Books on the topic 'Creation of PC games'
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Alphonso, Patrick M. The GameFanatic's guide to PC cheats. New York: Avon Books, 1997.
Find full textDuggan, Michael. Wii game creation for teens. Boston, MA: Course Technology, 2011.
Find full textSwamy, Nanu. Collaborative online game creation. Boston, MA: Charles River Media/Course Technology Cengage Learning, 2009.
Find full textCase, Loyd. The extreme gamer's PC: A gamer's guide to PC ultimate performance. New York: McGraw-Hill/Osborne, 2002.
Find full textProductions, Home Grown. PC games hints, tips, cheats and adventure solutions. Pangbourne: Kuma Computers, 1993.
Find full textParker, Philip M. The 2009-2014 world outlook for PC casual games. [San Diego, Calif.]: Icon Group International, 2008.
Find full textAhearn, Luke. Awesome game creation: No programming required. 2nd ed. Hingham, Mass: Charles River Media, 2002.
Find full textLuke, Ahearn, ed. Awesome game creation: No programming required. 3rd ed. Boston, Mass: Charles River Media, 2008.
Find full textSwamy, Nanu. Collaborative online game creation. Boston, MA: Charles River Media/Course Technology Cengage Learning, 2009.
Find full textFlynn, Brian. Compute!'s games for the IBM PC and compatibles. Greensboro, N.C: Compute! Publications, 1987.
Find full textNaveena, Swamy, ed. Basic game design & creation. Hingham, MA: Charles River Media, 2006.
Find full textAwesome game creation: No programming required. Rockland, Mass: Charles River Media, 2000.
Find full textWizards and warriors: Massively multiplayer online game creation. Boston, MA, USA: Course Technology, 2012.
Find full textBeginning scripting through game creation. Australia: Course Technology PTR, 2008.
Find full textThe creation of narrative in tabletop role-playing games. Jefferson, N.C: McFarland & Co., 2010.
Find full textBanse, Timothy P. Home applications and games for the IBM PC and PCjr. Boston: Little, Brown, 1985.
Find full textProductions, Scenehouse, and Packaged Facts (Firm), eds. The U.S. market for video games and PC entertainment software. New York: Kalorama Information, 1998.
Find full textChen, Edward. Build your own high-performance gamers' mod PC. Emeryville, CA: McGraw-Hill/Osborne, 2003.
Find full textJeux: Solutions et codes de triche : PC & Macintosh. Montréal: Éditions J.C.I., 1997.
Find full textBourgoine, K. R. Build the Ultimate Gaming PC. New York: John Wiley & Sons, Ltd., 2005.
Find full text1978-, Malm Matthew J., ed. Build the ultimate gaming PC. Indianapolis, IN: Wiley, 2006.
Find full textC# game programming: For serious game creation. Boston, MA: Course Technology, a part of Cengage Learning, 2011.
Find full textDesign and content creation: A GameDev.net collection. Boston, MA: Course Technology, Cengage Learning, 2009.
Find full textAn, Pei. PC interfacing using Centronic, RS232 and game ports. Oxford: Newnes, 1998.
Find full textSaltzman, Marc. Game creation and careers: Insider secrets from industry experts. Indianapolis, IN: New Riders, 2004.
Find full textPocket PC game programming: Using the Windows CE game AP1. Roseville, Calif: Prima Tech, 2001.
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