Academic literature on the topic 'Creative synthesis'

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Journal articles on the topic "Creative synthesis"

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Sato, Tatsuya, Yoshiyuki Watanabe, and Yasuhiro Omi. "Beyond Dichotomy—Towards Creative Synthesis." Integrative Psychological and Behavioral Science 41, no. 1 (2007): 50–59. http://dx.doi.org/10.1007/s12124-007-9009-8.

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CHUJO, YOSHIKI. "Creative Synthesis of Organoboron Polymers." NIPPON GOMU KYOKAISHI 66, no. 2 (1993): 73–79. http://dx.doi.org/10.2324/gomu.66.73.

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Lee, John, David Hicks, Danah Henriksen, et al. "Historical Soundscapes for Creative Synthesis." TechTrends 59, no. 5 (2015): 4–8. http://dx.doi.org/10.1007/s11528-015-0882-6.

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Satya, Nilayam Research Institute of Philosophy &. Culture. "Creative Synthesis and Human Action." Satya Nilayam Chennai Journal of Intercultural Philosophy 17 (June 5, 2010): 35–49. https://doi.org/10.5281/zenodo.12741630.

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Charles Hartshorne's concept of creative synthesis can perhaps be succinctly described as a metaphysical portrayal of the workings of reality. Certainly, there are several areas in which this notion can be fruitfully examined. For example, his philosophy can make a positive contribution to our understanding of the human person.
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Antonietti, Alessandro, and Eleonora Martini. "Suggesting Strategies Improves Creative Visual Synthesis." Perceptual and Motor Skills 90, no. 2 (2000): 364–66. http://dx.doi.org/10.2466/pms.2000.90.2.364.

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An experiment assessed whether a figural or an interpretative strategy can enhance creative visual synthesis. 45 undergraduates were presented a set of simple figures and asked to imagine combining them to obtain a whole pattern corresponding to a creative product. In the figurative condition participants were instructed to combine figures in unusual ways; in the interpretative condition they were induced to look for unusual meanings embedded in the combinations; in the control condition no strategy was suggested. Results showed that certain strategies induced a more flexible visual synthesis
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Kalugina, Olga V. "Synthesis in Alexander Matveyev’s Creative Work." Scientific and analytical journal Burganov House. The space of culture 20, no. 4 (2024): 28–41. http://dx.doi.org/10.36340/2071-6818-2024-20-4-28-41.

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Alexander Matveyev (1878-1960) was an outstanding Russian Soviet sculptor and talented teacher who formed the neoclassical school of Russian sculpture. The amazing integrity and consistency of the master’s creative searches led him to the creation of the clearest and most precise plastic system, distinguished by the striking stylistic unity of the artistic language, internal content, and emotional structure of his images. At the same time, the sculptor’s plastic system was initially devoid of any compromise - it very quickly acquired the features of a qualitatively new phenomenon. While preserving the achievements of impressionism in developing the problem of interaction between sculpture and the light and air environment, Matveyev constantly paid great attention to direct work with material. Alexander Matveyev’s creative work is typologically exceptionally diverse. In monumental and decorative plastic art, the master made a name for himself when designing the Golden Fleece Salon exhibition back in 1902. He also gained experience in the genre of portrait bust, two-figure composition, and relief of various types. Internally, his creative method was determined by the figurative and poetic structure that is so characteristic of Matveyev's works and, in general, of the masters of his circle. It was these characteristics of the sculptor's talent that allowed him to say a fundamentally new word in the sphere of synthesis of sculpture and the enclosing landscape - both urban and natural, both in the sphere of symbolic composition and in the genre of tombstones. The tombstone of his friend and mentor, Viktor Borisov-Musatov, the outstanding painter of the early 20th century, was a true masterpiece of this genre and truly innovative in its figurative structure. His ensemble of New Kuchuk-Koy became an especially outstanding achievement in park sculpture new spatial design. In these compositions, the sculptor practically developed a fundamentally new language of park sculpture and achieved an amazing unity of his creations with the surrounding natural and architectural landscape. The monumental group October and the project of the monument to the soldiers of the Far Eastern Army in Dauriya demonstrate the process of evolution of the master’s own style along the line of developing an increasingly laconic design and moving away from attaching details to a general form and symbolic expressiveness of sculptures. At the same time, Alexander Matveyev’s legacy consists of a huge number of sketches of unrealised monuments to V. Lenin, M. Gorky, M. Lermontov, A. Chekhov, and others.
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Martinsen, Øyvind L. "The Creative Personality: A Synthesis and Development of the Creative Person Profile." Creativity Research Journal 23, no. 3 (2011): 185–202. http://dx.doi.org/10.1080/10400419.2011.595656.

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Mokhnyuk, Ruslan. "Creative Unions in the Process of Cultural Creation of Civil Society." Almanac "Culture and Contemporaneity", no. 1 (August 31, 2021): 42–47. http://dx.doi.org/10.32461/2226-0285.1.2021.238540.

