Academic literature on the topic 'Computer input'

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Journal articles on the topic "Computer input"

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Falk, Howard. "Computer input scanning devices." Electronic Library 10, no. 4 (1992): 233–38. http://dx.doi.org/10.1108/eb045169.

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Zander, Thorsten O., and Laurens R. Krol. "Team PhyPA: Brain-Computer Interfacing for Everyday Human-Computer Interaction." Periodica Polytechnica Electrical Engineering and Computer Science 61, no. 2 (2017): 209. http://dx.doi.org/10.3311/ppee.10435.

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Brain-computer interfaces can provide an input channel from humans to computers that depends only on brain activity, bypassing traditional means of communication and interaction. This input channel can be used to send explicit commands, but also to provide implicit input to the computer. As such, the computer can obtain information about its user that not only bypasses, but also goes beyond what can be communicated using traditional means. In this form, implicit input can potentially provide significant improvements to human-computer interaction. This paper describes a selection of work done by Team PhyPA (Physiological Parameters for Adaptation) at the Technische Universität Berlin to use brain-computer interfacing to enrich human-computer interaction.
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Kosinskii, A. V., and V. V. Makarov. "Wide-band computer input module." Measurement Techniques 38, no. 3 (1995): 281–84. http://dx.doi.org/10.1007/bf00977608.

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Pekelney, Richard, and Robin Chu. "Design Criteria of an Ergonomic Mouse Computer Input Device." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 39, no. 5 (1995): 369–73. http://dx.doi.org/10.1177/154193129503900516.

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The rapid growth of graphical user interfaces on personal computers has led to the mouse input device playing a prominent and central role in the control of computer applications. As their use increases, mouse design and comfort issues are becoming more and more critical. This report describes the ergonomic design criteria and resulting product attributes of a commercially successful mouse computer input device. Although well-founded ergonomic principles were incorporated into the design criteria, very little ergonomic research has been published on the design of mice. There is a need for additional research on the ergonomics computer mouse input devices.
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Hertel, Stanley A., and Stephen E. Edgell. "Input protection for the laboratory computer." Behavior Research Methods, Instruments, &amp Computers 23, no. 3 (1991): 387–94. http://dx.doi.org/10.3758/bf03203402.

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Prime, Martin. "Experiences with Computer Glove Input Devices." Proceedings of the Human Factors Society Annual Meeting 35, no. 5 (1991): 413–15. http://dx.doi.org/10.1177/154193129103500537.

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Novak, Gordon S., and William C. Bulko. "Diagrams and Text as Computer Input." Journal of Visual Languages & Computing 4, no. 2 (1993): 161–75. http://dx.doi.org/10.1006/jvlc.1993.1012.

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Heckman, C. J., and M. D. Binder. "Computer simulations of motoneuron firing rate modulation." Journal of Neurophysiology 69, no. 4 (1993): 1005–8. http://dx.doi.org/10.1152/jn.1993.69.4.1005.

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1. As a human subject slowly increases the amount of force exerted by a muscle, the discharge rates of low-threshold motor units saturate at a rather low level, whereas higher-threshold units continue to be recruited and undergo increases in their discharge rates. The presently known intrinsic properties of motor units do not produce this "rate limiting." 2. Using computer simulations of a model motoneuron pool, we tested the hypothesis that rate limiting can be accounted for on the basis of the known distributions of synaptic input from different sources. The properties of the simulated motor units and their synaptic inputs were based as closely as possible on the available experimental data. A variety of simulated synaptic input organizations were applied to the pool, and the resulting outputs were compared with the data on rate limiting in human subjects. 3. We found that the data on rate limiting in human subjects greatly constrained the possible organizations of characterized synaptic input systems. Only when the synaptic organization included a gradual "crossover" between two specific types of input systems could the human data be accurately reproduced. Low input/output levels relied on a system organized like the monosynaptic Ia input, which produces greater effective synaptic currents in low- than in high-threshold motor units. Above a sharply defined crossover level, all further increases in output were produced by a system organized like the oligosynaptic rubrospinal input, which generates the opposite pattern.
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Kołata, Joanna, and Piotr Zierke. "The Decline of Architects: Can a Computer Design Fine Architecture without Human Input?" Buildings 11, no. 8 (2021): 338. http://dx.doi.org/10.3390/buildings11080338.

