Dissertations / Theses on the topic 'Computer art'
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Buchholtz, Carol A. "The integration of computer art in the art curriculum." Online version, 1999. http://www.uwstout.edu/lib/thesis/1999/1999buchholtzc.pdf.
Full textMao, Yuhan-Lin. "Computer art and creative tool making." Thesis, Massachusetts Institute of Technology, 1985. http://hdl.handle.net/1721.1/78802.
Full textGreh, Deborah Ellen. "Computers in art education /." Access Digital Full Text version, 1987. http://pocketknowledge.tc.columbia.edu/home.php/bybib/10778184.
Full textBell, Stephen Charles Davenport. "Participatory art and computers : identifying, analysing and composing the characteristics of works of participatory art that use computer technology." Thesis, Loughborough University, 1991. https://dspace.lboro.ac.uk/2134/7207.
Full textCai, Tengjiao. "Recognizing Art Pieces in Subway using Computer Vision." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-156433.
Full textMargerison, Paul. "An algorithmic and interactive approach to computer art." Thesis, Open University, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.240001.
Full textTaylor, Grant D. "The machine that made science art : the troubled history of computer art 1963-1989." University of Western Australia. Visual Arts Discipline Group, 2005. http://theses.library.uwa.edu.au/adt-WU2005.0114.
Full textKeating, Marla Jo Matlick. "Computers in college art and design programs /." Online version of thesis, 1992. http://hdl.handle.net/1850/11630.
Full textHall, Jennifer A. "The human interface in three dimensional computer art space." Thesis, Massachusetts Institute of Technology, 1985. http://hdl.handle.net/1721.1/74325.
Full textKent, Marina. "Evolving Art: Modifying Context Free Art with a Genetic Algorithm." Scholarship @ Claremont, 2017. http://scholarship.claremont.edu/scripps_theses/1033.
Full textKlütsch, Christoph. "Computergrafik ästhetische Experimente zwischen zwei Kulturen ; die Anfänge der Computerkunst in den 1960er Jahren /." Wien : Springer, 2007. http://site.ebrary.com/id/10214311.
Full textMorse, E. Brandon. "Interaction, communication, and inluence in computer-generated environments." The Ohio State University, 2000. http://rave.ohiolink.edu/etdc/view?acc_num=osu1389348748.
Full textBerman, Alan. "Generative adversarial networks for fine art generation." Master's thesis, University of Cape Town, 2020. http://hdl.handle.net/11427/32458.
Full textLucas, Richard Edward. "Evolving aesthetic criteria for computer generated art : a Delphi study." Connect to resource, 1986. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1157038631.
Full textBabic, Kristopher T. "InterDraw - An Online, Interactive, Collaborative Art Program." Digital WPI, 2000. https://digitalcommons.wpi.edu/etd-theses/825.
Full textDavis, Paul B. "Turing-completeness as medium : art, computers and intentionality." Thesis, University of the Arts London, 2018. http://ualresearchonline.arts.ac.uk/13523/.
Full textLambert, Nicholas. "A critical examination of computer art : its history and application." Thesis, University of Oxford, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.273456.
Full textStewart, Marilyn Galvin. "The computer-generated image : an analysis for art education pedagogy /." The Ohio State University, 1988. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487595712158337.
Full textShumard, Sally L. "A Collaborative PDS Project About Computer Networking in Art Education /." The Ohio State University, 1995. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487928649988749.
Full textColman, Alison Rebecca. "Net.aesthetics, net.history, net.criticism introducing net.art into a computer art and graphics curriculum /." Columbus, Ohio : Ohio State University, 2003. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1059151471.
Full textSommers, Mark S. "Let wildlife live : a computer illustrated calendar of endangered species /." Online version of thesis, 1993. http://hdl.handle.net/1850/11970.
Full textJonsson, Håkan. "Guarding art galleries with one guard." Licentiate thesis, Luleå tekniska universitet, Datavetenskap, 1995. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-17769.
Full textHemmerla, Paul S. "Factors related to the level of instructional use of computer based technology by Missouri secondary art teachers /." free to MU campus, to others for purchase, 2000. http://wwwlib.umi.com/cr/mo/fullcit?p9999297.
Full textMatthews, Kathryn F. "The Art of Adjustment." VCU Scholars Compass, 2006. http://hdl.handle.net/10156/1863.
Full textHahn, Michael Gerard. "Examining the creative process : electronic technology in art and design /." Online version of thesis, 1993. http://hdl.handle.net/1850/11765.
Full textWyatt, Frank Houston. "Total animation: A multimedia computer resource program for secondary art education." CSUSB ScholarWorks, 1997. https://scholarworks.lib.csusb.edu/etd-project/1308.
