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Journal articles on the topic 'Computer graphis'

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1

Ataeva, Gulsina Isroilovna, and Lola Dzhalolovna Yodgorova. "METHODS AND ALGORITHMS OF COMPUTER GRAPHICS." Scientific Reports of Bukhara State University 4, no. 1 (2020): 43–47. http://dx.doi.org/10.52297/2181-1466/2020/4/1/3.

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Methods and algorithms of computer graphics are considered in the article. Implementation of transformation of graphic objects by means of operations of transfer, scaling, rotation, the types of geometric models are considered. Methods of computer graphics include methods of converting graphic objects, representing (scanning) lines in raster form, selecting a window, removing hidden lines, projecting, painting images.
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Гребёнкина, А. С. "IMPLEMENTATION OF VISUALIZATION TECHNOLOGY BY MEANS OF AUTOMATED SYSTEMS IN THE CONTEXT OF TEACHING MATHEMATICS TO STUDENTS OF TECHNICAL SPECIALTIES." Человеческий капитал 2, no. 12(180) (2023): 178–84. http://dx.doi.org/10.25629/hc.2023.12.55.

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В работе рассмотрен вопрос визуализации учебных материалов при обучении математике. Выполнен анализ современных направлений и компонентов технологии визуализации в образовательном процессе, а также инструментальных средств, позволяющих визуализировать информацию различного характера. Предложено в процессе математической подготовки студентов технических специальностей использовать для визуализации автоматизированные компьютерные системы. Указаны преимущества таких систем в сравнении с иными цифровыми инструментами при визуализации математических алгоритмов, технологических процессов. На примере
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Turlyun, L. N. "COMPUTER GRAPHICS AS A FORM OF COMPUTER VISUAL ART." Arts education and science 2, no. 31 (2022): 122–27. http://dx.doi.org/10.36871/hon.202202016.

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The article is devoted to computer graphics as the main type of computer visual art. It gives a historical review of the origin of computer graphics. The first artists in computer graphics are: Ben Laposki, Herbert Franke, Michael Noll, Friederich Nake, Charles Xuri, Harold Cohen. The concepts of pencil, charcoal, computer graphics, computer art, engraving, etching, linocut are covered. A comparative analysis of traditional graphic art and computer graphics is conducted. The article provides a brief historical overview of graphite, Italian and lead pencils and focuses on the imitation of tradi
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Li, Xingping. "Visualization Display System of Gannan Hakka Paper-Cut Works Based on Computer Graphics Algorithm." Computational Intelligence and Neuroscience 2022 (March 24, 2022): 1–10. http://dx.doi.org/10.1155/2022/2419689.

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Today, computer graphics and graphic image processing techniques have been widely used in daily life and industrial production. Due to the development of computers, computer graphics has brought more convenience to our daily life. In order to give full play to the value of computers, this paper takes the Hakka paper-cut art with local characteristics as the starting point, first of all its development history, artistic characteristics, compositional forms, expression techniques, cultural connotations, Hakka paper-cut patterns, and the symbolic meaning of folk customs, and then we design a visu
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Zheng, Yuchuan. "Visual Memory Neural Network for Artistic Graphic Design." Scientific Programming 2022 (August 16, 2022): 1–9. http://dx.doi.org/10.1155/2022/2243891.

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Artistic graphic design is the aesthetic result of the designer’s fusion of various elements, with a high degree of independence. Considering the lack of significant visual design scope and aesthetic indicators of graphic design, our research aims to build an upgraded network model that can categorize different types of artistic graphics with labels and realize the free combination of graphic solutions. We realize the scheme reorganization of artistic graphic design from the perspective of computer vision and propose the artistic graphic design method based on memory neural network. We built a
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Iskierka, Iwona. "Techniki grafiki komputerowej w reklamie." Dydaktyka Informatyki 15 (2020): 151–61. http://dx.doi.org/10.15584/di.2020.15.11.

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The work concerns the possibility of using computer graphics techniques in an advertising message. Issues related to computer graphics and creation of graphic advertising projects were presented. Selected principles of graphic design are discussed. Attention was paid to legal aspects related to the functioning of advertising elements and trademarks.
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Li, Wei Wei, and Xiang Li. "Computer Digital Technology on the Development of Graphical Interfaces." Advanced Materials Research 171-172 (December 2010): 468–72. http://dx.doi.org/10.4028/www.scientific.net/amr.171-172.468.