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Architects are required to have knowledge of current legislation, ergonomics, and the latest technical solutions. In addition, the design process necessitates an appreciation of the quality of the space and a high degree of creativity. However, it is a profession that has undergone significant changes in recent years due to the pressure exerted by the development of information technology. The designs generated by computer algorithms are becoming such a serious part of designers’ work that some are beginning to question whether they are more the work of computers than humans. There are also increasing suggestions that software development will eventually lead to a situation where humans in the profession will become redundant. This review article aims to present the currently used, implemented, and planned computer technologies employed in the design and consider how they affect and will affect the work of architects in the future. It includes opinions of a wide range of experts on the possibility of computer algorithms replacing architects. The ultimate goal of the article is an attempt to answer the question: will computers eliminate the human factor in the design of the future? It also considers the artificial intelligence or communication skills that computer algorithms would require to achieve this goal. The answers to these questions will contribute not only to determining the future of architecture but will also indicate the current condition of the profession. They will also help us to understand the technologies that are making computers capable of increasingly replacing human professions. Despite differing opinions on the possibility of computer algorithms replacing architects, the conclusions indicate that, currently, computers do not have capabilities and skills to achieve this goal. The speed of technological development, especially such technologies as artificial superintelligence, artificial brains, or quantum computers allows us to predict that the replacement of the architect by machines will be unrealistic in coming decades.
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Laurenzano, Michael A., Parker Hill, Mehrzad Samadi, Scott Mahlke, Jason Mars, and Lingjia Tang. "Input responsiveness: using canary inputs to dynamically steer approximation." ACM SIGPLAN Notices 51, no. 6 (2016): 161–76. http://dx.doi.org/10.1145/2980983.2908087.

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Dissertations / Theses on the topic "Computer input"

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Sivaloganathan, Sangarappillai. "Sketching input for computer aided engineering." Thesis, City University London, 1991. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.292733.

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Chang, Hwa-Ping. "Speech input for dysarthric computer users." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/36608.

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Shipp, Clanton Carlton III. "An interactive input analyzer for computer simulations." Thesis, Georgia Institute of Technology, 1997. http://hdl.handle.net/1853/24913.

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GOMES, LUIS FERNANDO VIEIRA. "INTELLIGENT INPUT/OUTPUT CONTROLLER FOR CYGNUS COMPUTER." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 1992. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=10076@1.

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O sistema Cygnus é um computador multiprocessador de memória compartilhada e estrutura modular desenvolvido pelos departamentos de Energia Elétrica e Informática da PUC/RJ. Este trabalho tem como objetivo a introdução de um novo controlador de acesso a discos e impressora. Este controlador é baseado no microprocessador 68010 e utiliza técnicas de implementação de memórias cachê de disco em um ambiente de multiprogramação onde processos, através de troca de mensagens, cooperam para aceitar várias solicitações simultâneas provenientes dos diversos processadores que compõem o sistema.
The Cygnus system is a multiprocessor computere based on a modular structure with shared memory, which was developed at the Department of Electrical Engineering and Computer Science of PUC/RJ. The goal of this work is the introduction of a new controller to access disks and printer. This controller is based on the 68010 microprocessor unit and employs implementation techniques of disk caching in a multitask environment. In this environment, processes cooperate via message passing to serve simultaneous requests issued by other processors in the system.
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Romeike, Ralf. "Output statt Input." Universität Potsdam, 2010. http://opus.kobv.de/ubp/volltexte/2013/6431/.

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Die in der Fachdidaktik Informatik im Zusammenhang mit den Bildungsstandards seit Jahren diskutierte Outputorientierung wird mittelfristig auch für die Hochschullehre verbindlich. Diese Änderung kann als Chance aufgefasst werden, aktuellen Problemen der Informatiklehre gezielt entgegenzuwirken. Basierend auf der Theorie des Constructive Alignment wird vorgeschlagen, im Zusammenhang mit der Outputorientierung eine Abstimmung von intendierter Kompetenz, Lernaktivität und Prüfung vorzunehmen. Zusätzlich profitieren Lehramtsstudenten von den im eigenen Lernprozess erworbenen Erfahrungen im Umgang mit Kompetenzen: wie diese formuliert, erarbeitet und geprüft werden. Anforderungen an die Formulierung von Kompetenzen werden untersucht, mit Beispielen belegt und Möglichkeiten zur Klassifizierung angeregt. Ein Austausch in den Fachbereichen und Fachdidaktiken über die individuell festgelegten Kompetenzen wird vorgeschlagen, um die hochschuldidaktische Diskussion zu bereichern.
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Hughes, Andrew S. "Active Pen Input and the Android Input Framework." DigitalCommons@CalPoly, 2011. https://digitalcommons.calpoly.edu/theses/536.

