of computerexperiments, thereby aiding in documentation and communication. Itis implemented in Java, and a C++ version is being developed. This meansthat only implementations in statically typed languages currently exist. APython port would thus greatly increase the diversity of implementation languages.The goal of t
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Dean, Laura (Laura Gayle) 1979. "Improved simulation of input/output automata." Thesis, Massachusetts Institute of Technology, 2001. http://hdl.handle.net/1721.1/86806.

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Thesis (M.Eng. and S.B.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2001.<br>Includes bibliographical references (p. 83-84).<br>byLaura Dean.<br>M.Eng.and S.B.
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Mavrommatis, Panayiotis P. "Simulation of timed input/output automata." Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/36395.

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Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006.<br>This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.<br>Includes bibliographical references (p. 73-74).<br>This Master of Engineering Thesis describes the design, implementation, and usage of the TIOA Simulator. The TIOA Simulator, along with the other components of the TIOA Toolset aims to provide a framework for developing dependable distributed systems. The project is based on the
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Richard, Roy William. "Implementing the Hawley mouse model X063X and Random Access Incorporated Mu-2 serial interface." Thesis, Kansas State University, 1985. http://hdl.handle.net/2097/9874.

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Lou, Jianyu Shen Xiaojun. "Frame-based packet scheduling algorithms for input queued switches." Diss., UMK access, 2006.

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Thesis (Ph. D.)--School of Computing and Engineering. University of Missouri--Kansas City, 2006.<br>"A dissertation in computer networking and telecommunications networking." Advisor: Xiaojun Shen. Typescript. Vita. Title from "catalog record" of the print edition Description based on contents viewed Nov. 1, 2007. Includes bibliographical references (leaves 121-127). Online version of the print edition.
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Lyons, Kenton Michael. "Improving Support of Conversations by Enhancing Mobile Computer Input." Diss., Georgia Institute of Technology, 2005. http://hdl.handle.net/1853/7163.

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Mobile computing is becoming one of the most widely adopted technologies. There are 1.3 billion mobile phone subscribers worldwide, and the current generation of phones offers substantial computing ability. Furthermore, mobile devices are increasingly becoming integrated into everyday life. With the huge popularity in mobile computing, it is critical that we examine the human-computer interaction issues for these devices and explicitly explore supporting everyday activities. In particular, one very common and important activity of daily life I am interested in supporting is conversation. Depen
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Li, Pok Ho Michael. "Graphical system input for computer aided control system design." Thesis, University of Salford, 1992. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.305963.

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Humphreys, C. J. "Refrigeration systems design using analogue input/output computer interface." Thesis, London South Bank University, 1998. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.265280.

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Zhang, Shuyuan. "AlphaZero with Input Convex Neural Networks." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-281860.

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Modelling and solving real-life problems using reinforcement learning (RL) approaches is a typical and important branch in the world of artificial intelligence (AI). For playing board games, AlphaZero has been proved to be successful in games such as Go, Chess, and Shogi against professional human players or other AI counterparts. The very basic components of AlphaZero algorithm are MCTS tree search and deep neural networks for state value and policy prediction. These deep neural networks are designed to fit the mapping function between a state and its value/policy to make the initialization o
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Somar, Al-walai. "Optimisation of HaloPlex PCR technology for low input DNA resequencing." Thesis, Uppsala universitet, Institutionen för biologisk grundutbildning, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-444714.

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Goldman, Kenneth J. (Kenneth Jerome). "Distributed algorithm simulation using input/output automata." Thesis, Massachusetts Institute of Technology, 1990. http://hdl.handle.net/1721.1/13647.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1990.<br>Includes bibliographical references (p. 239-244).<br>by Kenneth J. Goldman.<br>Ph.D.
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French, Lila S. (Lila Sapana) 1977. "An expert system for designing input shapers." Thesis, Massachusetts Institute of Technology, 1999. http://hdl.handle.net/1721.1/80533.

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Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1999.<br>Includes bibliographical references (leaves 45-46).<br>by Lila S. French.<br>M.Eng.
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Leung, Christopher K. "Handling ambiguous user input on touchscreen kiosks." Thesis, Massachusetts Institute of Technology, 2005. http://hdl.handle.net/1721.1/34461.

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Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2005.<br>Includes bibliographical references (p. 87-94).<br>Touchscreen kiosks are becoming an increasingly popular means of providing a wide arrange of services to the public. However, the principal drawback of these types of systems lies within the elevated error rates due to finger imprecision and screen miscalibration. These issues become worrisome, considering the greater responsibilities and reliance placed upon touchscreens. This thesis investigates two novel techniques that at
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Clough, Andrew Lawrence. "Increasing adder efficiency by exploiting input statistics." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/42424.

