Academic literature on the topic 'Computer programming, informatic'
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Journal articles on the topic "Computer programming, informatic"
Ramadhan, Muhammad Sabir. "PENGEMBANGAN APLIKASI MOBILE LEARNING PADA MATA KULIAH PEMROGRAMAN CLIENT SERVER UNTUK MENINGKATKAN PRESTASI BELAJAR MAHASISWA." JURNAL TEKNOLOGI INFORMASI 3, no. 1 (June 13, 2019): 106. http://dx.doi.org/10.36294/jurti.v3i1.741.
Full textMasic, Izet. "The History and New Trends of Medical Informatics." Donald School Journal of Ultrasound in Obstetrics and Gynecology 7, no. 3 (2013): 301–12. http://dx.doi.org/10.5005/jp-journals-10009-1298.
Full textBosova, L. L., and A. V. Kaplan. "THE INTERNATIONAL CONFERENCE ON INFORMATICS IN SCHOOLS ISSEP 2018." Informatics in school, no. 9 (December 20, 2018): 2–6. http://dx.doi.org/10.32517/2221-1993-2018-17-9-2-6.
Full textKuzminskyi, Anatoliy I., Оleksandr V. Kuchai, and Olena A. Bida. "ВИКОРИСТАННЯ ПОЛЬСЬКОГО ДОСВІДУ ПІДГОТОВКИ ФАХІВЦІВ З ІНФОРМАТИКИ В СИСТЕМІ ПЕДАГОГІЧНОЇ ОСВІТИ УКРАЇНИ." Information Technologies and Learning Tools 68, no. 6 (December 27, 2018): 206. http://dx.doi.org/10.33407/itlt.v68i6.2636.
Full textEt. al., Wilda Susanti,. "An Overviuw Of The Teaching And Learning Process Basic Programming In Algorithm And Programming Courses." Turkish Journal of Computer and Mathematics Education (TURCOMAT) 12, no. 2 (April 11, 2021): 2934–44. http://dx.doi.org/10.17762/turcomat.v12i2.2332.
Full textPavlenko, Maksym, and Tetiana Varava. "Information tools for teaching the basics of programming in high school." Ukrainian Journal of Educational Studies and Information Technology 5, no. 3 (September 30, 2017): 58–72. http://dx.doi.org/10.32919/uesit.2017.03.06.
Full textDyachkova, T. A., O. V. Razumova, E. R. Sadykova, Z. R. Harisova, R. R. Nasibullov, and I. F. Yarullin. "COMPUTER GAMES FOR INTEGRATED INFORMATICS AND MATHEMATICS LESSONS." Informatics in school, no. 4 (June 23, 2019): 37–42. http://dx.doi.org/10.32517/2221-1993-2019-18-4-37-42.
Full textTaurusta, Cindy, and Yulian Findawati. "Rancang Bangun Game Simulasi Pemrograman Berbasis Obyek (PBO) Sebagai Media Pembelajaran Mahasiswa Teknik Informatika Universitas Muhammadiyah Sidoarjo." Journal of Animation and Games Studies 4, no. 1 (August 8, 2018): 73–90. http://dx.doi.org/10.24821/jags.v4i1.2026.
Full textVERHOEFF, Tom. "Programming, Software Development, and Computer Science – The Golden Triangle." Olympiads in Informatics 13 (July 13, 2019): 157–70. http://dx.doi.org/10.15388/ioi.2019.10.
Full textЦветкова, Marina Tsvetkova, Кирюхин, and V. Kiryukhin. "Methodology of Training for Academic Olympics at School." Profession-Oriented School 2, no. 2 (April 17, 2014): 15–26. http://dx.doi.org/10.12737/3836.
Full textDissertations / Theses on the topic "Computer programming, informatic"
Kirby, Graham N. C. "Reflection and hyper-programming in persistent programming systems." Thesis, University of St Andrews, 1992. http://hdl.handle.net/10023/1673.