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User input has taken many forms since the conception of computers. In the past ten years, Tablet PCs have provided a natural writing experience for users with the advent of active pen input. Unfortunately, pen based input has yet to be adopted as an input method by any modern mobile operating system. This thesis investigates the addition of active pen based input to the Android mobile operating system. The Android input framework was evaluated and modified to allow for active pen input events. Since active pens allow for their position to be detected without making contact with the screen, an on-screen pointer was implemented to provide a digital representation of the pen's position. Extensions to the Android Software Development Kit (SDK) were made to expose the additional functionality provided by active pen input to developers. Pen capable hardware was used to test the Android framework and SDK additions and show that active pen input is a viable input method for Android powered devices. Android was chosen because it is open source and therefore available to modify and test on physical hardware. Gingerbread (Android 2.3) was used as the code base for this thesis. All modifications to the Android framework that are detailed in this thesis will be made available online. The goal of this thesis is to explore methods of integrating and exposing active pen input in Android and encourage the implementation and adoption of active pen input by Google as a standard input method in Android.
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Long, Fan Ph D. Massachusetts Institute of Technology. "Automatic input rectification." Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/75663.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2012.
Cataloged from PDF version of thesis.
Includes bibliographical references (p. 51-55).
We present a novel technique, automatic input rectification, and a prototype implementation, SOAP. SOAP learns a set of constraints characterizing typical inputs that an application is highly likely to process correctly. When given an atypical input that does not satisfy these constraints, SOAP automatically rectifies the input (i.e., changes the input so that it satisfies the learned constraints). The goal is to automatically convert potentially dangerous inputs into typical inputs that the program is highly likely to process correctly. Our experimental results show that, for a set of benchmark applications (Google Picasa, ImageMagick, VLC, Swfdec, and Dillo), this approach effectively converts malicious inputs (which successfully exploit vulnerabilities in the application) into benign inputs that the application processes correctly. Moreover, a manual code analysis shows that, if an input does satisfy the learned constraints, it is incapable of exploiting these vulnerabilities. We also present the results of a user study designed to evaluate the subjective perceptual quality of outputs from benign but atypical inputs that have been automatically rectified by SOAP to conform to the learned constraints. Specifically, we obtained benign inputs that violate learned constraints, used our input rectifier to obtain rectified inputs, then paid Amazon Mechanical Turk users to provide their subjective qualitative perception of the difference between the outputs from the original and rectified inputs. The results indicate that rectification can often preserve much, and in many cases all, of the desirable data in the original input.
by Fan Long.
S.M.
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Kancans, Envall Mattis, and Axel Lewenhaupt. "The Swype Input MethodDegree Project in Computer Science." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-135974.

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Typing is probably always going to be an contemporary topic, with the absolute goal of transferring text between the user and a technical device freely. This report means to examine a typing technique, where user drawn continuous lines on a virtual keyboard get transfered into words, also known as swype. The report concludes that using a fairly simple algorithm combined with a few optimizations, it is possible to implement a swype accurate enough to be considered a realistic alternative to current typing methods on devices with touch screens.
Textinmatning kommer troligtvis alltid vara ett aktuellt ämne, där målet är att användaren skall kunna förmedla text till teknisk apparatur obehindrat. Denna rapport undersöker en textinmatningsmetod där kontinuerliga streck på ett tangentbord översätts till ord, även känt som swype . Rapporten finner att det med en förållandevis enkel algoritm och ett fåtal optimeringar är fullt möjligt implementera ett swype tillräckligt nogrannt för att vara ett realistiskt alternativ till nuvarande inmatningsmetoder för enheter med pekskärm.
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Zhang, Peichang. "Coherent versus differential multiple-input multiple-output systems." Thesis, University of Southampton, 2015. https://eprints.soton.ac.uk/376511/.

