Academic literature on the topic 'Creative technologies'
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Journal articles on the topic "Creative technologies"
Hatton, Richard. "Review: Creative Technologies—Futures, Creative Technologies—Images." Electronics Education 1995, no. 3 (1995): 36. http://dx.doi.org/10.1049/ee.1995.0087.
Full textKAČERAUSKAS, Tomas. "TECHNOLOGIES IN CREATIVE ECONOMY AND CREATIVE SOCIETY." Technological and Economic Development of Economy 21, no. 6 (May 29, 2015): 855–68. http://dx.doi.org/10.3846/20294913.2015.1036325.
Full textKačerauskas, Tomas. "CREATIVE ECONOMY AND TECHNOLOGIES: SOCIAL, LEGAL AND COMMUNICATIVE ISSUES / KŪRYBOS EKONOMIKA IR TECHNOLOGIJOS: SOCIALINIAI, TEISINIAI IR KOMUNIKACINIAI ASPEKTAI." Journal of Business Economics and Management 13, no. 1 (February 21, 2012): 71–80. http://dx.doi.org/10.3846/16111699.2011.620151.
Full textPryshchenko, Svitlana Valeriivna. "CREATIVE TECHNOLOGIES IN ADVERTISING DESIGN." Creativity Studies 12, no. 1 (May 24, 2019): 146–65. http://dx.doi.org/10.3846/cs.2019.8403.
Full textConnor, A. M., and R. Sosa. "The A-Z of Creative Technologies." EAI Endorsed Transactions on Creative Technologies 5, no. 15 (April 10, 2018): 154460. http://dx.doi.org/10.4108/eai.10-4-2018.154460.
Full textLunin, Lois F., Kathi Martin, and Samantha K. Hastings. "Design: Information technologies and creative practices." Journal of the American Society for Information Science and Technology 60, no. 9 (September 2009): 1874–76. http://dx.doi.org/10.1002/asi.21177.
Full textUshvitsky, Lev, Alexander Stepanov, and Margarita Savina. "ONLINE LEARNING TECHNOLOGIES: CREATIVE-AUTHORIZED METHOD." Вестник Северо-Кавказского федерального университета, no. 3 (2020): 202–8. http://dx.doi.org/10.37493/2307-907x.2020.3.25.
Full textBekmanova, J. A. "Innovative Technologies Of Musical Education In Kindergarten." American Journal of Social Science and Education Innovations 03, no. 03 (March 31, 2021): 360–64. http://dx.doi.org/10.37547/tajssei/volume03issue03-54.
Full textLozina, O. I., V. N. Rogozhnikova, and L. A. Tutov. "Model of a Creative Man in Modern Economy: Experience of Creation." Scientific Research of Faculty of Economics. Electronic Journal 12, no. 4 (December 31, 2020): 7–20. http://dx.doi.org/10.38050/2078-3809-2020-12-4-7-20.
Full textGaveika, Artūrs. "PERSONALITY DEVELOPMENT, EDUCATION AND COMPETENCE AS BASIC ELEMENTS OF CREATIVITY." SOCIETY. INTEGRATION. EDUCATION. Proceedings of the International Scientific Conference 4 (May 26, 2016): 48. http://dx.doi.org/10.17770/sie2016vol4.1546.
Full textDissertations / Theses on the topic "Creative technologies"
Atimoyoo, Ryan Scott. "Creative freedom in developing technologies." Thesis, University of British Columbia, 2016. http://hdl.handle.net/2429/57730.
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Graduate
Pinchbeck, Daniel Mcguire. "Story as a function of gameplay in First Person Shooters and an analysis of FPS diegetic content, 1998-2007." Thesis, University of Portsmouth, 2009. https://researchportal.port.ac.uk/portal/en/theses/story-as-a-function-of-gameplay-in-first-person-shooters-and-an-analysis-of-fps-diegetic-content-19982007(ae0dcf2e-43a0-4549-973f-340c88ba4815).html.
Full textPowell, Wendy. "Virtually walking : factors influencing walking and perception of walking in treadmill-mediated virtual reality to support rehabilitation." Thesis, University of Portsmouth, 2011. https://researchportal.port.ac.uk/portal/en/theses/virtually-walking(1c81024c-8242-45fb-8ca1-6c74b1a1956c).html.
