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Academic literature on the topic 'Computer industry, fiction'
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Journal articles on the topic "Computer industry, fiction"
Clasen, Mathias. "Monsters Evolve: A Biocultural Approach to Horror Stories." Review of General Psychology 16, no. 2 (2012): 222–29. http://dx.doi.org/10.1037/a0027918.
Full textThacker, Eugene. "The Science Fiction of Technoscience: The Politics of Simulation and a Challenge for New Media Art." Leonardo 34, no. 2 (2001): 155–58. http://dx.doi.org/10.1162/002409401750184726.
Full textLepeshkin, I. A., S. M. Kruglov, and A. V. Lepeshkin. "Evolution of concept art and design concepts in automotive design of the XX century." Izvestiya MGTU MAMI 8, no. 3-1 (2014): 34–44. http://dx.doi.org/10.17816/2074-0530-67654.
Full textDemesinova, А. А., and G. K. Kazhibaeva. "THE PROBLEMS OF HARMONY AND DIFFERENCES BETWEEN FANTASY AND MYTH, FAIRY TALE, FICTION." Keruen 81, no. 4 (2023): 161–73. http://dx.doi.org/10.53871/2078-8134.2023.4-13.
Full textde-Lima-Santos, Mathias-Felipe, and Wilson Ceron. "Artificial Intelligence in News Media: Current Perceptions and Future Outlook." Journalism and Media 3, no. 1 (2021): 13–26. http://dx.doi.org/10.3390/journalmedia3010002.
Full textBalasubramanian, Balamuralikrishnan, Wenchao Liu, Karthika Pushparaj, and Sungkwon Park. "The Epic of In Vitro Meat Production—A Fiction into Reality." Foods 10, no. 6 (2021): 1395. http://dx.doi.org/10.3390/foods10061395.
Full textAl Fahoum, Amjed, and Tahani A. Ghobon. "Performance Predictions of Sci-Fi Films via Machine Learning." Applied Sciences 13, no. 7 (2023): 4312. http://dx.doi.org/10.3390/app13074312.
Full textTsai, Joyce, Angela Chang, Matthew Battles, and Jeffrey Schnapp. "László Moholy-Nagy’s Light Prop as Design Fiction: Perspectives on Conservation and Replication." Leonardo 50, no. 3 (2017): 311–15. http://dx.doi.org/10.1162/leon_a_01429.
Full textLiao, Tony. "Future directions for mobile augmented reality research: Understanding relationships between augmented reality users, nonusers, content, devices, and industry." Mobile Media & Communication 7, no. 1 (2018): 131–49. http://dx.doi.org/10.1177/2050157918792438.
Full textAdewusi, Michael Adelani, Tokunbo Odekeye, and Sophia Kazibwe. "STUDENTS’ PREFERENCE FOR USING AUGMENTED REALITY IN TEACHING AND LEARNING A CONCEPT IN COMPUTER STUDY." Kampala International University Journal of Education Three, One (2023): 13–22. http://dx.doi.org/10.59568/kjed-2023-3-1-02.
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