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In recent years, Multiple-Input-Multiple-Output (MIMO) techniques have attracted substantial attention due to their capability of providing spatial diversity and/or multiplexing gains. Inspired by the concept of Spatial Modulation (SM), the novel concept of Space-Time-Shift-Keying (STSK) was recently proposed, which is considered to have the following advantages: 1) STSK constitutes a generalized shift keying architecture, which is capable of striking the required trade-off between the required spatial and time diversity as well as multiplexing gain and includes SM and Space Shift Keying (SSK) as its special cases. 2) Its high degree of design-freedom, the above-mentioned flexible diversity versus multiplexing gain trade-off can be achieved by optimizing both the number and size of the dispersion matrices, as well as the number of transmit and receive antennas. 3) Similar to the SM/SSK schemes, the Inter-Antenna-Interference (IAI) may be eliminated and consequently, the adoption of single-antenna-based Maximum Likelihood (ML) detection becomes realistic in STSK schemes. In this report, our investigation can be classified into two major categories, Coherent STSK (CSTSK) and Differential STSK (DSTSK) schemes. For CSTSK, since Channel State Information (CSI) is required for data detection, Channel Estimation (CE) techniques become necessary. To be more explicit, we first briefly review the conventional Training Based CE (TBCE) and Semi-Blind CE (SBCE) schemes for the CSTSK MIMO schemes. In addition, we develop a Blockof-Bits Selection Based CE (BBSBCE) algorithm for CSTSK schemes for increasing the overall system’s throughput, while improving the accuracy of the CE. Additionally, it has been widely recognised that MIMO schemes are capable of achieving a diversity and/or multiplexing gain by employing multiple Antenna Elements (AEs) at the transmitter and/or the receiver. However, it should also noted that since MIMO systems utilize multiple RF chains, their power consumption and hardware costs become substantial. Against this background, we introduce the concept of (Antenna Selection) AS and propose a simple yet efficient AS algorithm, namely the Norm-Based Joint Transmit and Receive AS (NBJTRAS) for assisting MIMO systems. For DSTSK, since no CSI is required for differential detection schemes, it also draws our attention. However, in the absence of CE, the Conventional Differential Detection (CDD) schemes usually suffer from a 3 dB performance degradation and may exhibit an error-flow when Doppler frequency is excessive. In order to mitigate this problem, we investigate Multiple-Symbol Differential Sphere Detection (MSDSD) scheme and adopt it in our DSTSK scheme to improve the system performance, while reducing the detection complexity. Furthermore, based on our MSDSD detected DSTSK scheme, we propose a DSTSK aided Multi-User Successive Relaying aided Cooperative System (MUSRC), which is capable of supporting various number of users flexibly, while covering the conventional 50% throughput loss due to the half-duplex transmit and receive constraint of practical transceivers.
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Yang, Jianqiang. "Classification under input uncertainty with support vector machines." Thesis, University of Southampton, 2009. https://eprints.soton.ac.uk/69530/.

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Uncertainty can exist in any measurement of data describing the real world. Many machine learning approaches attempt to model any uncertainty in the form of additive noise on the target, which can be effective for simple models. However, for more complex models, and where a richer description of anisotropic uncertainty is available, these approaches can suffer. The principal focus of this thesis is the development of advanced classification approaches that can incorporate the known input uncertainties into support vector machines (SVMs), which can accommodate isotropic uncertain information in the classification. This new method is termed as uncertainty support vector classification (USVC). Kernel functions can be used as well through the derivation of a novel kernelisation formulation to generalise this proposed technique to non-linear models and the resulting optimisation problem is a second order cone program (SOCP) with a unique solution. Based on the statistical models on the input uncertainty, Bi and Zhang (2005) developed total support vector classification (TSVC), which has a similar geometric interpretation and optimisation formulation to USVC, but chooses much lower probabilities that the corresponding original inputs are going to be correctly classified by the optimal solution than USVC. Adaptive uncertainty support vector classification (AUSVC) is then developed based on the combination of TSVC and USVC, in which the probabilities of the original inputs being correctly classified are adaptively adjusted in accordance with the corresponding uncertain inputs. Inheriting the advantages from AUSVC and the minimax probability machine (MPM), minimax probability support vector classification (MPSVC) is developed to maximise the probabilities of the original inputs being correctly classified. Statistical tests are used to evaluate the experimental results of different approaches. Experiments illustrate that AUSVC and MPSVC are suitable for classifying the observed uncertain inputs and recovering the true target function respectively since the contamination is normally unknown for the learner.
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Books on the topic "Computer input"

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Gordon, Andrew D. Functional programming and input/output. Cambridge University Press, 1994.

