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Journal articles on the topic 'Computers / Computer Graphics / Design'

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1

Yagou, Artemis. "Grafică făra Computer (Graphics without Computers)." Design Journal 18, no. 4 (2015): 613–20. http://dx.doi.org/10.1080/14606925.2015.1109213.

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2

Li, Xingping. "Visualization Display System of Gannan Hakka Paper-Cut Works Based on Computer Graphics Algorithm." Computational Intelligence and Neuroscience 2022 (March 24, 2022): 1–10. http://dx.doi.org/10.1155/2022/2419689.

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Today, computer graphics and graphic image processing techniques have been widely used in daily life and industrial production. Due to the development of computers, computer graphics has brought more convenience to our daily life. In order to give full play to the value of computers, this paper takes the Hakka paper-cut art with local characteristics as the starting point, first of all its development history, artistic characteristics, compositional forms, expression techniques, cultural connotations, Hakka paper-cut patterns, and the symbolic meaning of folk customs, and then we design a visu
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3

ETIENNE, F. "The Impact of Modern Graphics Tools on Science, and their Limitations." International Journal of Modern Physics C 02, no. 01 (1991): 58–65. http://dx.doi.org/10.1142/s012918319100007x.

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Within the last few years the range of scientific applications for which computer graphics is used has become extremely large. However, not all scientists require the same level of computing power. Until recently the software interface to graphics display systems has been provided by the manufacturers of the hardware. This generated interest in the possibility of using graphics standards. Another important issue is related to the deluge of data generated by super-computers and high-volume data sources which make it impossible for users to have an overall knowledge of either the data structures
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4

Li, Wei Wei, and Xiang Li. "Computer Digital Technology on the Development of Graphical Interfaces." Advanced Materials Research 171-172 (December 2010): 468–72. http://dx.doi.org/10.4028/www.scientific.net/amr.171-172.468.

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graphic user interface and digital products as a user interface for interactive operations, will undoubtedly become the key to improving the user experience. "Man-machine interface design" as a new and important subject, in a profound impact on computers, mobile phones, PDA, tablet touch device development, the rapid development of computer digital technology and new products are emerging also graphics interface of the far-reaching change.
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Reilly, Ralph T. "Gender Specific User Design Face vs. Interface." International Journal of Management & Information Systems (IJMIS) 13, no. 1 (2011): 9. http://dx.doi.org/10.19030/ijmis.v13i1.4937.

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Human factors research has shown that the design and display of computer graphics plays a crucial role in the user operability of computer applications. In the future people will communicate with a face on the computer display screen. Already, advancements in artificial intelligence allow humans to communicate with computers through voice pattern recognition. Current work in artificial intelligence will allow the computer and user to read each others facial expressions, understanding what can be communicated through facial mechanics. Research in facial emotion processing has suggested that gen
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6

Parsons, Michael G., and Klaus-Peter Beier. "Microcomputer Software for Computer-Aided Ship Design." Marine Technology and SNAME News 24, no. 03 (1987): 246–64. http://dx.doi.org/10.5957/mt1.1987.24.3.246.

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The rapid evolution of the microcomputer has changed the software needs of today's naval architects. The Department of Naval Architecture and Marine Engineering at The University of Michigan has been a leader in the application of computers in ship design education. The computer environment readily available to the department's students has changed dramatically in the past few years with the evolution of the Computer-Aided Marine Design Laboratory within the department and the creation of the Computer Aided Engineering Network (CAEN) within the College of Engineering. The microcomputer facilit
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7

Smith, Jody R. "Digital Image Metamorphosis as a Research Tool for Paleontology." Paleontological Society Special Publications 7 (1994): 341–46. http://dx.doi.org/10.1017/s2475262200009631.