Full textLi, Hongyi. "Robust control design for vehicle active suspension systems with uncertainty." Thesis, University of Portsmouth, 2012. https://researchportal.port.ac.uk/portal/en/theses/robust-control-design-for-vehicle-active-suspension-systems-with-uncertainty(5f7f911c-288e-4868-b82b-154598d5b6d8).html.
Full textEyles, Mark. "An investigation of ambient gameplay." Thesis, University of Portsmouth, 2012. https://researchportal.port.ac.uk/portal/en/theses/an-investigation-of-ambient-gameplay(323edcb3-ad44-4db1-ac15-dfacdc3b1d3a).html.
Full textJu, Zhaojie. "A fuzzy framework for human hand motion recognition." Thesis, University of Portsmouth, 2010. https://researchportal.port.ac.uk/portal/en/theses/a-fuzzy-framework-for-human-hand-motion-recognition(ab9117f6-f66a-421f-90b5-d8308ce4fe26).html.
Full textKhoury, Mehdi. "A fuzzy probabilistic inference methodology for constrained 3D human motion classification." Thesis, University of Portsmouth, 2010. https://researchportal.port.ac.uk/portal/en/theses/a-fuzzy-probabilistic-inference-methodology-for-constrained-3d-human-motion-classification(74f66479-a548-400c-a6cc-8f44bf996cb0).html.
Full textMzenda, Bongile. "Computational intelligence margin models for radiotherapeutic cancer treatment." Thesis, University of Portsmouth, 2011. https://researchportal.port.ac.uk/portal/en/theses/computational-intelligence-margin-models-for-radiotherapeutic-cancer-treatment(c91a87fd-a7af-416d-9336-ada908feda33).html.
Full textSmart, Edward. "Detecting abnormalities in aircraft flight data and ranking their impact on the flight." Thesis, University of Portsmouth, 2011. https://researchportal.port.ac.uk/portal/en/theses/detecting-abnormalities-in-aircraft-flight-data-and-ranking-their-impact-on-the-flight(d9678b70-41e6-459a-82fb-ba2d12a0f971).html.
Full textDansey, Neil. "A grounded theory of emergent benefit in pervasive game experiences." Thesis, University of Portsmouth, 2013. https://researchportal.port.ac.uk/portal/en/theses/a-grounded-theory-of-emergent-benefit-in-pervasive-game-experiences(8dbbf795-4917-4a7a-9c12-0d0ce7ac57e7).html.
Full textBooks on the topic "Creative technologies"
Campbell, Molly. Creative constructions: Technologies that make adaptive design accessible, affordable, inclusive, and fun. [Cambridge, MA]: [Creative Constructions], 2000.
Find full textIn the mind's eye: Creative visual thinkers, gifted dyslexics, and the rise of visual technologies. 2nd ed. Amherst, N.Y: Prometheus Books, 2009.
Find full textThe innovator's manifesto: Deliberate disruption for transformational growth. New York: Crown Business, 2011.
Find full textAshby, Daphne J. Creative embroidery techniques using colour through gold. East Sussex: Guild of Master Craftsman Publications, 1998.
Find full textInternational perspectives on business innovation and disruption in the creative industries: Film, video and photography. Cheltenham, UK: Edward Elgar, 2014.
Find full textDisrupt: Think the unthinkable to spark transformation in your business. Upper Saddle River, N.J: FT Press, 2011.
Find full textChristensen, Clayton M. The innovator's dilemma: When new technologies cause great firms to fail. New York: HarperBusiness, 2000.
Find full textChristensen, Clayton M. The innovator's dilemma: When new technologies cause great firms to fail. Boston, Mass: Harvard Business School Press, 1997.
Find full textThe fast path to corporate growth: Leveraging knowledge and technologies to new market applications. Oxford: Oxford University Press, 2007.
Find full textRanky, Paul G. Concurrent/simultaneous engineering (methods, tools & case studies): A practical and consistent approach centred around powerful creative & innovative manufacturing and product design methods, tools and technologies. Guildford, England: CIMware, 1994.