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The purpose of the article is to analyze the factual and practical experience of creative unions of Ukraine in the context of cultural creation of civil society. Methodology. General scientific methods of analysis, synthesis, generalization, induction, deduction allow to present the material in their cultural and historical integrity, to outline the features of the functioning of creative unions and to trace their impact on the development of civil society. The study of cultural mode is based on the use of the phenomenological method. Scientific novelty is to highlight the cultural aspect of the activities of creative unions for the development of civil society. The research can be used by creative unions in planning, implementation of cultural and artistic projects, development of thematic scientific and methodological materials, as well as in reading cultural disciplines in higher education. Conclusions. Factual and practical material on the activities of creative unions in Ukraine exists in a separate, non-systematic manner. Creative unions are basically charged with a cultural approach to the search for and implementation of modern projects, which are mostly clustered in nature. The cultural mode of creative projects, combining content and form with their aesthetic and artistic reproduction of reality, value-semantic dominants, innovative discoveries, identity, are decisive in the development of civil society.
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DeSchryver, Michael. "Using the Web as a Higher Order Thinking Partner." Journal of Educational Computing Research 55, no. 2 (2016): 240–71. http://dx.doi.org/10.1177/0735633116667356.

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Previous work provided foundations for the theory of web-mediated knowledge synthesis, a framework for using the web in more creative and generative ways. This article explores specific instances of the various elements of that theory in a single case from the initial study. That is, a thorough exploration of think-aloud, screen capture, and interview data from a single study participant provides a rich description of how divergent key word search phrases, synthesis for meaning, in-the-moment insights, repurposing, reinforcement, and note-taking worked in concert to support creative syntheses of knowledge about ill-structured topics when learning on the web. Furthermore, 10 implications of this analysis for related curriculum and research design are provided.
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МИХАЙЛОВА, А. В. "STUDY OF THE ESSENCE OF THE CATEGORIES "CREATIVE ECONOMY," "CREATIVE POTENTIAL OF THE ECONOMY," "CREATIVE (CREATIVE) INDUSTRIES"." Экономика и предпринимательство, no. 10(159) (December 4, 2023): 1350–56. http://dx.doi.org/10.34925/eip.2023.159.10.277.

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Статья посвящена анализу в век турбулентности и изменений понятий сущности креативная экономика, креативный потенциал и творческие (креативные) индустрии в свете нормативных стратегических документов Российской Федерации. В Российской Федерации приняты документы Распоряжение Правительства РФ от 20.09.2021г. №2613-р «О Концепции развития творческих (креативных) индустрий и механизмов осуществления их государственной поддержки в крупных и крупнейших городских агломерациях до 2030 года», Перечень поручений по итогам посещения выставки «Развитие креативной экономики в России» и поручение Президента РФ разработать закон о креативной экономике. Методы исследования сравнительный анализ, анализ и синтез. Результатом исследования является классификация понятий креативная экономика, креативные индустрии и креативный потенциал, составляющие основу понятия креатосфера. The article is devoted to the analysis in the age of turbulence and changes in the concepts of the essence of the creative economy, creative potential and creative (creative) industries in the light of regulatory strategic documents of the Russian Federation. The Russian Federation adopted documents Decree of the Government of the Russian Federation of 20.09.2021 No. 2613-r "On the Concept for the Development of Creative (Creative) Industries and Mechanisms for the Implementation of Their State Support in Large and Largest Urban Agglomerations until 2030," a list of instructions following a visit to the exhibition "Development of the Creative Economy in Russia" and an order of the President of the Russian Federation to develop a law on the creative economy. Research methods comparative analysis, analysis and synthesis. The result of the study is the classification of the concepts of creative economy, creative industries and creative potential, which form the basis of the concept of the creatosphere.
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Dissertations / Theses on the topic "Creative synthesis"

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MILLER, ALEXANDER ALBERT. "GESAMTKUNSTWERK ARIZONA A CREATIVE SYNTHESIS OF POETRY AND MUSIC." Thesis, The University of Arizona, 2016. http://hdl.handle.net/10150/613290.

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Throughout the history of German culture, the synthesis of text and music has been central to the cultural and social identity of its respective eras. The union of poetry and text that immediately comes to mind is the Deutsche Lieder, the term used to describe the practice of setting classic German poetry to music during the early 19th century. The poetry of the Weimarer Klassik, principally the works of Goethe and Schiller, was honored by composers of the next generation through their Lieder, seeking to manifest these renowned works in the form of music. However, the synthesis of text and music in German culture had long since been a testament to underlying social temperament, from the introspective chants of Hildegard von Bingen conveying the spiritual mysticism of the 12th century, to the cynical and ironic Episches Theater, or Epic Theater, of Bertolt Brecht in the 20th century. The idea of this project is to similarly find a synthesis of music and text, such that a perspective on the contemporary German identity is manifested and communicated with an audience, simultaneously commenting on and participating in German culture. This project culminates with a live musical performance and poetry reading, both of which are original creations by the artist, in hopes of sharing an appreciation for German culture with the University of Arizona community. The performance can be found here: https://www.youtube.com/channel/UCZEehSGWO6N81Lc0gqg8tIg
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Dzjaparidze, Michaël. "Exploring the creative potential of physically inspired sound synthesis." Thesis, Queen's University Belfast, 2015. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.695331.