Full textDavidson, Joseph Ray. "An information theoretic approach to the expressiveness of programming languages." Thesis, University of Glasgow, 2016. http://theses.gla.ac.uk/7200/.
Full textPage, Stephen Dowland. "Computer tools for music information retrieval." Thesis, University of Oxford, 1988. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.293399.
Full textYang, Jean Ph D. Massachusetts Institute of Technology. "Preventing information leaks with policy-agnostic programming." Thesis, Massachusetts Institute of Technology, 2015. http://hdl.handle.net/1721.1/101468.
Full textThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Cataloged student-submitted from PDF version of thesis.
Includes bibliographical references (pages 103-115).
As a solution to the problem of information leaks, I propose a policy-agnostic programming paradigm that enforces security and privacy policies by construction. I present the implementation of this paradigm in a new language, Jeeves, that automatically enforces information flow policies describing how sensitive values may flow through computations. In Jeeves, the programmer specifies expressive information flow policies separately from other functionality and relies on the language runtime to customize program behavior based on the policies. Jeeves allows programmers to implement information flow policies once instead of as repeated checks and filters across the program. To provide strong guarantees about Jeeves programs, I present a formalization of the dynamic semantics of Jeeves, define non-interference and policy compliance properties, and provide proofs that Jeeves enforces these properties. To demonstrate the practical feasibility of policy-agnostic programming, I present Jacqueline, a web framework built on Jeeves that enforces policies in database-backed web applications. I provide a formalization of Jacqueline as an extension of Jeeves to include relational operators and proofs that this preserves the policy compliance guarantees. Jacqueline enforces information flow policies end-to-end and runs using an unmodified Python interpreter and SQL database. I show, through several case studies, that Jacqueline reduces the amount of policy code required while incurring limited overheads
by Jean Yang.
Ph. D.
Deng, Zhenyue. "Practical secure information flow in programming languages." FIU Digital Commons, 2005. http://digitalcommons.fiu.edu/etd/2771.
Full textMehandjiev, Nikolay Dimitrov. "User enhanceability for information systems through visual programming." Thesis, University of Hull, 1997. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.389464.
Full textHsu, Jimmy M. "Programming surveys for the MIT Information Acceleration Project." Thesis, Massachusetts Institute of Technology, 1996. http://hdl.handle.net/1721.1/40187.
Full textAlzahrani, Ahmed A. "Enhanced learning of computer programming in university through collaboration using multi-touch tools." Thesis, Kingston University, 2017. http://eprints.kingston.ac.uk/41045/.
Full textWinnett, Maria E. "Programming support for CSCW : using X windows." Thesis, Kingston University, 1995. http://eprints.kingston.ac.uk/20591/.
Full textBackeman, Jens, and Erik Carlson. "Dokumentera med eXtreme Programming : Går det?" Thesis, Uppsala University, Computer Systems Sciences, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-126179.
Full textAtt sätta sig in i system kan vara krångligt utan rätt sorts dokumentation. Vi har undersökt vilken dokumentation som kan vara lämplig att lämna över till nya utvecklare, som ska arbeta vidare med systemet i software maintenance fasen.
Det har gjorts genom att vi har gjort en litteraturstudie om dokumentation samt undersökt vad för dokumentationsartefakter som används när man ska sätta sig in i datorsystem. Vi använde eXtreme Programming för att utveckla ett system som vi försökte dokumentera samtidigt som vi utvecklade det.
eXtreme Programming förordar muntlig kommunikation, vilket är svårt att lämna över till nya utvecklare. Vi upptäckte under vår utveckling att det var svårt att föra in dokumentation sam-tidigt som utvecklandet pågick, därför använde vi bara enhetstester och strukturerade kod-kommentarer under utvecklingsiterationerna.
Vi undersökte hur dokumentationen som skapats fungerade genom att göra en undersökning bestående av strukturerade intervjuer där de fick komma med kommentarer om hur dokumen-tationen hjälpte förståelsen för systemet.
