Books on the topic 'Computer games Video games Video gamers'
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Inc, Blockbuster. Blockbuster secret codes, 2000: Nintendo 64, PlayStation, Game Boy. Brady Pub., 1999.
Find full textBueno, Fernando. Ghostbusters, the video game: Prima official game guide. Prima Games, 2009.
Find full textBueno, Fernando. Ghostbusters, the video game: Prima official game guide. Prima Games, 2009.
Find full textIan, Bogost, ed. Video computer system: The Atari 2600 platform. The MIT Press, 2009.
Find full textCharacter development and storytelling for games. Thomson Course Technology, 2004.
Find full textSheldon, Lee. Character development and storytelling for games. Thomson Course Technology, 2004.
Find full textTeam, Computer Video Games. Computer and video games: The essential guide. Boxtree, 1994.
Find full text(Firm), BradyGames. Secret codes: PlayStation, PlayStation 2, Game Boy Advance, Xbox, Game Cube. BradyGames, 2005.
Find full textFencott, P. C. Game invaders: The theory and understanding of computer games. Wiley, 2012.
Find full textGood video games and good learning: Collected essays on video games, learning, and literacy. P. Lang, 2007.
Find full textSandler, Corey. Ultimate Unauthorized Nintendo Game Boy Strategies. 2nd ed. Bantam Books, 1991.
Find full textThe ultimate guide to video game writing and design. Watson-Guptill Publications, 2007.
Find full textDille, Flint. The ultimate guide to video game writing and design. Watson-Guptill Publications, 2007.
Find full textBogenn, Tim. Destroy all humans!: Path of the furon : official strategy guide. BradyGames, 2008.
Find full textLeo, Hartas, ed. Collins game art: The graphic art of computer games. Collins, 2003.
Find full textMontfort, Nick. Racing the Beam: The Atari Video Computer System. The MIT Press, 2009.
Find full textAI and artificial life in video games. Charles River Media/Cengage Technology, 2008.
Find full textGroup, Mintel International, ed. Video and computer games. Mintel International Group, 2002.
Find full textLtd, Mintel International Group, ed. Video and Computer Games. Mintel International, 1996.
Find full textLtd, Mintel International Group, ed. Video and computer games. Mintel International, 2002.
Find full textGroup, Mintel International, ed. Video and computer games. Mintel International Group, 1998.
Find full textVideo games & computer entertainment: Complete guide to nintendo video games. Haydon Books, 1990.
Find full textSmith, Jonas Heide, and Simon Egenfeldt-nielsen. Playing With Fire: How Do Computer Games Influence the Player? (International Clearinghouse on Children, Youth & Media). Goteborgs Universitet Ekonomisk, 2004.
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