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This thesis accompanies a portfolio of compositions and, in addition, discusses a number of compositional approaches which use physical modelling and physically inspired sound synthesis methods for the creation of electroacoustic music. To this end, a software library has been developed for the purpose of the real-time simulation of systems of inter-connected 10 and 2D objects, which has proven to be indispensable for producing the music works. It should be made clear from the outset that the primary objective of the research was not to add any novel scientific knowledge to the field of physical modelling. Instead, the aim was to explore in depth the creative possibilities of technical research carried out by others and to show that it can be utilised in a form which aids my own creative practice. From a creative perspective, it builds upon concepts and ideas formulated earlier by composers Jean-Claude Risset and Denis Smalley, centred around the interpretation of timbre and sound as constructs which actively inform compositional decision-making and structuring processes. This involves the creation of harmony out of timbre and playing with the source-cause perception of the listener through the transformation of timbre over time. In addition, the thesis offers a discussion of gesture and texture as they commonly appear in electroacoustic music and motivates my own personal preference for focussing on the development of texture over time as a means for creating musical form and function.
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Kokotovich, Vasilije. "Creative mental synthesis in designers and non-designers : experimental examinations." Phd thesis, Department of Architectural and Design Science, 2002. http://hdl.handle.net/2123/8079.

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Yamane, Honami. "Creative Synthesis of Novel Optically-Functional Materials by Modified BODIPYs with Unique Structures." 京都大学 (Kyoto University), 2017. http://hdl.handle.net/2433/225626.

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McLaren, Sasha. "Material Synthesis: Negotiating experience with digital media." The University of Waikato, 2008. http://hdl.handle.net/10289/2761.

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Given the accessibility of media devices available to us today and utilising van Leeuwen's concept of inscription and synthesis as a guide, this thesis explores the practice of re-presenting a domestic material object, the Croxley Recipe Book, into digital media. Driven by a creative practice research method, but also utilising materiality, digital storytelling practices and modality as important conceptual frames, this project was fundamentally experimental in nature. A materiality-framed content analysis, interpreted through cultural analysis, initially unraveled some of the cookbook's significance and contextualised it within a particular time of New Zealand's cultural history. Through the expressive and anecdotal practice of digital storytelling the cookbook's significance was further negotiated, especially as the material book was engaged with through the affective and experiential digital medium of moving-image. A total of six digital film works were created on an accompanying DVD, each of which represents some of the cookbook's significance but approached through different representational strategies. The Croxley Recipe Book Archive Film and Pav. Bakin' with Mark are archival documentaries, while Pav is more expressive and aligned with the digital storytelling form. Spinning Yarns and Tall Tales, a film essay, engages and reflects with the multiple processes and trajectories of the project, while Extras and The Creative Process Journal demonstrate the emergent nature of the research. The written thesis discusses the emergent nature of the research process and justifies the conceptual underpinning of the research.
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Oldfield, R. G. "The analysis and improvement of focused source reproduction with wave field synthesis." Thesis, University of Salford, 2013. http://usir.salford.ac.uk/29510/.

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This thesis presents a treatise on the rendering of focused sources using wave field synthesis (WFS). The thesis describes the fundamental theory of WFS and presents a thorough derivation of focused source driving functions including, monopoles, dipoles and pistonic sources. The principle characteristics of focused sources including, array truncation, spatial aliasing, pre-echo artefacts, colouration and amplitude errors are analysed in depth and a new spatial aliasing criterion is presented for focused sources. Additionally a new secondary source selection protocol is presented allowing for directed and symmetrically rendered sources. This thesis also describes how the low frequency rendering of focused sources is limited by the focusing ability of the loudspeaker array and thus derives a formula to predict the focusing limits and the corresponding focal shift that occurs at low frequencies and with short arrays. Subsequently a frequency dependent position correction is derived which increases the positional accuracy of the source. Other characteristics and issues with the rendering of focused sources are also described including the use of large arrays, rendering of moving focused sources, issues with multiple focused sources in the scene, the phase response, and the focal point size of focused sound field. The perceptual characteristics are also covered, with a review of the literature and a series of subjective tests into the localisation of focused sources. It is shown that an improvement in the localisation can be achieved by including the virtual first order images as point sources into the WFS rendering. Practical rendering of focused sources is generally done in compromised scenarios such as in non-anechoic, reverberant rooms which contain various scattering objects. These issues are also covered in this thesis with the aid of finite difference time domain models which allow the characterisation of room effects on the reproduced field, it is shown that room effects can actually even out spatial aliasing artefacts and therefore reduce the perception of colouration. Scattering objects can also be included in the model, thus the effects of scattering are also shown and a method of correcting for the scattering is suggested. Also covered is the rendering of focused sources using elevated arrays which can introduce position errors in the rendering.
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Ding, Huafeng [Verfasser], and Andrés [Akademischer Betreuer] Kecskeméthy. "Automatic Structural Synthesis of Planar Mechanisms and Its Application to Creative Design / Huafeng Ding. Betreuer: Andrés Kecskeméthy." Duisburg, 2016. http://d-nb.info/108130300X/34.

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Knopf, Michael David. "Style and Genre Synthesis in Music Composition: Revealing and Examining the Craft and Creative Processes in Composing Poly-Genre Music." Thesis, Griffith University, 2011. http://hdl.handle.net/10072/366075.

