Journal articles on the topic 'Computer augmented environment'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 journal articles for your research on the topic 'Computer augmented environment.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse journal articles on a wide variety of disciplines and organise your bibliography correctly.
Macgregor, S. Kim, Jonathan Z. Shapiro, and Richard Niemiec. "Effects of a Computer-Augmented Learning Environment on Math Achievement for Students with Differing Cognitive Style." Journal of Educational Computing Research 4, no. 4 (1988): 453–65. http://dx.doi.org/10.2190/nbld-3eb6-4w47-yvgb.
Full textMahtarami, Affan, and Eddo Ertino. "Marble Maze Game Design Using Augmented Reality Technology." Journal of Multimedia Trend and Technology 3, no. 3 (2024): 176–82. https://doi.org/10.35671/jmtt.v3i3.67.
Full textRasidin, Rasidin. "Perancangan Aplikasi Pengenalan Objek 3D Komponen Komputer Menggunakan Augmented Reality Berbasis Android." Bulletin of Data Science 1, no. 1 (2021): 26–31. https://doi.org/10.47065/bulletinds.v1i1.865.
Full textDr.Shubhangi, DC, Waheed Dr.M.A, Ayesha Amatul, and Gadgay Dr.Basavaraj. "Augmented Reality." JOURNAL OF SCIENTIFIC RESEARCH & TECHNOLOGY (JSRT) (www.jsrtjournal.com) 1, no. 1 (2023): 28–35. https://doi.org/10.5281/zenodo.7883842.
Full textNovak-Marcincin, Jozef. "Development of Molding Tool with Augmented Reality Technology Application." Applied Mechanics and Materials 442 (October 2013): 203–8. http://dx.doi.org/10.4028/www.scientific.net/amm.442.203.
Full textZheleva, Petya. "APPLICATION OF TECHNOLOGIES FOR VIRTUAL AND AUGMENTED REALITY WITH ARTIFICIAL INTELLIGENCE IN THE PROJECT ACTIVITY AT SCHOOL." Education and Technologies Journal 15, no. 2 (2024): 389–95. http://dx.doi.org/10.26883/2010.242.6195.
Full textLi, Lin Tao. "Augmented Reality Based on Mobile Phones." Advanced Materials Research 926-930 (May 2014): 1882–85. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.1882.
Full textPapadopoulos, Theofilos, Konstantinos Evangelidis, Theodore H. Kaskalis, Georgios Evangelidis, and Stella Sylaiou. "Interactions in Augmented and Mixed Reality: An Overview." Applied Sciences 11, no. 18 (2021): 8752. http://dx.doi.org/10.3390/app11188752.
Full textStarner, Thad, Steve Mann, Bradley Rhodes, et al. "Augmented Reality through Wearable Computing." Presence: Teleoperators and Virtual Environments 6, no. 4 (1997): 386–98. http://dx.doi.org/10.1162/pres.1997.6.4.386.
Full textMujumdar, Omkar. "Augmented Reality." International Journal for Research in Applied Science and Engineering Technology 10, no. 12 (2022): 487–95. http://dx.doi.org/10.22214/ijraset.2022.47902.
Full textLi, Lin Tao, and Shan Hong Zhu. "The Research of Mobile Learning." Advanced Materials Research 926-930 (May 2014): 4673–76. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.4673.
Full textDauitbayeva, A. O., A. A. Myrzamuratova, and A. B. Bexeitova. "INTERACTIVE VISUALIZATION TECHNOLOGY IN AUGMENTED REALITY." Bulletin of the Korkyt Ata Kyzylorda University 58, no. 3 (2021): 137–42. http://dx.doi.org/10.52081/bkaku.2021.v58.i3.080.
Full textSzalav�ri, Z., D. Schmalstieg, A. Fuhrmann, and M. Gervautz. "?Studierstube?: An environment for collaboration in augmented reality." Virtual Reality 3, no. 1 (1998): 37–48. http://dx.doi.org/10.1007/bf01409796.
Full textSprinks, James, Liz Dowthwaite, Gary Priestnall, and Jessica Wardlaw. "MarsCAPE: Mars Communicated Through an Augmented, Physical Environment." IEEE Computer Graphics and Applications 40, no. 2 (2020): 43–56. http://dx.doi.org/10.1109/mcg.2020.2967319.
Full textVaishnavi, D. Deolekar, and M. Deshmukh Pratibha. "Case Study of Augmented Reality Applications in Medical Field." International Journal of Trend in Scientific Research and Development 2, no. 4 (2018): 2691–94. https://doi.org/10.31142/ijtsrd15714.
Full textUderbayeva, Nurgul. "The Effectiveness of Using Virtual and Augmented Reality Technologies for Teaching Computer Science in Schools." International Journal of Information and Education Technology 14, no. 11 (2024): 1566–73. http://dx.doi.org/10.18178/ijiet.2024.14.11.2187.
Full textČejka, Jan, Fabio Bruno, Dimitrios Skarlatos, and Fotis Liarokapis. "Detecting Square Markers in Underwater Environments." Remote Sensing 11, no. 4 (2019): 459. http://dx.doi.org/10.3390/rs11040459.