Vi lämnar ifrån oss en vidareutveckling av eXtreme Programming som innefattar en doku-mentationsiteration innan överlämnandet samt en studie om vad för dokumentation som är värdefull att ha vid systemöverlämningar.
Understanding systems can be a tough task without the right sort of documentation. We have examined the documentation artifacts which may be appropriate to hand over to new develop-ers, who will continue working with the system during the software maintenance phase.
By doing a literature review on documentation and examined what documentation artifacts is used when you want to understand a computer system. We used the eXtreme Programming system development methodology to develop a system that we tried to document as we devel-oped it.
eXtreme Programming favors oral communication, but that is hard to hand over to new devel-opers. We discovered during our development that it was difficult to introduce documentation while the development process was going on so we only used structured code comments and unit testing during the development iterations
We examined how the documentation that was created worked by doing a survey consisting of structured interviews where the respondents made comments about if and how the documen-tation improved their understanding of the system.
We pass on an evolved eXtreme Programming system development methodology, which in-cludes a standalone documentation iteration before the handover, and a study of what kind of documentation that is valuable to have when transferring systems to new developers.
Books on the topic "Computer programming, informatic"
Yashin, Vladimir, and Anna Kolodenkova. Computer science. ru: INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1069776.
Full textPerry, Jim. Essential XNA Game Studio 2.0 programming. Plano, Tex: Wordware Pub., 2008.
Find full textPerry, Jim. Essential XNA Game Studio 2.0 programming. Plano, Tex: Wordware Pub., Inc., 2008.
Find full textMosher, Sue. Microsoft Outlook 2007 Programming. San Diego: Elsevier Science, 2009.
Find full textservice), SpringerLink (Online, ed. Cartesian Genetic Programming. Berlin, Heidelberg: Springer-Verlag Berlin Heidelberg, 2011.
Find full textAutomatic program development: A tribute to Robert Paige. Dordrecht: Springer, 2008.
Find full textExtreme programming explained: Embrace change. Reading, Mass: Addison-Wesley, 2000.
Find full textCynthia, Andres, ed. Extreme programming explained: Embrace change. 2nd ed. Boston, MA: Addison-Wesley, 2005.
Find full textBeck, Kent. Extreme programming explained: Embrace change. 2nd ed. Boston, Mass: Addison-Wesley, 2004.
Find full textDwyer, Catherine. Programming games with Microsoft Visual Basic 6.0. Boston, MA: Course Technology, 2001.
Find full textBook chapters on the topic "Computer programming, informatic"
Kurebayashi, Shuji, Toshiyuki Kamada, and Susumu Kanemune. "Learning Computer Programming with Autonomous Robots." In Informatics Education – The Bridge between Using and Understanding Computers, 138–49. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11915355_13.
Full textXiaohong, Chen, Ye Jun, and Ling Xunfeng. "Programming Error Based on Ellipse Variable Programming." In Communications in Computer and Information Science, 479–87. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-53703-5_49.
Full textGonzález-Ortega, David, Francisco Javier Díaz-Pernas, Mario Martínez-Zarzuela, Míriam Antón-Rodríguez, José Fernando Díez-Higuera, Daniel Boto-Giralda, and Isabel de la Torre-Díez. "Using Wikis to Learn Computer Programming." In Knowledge Management, Information Systems, E-Learning, and Sustainability Research, 357–62. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-16318-0_41.
Full textSteinová, Monika, and Juliana Šišková. "Programming Camps: Letting Children Discover the Computer Science." In Teaching Fundamentals Concepts of Informatics, 170–81. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-11376-5_16.
Full textBrito, Miguel A., and Filipe de Sá-Soares. "Computer Programming: Fail Fast to Learn Sooner." In Communications in Computer and Information Science, 223–29. Berlin, Heidelberg: Springer Berlin Heidelberg, 2010. http://dx.doi.org/10.1007/978-3-642-13166-0_32.