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graphic user interface and digital products as a user interface for interactive operations, will undoubtedly become the key to improving the user experience. "Man-machine interface design" as a new and important subject, in a profound impact on computers, mobile phones, PDA, tablet touch device development, the rapid development of computer digital technology and new products are emerging also graphics interface of the far-reaching change.
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 Колодников, А. И. "РАННИЕ ФОРМЫ КОМПЬЮТЕРНОГО ДИЗАЙНА: ПИКСЕЛЬНАЯ ГРАФИКА И РАСТРОВАЯ СИСТЕМА". Terra artis. Art and Design, № 3 (7 грудня 2022): 36–41. https://doi.org/10.53273/27128768_2022_3_36.

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Современная система компьютерного дизайна прошла несколько этапов развития. Существуя се- годня как сложная графическая система, она начала формироваться с базовых форм — пиксельной и растровой графики, которые можно рассматривать как основу современного графического ди- зайна. Поэтому им в данном случае и уделено основное внимание: пиксельную и растровую графи- ку мы рассматриваем как основу современной компьютерной графической системы, анализируем ранние форматы компьютерной графики. The modern system of computer design has gone through several stages in its development. The complex graphic
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Morozenko, Olena Petrivna, and Nataliia Yuriivna Hrybanova. "Innovative approaches to improving the quality of teaching discipline "Computer methods of descriptive geometry and engineering graphics"." System technologies 4, no. 123 (2019): 28–33. http://dx.doi.org/10.34185/1562-9945-4-123-2019-03.

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We consider the educational technology of graphic disciplines using innovative teaching methods that contribute to the informatization of education; conceptual basis for improving the quality of graphic training of young professionals with technical education; innovative methods of lecturing, conducting practical classes in graphic disciplines; applied computer programs and their practical application in the study of graphic disciplines We consider the educational technology of graphic disciplines using innovative teaching methods that contribute to the informatization of education; conceptual
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Romanyuk, O. N., S. V. Pavlov, O. L. Bobko, E. K. Zavalnyuk, and O. O. Reshetnik. "Analysis of big data in computer graphics." Optoelectronic Information-Power Technologies 47, no. 1 (2024): 50–57. http://dx.doi.org/10.31649/1681-7893-2024-47-1-50-57.

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In this article, an overview of the aspects of big data analysis and representation in computer graphics is presented, creating new prospects for the development and improvement of applications for processing graphic information, visualization, and simulation. Thanks to advancements in data processing and analysis technologies, computer graphics can become even more realistic, interactive, and efficient. Data can come from various sources, including 3D scanning, modeling, sensors, video cameras, games, and simulations. Storing large volumes of graphic data requires effective solutions such as
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Zaripov, N. "COMPUTER GRAPHICS AS A MEANS OF DEVELOPING THE CREATIVE POTENTIAL OF STUDENTS." Znanstvena misel journal, no. 71 (October 25, 2022): 27–33. https://doi.org/10.5281/zenodo.7248049.

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This article offers methodological recommendations aimed at developing the creative abilities of students in computer science lessons by studying the technology of processing graphic images. The forms, methods and means of teaching this topic are considered, which in the best way influence the disclosure and improvement of the creative potential of students. The article discusses the types of computer graphics, such as vector graphics, graphic bitmaps and fractal graphics, 3-D modeling tools, highlights the differences between them, as well as ways, methods and applications. Also considered ar
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Карпюк, Л. В., and Н. О. Давіденко. "Computer practice in engineering graphics." ВІСНИК СХІДНОУКРАЇНСЬКОГО НАЦІОНАЛЬНОГО УНІВЕРСИТЕТУ імені Володимира Даля, no. 4(260) (March 10, 2020): 29–33. http://dx.doi.org/10.33216/1998-7927-2020-260-4-29-33.