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This is an exciting era to be a scientist, due to the increasing levels of technology available to us; particularly due to the advances that have been made in the field of computer science. Advances in electronic technology have made computer hardware very powerful and affordable, while advances in software design and human/computer interfaces have made computers more natural to use. Computers have been utilized in nearly every field of scientific study, permitting new levels of development in those fields that wouldn't be possible otherwise. Computer graphics are useful visualization tools th
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8

Levinthal, Adam, Pat Hanrahan, Mike Paquette, and Jim Lawson. "Parallel computers for graphics applications." ACM SIGPLAN Notices 22, no. 10 (1987): 193–98. http://dx.doi.org/10.1145/36205.36202.

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9

Petrick, Elizabeth. "Curb Cuts and Computers: Advocating for Design Equality in the 1980s." Design Issues 35, no. 4 (2019): 23–32. http://dx.doi.org/10.1162/desi_a_00561.

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This article concerns the history of the curb cut metaphor as applied to personal computer technology in the 1980s. Disability advocates used the metaphor to argue the necessity for accessibility features on computers to enable greater access. To accomplish this goal, these advocates utilized a complex comparison between personal computers and sidewalk ramps to combat assumptions about who the intended computer user was and to argue for how people with different abilities could operate the same technology.
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10

Wang, Ting. "Graphic Art Design Based on Computer Graphics Software." Journal of Physics: Conference Series 1533 (April 2020): 032019. http://dx.doi.org/10.1088/1742-6596/1533/3/032019.

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11

Карпюк, Л. В., and Н. О. Давіденко. "Computer practice in engineering graphics." ВІСНИК СХІДНОУКРАЇНСЬКОГО НАЦІОНАЛЬНОГО УНІВЕРСИТЕТУ імені Володимира Даля, no. 4(260) (March 10, 2020): 29–33. http://dx.doi.org/10.33216/1998-7927-2020-260-4-29-33.

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The article discusses the problems of teaching students engineering and computer graphics in a single course based on a computer-aided design (CAD) system. Examples of training tasks for acquiring knowledge, skills and abilities in the environment of the drawing and graphic editor of the AutoCAD system are given. They are necessary when performing drawings on engineering graphics, as well as the graphic part of course projects for students of mechanical specialties. Examples of exercises for self-study of the material are considered for a deeper study of the drawing-graphic module structure of
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12

Santoso, Djunaidy, Haryono Soeparno, and Ayuliana Ayuliana. "Keuntungan Algoritma Bezier, B-Spline di Dunia Industri." ComTech: Computer, Mathematics and Engineering Applications 4, no. 1 (2013): 462. http://dx.doi.org/10.21512/comtech.v4i1.2790.

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Graphic Computers are widely used in various fields, especially in industries, companies, banks and hospitals. At hospital, computer graphics with leading edge techniques support images related to patient's needs. Graphic computer can also be used for shipbuilding and automotive design, as well as decision-makers in an institution, using pictures or images that can be analyzed to produce good forms which the accuracy is still investigated (CAD and CAM). The purpose of research is linking algorithms by creating the right picture or image to a form required by decision makers to associate algori
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13

Westman, Hans. "Computer graphics." ACM SIGGRAPH Computer Graphics 39, no. 2 (2005): 4. http://dx.doi.org/10.1145/1080376.1080380.

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14

Westman, Hans. "Computer graphics." ACM SIGGRAPH Computer Graphics 37, no. 4 (2003): 3. http://dx.doi.org/10.1145/961261.961265.

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15

Lencova, B., and G. Wisselink. "The Added Value of Graphical Input and Display for Electron Lens Design." Proceedings, annual meeting, Electron Microscopy Society of America 48, no. 1 (1990): 190–91. http://dx.doi.org/10.1017/s0424820100179701.

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Recent progress in computer technology enables the calculation of lens fields and focal properties on commonly available computers such as IBM ATs. If we add to this the use of graphics, we greatly increase the applicability of design programs for electron lenses. Most programs for field computation are based on the finite element method (FEM). They are written in Fortran 77, so that they are easily transferred from PCs to larger machines.The design process has recently been made significantly more user friendly by adding input programs written in Turbo Pascal, which allows a flexible implemen
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16

Fan, Mingming, and Yunsong Li. "The application of computer graphics processing in visual communication design." Journal of Intelligent & Fuzzy Systems 39, no. 4 (2020): 5183–91. http://dx.doi.org/10.3233/jifs-189003.

