Academic literature on the topic 'Computer-animated'

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Journal articles on the topic "Computer-animated"

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Sloan, Gary D., Joshua Cohen, and Jay Syverson. "Animated Computer Graphics." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 57, no. 1 (2013): 605–9. http://dx.doi.org/10.1177/1541931213571129.

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Keuch, Nancy, and Sandra Schutz. "Computer Consult: Animated Learning." American Journal of Nursing 88, no. 7 (1988): 1023. http://dx.doi.org/10.2307/3425876.

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Jones, Tom. "Children and Animated Computer Icons." Journal of Research on Computing in Education 22, no. 3 (1990): 300–309. http://dx.doi.org/10.1080/08886504.1990.10781923.

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Kozura, John, Howard Kaufman, Jeanne Reber, Ruslan Shamayev, B. Wayne Bequette, and Dawn O'Loughlin. "Computer Animated Control Laboratory Emulation Modules." IFAC Proceedings Volumes 29, no. 1 (1996): 2958–63. http://dx.doi.org/10.1016/s1474-6670(17)58127-6.

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Kautz, R. L. "Chaos in a computer‐animated pendulum." American Journal of Physics 61, no. 5 (1993): 407–15. http://dx.doi.org/10.1119/1.17232.

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Massaro, Dominic W., Alexis Bosseler, Patrick S. Stone, and Pamela Connors. "Applying and evaluating computer-animated tutors." Journal of the Acoustical Society of America 111, no. 5 (2002): 2478. http://dx.doi.org/10.1121/1.4778600.

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Shea, J. J., D. Boles, Yun-Ko Chien, and R. Zeigler. "Computer animated digital arc diagnostic system." IEEE Transactions on Components, Packaging, and Manufacturing Technology: Part A 17, no. 1 (1994): 47–52. http://dx.doi.org/10.1109/95.296367.

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Apostol, Tom M. "TEACHING MATHEMATICS WITH COMPUTER ANIMATED VIDEOTAPES." PRIMUS 1, no. 1 (1991): 29–44. http://dx.doi.org/10.1080/10511979108965595.

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Kim, Yumi. "Realism Strategies for 3D Computer Animated Fantasy." Cartoon and Animation Studies 53 (December 31, 2018): 611–28. http://dx.doi.org/10.7230/koscas.2018.53.611.

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Richards, W. Bruce. "Computer-animated illustrations of vibrations and waves." Journal of the Acoustical Society of America 111, no. 5 (2002): 2394. http://dx.doi.org/10.1121/1.4778144.

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Dissertations / Theses on the topic "Computer-animated"

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Lemon, Nicole E. "Previsualization in Computer Animated Filmmaking." The Ohio State University, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=osu1345569188.

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Reed, Brandon Ian. "Computer generated 3D animated holographic stereograms." Master's thesis, University of Cape Town, 1997. http://hdl.handle.net/11427/16122.

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This thesis describes the process of creating and displaying a computer generated 3D animated holographic stereogram. The objective of the project was to create a computer generated 3-dimensional model and animate it to perform some action using an animation program. This animated object would then be transferred to holographic film in the form of incremental component views of that object, resulting in a holographic stereogram that displays both parallax as well as animation.
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Ferdman, Alejandro José. "Robotics techniques for controlling computer animated figures." Thesis, Massachusetts Institute of Technology, 1986. http://hdl.handle.net/1721.1/73755.

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Thesis (M.S.V.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1986.<br>MICROFICHE COPY AVAILABLE IN ARCHIVES AND ROTCH.<br>Bibliography: leaves 88-92.<br>by Alejandro José Ferdman.<br>M.S.V.S.
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Velho, Luiz. "SCRIPTS : on the description of computer animated images." Thesis, Massachusetts Institute of Technology, 1985. http://hdl.handle.net/1721.1/78061.

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Thesis (M.S.V.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1985.<br>MICROFICHE COPY AVAILABLE IN ARCHIVES AND ROTCH.<br>Includes bibliographical references (leaves 65-70).<br>The problem of specification of temporal transformations for Computer Animation production is investigated. Based on this analysis, an interactive animation language is developed which supports both procedural and key-frame animation. It is a flexible software environment for the design and prototyping of animation programs and interfaces. The language is implemented in C within the UNIX operating system, and consists of C-like expressions, built-in functions, script and track constructs. There is also an escape mechanism to run UNIX commands. C-like expressions are the regular arithmetical, logical and control of flow operations. Built-in functions are C functions incorporated in the language. Scripts are time programs that are executed in parallel to generate animation. Tracks are time variables used to define dynamic animation parameters. A small set of animation tools is also developed to exemplify the system's utilization. These include a three dimensional geometry model interface library, a spline library, and simple mechanics, collision detection and inverse kinematics functions.<br>by Luiz Velho.<br>M.S.V.S.
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Britton, Brent Cabot James. "Enhancing computer-human interaction with animated facial expressions." Thesis, Massachusetts Institute of Technology, 1991. http://hdl.handle.net/1721.1/64856.