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The article discusses the problems of teaching students engineering and computer graphics in a single course based on a computer-aided design (CAD) system. Examples of training tasks for acquiring knowledge, skills and abilities in the environment of the drawing and graphic editor of the AutoCAD system are given. They are necessary when performing drawings on engineering graphics, as well as the graphic part of course projects for students of mechanical specialties. Examples of exercises for self-study of the material are considered for a deeper study of the drawing-graphic module structure of
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Kilderov, D., and V. Boiko. "ELEMENTARY SCHOOL STUDENTS’ GRAPHIC COMPETENCE FORMATION USING COMPUTER-ORIENTED TEACHING TOOLS." Ukrainian professional education, no. 13 (October 27, 2023): 68–78. http://dx.doi.org/10.33989/2519-8254.2023.13.289941.

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The article deals with the topical issue of elementary school students’ graphic competence formation using computer-oriented teaching tools. In today’s digital world, where information is presented in various graphic formats, graphic competence is an essential skill for elementary school students. Graphic competence involves the ability to understand, create, and analyze graphics using computer technology. The main aspects of elementary school students’ graphic competence formation through the usage of computer-oriented teaching tools have been determined. Modern approaches to teaching graphic
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Takagi, Noboru, Shingo Morii, and Tatsuo Motoyoshi. "Prototype Development of Image Editing Systems Available for Visually Impaired People and Consideration of Their User Interfaces." Journal of Advanced Computational Intelligence and Intelligent Informatics 20, no. 6 (2016): 961–67. http://dx.doi.org/10.20965/jaciii.2016.p0961.

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For example, when sighted scholars study mathematics and physics etcetera, they need to access visual information, e.g., graphs and pictures. Furthermore, sighted people can express their own ideas and opinions visually. On the other hand, blind people can access visual information if it is expressed tactilely, but find it difficult to express their ideas and opinions visually. We are therefore developing a computer-aided system enabling blind people to draw their own figures on their own. This system consists of a matrix braille display to edit computer line drawings. The matrix braille displ
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Santoso, Djunaidy, Haryono Soeparno, and Ayuliana Ayuliana. "Keuntungan Algoritma Bezier, B-Spline di Dunia Industri." ComTech: Computer, Mathematics and Engineering Applications 4, no. 1 (2013): 462. http://dx.doi.org/10.21512/comtech.v4i1.2790.

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Graphic Computers are widely used in various fields, especially in industries, companies, banks and hospitals. At hospital, computer graphics with leading edge techniques support images related to patient's needs. Graphic computer can also be used for shipbuilding and automotive design, as well as decision-makers in an institution, using pictures or images that can be analyzed to produce good forms which the accuracy is still investigated (CAD and CAM). The purpose of research is linking algorithms by creating the right picture or image to a form required by decision makers to associate algori
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Timuța, Aliona. "THE INTEGRATION OF DIGITAL TECHNOLOGIES IN STUDENTS’ TRAINING IN THE FIELD OF BOOK GRAPHICS." Review of Artistic Education 30 (May 30, 2025): 281–87. https://doi.org/10.35218/rae-2025-0038.

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Abstract: In the context of digitalization and modernization of production processes in the field of book publishing and printing, the issue of training graphic design students in accordance with the requirements and conditions of their future professional activity arises. Acquiring competencies in the field of computer graphics and digital technologies is an essential condition for the professional implementation of graphics. In this article, the author attempted to analyze digital technologies from the point of view of pedagogical experience in using computer graphics to create book illustra
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Omonov, Qavmiddin Karimovich. "EFFECTIVE METHODS OF TEACHING GEOMETRIC DESIGNS OF ABU NASR FARABI IN ENGINEERING GRAPHICS." Multidisciplinary Journal of Science and Technology 3, no. 5 (2023): 208–11. https://doi.org/10.5281/zenodo.10418982.

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This article provides information on the quick and easy execution of Abu Nasr Farabi's geometric designs in Engineering graphics through modern graphic programs, as well as the execution of computer graphics in Auto CAD graphic programs in the formation of curves and in animated views to improve the graphic literacy of students.
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Kiselyov, A. V., and O. N. Smetanina. "Application of the computer graphics technology for the visualization of lungs." Vestnik UGATU 27, no. 4(102) (2023): 109–22. http://dx.doi.org/10.54708/19926502_2023_274102109.