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The purpose of this paper is to improve the existing computer graphics image processing technology, so that designers can produce more inspiration, improve the author’s ability to innovate. Based on the information in the field of graphics visual communication as the research object, through the elaboration of graphical information characteristics, development course, and the visual communication of computer graphical related, such as cognitive psychology, semiology theory research, analyzes the computer graphics into a kind of economic and effective way of conveying information, the significa
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17

Kunii, Tosiyasu L., and Herbert W. Franke. "Computer graphics — Computer art." Visual Computer 2, no. 3 (1986): 131–33. http://dx.doi.org/10.1007/bf01900322.

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18

Norman, Richard, Stephen M. Zdepski, Elizabeth Bollinger, James Turner, and Glenn Goldman. "Computer graphics and architectural design." ACM SIGGRAPH Computer Graphics 25, no. 3 (1991): 174–77. http://dx.doi.org/10.1145/126640.126655.

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19

Shopina, E. V., A. A. Stativko, and M. A. Markova. "Using computer graphics in design." IOP Conference Series: Materials Science and Engineering 944 (October 30, 2020): 012034. http://dx.doi.org/10.1088/1757-899x/944/1/012034.

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20

Kerlow, Isaac V. "Art + design + computer graphics technology." Communications of the ACM 34, no. 7 (1991): 30–39. http://dx.doi.org/10.1145/105783.105786.

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21

Howard, Joseph M. "Optical design using computer graphics." Applied Optics 40, no. 19 (2001): 3225. http://dx.doi.org/10.1364/ao.40.003225.

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22

Hill, Francis S., and Dr James C. Miller. "Computer graphics." Computers & Graphics 16, no. 4 (1992): 451–52. http://dx.doi.org/10.1016/0097-8493(92)90036-u.

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23

Bai, Er Jing, Guo Xin Liu, and Shou Qiang Sun. "Application of Computer Graphics Technology in Packaging Design." Advanced Materials Research 926-930 (May 2014): 1676–79. http://dx.doi.org/10.4028/www.scientific.net/amr.926-930.1676.

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Since computer is invented, the development of computer technology is changing every day. Computer has been widely used in various walks of life particularly in the graphic technology in packing design. The paper analyzes the necessity and the advantages of computer graphics technology in product packaging design. And the paper gives a product packaging design process with auxiliary function of design software.
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24

Sobitovich, Mukhamedov Umarkhon, and Umirzokov Rakhmatilla Rakhmonberdiyevich. "ADVANTAGES OF USING COMPUTER GRAPHICS IN THE FIELD OF DESIGN." International Journal of Psychosocial Rehabilitation 24, no. 04 (2020): 2946–50. http://dx.doi.org/10.37200/ijpr/v24i4/pr201405.

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25

Althöfer, Ingo. "Computer Chess and Chess Computers in East Germany." ICGA Journal 42, no. 2-3 (2020): 152–64. http://dx.doi.org/10.3233/icg-200163.

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After World War II, Germany was split into four occupation zones, from which two states arose in 1949: West Germany (officially called FRG) and East Germany (officially GDR). East Germany was under Soviet control until 1989. In both states, computer chess and chess computers followed interesting, but rather different paths. We give an overview of East German developments: on commercial chess computers, problem chess programs, the book of 1987, the Serfling tournaments, and correspondence chess pioneer Heinrich Burger. There exist important interrelations between topics. The starting point is a
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26

Wang, Jian Hui, and Li Liu. "Research on Computer Graphics Design and Visual Communication Design." Applied Mechanics and Materials 713-715 (January 2015): 2191–94. http://dx.doi.org/10.4028/www.scientific.net/amm.713-715.2191.

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In today's society rapid development of science and technology, the computer figure image design can be widely used in various industries. In the film and television, advertising, exhibition, art, electronic play in areas such as lack of necessary computer graphics design. With the development of computer information technology, the design of the graphics technology will progress. On the technology no longer content with a simple graphics rendering, more note focus on visual sense of the data, enhance the figure shape the image of beauty and expression. This paper mainly discusses the computer
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27

Blount, G. N. "Computer graphics." Computer-Aided Design 22, no. 3 (1990): 192. http://dx.doi.org/10.1016/0010-4485(90)90080-v.