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Lee, Soon Hin. "Animated AGVS simulation package for the personal computer." Ohio University / OhioLINK, 1987. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1183048619.

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Wang, Andrew (Andrew Fuh-Hwa). "Physically animated desktop computer for ergonomic & affective movement." Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/37087.

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Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006.<br>Includes bibliographical references (leaves 83-84).<br>For better or worse, more people are spending their days in front of computers. With this increase in computer use, more people are complaining of back and neck pain. The simple act of changing your posture, however, can dramatically reduce the risk of back or neck injury from prolonged computer use. RoCo, the robotic computer, can encourage computer users to change posture by moving its screen to different positions. Having introduced motion, RoCo can now also begin to build a social relationship with the user and affect his affective state. This thesis describes the workings of RoCo and the results of an initial user study to produce affective movement.<br>by Andrew Wang.<br>M.Eng.
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Shin, Hyungho. "'Hey, Brother' thesis report / by Hyungho Shin." Online version of thesis, 2009. http://hdl.handle.net/1850/11206.

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Qin, Hong. "Multi-level behavioral self-organization in computer-animated lifelike synthetic agents." HKBU Institutional Repository, 1999. http://repository.hkbu.edu.hk/etd_ra/189.

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Moore, R. G. "Investigating three-dimensional perception of molecular structures using animated computer graphics." Thesis, University of East Anglia, 1985. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.356609.

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Books on the topic "Computer-animated"

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Get animated!: Creating professional cartoon animation on your home computer. Watson-Guptill Publications, 2008.

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Maloney, Tim. Get animated!: Creating professional cartoon animation on your home computer. Watson-Guptill Publications, 2008.

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Maloney, Tim. Get animated!: Creating professional cartoon animation on your home computer. Watson-Guptill Publications, 2008.

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Maloney, Tim. Get animated!: Creating professional cartoon animation on your home computer. Watson-Guptill Publications, 2008.

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Rajesh, Pai, ed. Learning computer graphics: From 3D models to animated movies on your PC. Springer, 1998.

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Moore, Richard G. Investigating three-dimensional perception of molecular structures using animated computer graphics. University of East Anglia, 1985.

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Animation and America. Edinburgh University Press, 2002.

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Cavallaro, Dani. Anime and the visual novel: Narrative structure, design and play at the crossroads of animation and computer games. McFarland & Co., 2010.

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Cavallaro, Dani. Anime and the visual novel: Narrative structure, design and play at the crossroads of animation and computer games. McFarland & Co., 2009.

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Cavallaro, Dani. Anime and the visual novel: Narrative structure, design and play at the crossroads of animation and computer games. McFarland & Co., 2010.

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Book chapters on the topic "Computer-animated"

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Weber, Jacques, Peter Fluekiger, and Martin J. Field. "Computer-Animated Chemical Models." In Computer Animation ’90. Springer Japan, 1990. http://dx.doi.org/10.1007/978-4-431-68296-7_2.

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Apostol, Tom M. "Computer Animated Mathematics Videotapes." In Multimedia Tools for Communicating Mathematics. Springer Berlin Heidelberg, 2002. http://dx.doi.org/10.1007/978-3-642-56240-2_1.

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Grosso, Marc R., Richard D. Quach, and Norman I. Badler. "Anthropometry for Computer Animated Human Figures." In State-of-the-art in Computer Animation. Springer Japan, 1989. http://dx.doi.org/10.1007/978-4-431-68293-6_7.

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Gloor, Peter, Irene Lee, and Angel Velez-Sosa. "Animated algorithms computer science education with algorithm animation." In DIMACS Series in Discrete Mathematics and Theoretical Computer Science. American Mathematical Society, 1994. http://dx.doi.org/10.1090/dimacs/015/04.

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McCartney, K., and P. J. Rhodes. "Modelling Wind/Building Interactions Using Computer Animated Graphics: An Evaluation of the Educational Effectiveness." In Architecture and Urban Space. Springer Netherlands, 1991. http://dx.doi.org/10.1007/978-94-017-0778-7_120.