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Currently, the field of application of computer graphics is becomingwider. Over the past half century, the computer graphics technology has come a long way from a nascent field to a technology without which not a single area in the modern world can do. The rapid spread has led to research aimed at improving the process ofcreating graphic images. Computer graphics found application in medicine in three-dimensional visualization of computed tomography in the middle of the second half of the twentieth century. Since then, it has become an important part of almost every aspect of the field, from t
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Alameri, A., I. Gutman, V. R. Kulli, A. Ayache, and M. Alsharafi. "Chemical Applications on General Zagreb Indices of Composite Graphs." international journal of mathematics and computer research 12, no. 03 (2024): 4114–18. http://dx.doi.org/10.47191/ijmcr/v12i3.06.

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A topological index is a quantity computed from the molecular graph, that finds application in chemistry, material science, computer science, and biological application-driven fields. Recently, the general Zagreb indices were studied, and methods for their calculation for composite graphs were established. In the present paper, we provide examples for chemical applications of these methods, computing the first and second general Zagreb indices of several composite molecular species, in particular of biphenyl, naphthalene, biphenylene, and bicoronylene. In this paper, we compute the Nirmala ind
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Yagou, Artemis. "Grafică făra Computer (Graphics without Computers)." Design Journal 18, no. 4 (2015): 613–20. http://dx.doi.org/10.1080/14606925.2015.1109213.

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Rustamov, Umrzok Qabiljonovich. "IMPROVING THE METHODS OF USING GRAPHIC PROGRAMS WHEN TEACHING DRAWING IN ENGINEERING GRAPHICS." American Journal of Engineering and Technology 5, no. 9 (2023): 10–12. http://dx.doi.org/10.37547/tajet/volume05issue09-03.

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This article describes the possibilities of teaching drawing in the subjects of engineering graphics using engineering computer graphics programs, making geometric figures using the AutoCAD program, volumetric modeling of objects, cutting, applying color schemes and showing dimensions.
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Petrova, Hristina, and Hristina Atanasova. "Didactic Aspects of Graphic Modeling in Physics Education." Pedagogika-Pedagogy 95, no. 2 (2023): 226–34. http://dx.doi.org/10.53656/ped2023-2.08.

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Our focus is on graphic modeling in Physics education. The specificity of the graphic models: physics graphs, thermodynamic diagrams, vectors, force lines, oscillograms, computer graphic models are presented. Emphasis is put on the didactic possibilities for usage of graphic modeling in Physics education. In order to develop the internal structure of graphic modeling, the main techniques that can be used are considered. Possibilities for applying computer graphic modeling in Physics education are presented.
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Kin, Taichi, Hirofumi Nakatomi, Masaaki Shojima, et al. "A new strategic neurosurgical planning tool for brainstem cavernous malformations using interactive computer graphics with multimodal fusion images." Journal of Neurosurgery 117, no. 1 (2012): 78–88. http://dx.doi.org/10.3171/2012.3.jns111541.

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Object In this study, the authors used preoperative simulation employing 3D computer graphics (interactive computer graphics) to fuse all imaging data for brainstem cavernous malformations. The authors evaluated whether interactive computer graphics or 2D imaging correlated better with the actual operative field, particularly in identifying a developmental venous anomaly (DVA). Methods The study population consisted of 10 patients scheduled for surgical treatment of brainstem cavernous malformations. Data from preoperative imaging (MRI, CT, and 3D rotational angiography) were automatically fus
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Rojas-Sola, José Ignacio. "Advances in Engineering Graphics: Improvements and New Proposals." Symmetry 13, no. 5 (2021): 827. http://dx.doi.org/10.3390/sym13050827.

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The study of graphic communication techniques that engineers, architects, and designers use to express ideas and concepts, or the graphic expression applied to the design process, is becoming increasingly important. The correct interpretation of graphic language allows the development of skills in the training of an engineer or architect. For this reason, research on this topic is especially valuable in finding improvements or new proposals that help toward a better understanding of those techniques. This Special Issue shows the reader some examples of different disciplines available, such as
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Hevko, Ihor. "Illustrative and cognitive functions of computer graphics in the educational process." Scientific Visnyk V.O. Sukhomlynskyi Mykolaiv National University. Pedagogical Sciences 66, no. 3 (2019): 59–65. http://dx.doi.org/10.33310/2518-7813-2019-66-3-59-65.