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Enhancing new musical works by referencing style and genre is a well-established practice in music making around the world. Audiences and artists of the past century were particularly exposed to music of many styles and genres through the growth of information and knowledge transfer as a result of travel, various media and the Internet. This musical and cultural interaction was, as Nettl (1986, p. 371) characterized it, a “prevailing force in musical innovation.” Aubert (2000, p. 4) states that the “generalization all over the planet of the cultural hybridization process observed today is a phenomenon without precedent.” Alongside this is the “need to investigate musical hybrids” that Leavy sees (2009, p. 105) as having “increased exponentially with globalization and the multidirectional cultural exchange it has fostered.” My work as a performer and composer is deeply influenced by music hybrids, with genre and style synthesis integral to my creative practice. In my search of the literature to place my work in style and genre synthesis, I was unable to find a systematic description of content, process or operational philosophy. This study aims to examine and reveal the technical and creative concepts and processes I use to generate new cross-genre compositions. The research is carried out through the composition of new works as examples of genre synthesis, and through reflections on, and analyses of, the particular processes of synthesis occurring in the new works. The research furnishes evidence of the use of new and conventional concepts, strategies and terminology, and offers a model for the creative practice of composing with styles and genres.<br>Thesis (Professional Doctorate)<br>Doctor of Musical Arts (DMA)<br>Queensland Conservatorium<br>Arts, Education and Law<br>Full Text
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Lavault, Antoine. "Generative Adversarial Networks for Synthesis and Control of Drum Sounds." Electronic Thesis or Diss., Sorbonne université, 2023. http://www.theses.fr/2023SORUS614.

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Les synthétiseurs audio sont des systèmes électroniques capable de générer des sons artificiels sous un ensemble de paramètres dépendants de leur architecture. Quand bien même de multiples évolutions ont transformé les synthétiseurs de simples curiosités sonores dans les années 60 et précédentes à des instruments maîtres dans les productions musicales modernes, deux grands défis restent à relever: le développement d'un système de synthèse répondant à des paramètres cohérent avec leur perception par un humain et la conception d'une méthode de synthèse universelle, capable de modéliser n'importe quelle source et de la dépasser. Cette thèse étudie l'utilisation et la valorisation des réseaux antagonistes génératifs (Generative Adversarial Networks, abrégé en GAN) pour construire un système répondant aux deux problèmes exposés précédemment. L'objectif principal est ainsi de proposer un synthétiseur neuronal capable de générer des sons de batteries réalistes et contrôlable par un ensemble de paramètres de timbres prédéfinis, ainsi que de proposer un contrôle de la vélocité de la synthèse. La première étape dans le projet a été de proposer une approche basée sur les dernières avancées techniques au moment de sa conception pour générer des sons de batteries réalistes. A cette méthode de synthèse neuronale, nous avons aussi ajouter des capacités de contrôle du timbre en explorant une voie différente des solutions existantes: l'utilisation de descripteurs différentiables. Pour donner des garanties expérimentales à notre travail, nous avons réalisé des expériences d'évaluation à la fois via des métriques objectives basées sur les statistiques mais aussi des évaluations subjectives et psychoĥysiques sur la qualité perçue et la perception des erreurs de contrôle. Pour proposer un synthétiseur utilisable pour des performances musicales, nous avons aussi ajouter un contrôle de la vélocité. Toujours dans l'idée de poursuivre la réalisation d'un synthétiseur universel et à contrôle universel, nous avons créer ex-nihilo un jeu de données composé de sons de batteries dans le but avoué de créer une base exhaustive des sons accessibles dans l'immense majorité des conditions rencontrées dans le contexte de la production musicale. De ce jeu de données, nous présentons des résultats expérimentaux liés au contrôle de la dynamique, un des aspects phares de la performance musicale mais laissé de côté par la littérature. Pour justifier des capacités offertes par la méthode de synthèse par GANs, nous montrons qu'il est possible de marier les méthodes de synthèse classiques avec la synthèse neuronale en exploitant les limites et particularités des GANs pour obtenir des sons hybrides nouveaux et musicalement intéressants<br>Audio synthesizers are electronic systems capable of generating artificial sounds under parameters depending on their architecture. Even though multiple evolutions have transformed synthesizers from simple sonic curiosities in the 1960s and earlier to the main instruments in modern musical productions, two major challenges remain; the development of a system of sound synthesis with a parameter set coherent with its perception by a human and the design of a universal synthesis method, able to model any source and provide new original sounds. This thesis studies using and enhancing Generative Adversarial Networks (GAN) to build a system answering the previously-mentioned problems. The main objective is to propose a neural synthesizer capable of generating realistic drum sounds controllable by predefined timbre parameters and hit velocity. The first step in the project was to propose an approach based on the latest technological advances at the time of its conception to generate realistic drum sounds. We added timbre control capabilities to this method by exploring a different way from existing solutions, i.e., differentiable descriptors. To give experimental guarantees to our work, we performed evaluation experiments via objective metrics based on statistics and subjective and psychopĥysical evaluations on perceived quality and perception of control errors. These experiments continued to add velocity control to the timbral control. Still, with the idea of pursuing the realization of a versatile synthesizer with universal control, we have created a dataset ex-nihilo composed of drum sounds to create an exhaustive database of sounds accessible in the vast majority of conditions encountered in the context of music production. From this dataset, we present experimental results related to the control of dynamics, one of the critical aspects of musical performance but left aside by the literature. To justify the capabilities offered by the GANs synthesis method, we show that it is possible to marry classical synthesis methods with neural synthesis by exploiting the limits and particularities of GANs to obtain new and musically interesting hybrid sounds
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Wright, David George. "Creativity and embodied learning : a reflection upon and a synthesis of the learning that arises in creative expression, with particular reference to writing and drama, through the perspective of the participant and self organising systems theory /." View thesis, 1998. http://library.uws.edu.au/adt-NUWS/public/adt-NUWS20030807.134153/index.html.

