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Books on the topic 'Computer game'

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1

Ken, Cox, ed. The computer game. Oxford: Rigby, 2000.

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2

Pang, Kin Wai. Computer network game. Oxford: Oxford Brookes University, 2002.

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3

Computer game developer. Philadelphia: Chelsea House, 2005.

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4

Dovey, Jon. Game cultures: Computer games as new media. Maidenhead, Berkshire, England: Open University Press, 2006.

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5

Clancy, Tom. End game. Paris: Albin Michel, 2001.

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6

Dank, Milton. The computer game murder. New York: Delacorte Press, 1985.

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7

Dank, Milton. The computer game murder. New York: Delacorte Press, 1985.

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8

Jeannie, Novak, ed. Game development essentials: Game audio development. Australia: Delmar Cengage Learning, 2008.

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9

Morrison, Michael. Windows 95: Game developer's guide using the game SDK. Indianapolis, Ind: Sams Publishing, 1996.

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10

Morrison, Michael. Windows 95 game developer's guide using the game SDK. Indianapolis, Ind: Sams Pub., 1996.

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11

Meigs, Tom. Ultimate game design: Building game worlds. New York: McGraw-Hill/Osborne, 2003.

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12

Game work: Language, power, and computer game culture. Tuscaloosa, Ala: University of Alabama Press, 2004.

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13

W, Clingerman George, and ebrary Inc, eds. Professional Windows Phone 7 game development: Creating games using XNA Game Studio 4. Indianapolis, IN: Wiley, 2011.

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14

Fencott, P. C. Game invaders: The theory and understanding of computer games. Hoboken, N.J: Wiley, 2012.

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15

Jeannie, Novak, ed. Mobile game development. Clifton Park, NY: Delmar/Cengage Learning, 2012.

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16

Swamy, Nanu. Collaborative online game creation. Boston, MA: Charles River Media/Course Technology Cengage Learning, 2009.

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17

Saunders, Kevin. Game development essentials: Game interface design. 2nd ed. Australia: Delmar, Cengage Learning, 2013.

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18

Hall, Rick. Game Development Essentials: Online Game Development. Clifton Park, NY: Delmar/Cengage Learning, 2008.

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19

1966-, Novak Jeannie, ed. Game development essentials: Game story and character development. Clifton Park, NY: Thompson Delmar Learning, 2005.

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20

1966-, Swain Christopher, and Hoffman Steven 1965-, eds. Game design workshop: Designing, prototyping, and playtesting games. San Francisco, Calif: CMP, 2004.

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21

Game development tools. Boca Raton, FL: CRC Press, 2011.

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22

Game Maker. Oxford [England]: Payne-Gallway, 2009.

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23

1960-, Raessens Joost, and Goldstein Jeffrey H, eds. Handbook of computer game studies. Cambridge, Mass: MIT Press, 2005.

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24

Gahan, Andrew. Game Art Complete. San Diego: Elsevier Science, 2009.

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25

Jeannie, Novak, ed. Game development essentials: Game QA & testing. Clifton Park, N.Y: Delmar/Cengage Learning, 2010.

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26

C# game programming: For serious game creation. Boston, MA: Course Technology, a part of Cengage Learning, 2011.

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27

Jussi, Holopainen, ed. Patterns in game design. Hingham, Mass: Charles River Media, 2005.

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28

1958-, Overmars Mark H., ed. The game maker's apprentice: Game development for beginners. Berkeley, CA: Apress, 2006.

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29

Berliner, Hans. Computer Game Playing. AAAI Press, 1988.

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30

Sobota, Branislav. Computer Game Development. IntechOpen, 2022.

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31

Computer Game Worlds. University of Chicago Press, 2017.

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32

Faber, Liz. Computer Game Graphics. Watson-Guptill Publications, 1998.

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33

Mitchelhill, Barbara. The Computer Game. Rigby Educational Publishers, 2007.

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34

Bjork, Staffan, and Jussi Holopainen. Patterns in Game Design (Game Development Series) (Game Development Series). Charles River Media, 2004.

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35

Madhav, Sanjay. Game Programming in C++: Creating 3D Games: Creating 3D Games (Game Design). Addison-Wesley Professional, 2018.

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36

Astle, Dave, and Kevin Hawkins. Beginning OpenGL Game Programming (Game Development Series). Course Technology PTR, 2004.

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37

Deathgate: The Official Hint Book. Prima Games, 1994.

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38

Game Development Essentials: Game Interface Design. Delmar Cengage Learning, 2012.

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39

Novak, Jeannie, and Rick Hall. Game Development Essentials: Online Game Development. CENGAGE Delmar Learning, 2008.

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40

Game Art: The Graphic Art of Computer Games. Watson-Guptill, 2003.

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41

Adams, Ernest, and Joris Dormans. Game Mechanics: Advanced Game Design. New Riders Publishing, 2012.

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42

Game Mechanics: Advanced Game Design. New Riders, 2012.

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43

Adams, Ernest, and Joris Dormans. Game Mechanics: Advanced Game Design. Pearson Education, Limited, 2012.

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44

Macromedia Flash MX 2004 Game Development (Game Development Series) (Game Development Series). Charles River Media, 2004.

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45

Krawczyk, Marianne, and Jeannie Novak. Game Development Essentials: Game Story & Character Development. Cengage Delmar Learning, 2006.

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46

McAllister, Ken S. Game Work: Language, Power, and Computer Game Culture. University of Alabama Press, 2008.

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47

Chan, Z. N. Computer Game Buddhism: The Game Manual for Lives. Independently Published, 2018.

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48

Hartas, Leo, and Dave Morris. Game Art: The Graphic Art of Computer Games. Tandem Library, 2003.

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49

J2ME Game Programming (Game Development). Course Technology PTR, 2004.

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50

Clingerman, George W., and Chris G. Williams. Professional Windows Phone 7 Game Development: Creating Games Using XNA Game Studio 4. Wiley & Sons, Incorporated, John, 2011.

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