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Holliday, Christopher. "In Good Hands? Indexes and Interfaces in A Computer Animated Hand (Ed Catmull & Frederic Parke, 1972)." In Palgrave Animation. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-13943-8_7.

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Novak, Miroslav M. "Animated Parameter Space." In Modeling in Computer Graphics. Springer Berlin Heidelberg, 1993. http://dx.doi.org/10.1007/978-3-642-78114-8_23.

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Surdyk, Augustyn. "Culture in translation: A comparative analysis of English originals and Polish dubbed versions of computer-animated film productions." In Angewandte Linguistik – Neue Herausforderungen und Konzepte. V&R unipress, 2021. http://dx.doi.org/10.14220/9783737011860.399.

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Amjoun, Rachida, Ralf Sondershaus, and Wolfgang Straßer. "Compression of Complex Animated Meshes." In Advances in Computer Graphics. Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11784203_57.

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Koile, Kimberle, and Andee Rubin. "Animated Mathematical Proofs in Elementary Education." In Human–Computer Interaction Series. Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-15594-4_7.

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Conference papers on the topic "Computer-animated"

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Kerlow, Isaac. "Storytelling for computer-animated shorts." In ACM SIGGRAPH ASIA 2010 Courses. ACM Press, 2010. http://dx.doi.org/10.1145/1900520.1900535.

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Biles, William E., and Susan T. Wilson. "Animated graphics and computer simulation." In the 19th conference. ACM Press, 1987. http://dx.doi.org/10.1145/318371.318639.

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Brandel, Robert, Larry Elin, Susan Rugtiv, and Douglas Towey. "Animated computer graphics in television broadcasting (panel session)." In the 12th annual conference, chair Christine Barton and Carl Rosendahl. ACM Press, 1985. http://dx.doi.org/10.1145/325334.325255.

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Ward, Monica. "Using animated visualisation in Computer Assisted Language Learning." In 2016 9th International Conference on Human System Interactions (HSI). IEEE, 2016. http://dx.doi.org/10.1109/hsi.2016.7529606.

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Li, Xiang, Norbert Oertel, and Andre Kaup. "Gradient Intra Prediction for Coding of Computer Animated Videos." In 2006 IEEE Workshop on Multimedia Signal Processing. IEEE, 2006. http://dx.doi.org/10.1109/mmsp.2006.285267.

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Griesser, Rita T., Douglas W. Cunningham, Christian Wallraven, and Heinrich H. Bülthoff. "Psychophysical investigation of facial expressions using computer animated faces." In the 4th symposium. ACM Press, 2007. http://dx.doi.org/10.1145/1272582.1272585.

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Wahyudin, Wahyudin, Munir Munir, Muhamad Nursalman, Yaya Wihardi, Enjang Nurdin, and Herbert Herbert. "Using Animated Multimedia in Computer and Basic Network Subject." In Proceedings of the 7th Mathematics, Science, and Computer Science Education International Seminar, MSCEIS 2019, 12 October 2019, Bandung, West Java, Indonesia. EAI, 2020. http://dx.doi.org/10.4108/eai.12-10-2019.2296502.

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Girard, Michael. "Interactive design of 3-D computer-animated legged animal motion." In the 1986 workshop. ACM Press, 1987. http://dx.doi.org/10.1145/319120.319131.

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Massaro, Dominic W. "A computer-animated tutor for spoken and written language learning." In the 5th international conference. ACM Press, 2003. http://dx.doi.org/10.1145/958432.958466.

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Ram, S. S., and Hao Ling. "Microdoppler signature simulation of computer animated human and animal motions." In 2008 IEEE Antennas and Propagation Society International Symposium and USNC/URSI National Radio Science Meeting. IEEE, 2008. http://dx.doi.org/10.1109/aps.2008.4619934.

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Reports on the topic "Computer-animated"

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Gupta, Pradeep K. Animated Computer Graphics of Rolling Bearing Dynamics. Defense Technical Information Center, 1996. http://dx.doi.org/10.21236/ada319222.

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Kaplan, Sherrie, Michelle Fortier, Eva Maurer, Sergio Gago-Masague, and Sheldon Greenfield. Developing and Testing Animated Computer Surveys for Measuring Young Children’s Health. Patient-Centered Outcomes Research Institute® (PCORI), 2019. http://dx.doi.org/10.25302/10.2019.me.130601715.

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Atkinson, Robert K. Studies in Computer-Based Learning of Math: Using Self-Explanations and Animated Pedagogical Agents. Defense Technical Information Center, 2000. http://dx.doi.org/10.21236/ada382435.

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