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Books on the topic "Creative synthesis"

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Hamilton, James. Life and art: The creative synthesis in literature. Karnac, 2009.

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Khuri, Richard K. Freedom, modernity, and Islam: Toward a creative synthesis. Syracuse University Press, 1998.

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Ding, Huafeng, Wenjian Yang, and Andrés Kecskeméthy. Automatic Structural Synthesis and Creative Design of Mechanisms. Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-1508-6.

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Peile, Colin. The creative paradigm: Insight, synthesis and knowledge development. Avebury, 1994.

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1886-1980, Weddell Mary Dies, Weddell George Washington 1887-1940, Willis, Miriam Barr, b. 1895., and Essene Fellowship of Peace, eds. Creative color: An analysis and synthesis of useful color knowledge. Essene Fellowship of Peace, 1988.

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Fajardo, Raoul J. Creative constitution of the universe: Unified view of creation : synthesis of East and West. Fajardo Seminars, 1999.

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Li, Xiaoning. Conflict-based method for conceptual process synthesis. Lappeenranta University of Technology, 2004.

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Duxbury, Nancy, Sara Albino, and Cláudia Pato de Carvalho, eds. Creative tourism: activating cultural resources and engaging creative travellers. CABI, 2021. http://dx.doi.org/10.1079/9781789243536.0000.

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Abstract This book provides a synthesis of current research and international best practice, including practitioner perspectives and a range of case study examples. It covers types of creative tourist, trends, designing and implementing creative tourism products, embedding activities in a community and place, and addressing sustainability challenges.
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Thackara, W. T. S. Evolution & creation: A theosophic synthesis. Theosophical University Press, 2004.

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Trappl, Robert, and Paolo Petta, eds. Creating Personalities for Synthetic Actors. Springer Berlin Heidelberg, 1997. http://dx.doi.org/10.1007/bfb0030565.

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Book chapters on the topic "Creative synthesis"

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Qian, Lena. "Creative design by analogy." In Engineering Design Synthesis. Springer London, 2002. http://dx.doi.org/10.1007/978-1-4471-3717-7_15.

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Bhatta, Sambasiva R., and Ashok K. Goel. "Design patterns and creative design." In Engineering Design Synthesis. Springer London, 2002. http://dx.doi.org/10.1007/978-1-4471-3717-7_16.

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Blitz, David. "Lloyd Morgan’s Creative Synthesis." In Emergent Evolution. Springer Netherlands, 1992. http://dx.doi.org/10.1007/978-94-015-8042-7_9.

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Ohno, Hiroaki, Norihito Arichi, and Shinsuke Inuki. "Nonbiomimetic Total Synthesis of Polycyclic Alkaloids." In Modern Natural Product Synthesis. Springer Nature Singapore, 2024. http://dx.doi.org/10.1007/978-981-97-1619-7_19.

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AbstractIn nonbiomimetic natural product synthesis, there are no restrictions on the design of synthetic routes; however, the feasibility of the planned routes is often completely unknown. To discover more efficient and creative syntheses of natural products, and to identify bioactive natural product derivatives that have never been synthesized in nature, our group is engaged in the nonbiomimetic total synthesis of indole alkaloids. In this chapter, we describe our nonbiomimetic total syntheses of quinocarcin, dictyodendrins A–F, and zephycarinatines C and D, by employing alkyne-based approaches and reductive radical spirocyclization. We also describe our efforts in the identification of bioactive alkaloid derivatives.
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McCormack, Jon. "Creative Systems: A Biological Perspective." In Computational Synthesis and Creative Systems. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-43610-4_15.

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Ritchie, Graeme. "The Evaluation of Creative Systems." In Computational Synthesis and Creative Systems. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-43610-4_8.

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Veale, Tony, F. Amílcar Cardoso, and Rafael Pérez y Pérez. "Systematizing Creativity: A Computational View." In Computational Synthesis and Creative Systems. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-43610-4_1.

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Jordanous, Anna. "Evaluating Evaluation: Assessing Progress and Practices in Computational Creativity Research." In Computational Synthesis and Creative Systems. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-43610-4_10.

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Gatti, Lorenzo, Gözde Özbal, Marco Guerini, Oliviero Stock, and Carlo Strapparava. "Computer-Supported Human Creativity and Human-Supported Computer Creativity in Language." In Computational Synthesis and Creative Systems. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-43610-4_11.

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Pérez y Pérez, Rafael. "Representing Social Common-Sense Knowledge in MEXICA." In Computational Synthesis and Creative Systems. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-43610-4_12.

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Conference papers on the topic "Creative synthesis"

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Biletska, Maryna, Tatiana Pidvarko, Lina Kotova, and Karina Oleksenko. "THE CREATIVE HERITAGE OF DAVID OISTRAKH IN THE MUSICAL ART OF THE XX CENTURY." In 11th SWS International Scientific Conferences on ART and HUMANITIES - ISCAH 2024. SGEM WORLD SCIENCE, 2024. https://doi.org/10.35603/sws.iscah.2024/s08.21.