Full textNeumann, Ulrich, Suya You, Jinhui Hu, Bolan Jiang, and Ismail Oner Sebe. "Visualizing Reality in an Augmented Virtual Environment." Presence: Teleoperators and Virtual Environments 13, no. 2 (2004): 222–33. http://dx.doi.org/10.1162/1054746041382366.
Full textSaran, V., J. Lin, and A. Zakhor. "AUGMENTED ANNOTATIONS: INDOOR DATASET GENERATION WITH AUGMENTED REALITY." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W13 (June 5, 2019): 873–79. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w13-873-2019.
Full textGladston, Angelin, and Aadharshika Duraisamy. "Augmented Reality Indoor Navigation Using Handheld Devices." International Journal of Virtual and Augmented Reality 3, no. 1 (2019): 1–17. http://dx.doi.org/10.4018/ijvar.2019010101.
Full textGagnon, Holly C., Carlos Salas Rosales, Ryan Mileris, Jeanine K. Stefanucci, Sarah H. Creem-Regehr, and Robert E. Bodenheimer. "Estimating Distances in Action Space in Augmented Reality." ACM Transactions on Applied Perception 18, no. 2 (2021): 1–16. http://dx.doi.org/10.1145/3449067.
Full textJiang, Jie, and Yang Kuang. "The Research of Assembling Computer Based on Augmented Reality." Applied Mechanics and Materials 713-715 (January 2015): 1171–74. http://dx.doi.org/10.4028/www.scientific.net/amm.713-715.1171.
Full textGomes, José Duarte Cardoso, Mauro Jorge Guerreiro Figueiredo, Lúcia da Graça Cruz Domingues Amante, and Cristina Maria Cardoso Gomes. "Augmented Reality in Informal Learning Environments." International Journal of Creative Interfaces and Computer Graphics 7, no. 2 (2016): 39–55. http://dx.doi.org/10.4018/ijcicg.2016070104.
Full textHuang, Tien-Chi. "Seeing creativity in an augmented experiential learning environment." Universal Access in the Information Society 18, no. 2 (2017): 301–13. http://dx.doi.org/10.1007/s10209-017-0592-2.
Full textOwusu-Antwi, Kwasi, and Fortune Edem Amenuvor. "Understanding the Metaverse: A Review of Virtual Worlds and Augmented Reality Environments." Current Journal of Applied Science and Technology 42, no. 23 (2023): 42–48. http://dx.doi.org/10.9734/cjast/2023/v42i234172.
Full textN. Jayashree, Mohamed Riyas. M, Nagulan. S, Selva manoj. J, and Vipin. K .J. "AR (Augmented Reality) Lens." World Journal of Advanced Research and Reviews 18, no. 1 (2023): 299–303. http://dx.doi.org/10.30574/wjarr.2023.18.1.0473.
Full textB C, Dr Arjun. "Beyond Books: Exploring AR in Education with Unity3D." International Scientific Journal of Engineering and Management 03, no. 05 (2024): 1–9. http://dx.doi.org/10.55041/isjem01738.
Full textSchmalstieg, Dieter, Anton Fuhrmann, Gerd Hesina, et al. "The Studierstube Augmented Reality Project." Presence: Teleoperators and Virtual Environments 11, no. 1 (2002): 33–54. http://dx.doi.org/10.1162/105474602317343640.
Full textScharver, Chris, Ray Evenhouse, Andrew Johnson, and Jason Leigh. "Designing cranial implants in a haptic augmented reality environment." Communications of the ACM 47, no. 8 (2004): 32–38. http://dx.doi.org/10.1145/1012037.1012059.
Full textShamonia, Volodymyr H., Olena V. Semenikhina, Volodymyr V. Proshkin, Olha V. Lebid, Serhii Ya Kharchenko, and Oksana S. Lytvyn. "Using the Proteus virtual environment to train future IT professionals." Освітній вимір 53, no. 1 (2019): 181–98. http://dx.doi.org/10.31812/educdim.v53i1.3842.
Full textIsmail, Ajune Wanis, and Mohd Shahrizal Sunar. "Multimodal fusion: progresses and issues for augmented reality environment." International Journal of Computational Vision and Robotics 7, no. 3 (2017): 240. http://dx.doi.org/10.1504/ijcvr.2017.10004045.
Full textKim, Soram, Seungyun Lee, Hyunsuk Kang, Sion Kim, and Minkyu Ahn. "P300 Brain–Computer Interface-Based Drone Control in Virtual and Augmented Reality." Sensors 21, no. 17 (2021): 5765. http://dx.doi.org/10.3390/s21175765.
Full textM D, Abhay Kumar. "Augmented Reality for Implementation of Virtual Watch." International Journal for Research in Applied Science and Engineering Technology 9, no. VII (2021): 1090–93. http://dx.doi.org/10.22214/ijraset.2021.36536.
Full textPerez, Alicia A., Maartje Hidalgo, Irina Lediaeva, Mustapha Mouloua, and P. A. Hancock. "Considerations for the Usability and Implementation of Augmented Reality in Production Environments." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63, no. 1 (2019): 2180–84. http://dx.doi.org/10.1177/1071181319631453.