Find full textBook chapters on the topic "Creative technologies"
Holt, W. V. "Reproductive technologies." In Creative Conservation, 144–66. Dordrecht: Springer Netherlands, 1994. http://dx.doi.org/10.1007/978-94-011-0721-1_7.
Full textJones, Phil. "Creative practice." In Bodies, Technologies and Methods, 81–100. Abingdon, Oxon ; New York, NY : Routledge, 2020. | Series: Routledge series on digital spaces: Routledge, 2020. http://dx.doi.org/10.4324/9780429203305-5.
Full textCesarini, Paul. "Creative Commons." In Encyclopedia of Education and Information Technologies, 1–6. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-60013-0_52-1.
Full textCesarini, Paul. "Creative Commons." In Encyclopedia of Education and Information Technologies, 473–79. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-10576-1_52.
Full textMikats, Jana, Susanne Kink-Hampersberger, and Libora Oates-Indruchová. "Introduction: Creative Families: Gender and Technologies of Everyday Life." In Creative Families, 1–16. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-70803-0_1.
Full textAdenauer, Julian, Johann Habakuk Israel, and Rainer Stark. "Virtual Reality Technologies for Creative Design." In CIRP Design 2012, 125–35. London: Springer London, 2012. http://dx.doi.org/10.1007/978-1-4471-4507-3_13.
Full textArnott, Lorna, Pauline Duncan, and Deirdre Grogan. "Creative and Dramatic Play with Technologies." In Digital Technologies and Learning in the Early Years, 47–57. 1 Oliver’s Yard, 55 City Road London EC1Y 1SP: SAGE Publications Ltd, 2017. http://dx.doi.org/10.4135/9781526414502.n5.
Full textSauer, Sebastian, Kerstin Osswald, Xavier Wielemans, and Matthias Stifter. "U-Create: Creative Authoring Tools for Edutainment Applications." In Technologies for Interactive Digital Storytelling and Entertainment, 163–68. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11944577_16.
Full textEricsson, Daniel. "Space technologies and cultural organizations." In The Metamorphosis of Cultural and Creative Organizations, 141–54. London: Routledge, 2021. http://dx.doi.org/10.4324/9781003134671-13.
Full textJochum, Richard. "Forward Design: Creative Technologies in Art Education." In The Future of Education and Labor, 181–202. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-26068-2_11.
Full textConference papers on the topic "Creative technologies"
Erfaneh, Allameh, and Mohammadali Heidari. "Smart technologies in the future housing constructions." In Creative Construction Conference 2018. Budapest University of Technology and Economics, 2018. http://dx.doi.org/10.3311/ccc2018-014.
Full textShchennikova, Nina. "CREATIVE TECHNOLOGIES IN LANGUAGE EDUCATION." In 5th SGEM International Multidisciplinary Scientific Conferences on SOCIAL SCIENCES and ARTS SGEM2018. STEF92 Technology, 2018. http://dx.doi.org/10.5593/sgemsocial2018/3.5/s13.015.
Full textCallejas Sandoval, Susana. "Smart Wearable Technologies to Promote Safety in Aging Construction Labor." In Creative Construction Conference 2019. Budapest University of Technology and Economics, 2019. http://dx.doi.org/10.3311/ccc2019-100.
Full textShahparvari, Mehdi, Herbert Robinson, Daniel Fong, and Obas J. Ebohon. "Exploiting Automated Technologies for Reduction of Rework in Construction Housing Supply Chain." In Creative Construction Conference 2019. Budapest University of Technology and Economics, 2019. http://dx.doi.org/10.3311/ccc2019-008.
Full textRomero, Margarida, and Niki Lambropoulos. "Digital game creation as a creative learning activity." In 2015 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL). IEEE, 2015. http://dx.doi.org/10.1109/imctl.2015.7359615.
Full textTalipov, Nozim, and Nigmatjon Talipov. "CREATIVE TECHNOLOGIES FOR THE DEVELOPMENT OF STUDENTS' CREATIVE ACTIVITY THROUGH ART EDUCATION." In EDUCATION AND SCIENCE OF TODAY: INTERSECTORAL ISSUES AND DEVELOPMENT OF SCIENCES. European Scientific Platform, 2021. http://dx.doi.org/10.36074/logos-19.03.2021.v3.12.