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The creation of D. Oistrakh is one of the highest achievements in the native musical art of the 20th century. D. Oistrakh�s impressive performing skills, the philosophical depth and the scale of his interpretations, the sensitivity to everything new were combined with the inspiration of the pedagogical work, the special care about the transformation of his great creative experience to the new generation of the violinists. Studying the creative heritage of D. Oistrakh, we can confirm that he has created the original pedagogical system that synthesized the most progressive methods of the native and the world violin pedagogy and combined organically them with the tasks of instrumentalperforming practice. The purpose of the research is to reveal the essence of performing aesthetics and the content of D. Oistrakh�s pedagogical principles and to trace their influence on the modern practice of violin art. The scientific basis of the article is the interdisciplinary approach, which led to the complex use of the general scientific and the special methods. They are, in particular, the methods of analysis and synthesis, induction and deduction, comparative-historical and logical analysis, and also the principles of historicism, the scientific objectivity, systematicity during the research of the creative heritage of the outstanding personality. The tasks of the research included revealing the main features of D. Oistrakh�s musical-performing and the pedagogical activity and investigating the meaning of his creative heritage for the modern art. Conclusions. The main features of performing aesthetics and the technological regulations of D. Oistrakh�s music-performing system have been determined in the research, especially from the point of view of musical-interpretative approaches, which significantly affect the development of the modern violin art, and also the prospects of the development of the modern violin schools in the synthesis of the different directions of violin art.
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Armitage, Jack, Miguel Crozzoli, and Daniel Jones. "Artificial Life in Integrated Interactive Sonification and Visualisation: Initial Experiments with a Python-Based Workflow." In ICAD 2024: The 29th International Conference on Auditory Display. International Community for Auditory Display, 2024. http://dx.doi.org/10.21785/icad2024.003.

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Multimodal displays that combine interaction, sonification, visu- alisation and perhaps other modalities, are seeing increased interest from researchers seeking to take advantage of cross-modal perception, by increasing display bandwidth and expanding affordances. To support researchers and designers, many new tools are being proposed that aim to consolidate these broad feature sets into Python libraries, due to Python’s extensive ecosystem that in particular encompasses the domain of artificial intelligence (AI). Artificial life (ALife) is a domain of AI that is seeing renewed interest, and in this work we share initial experiments exploring its potential in interactive sonification, through the combination of two new Python libraries, Tölvera and SignalFlow. Tölvera is a library for composing self-organising systems, with integrated open sound control, interactive machine learning, and computer vision, and SignalFlow is a sound synthesis framework that enables real-time interaction with an audio signal processing graph via standard Python syntax and data types. We demonstrate how these two tools integrate, and the first author reports on usage in creative coding and artistic performance. So far we have found it useful to consider ALife as affording synthetic behaviour as a display modality, making use of human perception of complex, collective and emergent dynamics. In addition, we think ALife also implies a broader perspective on interaction in multimodal display, blurring the lines between data, agent and observer. Based on our experiences, we offer possible future research directions for tool designers and researchers.
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Sokolić, Milena. "Creativity in Management: creative thinking process and business model canvas." In Synthesis 2015. Singidunum University, 2015. http://dx.doi.org/10.15308/synthesis-2015-349-352.

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Heyrani Nobari, Amin, Muhammad Fathy Rashad, and Faez Ahmed. "CreativeGAN: Editing Generative Adversarial Networks for Creative Design Synthesis." In ASME 2021 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2021. http://dx.doi.org/10.1115/detc2021-68103.

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Abstract Modern machine learning techniques, such as deep neural networks, are transforming many disciplines ranging from image recognition to language understanding, by uncovering patterns in big data and making accurate predictions. They have also shown promising results for synthesizing new designs, which is crucial for creating products and enabling innovation. Generative models, including generative adversarial networks (GANs), have proven to be effective for design synthesis with applications ranging from product design to metamaterial design. These automated computational design methods can support human designers, who typically create designs by a time-consuming process of iteratively exploring ideas using experience and heuristics. However, there are still challenges remaining in automatically synthesizing ‘creative’ designs. GAN models, however, are not capable of generating unique designs, a key to innovation and a major gap in AI-based design automation applications. This paper proposes an automated method, named CreativeGAN, for generating novel designs. It does so by identifying components that make a design unique and modifying a GAN model such that it becomes more likely to generate designs with identified unique components. The method combines state-of-art novelty detection, segmentation, novelty localization, rewriting, and generative models for creative design synthesis. Using a dataset of bicycle designs, we demonstrate that the method can create new bicycle designs with unique frames and handles, and generalize rare novelties to a broad set of designs. Our automated method requires no human intervention and demonstrates a way to rethink creative design synthesis and exploration. For details and code used in this paper please refer to http://decode.mit.edu/projects/creativegan/.
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Huang, Lei, and Xing Sun. "Create Ice Cream: Real-time Creative Element Synthesis Framework Based on GPT3.0." In 2023 IEEE Conference on Games (CoG). IEEE, 2023. http://dx.doi.org/10.1109/cog57401.2023.10333153.

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Ishida, Masaru. "Three Phases of Applications of Thermodynamics to Process System Synthesis." In ASME 1999 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 1999. http://dx.doi.org/10.1115/imece1999-0869.

