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1

B, Tucker Allen, and Association for Computing Machinery, eds. Computer science handbook. 2nd ed. Chapman & Hall/CRC, 2004.

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2

D, Ince, ed. An introduction to discrete mathematics, formal system specification, and Z. 2nd ed. Clarendon Press, 1992.

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3

International Workshop on Lyee Methodology (3rd 2004 Leipzig, Germany). New trends in software methodologies, tools, and techniques: Proceedings of the Third SoMeT W04. IOS Press, 2004.

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4

International Workshop on Lyee Methodology (3rd 2004 Leipzig, Germany). New trends in software methodologies, tools, and techniques: Proceedings of the Third SoMeT W04. IOS Press, 2004.

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5

Montenbruck, Oliver. Astronomy on the personal computer. Springer-Verlag, 1991.

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6

Montenbruck, Oliver. Astronomy on the personal computer. 3rd ed. Springer, 1997.

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7

Pfleger, Thomas. Astronomie mit dem Personal Computer. Springer, 1994.

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8

Montenbruck, Oliver. Astronomie mit dem Personal Computer. Springer, 1991.

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9

Tom, Igoe, ed. Physical computing: Sensing and controlling the physical world with computers. Thomson, 2004.

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10

IEEE Conference on Protocols for Multimedia Systems and Multimedia Networking (1st 1997 Santiago, Chile). IEEE Conference on Protocols for Multimedia Systems-Multimedia Networking: PROMS-MmNet '97 : proceedings, November 24-27, 1997, Santiago, Chile. IEEE Computer Society, 1997.

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11

R, Aliev R., ed. Soft computing and its applications. World Scientific Press, 2001.

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12

Baumgarten, Alan. Dragon NaturallySpeaking quicktorial: Voice recognition software. South-Western Educational Pub., 2000.

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13

1949-, Lake Ron, ed. Geography mark-up language: Foundation for the geo-web. John Wiley & Sons Ltd, 2004.

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14

International Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (2001 Vancouver, B.C.). Recognition, analysis, and tracking of faces and gestures in real-time systems: Proceedings : IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems : 13 July, 2001, Vancouver, B.C., Canada. IEEE Computer Society, 2001.

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15

Bill, Zoellick, ed. File structures. 2nd ed. Addison-Wesley, 1992.

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16

Bill, Zoellick, and Riccardi Greg, eds. File structures: An object-oriented approach with C++. Addison-Wesley, 1998.

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17

Jeff, Kidd, ed. Object-oriented software metrics: A practical guide. PTR Prentice Hall, 1994.

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18

Davis, David E. GIS for everyone: Exploring your neighborhood and your world with a geographic information system. 2nd ed. ESRI Press, 2000.

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19

Ryan, Barbara F. Minitab handbook. 2nd ed. Duxbury Press, 1985.

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20

B, Guenther Ronald, ed. An introduction to numerical methods: A MATLAB approach. 2nd ed. Chapman & Hall/CRC, 2006.

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21

B, Guenther Ronald, ed. An introduction to numerical methods: A MATLAB approach. Chapman & Hall/CRC, 2002.

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22

Minami, Michael. Using ArcMap: ArcInfo 8. Environmental Systems Res. Inst., 1999.

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23

Habib, Youssef, ed. Iterative computer algorithms with applications in engineering: Solving combinatorial optimization problems. IEEE Computer Society, 1999.

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24

Tim, Ormsby, ed. Getting to know ArcGIS desktop: Basics of ArcView, ArcEditor, and ArcInfo. 2nd ed. ESRI Press, 2004.

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25

Jenny, Chapman, ed. Digital media tools. John Wiley, 2002.

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26

Jenny, Chapman, ed. Digital media tools. 2nd ed. John Wiley, 2003.

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27

Environmental Systems Research Institute (Redlands, Calif.), ed. Using ArcMap: GIS by ESRI. Environmental Systems Research Institute, 2000.

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28

Søren, Brunak, ed. Bioinformatics: The machine learning approach. 2nd ed. MIT Press, 2001.

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29

Søren, Brunak, ed. Bioinformatics: The machine learning approach. MIT Press, 1998.

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30

(Firm), Knovel, ed. An introduction to computational biochemistry. J. Wiley, 2002.

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31

Tanenbaum, Andrew S. Distributed systems: Principles and paradigms. Prentice Hall, 2002.

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32

Mathematical structures for computer science. 4th ed. W.H. Freeman, 1999.

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33

Mathematical structures for computer science. 2nd ed. W.H. Freeman, 1987.

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34

Mathematical Structures for Computer Science. 5th ed. PALGRAVE, 2004.

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35

Computer law. 7th ed. Oxford University Press, 2011.

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36

Data structures and algorithm analysis in C++. 3rd ed. Dover Publications, 2011.

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37

Shafran, Andrew Bryce, and Lori J. Davis. Paint Shop Pro Web Graphics (Miscellaneous). 3rd ed. Musk and Lipman Publishing, 2000.

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38

Curves and Surfaces for Computer-Aided Geometric Design: A Practical Guide (Computer Science and Scientific Computing). Academic Press, 1996.

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39

Understanding Computers: Today and Tomorrow, Introductory. Course Technology, 2012.

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40

Understanding Computers: Today and Tomorrow, Introductory. Cengage Learning, 2014.

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41

Understanding Computers: Today and Tomorrow, Introductory. Course Technology, 2012.

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42

Understanding Computers: Today and Tomorrow, Comprehensive. Cengage Learning, 2014.

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43

An introduction to scientific computation and programming. Brooks/Cole-Thomason Learning, 2004.

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44

Foundations of Security: What Every Programmer Needs to Know (Expert's Voice). Apress, 2007.

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45

Furht, Borko, Joshua Greenberg, and Raymond Westwater. Motion Estimation Algorithms for Video Compression (The International Series in Engineering and Computer Science). Springer, 1996.

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46

Mathematical structures for computer science: Discrete mathematics and its applications. 7th ed. W.H. Freeman and Company, a Macmillian Higher Education Company, 2014.

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47

Carlis, John, and Joseph Maguire. Mastering Data Modeling: A User-Driven Approach. Addison-Wesley Professional, 2000.

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48

Carlis, John. Mastering Data Modeling: A User-Driven Approach. Addison-Wesley Longman, Incorporated, 2000.

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49

Carlis, John. Mastering Data Modeling: A User Driven Approach. Addison-Wesley Longman, Incorporated, 2000.

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50

Mathematical structures for computer science: A modern approach to discrete mathematics. 6th ed. W.H. Freeman and Co., 2007.

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