Full textGadgil, Omkar, and Keith A. Rahn. "Assessment of Emerging Cooling Technologies by Analyzing Their Impact on Reducing the Power Usage Effectiveness Ratio of Data Centers." In Creative Construction Conference 2019. Budapest University of Technology and Economics, 2019. http://dx.doi.org/10.3311/ccc2019-088.
Full textShen, Tsuilien, and Jiin-Chyuan Lai. "EXPERIMENTAL EFFECTS OF CREATIVE TECHNIQUE TEACHING IN CREATIVE THINKING AND WORKS ANALYSIS." In International Conference on Education and New Learning Technologies. IATED, 2016. http://dx.doi.org/10.21125/edulearn.2016.0999.
Full textKharkhurin, Anatoliy V., Ekaterina Kashirskaya, and Agniya Pasechnik. "PLURILINGUAL INTERCULTURAL CREATIVE KEYS (PICK): FOSTERING MULTILINGUAL, INTERCULTURAL, AND CREATIVE COMPETENCES THROUGH EDUCATION." In 13th International Conference on Education and New Learning Technologies. IATED, 2021. http://dx.doi.org/10.21125/edulearn.2021.1401.
Full textYlipulli, J., A. Luusua, and T. Ojala. "On Creative Metaphors in Technology Design." In C&T '17: Communities and Technologies 2017. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3083671.3083691.
Full textReports on the topic "Creative technologies"
David, Ruth. Homeland Security Technologies Creating an Asymmetric Advantage. Fort Belvoir, VA: Defense Technical Information Center, April 2002. http://dx.doi.org/10.21236/ada401911.
Full textBelyaev, E. S., A. I. Ermolaev, E. Yu Titov, and S. F. Tumakov. MAGNETOREOLOGICAL LIQUIDS: TECHNOLOGIES OF CREATION AND APPLICATION. Нижегородский государственный технический университет им. Р.Е. Алексеева, 2017. http://dx.doi.org/10.18411/vntr18-vol7.
Full textIvanova, Iryna, and Elena Afanasieva. MODEL OF INTERACTION BETWEEN ADVERTISING, PR AND JOURNALISM. Ivan Franko National University of Lviv, February 2021. http://dx.doi.org/10.30970/vjo.2021.49.11060.
Full textCaulfield, H. John, and Marius Schamchula. Database Creation, Management, and Integration Novel Methodologies, Techniques and Technologies. Office of Scientific and Technical Information (OSTI), June 2005. http://dx.doi.org/10.2172/901436.
Full textStanley, April Elisha, and Ellen McKinney. Designing and creating a self-help, bifurcated childrenswear ensemble using experimental patternmaking and digital technologies. Ames: Iowa State University, Digital Repository, 2017. http://dx.doi.org/10.31274/itaa_proceedings-180814-1902.
Full textStanley, April Elisha, and Ellen McKinney. Using experimental patternmaking and digital technologies to design and create a self-help childrenswear ensemble. Ames: Iowa State University, Digital Repository, 2017. http://dx.doi.org/10.31274/itaa_proceedings-180814-423.
Full textBourque, Cade. Production Through Simulation: Using Simulation Technologies to Create and Evaluate Nuclear Fuel Fabrication Facility Designs. Office of Scientific and Technical Information (OSTI), December 2020. http://dx.doi.org/10.2172/1807819.
Full textDeCicco, John, John Bradley, and Nessa Richman. Development of information and market creation mechanisms for promoting advanced energy efficient transportation technologies. Final report to the U.S. Department of Energy. Office of Scientific and Technical Information (OSTI), October 2000. http://dx.doi.org/10.2172/807343.
Full textDaniels, Matthew, and Ben Chang. National Power After AI. Center for Security and Emerging Technology, July 2021. http://dx.doi.org/10.51593/20210016.
Full textIyer, Ananth V., Steven R. Dunlop, Anmol Guram Singh, Mihir Bhatia, and Sazzadur Rahman. Developing a Business Ecosystem around Autonomous Vehicle Infrastructure in Indiana. Purdue University, 2020. http://dx.doi.org/10.5703/1288284317088.
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