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This paper discusses the use of computer graphics and computer modeling systems in the field of education, as well as the cognitive function of computer graphics, its role in the educational process. Computer graphics is the leading component of education of a modern specialist. In many cases, graphics needs can be supplied with various existing graphic libraries and systems. In addition, it should be noted that even the qualified use of existing graphics tools requires knowledge of the theoretical foundations of computer graphics. The article presents the characteristics of illustrative and c
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Leonova, S. A., G. K. Khotina, O. V. Arkhipova, and O. S. Tarasenko. "TECHNOLOGY OF THE DEVELOPMENT OF MACHINE-GRAPHICS PROFILE OF A PARTS AND ASSEMBLY UNITS IN TRAINING SKETCHES." Spravochnik. Inzhenernyi zhurnal, no. 325 (April 2024): 71–84. http://dx.doi.org/10.14489/hb.2024.04.pp.071-084.

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The purpose of studying the discipline “Engineering Graphics” is to acquire skills in working with engineering and graphic information: mapping spatial objects to orthogonal planes in the form of a drawing (direct task), reading a drawing (inverse task), ultimately solving spatial and logical problems. The necessity to start performing graphic works with a pencil, paper, using drawing and graphic tools is shown and justified, and only then to involve modern computer technologies for these purposes. Not the ability to work with a pencil; it is not understood that the use of computer graphics ha
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Velilyaeva, Z. R., and L. Z. Tarkhan. "GRAPH LITERACY OF A VOCATIONAL EDUCATION TEACHER." INSIGHT, no. 3(6) (2021): 92–102. http://dx.doi.org/10.17853/2686-8970-2021-3-92-102.

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The concepts of “literacy”, “graphical information”, “computer graphics”, “graph literacy”, “pedagogical literacy” are considered. Graph literacy is considered in the context of vocational education teacher training. The role of computer graphics in graphic and pedagogical activities is described. The article describes the trends in the use of information and communication and computer technologies both in the process of learning graphic disciplines and in the pedagogical process as a whole. The definition of graph literacy of a vocational education teacher is given, which is described as a co
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Etukudo, Udobia Elijah. "Resuscitating students’ attitude toward mathematics via computer-based software package instruction." International Journal on Teaching and Learning Mathematics 4, no. 1 (2022): 45–56. http://dx.doi.org/10.18860/ijtlm.v4i1.10496.

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The poor attitude of students towards mathematics in Nigeria has constituted a threat to national development, considering the important of mathematics in all facet of life. This study determines the effect of computer-based software on student’s attitude towards mathematics-graph, using three groups taught with computer-based software, graphic organizers and conventional strategy (discussion method). Gender and computer self-efficacy were used as moderating variables to determine the existence gender disparity in attitude towards mathematics when computer-based software was used and to establ
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D’Ambrosio, Donato, Giuseppe Filippone, Rocco Rongo, William Spataro, and Giuseppe A. Trunfio. "Cellular Automata and GPGPU." International Journal of Grid and High Performance Computing 4, no. 3 (2012): 30–47. http://dx.doi.org/10.4018/jghpc.2012070102.

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This paper presents an efficient implementation of the SCIARA Cellular Automata computational model for simulating lava flows using the Compute Unified Device Architecture (CUDA) interface developed by NVIDIA and carried out on Graphical Processing Units (GPU). GPUs are specifically designated for efficiently processing graphic data sets. However, they are also recently being exploited for achieving excellent computational results for applications non-directly connected with Computer Graphics. The authors show an implementation of SCIARA and present results referred to a Tesla GPU computing pr
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BOIKO, V. "COMPONENTS OF GRAPHIC TRAINING CONCEPT FOR FUTURE MECHANICAL ENGINEERS." ТHE SOURCES OF PEDAGOGICAL SKILLS, no. 29 (September 10, 2022): 38–42. http://dx.doi.org/10.33989/2075-146x.2022.29.264249.