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Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, February 2008.<br>Includes bibliographical references (p. 49-50).<br>Current techniques for characterizing the power consumption of adders rely on assuming that the inputs are completely random. However, the inputs generated by realistic applications are not random, and in fact include a great deal of structure. Input bits are more likely to remain in the same logical states from addition to addition than would be expected by chance and bits, especially the most significant bits, are
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Tian, Kai. "An input centric paradigm for program dynamic optimizations and lifetime evolvement." W&M ScholarWorks, 2012. https://scholarworks.wm.edu/etd/1539623597.

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Accurately predicting program behaviors (e.g., memory locality, method calling frequency) is fundamental for program optimizations and runtime adaptations. Despite decades of remarkable progress, prior studies have not systematically exploited the use of program inputs, a deciding factor of program behaviors, to help in program dynamic optimizations. Triggered by the strong and predictive correlations between program inputs and program behaviors that recent studies have uncovered, the dissertation work aims to bring program inputs into the focus of program behavior analysis and program dynamic
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Naidoo, Sherylene Shamma. "Business Intelligence Systems Input| Effects on Organizational Decision-Making." Thesis, Capella University, 2019. http://pqdtopen.proquest.com/#viewpdf?dispub=13805358.

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<p> The purpose of this study was to examine the factors affecting the use of information from business intelligence systems (BIS) on decision-making culture. The relationship between analytical decision-making culture and BIS success factors was measured by data integration, analytic capabilities, information content quality, information access quality, and use of information in business processes. A quantitative statistical analysis approach was utilized to answer one research question. The construct of critical success factors was measured using a predefined model developed by Popovic, Hack
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Pickard, Stanley R. (Stanley Ray). "College Students' Preference of Computer Input Device: Keyboard versus Mouse." Thesis, University of North Texas, 1994. https://digital.library.unt.edu/ark:/67531/metadc278967/.

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In the last several years, there has been an interest in graphical user interfaces as compared with character user interfaces. The "mouse" is the device most closely associated with graphical user interfaces. Key strokes are more closely associated with character user interfaces. Given these associations, is there a preference for the keyboard or for the mouse as an input device? The determination of user preference was reduced to the determination of preference of key strokes or mouse clicks for selection of main menu items. The subjects, university students working with Microsoft Works by Mi
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Taba, Tabaei Ranibar Milad. "Alternative Keyboard Input In a Digitalized Trauma Journal." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-323961.

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Trauma personnel have limited time to stabilize their patients depending on their injuries and overall state. This introduces problems related to how the whole trauma team can fast and accurately note and find specific injuries or other types of disorders. Akademiska sjukhuset in Uppsala together with Uppsala University hasa vision of introducing a new tablet application that replaces the original paper trauma journal. This thesis describes the developmentof the alternative keyboard solution which is a part of the digital trauma journal application. The purpose of the application and its alter
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Latulipe, Celine. "A Symmetric Interaction Model for Bimanual Input." Thesis, University of Waterloo, 2006. http://hdl.handle.net/10012/2915.

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People use both their hands together cooperatively in many everyday activities. The modern computer interface fails to take advantage of this basic human ability, with the exception of the keyboard. However, the keyboard is limited in that it does not afford continuous spatial input. The computer mouse is perfectly suited for the point and click tasks that are the major method of manipulation within graphical user interfaces, but standard computers have a single mouse. A single mouse does not afford spatial coordination between the two hands within the graphical user interface. Altho
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Boughoufalah, Mohamed. "Earthquake input mechanisms for dam-foundation interaction." Thesis, McGill University, 1988. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=63932.

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Kolysko, O. Z., and M. I. Sholudko. "Software modules of the computer program of reursion algorithm implementation for the case of variable input input parameters." Thesis, Київський національний університет технологій та дизайну, 2020. https://er.knutd.edu.ua/handle/123456789/16483.

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Li, Lijiang. "Human-computer collaboration in video-augmented environment for 3D input." Thesis, University of York, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.488737.

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Waldern, J. D. "Interactive three-dimensional graphical data input for computer aided design." Thesis, De Montfort University, 1987. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.377910.

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Thorman, Christopher P. (Christopher Paul). "Using video as textural input to a computer graphic database." Thesis, Massachusetts Institute of Technology, 1988. http://hdl.handle.net/1721.1/68231.

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Thesis (B.S.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1989.<br>Includes bibliographical references (leaves 19-20).<br>by Christopher P. Thorman.<br>B.S.
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Moon, Hyejung. "Design and Analysis of Computer Experiments for Screening Input Variables." The Ohio State University, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=osu1275422248.

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Barker, David. "The human factors of computer input using a mouse device." Thesis, Aston University, 1993. http://publications.aston.ac.uk/10917/.

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This thesis investigates how people select items from a computer display using the mouse input device. The term computer mouse refers to a class of input devices which share certain features, but these may have different characteristics which influence the ways in which people use the device. Although task completion time is one of the most commonly used performance measures for input device evaluation, there is no consensus as to its definition. Furthermore most mouse studies fail to provide adequate assurances regarding its correct measurement. Therefore precise and accurate timing software
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