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1

Video games. Greenhaven Press, 2010.

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2

Hensler, Bill. Sex, lies, and video games. Addison-Wesley, 1996.

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3

Fox, Matt. The Video Games Guide. Boxtree Ltd, 2006.

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4

Henry, Jenkins, ed. Video Game Art. Assouline Publishing, 2005.

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5

Funk, Joe. Cool careers in video games. Scholastic, Inc., 2010.

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6

Inc, Blockbuster. Blockbuster secret codes, 2000: Nintendo 64, PlayStation, Game Boy. Brady Pub., 1999.

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7

Picture yourself creating video games. Course Technology, 2008.

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8

Video game design foundations. Goodheart-Willcox Company, 2011.

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9

Ploor, D. Michael. Video game design foundations. Goodheart-Willcox Company, 2011.

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10

Secret codes 2003. BradyGames, 2003.

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11

(Firm), BradyGames. Secret codes 2005, vol. 1. BradyGames, 2005.

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12

(Firm), BradyGames. Secret codes 2005, vol. 1. BradyGames, 2005.

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13

Bueno, Fernando. Ghostbusters, the video game: Prima official game guide. Prima Games, 2009.

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14

Ghostbusters, the video game: Prima official game guide. Prima Games, 2009.

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15

Bueno, Fernando. Ghostbusters, the video game: Prima official game guide. Prima Games, 2009.

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16

Heckendorn, Benjamin. Hacking Video Game Consoles. John Wiley & Sons, Ltd., 2005.

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17

Ian, Bogost, ed. Video computer system: The Atari 2600 platform. The MIT Press, 2009.

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18

Character development and storytelling for games. Thomson Course Technology, 2004.

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19

Sheldon, Lee. Character development and storytelling for games. Thomson Course Technology, 2004.

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20

Video game programmer. Gareth Stevens Pub., 2010.

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21

Team, Computer Video Games. Computer and video games: The essential guide. Boxtree, 1994.

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22

Video game designer. Cherry Lake Publishing, 2016.

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23

(Firm), BradyGames. Secret codes: PlayStation, PlayStation 2, Game Boy Advance, Xbox, Game Cube. BradyGames, 2005.

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24

Fencott, P. C. Game invaders: The theory and understanding of computer games. Wiley, 2012.

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25

Jozefowicz, Chris. Video game developer. Gareth Stevens Pub., 2010.

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26

Video game designer. Rosen Central, 2000.

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27

Good video games and good learning: Collected essays on video games, learning, and literacy. P. Lang, 2007.

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28

Sandler, Corey. Ultimate Unauthorized Nintendo Game Boy Strategies. Bantam, 1990.

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29

Sandler, Corey. Ultimate Unauthorized Nintendo Game Boy Strategies. 2nd ed. Bantam Books, 1991.

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30

Cinnamon, Ian. Programming Video Games for the Evil Genius. McGraw-Hill, 2008.

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31

Programming video games for the evil genius. McGraw-Hill, 2008.

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32

The ultimate guide to video game writing and design. Watson-Guptill Publications, 2007.

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33

Dille, Flint. The ultimate guide to video game writing and design. Watson-Guptill Publications, 2007.

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34

The ethics of computer games. MIT Press, 2009.

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35

Video game design. Cavendish Square, 2015.

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36

Bogenn, Tim. Destroy all humans!: Path of the furon : official strategy guide. BradyGames, 2008.

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37

Leo, Hartas, ed. Collins game art: The graphic art of computer games. Collins, 2003.

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38

Montfort, Nick. Racing the Beam: The Atari Video Computer System. The MIT Press, 2009.

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39

AI and artificial life in video games. Charles River Media/Cengage Technology, 2008.

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40

Gamers At Work Stories Behind The Games People Play. Apress, 2012.

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41

Duane, Diane. Omnitopia Dawn: Omnitopia #1. DAW, 2011.

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42

Group, Mintel International, ed. Video and computer games. Mintel International Group, 2002.

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43

Video and computer games. Mintel International Group, 2000.

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44

Ltd, Mintel International Group, ed. Video and Computer Games. Mintel International, 1996.

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45

Ltd, Mintel International Group, ed. Video and computer games. Mintel International, 2002.

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46

Group, Mintel International, ed. Video and computer games. Mintel International Group, 1998.

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47

Video and computer games. Mintel International, 2000.

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48

Video games & computer entertainment: Complete guide to nintendo video games. Haydon Books, 1990.

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49

Smith, Jonas Heide, and Simon Egenfeldt-nielsen. Playing With Fire: How Do Computer Games Influence the Player? (International Clearinghouse on Children, Youth & Media). Goteborgs Universitet Ekonomisk, 2004.

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50

STEAM Jobs for Gamers. Capstone, 2018.

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