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The article considers the components of graphic training concept for future mechanical engineers in institutions of higher and vocational education. The definition of «concept» is analyzed in various aspects of application. The essence of «didactic concept» is clarified and pedagogical theories that are embedded in the concept of the developed methodology are identified. It is determined that on the basis of the theory the methodology of learning at university is formed. It is proved that the implementation of this approach in training is based on both purely didactic principles and didactic p
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Wang, Ting. "Graphic Art Design Based on Computer Graphics Software." Journal of Physics: Conference Series 1533 (April 2020): 032019. http://dx.doi.org/10.1088/1742-6596/1533/3/032019.

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Сherkasov, Volodymyr. "Model of formation of readyness of future teachers of fine arts for use of computer graphics in professional activity." Academic Notes Series Pedagogical Science 1, no. 189 (2020): 85–90. http://dx.doi.org/10.36550/2415-7988-2020-1-189-85-90.

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The model of formation of readiness of future teachers of fine arts to use computer graphics in professional activity in the context of a subject field of our research contains three blocks, namely: methodological and target (the purpose, tasks, approaches, principles); content-procedural (stages, content, forms, methods, technologies); diagnostic and effective (criteria, indicators, levels of readiness). Сomputer graphics are used in almost all areas of human life, and above all, in art education, in the creation of images and processing of visual information obtained during the study of vari
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HAVRYSHCHAK, HALYNA, and ANDRII URUSKYI. "FORMATION OF GRAPHIC COMPETENCE OF THE HIGHER EDUCATION SEEKERS BY MEANS OF COMPUTER-ORIENTED TECHNOLOGIES." Scientific Issues of Ternopil Volodymyr Hnatiuk National Pedagogical University. Series: pedagogy 1, no. 1 (2021): 6–14. http://dx.doi.org/10.25128/2415-3605.21.1.1.

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The role of graphic competence in the training process of future teachers of labor education and technology has been substantiated in this article. Examples of students' use of the acquired knowledge in Descriptive Geometry and Engineering Graphics in further educational and practical activities have been established. There are reading drawings of products (parts) for their manufacture; design and execution of graphic images of products (parts); development of a logical sequence of the technological process for the manufacture of the product; designing a garment pattern, etc.
 The growing
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Shokirovna, Nazarova Shakhnoza. "EXAMPLES OF INNOVATIVE METHODS OF TEACHING COMPUTER GRAPHICS SUBJECTS (RESULTS AND DISCUSSION)." International Journal of Advance Scientific Research 03, no. 06 (2023): 320–25. http://dx.doi.org/10.37547/ijasr-03-06-52.

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This article presents examples, results, and discussion of innovative methods for teaching computer graphics topics. The article examines teaching methods in the field of computer graphics and offers reflections on their innovative approaches. The article begins with the importance of virtual developments in the teaching of computer graphics subjects. Virtual technologies, such as Virtual Reality (VR) and Augmented Reality (AR), allow providing interactive and immersive ways to study computer graphics. Examples show results and discussions of VR in teaching for different fields. In the next pa
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Szafran, Kamil, and Małgorzata Plechawska-Wójcik. "Impact of changes in graphics setting on performance in selected video games." Journal of Computer Sciences Institute 28 (September 30, 2023): 291–95. http://dx.doi.org/10.35784/jcsi.3762.

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Computer games, especially more advanced ones, allow users to change graphic settings to improve the overall appearance of the game or to achieve smoother gameplay. The aim of the paper is conducting research to determine whether changes in graphic settings affect computer performance. Parameters such as temperature and usage of graphics cards and processors or frames per second were examined. Three different computer games and three different computer stations were used to conduct the tests. Two research hypotheses were formulated: "Changing graphic settings in games affects computer performa
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Zhang, Wei-wei. "Research on computer graphic and image design method based on visual communication technology." MATEC Web of Conferences 365 (2022): 01043. http://dx.doi.org/10.1051/matecconf/202236501043.