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Gordon, Andrew D. Functional programming and input/output. Cambridge University Press, 2008.

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Doyle, Leo F. Computer peripherals. Prentice Hall, 1996.

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Doyle, Leo F. Computer peripherals. Prentice Hall, 1995.

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Doyle, Leo F. Computer peripherals. Prentice Hall International, 1996.

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Computer peripherals. 2nd ed. Prentice Hall, 1999.

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C, Bradley A. Peripherals for computer systems. Macmillan, 1991.

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Wuerth, J. Michael. DESIGN: A program to create data entry programs. U.S. Dept. of Agriculture, Forest Service, Pacific Southwest Research Station, 1994.

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Jain, Ravi. Input/Output in Parallel and Distributed Computer Systems. Springer US, 1996.

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Jain, Ravi, John Werth, and James C. Browne, eds. Input/Output in Parallel and Distributed Computer Systems. Springer US, 1996. http://dx.doi.org/10.1007/978-1-4613-1401-1.

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Book chapters on the topic "Computer input"

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Enderle, Günter, Klaus Kansy, and Günther Pfaff. "Input." In Computer Graphics Programming. Springer Berlin Heidelberg, 1987. http://dx.doi.org/10.1007/978-3-642-71079-7_10.

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Enderle, Günter, Klaus Kansy, and Günther Pfaff. "Input." In Computer Graphics Programming. Springer Berlin Heidelberg, 1987. http://dx.doi.org/10.1007/978-3-642-71079-7_26.

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Enderle, Günter, Klaus Kansy, and Günther Pfaff. "Input." In Computer Graphics Programming. Springer Berlin Heidelberg, 1987. http://dx.doi.org/10.1007/978-3-642-71079-7_37.

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Weik, Martin H. "input." In Computer Science and Communications Dictionary. Springer US, 2000. http://dx.doi.org/10.1007/1-4020-0613-6_9064.

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Burrell, Mark. "Input/Output." In Fundamentals of Computer Architecture. Macmillan Education UK, 2004. http://dx.doi.org/10.1007/978-1-137-11313-9_12.

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Chemuturi, Murali. "Input Statements." In Computer Programming for Beginners. Chapman and Hall/CRC, 2018. http://dx.doi.org/10.1201/9780429453250-9.

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Chalk, B. S. "Input-Output." In Computer Organisation and Architecture. Macmillan Education UK, 1996. http://dx.doi.org/10.1007/978-1-349-13871-5_7.

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Shirai, Yoshiaki. "Image Input." In Three-Dimensional Computer Vision. Springer Berlin Heidelberg, 1987. http://dx.doi.org/10.1007/978-3-642-82429-6_2.

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Chalk, B. S., A. T. Carter, and R. W. Hind. "Input-Output." In Computer Organisation and Architecture. Macmillan Education UK, 2004. http://dx.doi.org/10.1007/978-0-230-00060-5_8.

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Roman, Steven. "Input/Output." In Understanding Personal Computer Hardware. Springer New York, 1998. http://dx.doi.org/10.1007/978-1-4684-6419-1_6.

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Conference papers on the topic "Computer input"

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Gede, Eka Pradnyanida I. "Human Cognitive Shifting in AR and Computer-Assisted Material Crafting for Design and Making." In Design Computation Input/Output 2020. Design Computation Ltd., 2020. http://dx.doi.org/10.47330/dcio.2020.zimr9253.

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Marzinkewitsch, Reiner. "Operating computer algebra systems by handprinted input." In the 1991 international symposium. ACM Press, 1991. http://dx.doi.org/10.1145/120694.120757.

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Saponas, T. Scott, Daniel Kelly, Babak A. Parviz, and Desney S. Tan. "Optically sensing tongue gestures for computer input." In the 22nd annual ACM symposium. ACM Press, 2009. http://dx.doi.org/10.1145/1622176.1622209.

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Afergan, Daniel. "Using brain-computer interfaces for implicit input." In the adjunct publication of the 27th annual ACM symposium. ACM Press, 2014. http://dx.doi.org/10.1145/2658779.2661166.

