Books on the topic 'Computer game'
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Dovey, Jon. Game cultures: Computer games as new media. Maidenhead, Berkshire, England: Open University Press, 2006.
Find full textJeannie, Novak, ed. Game development essentials: Game audio development. Australia: Delmar Cengage Learning, 2008.
Find full textMorrison, Michael. Windows 95: Game developer's guide using the game SDK. Indianapolis, Ind: Sams Publishing, 1996.
Find full textMorrison, Michael. Windows 95 game developer's guide using the game SDK. Indianapolis, Ind: Sams Pub., 1996.
Find full textMeigs, Tom. Ultimate game design: Building game worlds. New York: McGraw-Hill/Osborne, 2003.
Find full textGame work: Language, power, and computer game culture. Tuscaloosa, Ala: University of Alabama Press, 2004.
Find full textW, Clingerman George, and ebrary Inc, eds. Professional Windows Phone 7 game development: Creating games using XNA Game Studio 4. Indianapolis, IN: Wiley, 2011.
Find full textFencott, P. C. Game invaders: The theory and understanding of computer games. Hoboken, N.J: Wiley, 2012.
Find full textJeannie, Novak, ed. Mobile game development. Clifton Park, NY: Delmar/Cengage Learning, 2012.
Find full textSwamy, Nanu. Collaborative online game creation. Boston, MA: Charles River Media/Course Technology Cengage Learning, 2009.
Find full textSaunders, Kevin. Game development essentials: Game interface design. 2nd ed. Australia: Delmar, Cengage Learning, 2013.
Find full textHall, Rick. Game Development Essentials: Online Game Development. Clifton Park, NY: Delmar/Cengage Learning, 2008.
Find full text1966-, Novak Jeannie, ed. Game development essentials: Game story and character development. Clifton Park, NY: Thompson Delmar Learning, 2005.
Find full text1966-, Swain Christopher, and Hoffman Steven 1965-, eds. Game design workshop: Designing, prototyping, and playtesting games. San Francisco, Calif: CMP, 2004.
Find full text1960-, Raessens Joost, and Goldstein Jeffrey H, eds. Handbook of computer game studies. Cambridge, Mass: MIT Press, 2005.
Find full textJeannie, Novak, ed. Game development essentials: Game QA & testing. Clifton Park, N.Y: Delmar/Cengage Learning, 2010.
Find full textC# game programming: For serious game creation. Boston, MA: Course Technology, a part of Cengage Learning, 2011.
Find full textJussi, Holopainen, ed. Patterns in game design. Hingham, Mass: Charles River Media, 2005.
Find full text1958-, Overmars Mark H., ed. The game maker's apprentice: Game development for beginners. Berkeley, CA: Apress, 2006.
Find full textBjork, Staffan, and Jussi Holopainen. Patterns in Game Design (Game Development Series) (Game Development Series). Charles River Media, 2004.
Find full textMadhav, Sanjay. Game Programming in C++: Creating 3D Games: Creating 3D Games (Game Design). Addison-Wesley Professional, 2018.
Find full textAstle, Dave, and Kevin Hawkins. Beginning OpenGL Game Programming (Game Development Series). Course Technology PTR, 2004.
Find full textGame Development Essentials: Game Interface Design. Delmar Cengage Learning, 2012.
Find full textNovak, Jeannie, and Rick Hall. Game Development Essentials: Online Game Development. CENGAGE Delmar Learning, 2008.
Find full textAdams, Ernest, and Joris Dormans. Game Mechanics: Advanced Game Design. New Riders Publishing, 2012.
Find full textAdams, Ernest, and Joris Dormans. Game Mechanics: Advanced Game Design. Pearson Education, Limited, 2012.
Find full textMacromedia Flash MX 2004 Game Development (Game Development Series) (Game Development Series). Charles River Media, 2004.
Find full textKrawczyk, Marianne, and Jeannie Novak. Game Development Essentials: Game Story & Character Development. Cengage Delmar Learning, 2006.
Find full textMcAllister, Ken S. Game Work: Language, Power, and Computer Game Culture. University of Alabama Press, 2008.
Find full textChan, Z. N. Computer Game Buddhism: The Game Manual for Lives. Independently Published, 2018.
Find full textHartas, Leo, and Dave Morris. Game Art: The Graphic Art of Computer Games. Tandem Library, 2003.
Find full textClingerman, George W., and Chris G. Williams. Professional Windows Phone 7 Game Development: Creating Games Using XNA Game Studio 4. Wiley & Sons, Incorporated, John, 2011.
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