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The current computer graphics and image design is not only limited to the performance of images, more attention to visual communication, enhance the performance of images and visual communication effect. With the development and application of intelligent technology, the application of visual communication technology in computer graphic design will improve the aesthetic feeling of design works, at the same time, continue to enhance the ability of design appreciation and perception. By analyzing the overview of computer graphics and image design and Visual communication definition, and combinin
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Iskierka, Sławomir. "Tworzenie aplikacji interaktywnych w wybranych środowiskach 3D." Dydaktyka Informatyki 15 (2020): 141–50. http://dx.doi.org/10.15584/di.2020.15.10.

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Issues related to 3D computer graphics and creating 3D graphic designs were presented. Selected environments for 3D design and programming were described. The possibilities of using selected 2D and 3D graphic environments to create interactive applications were shown.
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Vashchilina, Olena, and Iryna Lebedeva. "Application of Mathematics in Computer Graphics." In the world of mathematics, no. 1 (2) (2024): 51–59. https://doi.org/10.17721/1029-4171.2024/2.8.

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Computer graphics are based on mathematical methods that provide the ability to create, manipulate and visualize graphic objects. The article examines the main mathematical approaches used to implement graphic algorithms, including geometric models, linear algebra, trigonometric functions, numerical methods and algorithms for modeling physical processes. Particular attention is paid to affine transformations (shift, rotation, scaling), which are basic operations in the graphic environment, matrix representations of these transformations using homogeneous coordinates are considered, an example
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Den, Ding Sheng. "The Application of Computer Graphics Technology in Resource Management." Applied Mechanics and Materials 687-691 (November 2014): 4914–17. http://dx.doi.org/10.4028/www.scientific.net/amm.687-691.4914.

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With the development of computer technology , computer graphics technology has been widely used. In particular, the success of object-oriented technology and multimedia technology has made , making computer graphics software has become an indispensable part of the system . Thus , the theory and application of computer graphics technology has become an important topic in the field of computers , computer graphics technology in various fields has become increasingly widespread . In recent years, with the development of society and economy, especially in the current rapid development of informati
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Verkhoturova, E. "THE APPLICATION OF COMPUTER GEOMETRIC MODELING FOR TRAINING AND APPLIED ENGINEERING AND CONSTRUCTION." Bulletin of South Ural State University series "Construction Engineering and Architecture" 23, no. 1 (2023): 65–74. http://dx.doi.org/10.14529/build230108.

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This work develops an algorithm for solving computational and graphical work from a cycle of constructive problems of engineering and construction design (construction graphics) using CAD, based on the transition from the traditional method of solving this problem (building a 2D drawing manually) to the method of computer geometric modeling. The application of geometric 3D modeling as a useful CAD tool for solving educational and applied problems is considered. The algorithmization of the solution from the cycle of graphic works on the training course “engineering and computer graphics”, which
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Tashimov, Nurlan. "Algorithmization of the descriptive geometry course as a didactic basis for teaching information technology." Рroblems of engineering and professional education 75, no. 4 (2024): 29–35. http://dx.doi.org/10.32523/2220-685x-2024-75-4-29-35.

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This article discusses the principles of creation and development of new content for the courses "Descriptive geometry" and "Engineering computer graphics" of algorithmic and software solutions for graphic problems used in computer modeling applied to the training of students of pedagogical specialties on the basis of new information technologies. The article also tells about the successful solution of the most common geometric problems by students and their solution in an interactive mode. The reason is that the input of graphic information into the computer is carried out only using algorith
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Seyam, Noha Mohammad, Mohammed Ali Alghamdi, and Adnan Khalil. "Calculating degree-based topological indices and m-polynomials for various interconnection networks." Open Journal of Discrete Applied Mathematics 7, no. 1 (2024): 21–38. https://doi.org/10.30538/psrp-odam2024.0096.

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There are three different kinds of topological indices: spectrum-based, degree-based, and distance-based. We presented the -swapped network for -regular graphs in this study. We also computed various degree-based topological indices of the -swapped network for -regular graphs, eye, and -dimensional twisted cube network. The metrics used to analyze the abstract structural characteristics of networks are called topological indices. We also calculate each of the aforementioned networks M-polynomials. A graph can be used to depict an interconnection network’s structure. The processing nodes in the
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Savchenko, Larysa, and Viktoriia Kovalenko. "Visualization of educational material by means of presentation computer graphics in training future." Academic Notes Series Pedagogical Science 1, no. 189 (2020): 62–67. http://dx.doi.org/10.36550/2415-7988-2020-1-189-62-67.

