Books on the topic 'Computer games'
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Cazenave, Tristan, Mark H. M. Winands, and Hiroyuki Iida, eds. Computer Games. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-05428-5.
Full textCazenave, Tristan, Mark H. M. Winands, and Abdallah Saffidine, eds. Computer Games. Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-75931-9.
Full textCazenave, Tristan, Mark H. M. Winands, and Yngvi Björnsson, eds. Computer Games. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-14923-3.
Full textCazenave, Tristan, Mark H. M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, and Julian Togelius, eds. Computer Games. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-57969-6.
Full textCazenave, Tristan, Abdallah Saffidine, and Nathan Sturtevant, eds. Computer Games. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-24337-1.
Full textCazenave, Tristan, Mark H. M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, and Julian Togelius, eds. Computer Games. Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-39402-2.
Full textMarcus, Milton, Betts Robin, and Waldock Henry, eds. Games. Gloucester Press, 1985.
Find full textLevy, David N. L., ed. Computer Games I. Springer New York, 1988. http://dx.doi.org/10.1007/978-1-4613-8716-9.
Full textLevy, David N. L., ed. Computer Games II. Springer US, 1988. http://dx.doi.org/10.1007/978-1-4613-8754-1.
Full textBrowne, Cameron, Akihiro Kishimoto, and Jonathan Schaeffer, eds. Advances in Computer Games. Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-11488-5.
Full textPlaat, Aske, Jaap van den Herik, and Walter Kosters, eds. Advances in Computer Games. Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-27992-3.
Full textvan den Herik, H. Jaap, and Pieter Spronck, eds. Advances in Computer Games. Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-12993-3.
Full textWinands, Mark H. M., H. Jaap van den Herik, and Walter A. Kosters, eds. Advances in Computer Games. Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-71649-7.
Full textvan den Herik, H. Jaap, Shun-Chin Hsu, Tsan-sheng Hsu, and H. H. L. M. Donkers, eds. Advances in Computer Games. Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11922155.
Full textvan den Herik, H. Jaap, and Aske Plaat, eds. Advances in Computer Games. Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-31866-5.
Full textCazenave, Tristan, Jaap van den Herik, Abdallah Saffidine, and I.-Chen Wu, eds. Advances in Computer Games. Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-65883-0.
Full textHerik, H. Jaap, Hiroyuki Iida, and Ernst A. Heinz, eds. Advances in Computer Games. Springer US, 2004. http://dx.doi.org/10.1007/978-0-387-35706-5.
Full textLtd, Mintel International Group, ed. Video and Computer Games. Mintel International, 1996.
Find full textLtd, Mintel International Group, ed. Video and computer games. Mintel International, 2002.
Find full textGroup, Mintel International, ed. Video and computer games. Mintel International Group, 2002.
Find full textGroup, Mintel International, ed. Video and computer games. Mintel International Group, 1998.
Find full textHartisch, Michael, Chu-Hsuan Hsueh, and Jonathan Schaeffer, eds. Advances in Computer Games. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-54968-7.
Full textCalero, Pedro A. González. Artificial Intelligence for Computer Games. Springer Science+Business Media, LLC, 2011.
Find full textPeterson, Mark. Computer Games and Language Learning. Palgrave Macmillan US, 2013. http://dx.doi.org/10.1057/9781137005175.
Full textGonzález-Calero, Pedro Antonio, and Marco Antonio Gómez-Martín, eds. Artificial Intelligence for Computer Games. Springer New York, 2011. http://dx.doi.org/10.1007/978-1-4419-8188-2.
Full textSageng, John Richard, Hallvard Fossheim, and Tarjei Mandt Larsen, eds. The Philosophy of Computer Games. Springer Netherlands, 2012. http://dx.doi.org/10.1007/978-94-007-4249-9.
Full textCazenave, Tristan, Hiroyuki Iida, and Mark H. M. Winands. Computer Games. Springer, 2014.
Find full textCazenave, Tristan, Mark H. M. Winands, and Abdallah Saffidine. Computer Games. Springer, 2018.
Find full textCazenave, Tristan, Mark H. M. Winands, and Yngvi Björnsson. Computer Games. Springer, 2014.
Find full textThielscher, Michael, Stefan Edelkamp, Tristan Cazenave, Julian Togelius, Mark H. M. Winands, and Stephan Schiffel. Computer Games. Springer, 2016.
Find full textTyler, Jenny, and Chris Oxlade. Computer Horror and Spy Games (Computer Games and Adventures). Childrens Pr, 1985.
Find full textTop of the Mountain Publishing. Computer Games Cd-Rom: 100 Computer Games Mega Pack. Top of the Mountain Publishing, 1995.
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