Full textJun, Wang, Jianyun Chen, and Zhuang Yan. "Mixed Programming between MATLAB and Other Programming Languages." In Communications in Computer and Information Science, 669–76. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-23220-6_85.
Full textFlores, Juan J., and Mario Graff. "System Identification Using Genetic Programming and Gene Expression Programming." In Computer and Information Sciences - ISCIS 2005, 503–11. Berlin, Heidelberg: Springer Berlin Heidelberg, 2005. http://dx.doi.org/10.1007/11569596_53.
Full textGiannakopoulos, Apostolos P. "Programming: A Wicked Subject?" In Communications in Computer and Information Science, 227–40. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-69670-6_16.
Full textBergel, Alexandre, and Lorenzo Bettini. "Generic Programming in Pharo." In Communications in Computer and Information Science, 66–79. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-45404-2_5.
Full textHromkovič, Juraj, and Regula Lacher. "The Computer Science Way of Thinking in Human History and Consequences for the Design of Computer Science Curricula." In Informatics in Schools: Focus on Learning Programming, 3–11. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-71483-7_1.
Full textConference papers on the topic "Computer programming, informatic"
Carneiro de Paula, Virginia. "Computer Programming is More than to Program Computers." In SIGITE '18: The 19th Annual Conference on Information Technology Education. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3241815.3241824.
Full textInna, Motronenko, and Motronenko Yuri. "Improvement of studying the thematic line ‘Algorithmization and Programming’ course of computer science in the education system of the Russian Federation." In 2015 IEEE 13th International Scientific Conference on Informatics. IEEE, 2015. http://dx.doi.org/10.1109/informatics.2015.7377829.
Full textCheng, Harry H., and Matt Campbell. "Effective Teaching of Computer Integrated Mechanism Analysis and Design." In ASME 2005 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2005. http://dx.doi.org/10.1115/detc2005-85565.
Full textZhang, Jie. "Selection and Improvement of Computer Programming Language." In International Conference on Information System and Management Engineering. SCITEPRESS - Science and and Technology Publications, 2016. http://dx.doi.org/10.5220/0006448202420245.
Full textOurusoff, Nicholas. "Using Jackson Structured Programming (JSP) and Jackson Workbench to Teach Program Design." In 2003 Informing Science + IT Education Conference. Informing Science Institute, 2003. http://dx.doi.org/10.28945/2658.
Full textYulianto, Budi, Harjanto Prabowo, Raymond Kosala, and Manik Hapsara. "MOOC architecture model for computer programming courses." In 2016 International Conference on Information Management and Technology (ICIMTech). IEEE, 2016. http://dx.doi.org/10.1109/icimtech.2016.7930298.
Full textTan, Delin, and Shou-Hsuan Stephen Huang. "Integrating Direct3D Programming into Computer Science Curriculum." In 2008 Fifth International Conference on Information Technology: New Generations (ITNG). IEEE, 2008. http://dx.doi.org/10.1109/itng.2008.159.
Full textMarsh, Cecille. "Gender Diversity in Computing: An Environmental Perspective." In InSITE 2008: Informing Science + IT Education Conference. Informing Science Institute, 2008. http://dx.doi.org/10.28945/3248.
Full textBenetti, Guido, Gianluca Roveda, Davide Giuffrida, and Tullio Facchinetti. "Coderiu: a cloud platform for computer programming e-learning." In 2019 IEEE 17th International Conference on Industrial Informatics (INDIN). IEEE, 2019. http://dx.doi.org/10.1109/indin41052.2019.8972058.
Full text"Database Programming Technology Based on Computer Software Engineering." In 2020 5th International Conference on Technologies in Manufacturing, Information and Computing. Francis Academic Press, 2020. http://dx.doi.org/10.25236/ictmic.2020.116.
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