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Abstract Process system synthesis is a very creative work. It has been thought that only experts can create a new system. In this paper, we discuss the procedure for process system synthesis systematically and show that applications of thermodynamics are possible in three different phases of process system synthesis. (1) Concept generation (2) Creation of functional structures (3) Effective utilization of energy The roles of each phase in the course of process system synthesis are discussed and the key tools for each stage are presented.
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Masri, P., and N. Canagarajah. "Synthesis from musical instrument character maps." In IEE Colloquium on Audio and Music Technology: the Challenge of Creative DSP. IEE, 1998. http://dx.doi.org/10.1049/ic:19980827.

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Sano, Noriaki, and Hajime Tamon. "Creative Synthesis of Non-carbon Nanotubes by Submerged Arc Plasma." In 14th Asia Pacific Confederation of Chemical Engineering Congress. Research Publishing Services, 2012. http://dx.doi.org/10.3850/978-981-07-1445-1_205.

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Yoshioka, Masaharu, and Tetsuo Tomiyama. "Model-Based Abduction for Synthesis." In ASME 2000 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2000. http://dx.doi.org/10.1115/detc2000/dtm-14553.

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Abstract Synthesis plays a major role in design and abduction is regarded a critical element within a creative synthesis process. While there are many research efforts for formalizing abduction within design, most of them can only deal with limited problems and highly depend on designers’ creative thinking. In this paper as a part of an on-going project to model synthesis, we propose model-based abduction that is a new reasoning method within a multiple model-based reasoning system. We also propose an algorithm of this model-based abduction.
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Nasir, B. M. "DSP based analysis, processing and synthesis of sound." In IEE Colloquium on Audio and Music Technology: the Challenge of Creative DSP. IEE, 1998. http://dx.doi.org/10.1049/ic:19980831.

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Reports on the topic "Creative synthesis"

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Zhang, Ling, and Eulanda A. Sanders. Synthesis of Handcrafts and Digital Printing: Creative Sustainable Apparel Design. Iowa State University, Digital Repository, 2014. http://dx.doi.org/10.31274/itaa_proceedings-180814-918.

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Overy, Augusta, and Ling Zhang. Eternal Perspective: Synthesis of Faith and Digital Printing in Creative Apparel Design. Iowa State University, Digital Repository, 2017. http://dx.doi.org/10.31274/itaa_proceedings-180814-1911.

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Bohuslavskyj, Oleh. UKRAINIAN-CANADIAN NEWSPAPER “NEW PATHWAY”: WINNIPEG PERIOD (1941-1977). Ivan Franko National University of Lviv, 2022. http://dx.doi.org/10.30970/vjo.2022.51.11391.

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The subject of the study is the ideological, financial, economic and socio-social conditions of the publishing house and the editorial board of the magazine “New Pathway” Winnipeg period 1941-1977. The main objectives is to determine the peculiarities of the conditions of publishing a Ukrainian magazine in exile, which provides for the systematization and introduction into scientific circulation of factual material on creative and material activities of the “New Pathway” and socio-political environment that influenced the information and ideological and business policy of the publication. The basis of the research methodology is axiological, cultural, systemic approaches; methods of historicism, analysis, synthesis, generalization were used. The study provides not only a description of the historical path of the publication in this period, but also the reasons for miscalculations and successes, both financial and economic and socio-political, which allowed not only to stay in the information field and market for more than ninety years, technical circumstances of its existence, the political struggle in the new wave of emigration after World War II, changes in demographic and linguistic situation among the Ukrainian diaspora in Canada. The reasons for the situational increase and decrease in the activity of the publication’s subscribers were identified; the mechanisms of expanding the readership, attracting new readers and authors are analyzed; confirmed that the efforts of editors and directors of the publishing house at the initial stage of the Winnipeg period created and strengthened the material and technical base of the publishing house, conducted advertising campaigns and direct work to attract new subscribers and readers; The significance of the study is that for the first time in Ukraine the information about the Winnipeg period of the Ukrainian-Canadian weekly “New Pathway”, its financial and financial problems and creative and editorial successes was analyzed and summarized, thus filling another page in the history of Ukrainian diaspora periodicals.
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Heard, Jonathan, Dara Ramalingam, Claire Scoular, Prue Anderson, and Daniel Duckworth. Creative thinking: Skill development framework. 2nd edition. Australian Council for Educational Research, 2025. https://doi.org/10.37517/978-1-74286-753-3.

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This creative thinking skill development framework addresses challenges associated with teaching and assessing creative thinking. It provides a definition of creative thinking and describes this construct as it applies in classroom-based learning. The framework synthesises and harmonises existing theory and research on creative thinking and outlines creative thinking processes along prescribed strands and aspects that are informed by evidence. The strands contained within the framework are 1. Generating ideas; 2. Experimenting with ideas; and 3. Identifying the quality of ideas. The strands are further broken down into aspects to inform teaching and assessment.
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Gall, Graham A. E., Gideon Hulata, Eric M. Hallerman, Bernard May, and Umiel Nakdimon. Creating and Characterizing Genetic Variation in Tilapia through the Creation of an Artificial Center of Origin. United States Department of Agriculture, 2000. http://dx.doi.org/10.32747/2000.7574344.bard.

