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1

Computer animation. Cavendish Square, 2015.

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2

Computer animation. Nova Science Publishers, 2009.

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3

Weinstock, Neal. Computer animation. Addison-Wesley Pub. Co., 1986.

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4

Nardo, Don. Computer animation. Lucent Books, 2008.

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5

Thalmann, Nadia Magnenat, and Daniel Thalmann. Computer Animation. Springer Japan, 1990. http://dx.doi.org/10.1007/978-4-431-68105-2.

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6

Magnenat-Thalmann, Nadia, and Daniel Thalmann. Computer Animation. Springer Japan, 1985. http://dx.doi.org/10.1007/978-4-431-68433-6.

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7

Wright, Jaron S. Computer animation. Nova Science Publishers, 2009.

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8

Keith, Waters, ed. Computer facial animation. 2nd ed. A K Peters, 2008.

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9

Thalmann, Nadia Magnenat. Computer Animation '91. Springer Japan, 1991.

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10

1946-, Magnenat-Thalmann Nadia, and Thalmann Daniel, eds. Computer Animation '90. Springer-Verlag, 1990.

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11

Keith, Waters, ed. Computer facial animation. A K Peters, 1996.

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12

1946-, Magnenat-Thalmann Nadia, and Thalmann Daniel, eds. Computer Animation '91. Springer-Verlag, 1991.

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13

Thalmann, Nadia Magnenat, and Daniel Thalmann, eds. Computer Animation ’91. Springer Japan, 1991. http://dx.doi.org/10.1007/978-4-431-66890-9.

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14

Magnenat-Thalmann, Nadia, and Daniel Thalmann, eds. Computer Animation ’90. Springer Japan, 1990. http://dx.doi.org/10.1007/978-4-431-68296-7.

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15

Magnenat-Thalmann, Nadia. Computer Animation '90. Springer Japan, 1990.

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16

MacNicol, Gregory. Desktop computer animation: A guide to low-cost computer animation. Focal Press, 1992.

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17

Michael, Alex. Animating with Flash 8: Creative animation techniques. Elsevier, 2006.

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18

Michael, Alex. Animating with Flash 8: Creative animation techniques. Focal Press, 2006.

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19

Brown, Marc H. Algorithm animation. MIT Press, 1988.

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20

Algorithm animation. MIT Press, 1988.

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21

Gipstein, M. Ted. Forensic animation [i.e. animation] evidence. West Group, 1999.

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22

Vince, John. 3-D computer animation. Addison-Wesley, 1992.

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23

Shires, Jeremy. Careers in computer animation. Rosen, 2001.

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24

Ding, Zhijun. Computer generated mosaic animation. National Library of Canada, 2002.

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25

John, Vince. Handbook of Computer Animation. Springer London, 2003.

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26

Vince, John, ed. Handbook of Computer Animation. Springer London, 2003. http://dx.doi.org/10.1007/978-1-4471-0091-1.

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27

Vince, John. Essential Computer Animation fast. Springer London, 2000. http://dx.doi.org/10.1007/978-1-4471-0489-6.

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28

Schneider, Marc. Computer Animation ... vom feinsten. Vieweg+Teubner Verlag, 1992. http://dx.doi.org/10.1007/978-3-322-93808-4.

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29

Roncarelli, Robi. The Computer Animation Dictionary. Springer New York, 1989. http://dx.doi.org/10.1007/978-1-4612-3670-2.

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30

Milton, Marcus. Computer animation: Haunted house. Gloucester Press, 1985.

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31

Maya character animation. Sybex Inc, 2003.

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32

Maya character animation. 2nd ed. SYBEX, 2004.

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33

Magnenat-Thalmann, Nadia. State-of-the-art in Computer Animation: Proceedings of Computer Animation '89. Springer Japan, 1989.

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34

1946-, Magnenat-Thalmann Nadia, and Thalmann Daniel, eds. State-of-the-art in computer animation: Proceedings of Computer Animation '89. Springer-Verlag, 1989.

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35

Cool Mac animation. Hayden Books, 1992.

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36

Digital character animation. New Riders, 1996.

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37

Person, Ron. Macintosh game animation. Osborne McGraw-Hill, 1985.

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38

Storey, Dudley. Pro CSS3 Animation. Apress, 2012.

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39

Person, Ron. Macintosh game animation. Osborne McGraw-Hill, 1985.

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40

Cool Mac animation. 2nd ed. Hayden Books, 1994.

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41

Lamb, Clarence. Multimedia animation. Que E&T, 1997.

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42

Daniel, Thalmann, ed. Computer animation: Theory and practice. Springer-Verlag, 1985.

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43

Thalmann, Nadia Magnenat. Computer Animation: Theory and Practice. Springer Japan, 1990.

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44

Computer animation: Algorithms and techniques. 2nd ed. Morgan Kaufmann, 2007.

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45

Magnenat-Thalmann, Nadia. Computer Animation: Theory and Practice. Springer Japan, 1985.

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46

Mistry, Rajesh. Computer animation: A background study. De Montfort University, 1993.

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47

Lu, Ruqian, and Songmao Zhang. Automatic Generation of Computer Animation. Springer Berlin Heidelberg, 2001. http://dx.doi.org/10.1007/3-540-45590-6.

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48

Chang, Jian, Jian Jun Zhang, Nadia Magnenat Thalmann, Shi-Min Hu, Ruofeng Tong, and Wencheng Wang, eds. Next Generation Computer Animation Techniques. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-69487-0.

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49

Boulic, Ronan, and Gerard Hégron, eds. Computer Animation and Simulation ’96. Springer Vienna, 1996. http://dx.doi.org/10.1007/978-3-7091-7486-9.

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50

Dransch, Doris. Computer-Animation in der Kartographie. Springer Berlin Heidelberg, 1997. http://dx.doi.org/10.1007/978-3-642-60586-4.

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