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28

Pickover, Clifford A. "The new “Chaos and Graphics” section of Computers & Graphics." Computers & Graphics 13, no. 1 (1989): 55–56. http://dx.doi.org/10.1016/0097-8493(89)90036-8.

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29

Glassner, A. "Everyday computer graphics." IEEE Computer Graphics and Applications 23, no. 6 (2003): 76–82. http://dx.doi.org/10.1109/mcg.2003.1242385.

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30

Mokina, A., and L. Khoronko. "Design and computer graphics in the agro-industrial complex." IOP Conference Series: Earth and Environmental Science 937, no. 3 (2021): 032078. http://dx.doi.org/10.1088/1755-1315/937/3/032078.

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Abstract Agriculture and the industry associated with it has traditionally been focused on man and his direct labour with minimal use of machinery and mechanical equipment. But gradually advanced technologies are being introduced into this area. Today, almost any labour and creative processes of human activity are closely connected with maximum informatization and visualization of information through digital technologies, including in the agro-industrial complex. The article examines the design role, computer graphics and colour in the process of creating objects and equipment for the agro-ind
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31

Zhao, Jin Mei. "Analysis and Research on Merging Handcraft into Graphic Design." Applied Mechanics and Materials 271-272 (December 2012): 701–4. http://dx.doi.org/10.4028/www.scientific.net/amm.271-272.701.

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All kinds of information are instantly available and get accepted and approved by the masses under the rapid development of science and technology in nowadays. With the advent of computers and various design softwares, designers spend a lot of time finishing their designs by computers, traditional manual design in the filed of graphic design has almost been superseded by computer design and handcraft and other various approaches have fallen out of favor in the current design field. People also agreed that design's main purpose is to express a thought, provide an idea or create a form, but peop
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32

Karaata, Ezgi. "Significance of sketch in creativity process related to graphic design education." New Trends and Issues Proceedings on Humanities and Social Sciences 2, no. 1 (2016): 504–9. http://dx.doi.org/10.18844/prosoc.v2i1.337.

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Sketching holds significance for graphic design as well as it does in any other design process. The contribution of sketching to graphic design process comes in the form of generating new ideas and developing concepts. The solution of a design problem will not be the best one, if the designer uses technological tools, such as computers, directly in order to solve the design problem. The significance of sketching includes also the graphic design education. Even though computers are the mostly used tools in today's graphic design education, students should grasp the benefits of sketching.
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33

Machover, Carl, and Sherry Keowan. "Computer graphics pioneers." ACM SIGGRAPH Computer Graphics 31, no. 3 (1997): 14. http://dx.doi.org/10.1145/262171.262176.

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34

Machover, Carl, and Sherry Keowan. "Computer graphics pioneers." ACM SIGGRAPH Computer Graphics 31, no. 2 (1997): 10–11. http://dx.doi.org/10.1145/271283.564619.

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35

Owen, G. Scott, María M. Larrondo-Petrie, and Cary Laxer. "Computer graphics curriculum." ACM SIGGRAPH Computer Graphics 28, no. 3 (1994): 183–85. http://dx.doi.org/10.1145/186376.186379.

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36

Machover, Carl. "Computer graphics pioneers." ACM SIGGRAPH Computer Graphics 33, no. 1 (1999): 36–38. http://dx.doi.org/10.1145/563666.563677.

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37

Machover, Carl. "Computer graphics pioneers." ACM SIGGRAPH Computer Graphics 35, no. 4 (2001): 12–16. http://dx.doi.org/10.1145/563710.563713.

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38

Machover, Carl. "Computer graphics pioneers." ACM SIGGRAPH Computer Graphics 34, no. 1 (2000): 30–32. http://dx.doi.org/10.1145/563788.563797.