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Five stocks of tilapia [oreochromis niloticus (on), red O. niloticus (ROn), O. aureus (Oa), O. mossambicus (Om), and Sarotherodon galilaeus (Sg)] were used to produce two-way (F1), three-way (3WC) and four-way crosses (4WC). Three 4WC groups, containing equal representation of all four species, formed the base population for a new synthetic stock, called an "artificial center of origin" (ACO). Four genomic maps were created using microsatellite and AFLP markers, two from a 3WC family [Om female and (Oa x ROn) male] and two from a 4WC family [(Om x Oas) females and (Sg x On) male]. Sixty-two loci segregating from the female parent of the 3WC mapped to 14 linkage groups while 214 loci from the male parent mapped to 24 linkage groups. Similarly, 131 loci segregating from the female parent of the 4WC mapped to 26 linkage groups and 118 loci from the male parent mapped to 25 linkage groups. Preliminary screening of an F2 and a 4WC family identified a number of loci associated with cold tolerance and body weight. These loci were clustered in a few linkage groups, suggesting they may be indicative of quantitative trait loci.
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Peplow, Douglas, Daniel Archer, Andrew Nicholson, et al. Threat Sources for Creating Synthetic Urban Search Data. Office of Scientific and Technical Information (OSTI), 2024. http://dx.doi.org/10.2172/2369217.

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Chervinchuk, Alina. THE CONCEPT OF ENEMY: REPRESENTATION IN THE UKRAINIAN MILITARY DOCUMENTARIES. Ivan Franko National University of Lviv, 2021. http://dx.doi.org/10.30970/vjo.2021.49.11063.

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Research methodology. The following methods were used in this research: general scientific methods (descriptive, analysis, synthesis, comparison) and special (structural, hermeneutic, narrative, method of content analysis). We identified words related to the concept of the enemy and determined the context in which they are used by the authors of the collections Results. The formats of reflection of military reality in collections of military documentaries are investigated. It is emphasized that the authors-observers of events as professional communicators form a vision of events based on categories understandable to the audience – «own» and «others». Instead, the authors-participants go events have more creative space and pay more attention to their own emotional state and reflections. It is defined how the enemy is depicted and what place he occupies in the military reality represented by the authors. It is emphasized that the authors reflect the enemy in different ways. In particular, the authors-observers of the events tried to form a comprehensive vision of the events, and therefore paid much attention to the opposite side of the military conflict. Authors-participants of the events tend to show the enemy as a mass to be opposed. In such collections, the enemy is specified only in the presence of evidence confirming the presence of Russians or militants. Novelty. The research for the first time investigates the methods of representation of mi­litary activity in the collections of Ukrainian military documentaries. The article is devoted to the analysis of how the authors represent the enemy. Practical importance. The analysis of collections of military documentaries will allow to study the phenomenon of war and to trace the peculiarities of the authors’ representation of military reality.
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Burns, Danny, and Marina Apgar. A Synthesis of Systemic Action Research Processes in the CLARISSA Programme on Worst Forms of Child Labour. Institute of Development Studies, 2024. http://dx.doi.org/10.19088/clarissa.2024.039.

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This paper describes, synthesises and analyses the work of 25 Action Research Groups that were the heartbeat of the CLARISSA Systemic Action Research programme. The CLARISSA programme worked to create participatory and systemic solutions to the worst forms of child labour in the adult entertainment sector in Nepal, and the leather sector in Bangladesh. The paper explores how the action research groups were set up, and how they worked through key stages of trust and relationship building, generating evidence, building theories of change, planning and taking action, and assessing the effects of that action. The paper, which is a synthesis of the evidence and learning produced in the programme, draws together learning about the process for both ground-level action researchers and those who might fund, design or implement future programmes.
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Horne, Steven M., and Lee T. Harding. Enhancing GADRAS Source Term Inputs for Creation of Synthetic Spectra. Office of Scientific and Technical Information (OSTI), 2018. http://dx.doi.org/10.2172/1452668.

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Busch, Ella, and Jacob Ware. The Weaponization of Deepfakes: Digital Deception on the Far-Right. ICCT, 2023. http://dx.doi.org/10.19165/2023.2.07.

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In an ever-evolving technological landscape, digital disinformation is on the rise, as are its political consequences. In this paper, we explore the creation and distribution of synthetic media by malign actors, specifically a form of artificial intelligence-machine learning (AI/ML) known as the deepfake. Individuals looking to incite political violence are increasingly turning to deepfakes–specifically deepfake video content–in order to create unrest, undermine trust in democratic institutions and authority figures, and elevate polarised political agendas. We present a new subset of individuals who may look to leverage deepfake technologies to pursue such goals: far-right extremist (FRE) groups. Despite their diverse ideologies and worldviews, we expect FREs to similarly leverage deepfake technologies to undermine trust in the American government, its leaders, and various ideological ‘out-groups.' We also expect FREs to deploy deepfakes for the purpose of creating compelling radicalising content that serves to recruit new members to their causes. Political leaders should remain wary of the FRE deepfake threat and look to codify federal legislation banning and prosecuting the use of harmful synthetic media. On the local level, we encourage the implementation of “deepfake literacy” programs as part of a wider countering violent extremism (CVE) strategy geared towards at-risk communities. Finally, and more controversially, we explore the prospect of using deepfakes themselves in order to “call off the dogs” and undermine the conditions allowing extremist groups to thrive.
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