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The article analyzes and substantiates the use of visualization of educational material by means of presentation computer graphics in the training of future teachers of fine arts. The visualization of educational material by means of presentation computer graphics is facilitated by the use of scribing and the method of creative exercises-clauses. Students must show their creativity and imagination to visualize the idea in the form of layouts, graphics, artistic compositions and sketches. The expediency of using visualization of educational material by means of presentation computer graphics is
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Kakizawa, Yukinari, and Kazuhiro Hongo. "Computer Graphics and Fiber Dissection." Japanese Journal of Neurosurgery 24, no. 1 (2015): 19–25. http://dx.doi.org/10.7887/jcns.24.19.

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Osadcha, Kateryna, and Hanna Chemerys. "Analysis Of The Mention Of The Concept “Graphic Competence” In The Preparation Of The Future Bachelor Of Computer Science." Ukrainian Journal of Educational Studies and Information Technology 5, no. 3 (2017): 37–46. http://dx.doi.org/10.32919/uesit.2017.03.04.

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The article is devoted to theoretical analysis of the value of graphic competence. The basic scientific positions concerning the formation of graphic competence as an important component of the professional formation of specialists in the system of higher education of Ukraine are considered. The analysis of modern approaches, highlighted in domestic sources, concerning the definition of the essence of the concept of "graphic competence" as a component of qualitative training of a specialist has been carried out. The author emphasizes the demand for the formation of graphic culture in the futur
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Mkhitaryan, Naira. "Development of individual interests and creative capabilities through graphics programs." JOURNAL FOR ARMENIAN STUDIES 5, no. 59 (2022): 226–35. http://dx.doi.org/10.24234/journalforarmenianstudies.v5i59.27.

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Conclusion based on the results of the study of the topic: Knowledge of computer technologies and their application is a prerequisite for specialists in all areas of artistic creativity. Computer graphics occupies a key place in many types of visual activity. Mastering computer technologies allows a person to form new development prospects, making him a specialist ready for the requirements and challenges of the time. In modern conditions, the development of creative abilities in all areas of art is associated with the process of computer graphics. It is a means of developing creativity. Thank
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Agapov, M. E., O. A. Musienko, and I. I. Shirlina. "COMPUTER MODELING IN STUDYING GEOMETRIC AND GRAPHIC DISCIPLINES." Bulletin of South Ural State University series "Construction Engineering and Architecture" 24, no. 1 (2024): 70–77. http://dx.doi.org/10.14529/build240109.

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The training of engineering personnel includes mastering all the necessary competencies that allow solving modern engineering problems at a high professional level. Geometric and graphic disciplines are the basis of a welltrained specialist. Studying descriptive geometry, engineering and computer graphics is necessary in the modern world of digital technology. Therefore, to use classical tools (a ruler, a pencil, a compass) it is necessary to master and automate designing, which provides the ability to design, calculate and model objects of various complexity. The paper aims to develop a new m
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Basanth, H. B. "Comparative study on Classification of Digital Images." Oriental journal of computer science and technology 10, no. 2 (2017): 413–16. http://dx.doi.org/10.13005/ojcst/10.02.22.

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Digital images are widespread today. The use of digital images is classified into natural images and computer graphic images. Discrimination of natural images and computer graphic (CG) images are used in the applications which include flower classification, indexing of images, video classification and many more. With the rapid growth in the image rendering technology, the user can produce very high realistic computer graphic images using sophisticated graphics software packages. Due to high realism in CG images, it is very difficult for the user to distinguish it from natural images by a naked
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Torres, J. C., and B. Clares. "Graphic Objects: A Mathematical Abstract Model for Computer Graphics." Computer Graphics Forum 12, no. 5 (1993): 311–27. http://dx.doi.org/10.1111/1467-8659.1250311.

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Jiang, Yangyang. "Application of Computer Graphics Processing Technology in Graphic Analysis." Journal of Physics: Conference Series 1574 (June 2020): 012059. http://dx.doi.org/10.1088/1742-6596/1574/1/012059.

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