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39

McDermott, Robert J. "Computer graphics laboratories." ACM SIGGRAPH Computer Graphics 32, no. 3 (1998): 70. http://dx.doi.org/10.1145/281278.281351.

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40

Machover, Carl. "COMPUTER GRAPHICS PIONEERS." ACM SIGGRAPH Computer Graphics 34, no. 4 (2000): 19–20. http://dx.doi.org/10.1145/369215.564931.

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41

Machover, Carl. "Computer graphics pioneers." ACM SIGGRAPH Computer Graphics 31, no. 1 (1997): 7–8. http://dx.doi.org/10.1145/248307.252654.

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42

Zhang, Wei-wei. "Research on computer graphic and image design method based on visual communication technology." MATEC Web of Conferences 365 (2022): 01043. http://dx.doi.org/10.1051/matecconf/202236501043.

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The current computer graphics and image design is not only limited to the performance of images, more attention to visual communication, enhance the performance of images and visual communication effect. With the development and application of intelligent technology, the application of visual communication technology in computer graphic design will improve the aesthetic feeling of design works, at the same time, continue to enhance the ability of design appreciation and perception. By analyzing the overview of computer graphics and image design and Visual communication definition, and combinin
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43

Zheng, Yuchuan. "Visual Memory Neural Network for Artistic Graphic Design." Scientific Programming 2022 (August 16, 2022): 1–9. http://dx.doi.org/10.1155/2022/2243891.

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Artistic graphic design is the aesthetic result of the designer’s fusion of various elements, with a high degree of independence. Considering the lack of significant visual design scope and aesthetic indicators of graphic design, our research aims to build an upgraded network model that can categorize different types of artistic graphics with labels and realize the free combination of graphic solutions. We realize the scheme reorganization of artistic graphic design from the perspective of computer vision and propose the artistic graphic design method based on memory neural network. We built a
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44

Potapenko, Nikolai. "Integration of graphic design, psychology and computer graphics into modern design education." Visnik Zaporiz'kogo naciohai'nogo universitetu. Pedagogicni nauki 2, no. 31 (2018): 50–57. http://dx.doi.org/10.26661/2522-4360-2018-2-31-09.

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45

Newton, Adele. "Integrating computer graphics into design education." ACM SIGGRAPH Computer Graphics 25, no. 3 (1991): 172–73. http://dx.doi.org/10.1145/126640.126654.

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46

Ricci, Richard J. "Spacebar: kinematic design by computer graphics." Computer-Aided Design 25, no. 11 (1993): 727–35. http://dx.doi.org/10.1016/0010-4485(93)90014-f.

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47

Bliss, F., J. Dill, and C. Machover. "Graphics in Advanced Computer-Aided Design." IEEE Computer Graphics and Applications 22, no. 3 (2002): 22–23. http://dx.doi.org/10.1109/mcg.2002.999784.

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48

SAMET, REFIK. "CHOOSING BETWEEN DESIGN OPTIONS FOR REAL-TIME COMPUTERS TOLERATING A SINGLE FAULT." Journal of Circuits, Systems and Computers 19, no. 05 (2010): 1041–68. http://dx.doi.org/10.1142/s0218126610006591.

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This paper proposes a methodology for supporting the design of fault-tolerant computers for real-time applications. To this end, the paper first presents steps of fault tolerance and describes mechanisms that can be used to realize them. Then, the design options consisting of described mechanisms are proposed and a table summarizing them is designed. From that, the paper proposes a flowchart for choosing between the many various design options available for building a redundant computer system. Choosing an optimal design option is performed according to the number of redundant computers, the m
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Goldman, Ron, Scott Schaefer, and Tao Ju. "Turtle geometry in computer graphics and computer-aided design." Computer-Aided Design 36, no. 14 (2004): 1471–82. http://dx.doi.org/10.1016/j.cad.2003.10.005.

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Wang, Wujun. "Using 3D Computer Graphics for Enhancing Graphic Design Student Portfolios." International Journal of Design Education 7, no. 4 (2014): 19–33. http://dx.doi.org/10.18848/2325-128x/cgp/v07i04/38414.

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