Full textN., Jayashree, Riyas. M. Mohamed, S. Nagulan., manoj. J. Selva, and K. .J Vipin. "AR (Augmented Reality) Lens." World Journal of Advanced Research and Reviews 18, no. 1 (2023): 299–303. https://doi.org/10.5281/zenodo.8167464.
Full textC, Saranya, and Jenifer A. "EDUVISTA 2.0 “THE FUTURE WAY OF LEARNING”." International Research Journal of Computer Science 09, no. 07 (2022): 166–69. http://dx.doi.org/10.26562/irjcs.2022.v0907.006.
Full textLiu, Damon Shing-Min, Chun-Hao Yung, and Cheng-Hsuan Chung. "Developing Physics Simulation in Augmented Reality." International Journal of Virtual Reality 11, no. 2 (2012): 45–52. http://dx.doi.org/10.20870/ijvr.2012.11.2.2842.
Full textAgrawal,, Abhyudit. "A Mixed Reality Environment for Mathematics." INTERANTIONAL JOURNAL OF SCIENTIFIC RESEARCH IN ENGINEERING AND MANAGEMENT 08, no. 03 (2024): 1–5. http://dx.doi.org/10.55041/ijsrem29739.
Full textHutahaean, Harvei Desmon, S. Muhammad Aulia Rahman, and Muhammad Dominique Mendoza. "Development of interactive learning media in computer network using augmented reality technology." Journal of Physics: Conference Series 2193, no. 1 (2022): 012072. http://dx.doi.org/10.1088/1742-6596/2193/1/012072.
Full textMojidra, Rushil, Jian Li, Ali Mohammadkhorasani, Fernando Moreu, Caroline Bennett, and William Collins. "Computer Vision and Augmented Reality for Human-Centered Fatigue Crack Inspection." Sensors 24, no. 11 (2024): 3685. http://dx.doi.org/10.3390/s24113685.
Full textYovcheva, Zornitza, Dimitrios Buhalis, Christos Gatzidis, and Corné P. J. M. van Elzakker. "Empirical Evaluation of Smartphone Augmented Reality Browsers in an Urban Tourism Destination Context." International Journal of Mobile Human Computer Interaction 6, no. 2 (2014): 10–31. http://dx.doi.org/10.4018/ijmhci.2014040102.
Full textChen, Kuen Meau, and Ming Jen Wang. "Using the Interactive Design of Gesture Recognition in Augmented Reality." Applied Mechanics and Materials 311 (February 2013): 185–90. http://dx.doi.org/10.4028/www.scientific.net/amm.311.185.
Full textAlbrecht, Robert, and Tapio Lokki. "Auditory Distance Presentation in an Urban Augmented Reality Environment." ACM Transactions on Applied Perception 12, no. 2 (2015): 1–19. http://dx.doi.org/10.1145/2723568.
Full textAlkurdi, Ahmad A. H. "Educational Augmented Reality Solar System." Academic Journal of Nawroz University 9, no. 3 (2020): 324. http://dx.doi.org/10.25007/ajnu.v9n3a839.
Full textKazbekova, G. N., K. M. Berkimbayev, and N. M. Zhunissov. "The use of virtual environment in education." Bulletin of the National Engineering Academy of the Republic of Kazakhstan 92, no. 2 (2024): 75–83. http://dx.doi.org/10.47533/2024.1606-146x.28.
Full textRau, Pei-Luen Patrick, Jian Zheng, and Zhi Guo. "Immersive reading in virtual and augmented reality environment." Information and Learning Sciences 122, no. 7/8 (2021): 464–79. http://dx.doi.org/10.1108/ils-11-2020-0236.
Full textShewail, Ashraf Saad, Hala H. Zayed, and Neven A. M. Elsayed. "Real-time indoor tracking for augmented reality using computer vision technique." IAES International Journal of Artificial Intelligence (IJ-AI) 13, no. 2 (2024): 1845. http://dx.doi.org/10.11591/ijai.v13.i2.pp1845-1857.
Full textAshraf, Saad Shewail, H. Zayed Hala, and A. M. Elsayed Neven. "Real-time indoor tracking for augmented reality using computer vision technique." IAES International Journal of Artificial Intelligence (IJ-AI) 13, no. 2 (2024): 1845–57. https://doi.org/10.11591/ijai.v13.i2.pp1845-1857.
Full textArifitama, Budi, Ghali Hanan, and Muhammad Halim Rofiqi. "Mobile Augmented Reality for Campus Visualization Using Markerless Tracking in an Indonesian Private University." International Journal of Interactive Mobile Technologies (iJIM) 15, no. 11 (2021): 21. http://dx.doi.org/10.3991/ijim.v15i11.20697.
Full textBagossi, Sara, and Osama Swidan. "Learning Second-order Covariation with GeoGebra and Augmented Reality." International Journal for Technology in Mathematics Education 30, no. 4 (2023): 213–18. http://dx.doi.org/10.1564/tme_v30.4.2.
Full text