Full textLi, Yuk-ying Winta, and 李玉英. "Investigating the use of computer graphics in secondary school art lessons." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2004. http://hub.hku.hk/bib/B29814509.
Full textColman, Alison. "Net.aesthetics, net.history, net.criticism: Introducing net.art into a computer art and graphics curriculum." The Ohio State University, 2003. http://rave.ohiolink.edu/etdc/view?acc_num=osu1059151471.
Full textPuig, Mestres Luis Eloy. "ALEAR: Arte procesual-arte aleatorio. La aleatoriedad en el "computer art"." Doctoral thesis, Universitat de Barcelona, 2005. http://hdl.handle.net/10803/1262.
Full textNelson, Christopher University of Ballarat. "Spiritual Art: evoking the numinous using a 3D computer game engine." University of Ballarat, 2007. http://archimedes.ballarat.edu.au:8080/vital/access/HandleResolver/1959.17/12793.
Full textChang, Yina. "Transferring prior art knowledge and skills to computer graphics image-making /." The Ohio State University, 1994. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487850665556069.
Full textNelson, Christopher. "Spiritual Art : evoking the numinous using a 3D computer game engine." Thesis, University of Ballarat, 2007. http://researchonline.federation.edu.au/vital/access/HandleResolver/1959.17/43390.
Full textNelson, Christopher. "Spiritual Art: evoking the numinous using a 3D computer game engine." University of Ballarat, 2007. http://archimedes.ballarat.edu.au:8080/vital/access/HandleResolver/1959.17/14628.
Full textRobillard, Gaetan. "Des algorithmes à l’œuvre : naissance du Computer Art et environnements génératifs." Electronic Thesis or Diss., Paris 8, 2022. http://www.theses.fr/2022PA080038.
Full textHui, King-man. "A study of computer support for collaborative learning in secondary art education /." Hong Kong : University of Hong Kong, 2002. http://sunzi.lib.hku.hk/hkuto/record.jsp?B25148503.
Full textHer, Jiun-Jhy. "A generative framework for computer-based interactive art in mass transport systems." Thesis, Robert Gordon University, 2011. http://hdl.handle.net/10059/702.
Full textHwang, Guan-Jong. "Animated drawing guide for basic art education." CSUSB ScholarWorks, 2003. https://scholarworks.lib.csusb.edu/etd-project/2355.
Full textvan, Boekel Lambertus Gerardus. "Painting in the computer era: the transformation of archaic structures to contemporary formalism." The Ohio State University, 1997. http://rave.ohiolink.edu/etdc/view?acc_num=osu1382709534.
Full textKrohn, Erik Allyn. "Surveilling roads and protecting art." Diss., University of Iowa, 2009. https://ir.uiowa.edu/etd/390.
Full text許敬文 and King-man Hui. "A study of computer support for collaborative learning in secondary art education." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2002. http://hub.hku.hk/bib/B31256272.
Full textMorbey, Mary Leigh. "From canvas to computer : Harold Cohen's artificial intelligence paradigm for art making /." The Ohio State University, 1992. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487776801320075.
Full textMercedes, J. Dawn. "Feminist aesthetic theory as an alternative aesthetic paradigm for computer-mediated art /." The Ohio State University, 1999. http://rave.ohiolink.edu/etdc/view?acc_num=osu1488190109867716.
Full textDarley, Andrew David. "The computer and contemporary visual culture : realism, post-realism and postmodernist aesthetics." Thesis, University of Sussex, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.259729.
Full textIsberg, Petter, and Thomas Åkerlund. "Researching Integration of ART Test Cases into JCAT." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-19227.
Full textMorgan, Leah H. "Computer art methodologies for teachers how two art teachers learned to use technology and disseminate that knowledge to other teachers /." [Bloomington, Ind.] : Indiana University, 2006. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3273563.
Full textWoodard, William Bryan. "The computer as a medium for art : aesthetics and the processes of mind." Connect to resource, 1985. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1134055426.
Full textUhler, Richard Stephen. "Smten and the art of satisfiability-based search." Thesis, Massachusetts Institute of Technology, 2014. http://hdl.handle.net/1721.1/92967.
Full textWood, Jane M. "2D special effects on the Genigraphics 100 D+ /." Online version of thesis, 1989. http://hdl.handle.net/1850/11472.
Full textKaplan, Craig S. "Computer graphics and geometric ornamental design /." Thesis, Connect to this title online; UW restricted, 2002. http://hdl.handle.net/1773/6887.
Full textWarren, John Rodger. "A visual examination of artificial life and science fiction using 3D computer graphics and animation." The Ohio State University, 1997. http://rave.ohiolink.edu/etdc/view?acc_num=osu1382949898.
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