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Arabnia, Hamid R., and Ching-Yi Chen. "Remote media vision-based computer input device." In Visual Communications, '91, Boston, MA, edited by Kou-Hu Tzou and Toshio Koga. SPIE, 1991. http://dx.doi.org/10.1117/12.50314.

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Liu, Zhen, Hikaru Inooka, and Masana Kato. "Computer-aided Input System for Pariwise Comparison." In The International Symposium on the Analytic Hierarchy Process. Creative Decisions Foundation, 1999. http://dx.doi.org/10.13033/isahp.y1999.026.

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Schroeder, A. K., W. P. Kritikos, and M. R. Corley. "Enhanced Oil Recovery Model Input Program." In Petroleum Computer Conference. Society of Petroleum Engineers, 1988. http://dx.doi.org/10.2118/17800-ms.

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Smith, Alice, John Dunaway, Patrick Demasco, and Denise Peischl. "Multimodal input for computer access and augmentative communication." In the second annual ACM conference. ACM Press, 1996. http://dx.doi.org/10.1145/228347.228361.

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Yu, Jiangli, Takakazu Ishimatsu, Naoya Shiraishi, Murray Lawn, Chao Zhang, and Motohiro Tanaka. "Face Mount Computer Input Device for Serious Disabled." In 2015 IEEE Fifth International Conference on Big Data and Cloud Computing (BDCloud). IEEE, 2015. http://dx.doi.org/10.1109/bdcloud.2015.29.

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Saponas, T. Scott, Desney S. Tan, Dan Morris, Ravin Balakrishnan, Jim Turner, and James A. Landay. "Enabling always-available input with muscle-computer interfaces." In the 22nd annual ACM symposium. ACM Press, 2009. http://dx.doi.org/10.1145/1622176.1622208.

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Reports on the topic "Computer input"

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Meier, D. Selecting computer models and input parameters for analysis of environmental impacts. Office of Scientific and Technical Information (OSTI), 1996. http://dx.doi.org/10.2172/394908.

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Kearnaghan, D. P. Input to the PRAST computer code used in the SRS probabilistic risk assessment. Office of Scientific and Technical Information (OSTI), 1992. http://dx.doi.org/10.2172/10173284.

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Schwarz, Randolph A., Leland L. Carter, and Schwarz Alysia L. Conversion of Input Data between KENO and MCNP File Formats for Computer Criticality Assessments. Visual Editor Consultants, Richland, WA, 2006. http://dx.doi.org/10.2172/895741.

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Klopcic, J. T., Robert M. Sheroke, and Scott K. Price. Input Manual for the Army Unit Resiliency Analysis (AURA) Computer Simulation Model 1990 Update. Defense Technical Information Center, 1990. http://dx.doi.org/10.21236/ada230908.

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Shin, Y. W., U. S. Choi, and S. O. Nelson. User`s input manual for quasi-steady sodium/water reaction analysis computer program SWAC-13E. Office of Scientific and Technical Information (OSTI), 1985. http://dx.doi.org/10.2172/711864.

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Cramer, E. R. Computer code input for thermal hydraulic analysis of Multi-Function Waste Tank Facility Title II design. Office of Scientific and Technical Information (OSTI), 1994. http://dx.doi.org/10.2172/10106241.

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Carey, D. Third-Order Transport with MAD Input: A Computer Program for Designing Charged Particle Beam Transport Systems. Office of Scientific and Technical Information (OSTI), 2018. http://dx.doi.org/10.2172/1454203.

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Brown, Karl. Third-Order Transport with MAD Input: A Computer Program for Designing Charged Particle Beam Transport Systems. Office of Scientific and Technical Information (OSTI), 1998. http://dx.doi.org/10.2172/10131.

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Trent, D. S., and L. L. Eyler. TEMPEST: A three-dimensional time-dependence computer program for hydrothermal analysis: Volume 1, Numerical methods and input instructions: Revision 2. Office of Scientific and Technical Information (OSTI), 1989. http://dx.doi.org/10.2172/6396990.

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Carey, D. TURTLE with MAD Input (Trace Unlimited Rays Through Lumped Elements) A Computer Program for Simulating Charged Particle Beam Transport Systems and DECAY TURTLE Including Decay Calculations. Office of Scientific and Technical Information (OSTI), 2018. http://dx.doi.org/10.2172/1454217.

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