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Dissertations / Theses on the topic 'Creaturely'

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1

Olszok, Charis. "Creaturely encounters : animals in the Libyan literary imaginary." Thesis, SOAS, University of London, 2016. http://eprints.soas.ac.uk/23805/.

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Margalit, Yael. "Creaturely pleasures : the representation of animals in early modern drama." Thesis, McGill University, 2008. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=115607.

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This dissertation addresses the profound influence that the shared experience of humans and animals had on the poetics of early modern drama. With reference to a selection of early modern comedies and a range of non-literary texts that includes natural history encyclopedias and animal husbandry manuals, I argue that the vernacular knowledge of animals shaped the early modern imagination generally and the early modern playwright's imagination particularly. I propose an original approach to early modern literature, one which urges integrating a consideration of the real-world referent for animal
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Tipper, Becky. "Creaturely encounters : an ethnographic study of human-animal relations in a British suburban neighbourhood." Thesis, University of Manchester, 2012. http://www.manchester.ac.uk/escholar/uk-ac-man-scw:166357.

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McFarlane, Andrew G. G. "The human person as an epistemic agent : the theological contours of creaturely cognition in Karl Barth's Church Dogmatics." Thesis, University of Edinburgh, 2008. http://hdl.handle.net/1842/3449.

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In the main, scholars have assumed that Karl Barth exhibited little theological interest in human knowing as a distinct topic in the Church Dogmatics, and that his pronouncements on it are mere footnotes in his exposition of the doctrine of revelation. However, my thesis is that in that work Barth crafts a vibrant and highly nuanced theological account of cognition as part of his actualistic conception of the human creature and its telos as God’s covenant partner. This study describes the contours of Barth’s account of the creature as an epistemic agent. I discuss how the basic shape of knowin
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Comensoli, Peter Andrew. "Recognising persons : the profoundly impaired and Christian anthropology." Thesis, University of Edinburgh, 2012. http://hdl.handle.net/1842/6288.

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There are some human beings who live their lives at the extremes of the human condition because of some gross intellectual, cognitive, neurological, or developmental impairment to their human nature. The evidence from practices of care and concern towards such people – the profoundly impaired – suggests that they are acknowledged and respected as moral peers within the human community. Such pre-reflective intuitions and commonplace practices lend credence to the anthropological claim that the profoundly impaired are recognisably persons. Yet what might an argument in support of this intuition
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Wightman, Shaun. "PITIFUL CREATURES." Master's thesis, University of Central Florida, 2008. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/4188.

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By focusing on character, humor, and loose narrative, I create a world full of quirky, pitiful creatures that blur the lines between illustration and "Fine Art". Inspired by golden age cartoons, Pop-Surrealism, and late 50's commercial art, I make work that speaks of the awkwardness of human emotion while keeping a "tongue in cheek" attitude about everyday life. This work is expressed through illustration, animation, sculpture, and a lot of sarcasm.<br>M.F.A.<br>Department of Art<br>Arts and Humanities<br>Studio Art and the Computer MFA
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McRae, Madalyn Dawn. "Pop Creatures." BYU ScholarsArchive, 2020. https://scholarsarchive.byu.edu/etd/8752.

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This thesis is a short story collection revolving around the central theme of pop culture. The first story, "After the Win," follows the character Cecil, whose wife Rhonda has recently won The Great British Bake Off. Trouble ensues in Cecil and Rhonda's family as Rhonda starts to focus on her post-Bake Off fame instead of her relationships with her husband and daughter. "Making Friends with a Monster" is about Rick, a half-human, half-lake monster living on the shores of Bear Lake. Because of his existence in an in-between place between man and monster, Rick struggles to find companionship in
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Sonoquie, Neesa. "Lucky Creature." PDXScholar, 2013. https://pdxscholar.library.pdx.edu/open_access_etds/1013.

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Lucky Creature is a collection of poems that considers particular aspects of being human, specifically love, death, isolation, and the nature of knowledge. A primary concern is the body, explored as a vehicle for shame. The role of imagination as a means of escape is also paramount, leading always toward an act of transformation as a chance at immortality in an entropic universe where everything has a shelf life.
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Alison, Cheryl. "Creatures of Habit." Thesis, Tufts University, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=3624685.

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<p> This dissertation contends that the kinds of consistency composition both affords and demands in order to hold together <i>as a</i> composition have a special location within European and American late modernism. In the decades surrounding the Second World War, artists acknowledged that art needed to let in disorder to reflect lived experience; yet, it still had to cohere in order to be recognizable as art, or a form of presentation. Paying attention to how diverse late modernist artists were thus creatively challenged, I argue that their works of art demonstrate historically located and i
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10

Sharpe, Lynne. "Creatures like us?" Thesis, University of Wales Trinity Saint David, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.683188.

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Flouton, Emily Suzanne. "Creature of Detours." PDXScholar, 2018. https://pdxscholar.library.pdx.edu/open_access_etds/4561.

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This collection of short stories explores themes of contemporary gender performance through the lens of the fairy tale. The stories examine both the reverberations canonical tales continue to have in American society today, and the new iterations of fairly tales we encounter in modern culture, particularly those which we burden young women through film and television. Within the collection of stylistic conceits and narrative concerns specific to the fairy tale, these stories feature isolated narrators and themes of journeying through the forest. Each of these tales presents a female character
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Foreman, Elizabeth Wolf Susan R. "Focusing respect on creatures." Chapel Hill, N.C. : University of North Carolina at Chapel Hill, 2008. http://dc.lib.unc.edu/u?/etd,1726.

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Thesis (Ph. D.)--University of North Carolina at Chapel Hill, 2008.<br>Title from electronic title page (viewed Sep. 16, 2008). "... in partial fulfillment of the requirements for the degree of Doctor of Philosophy in the Department of Philosophy." Discipline: Philosophy; Department/School: Philosophy.
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13

Giragosian, Sarah. "Queer creatures, queer times." Thesis, State University of New York at Albany, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=3633190.

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<p> <i>Queer Creatures, Queer Times</i> makes a critical intervention in queer theory and queer poetics through a combination of critical and creative approaches to explore how posthumanist thought and animal studies might correct a blindspot in current critical work on queer experience and texts. Queer theory tends to neglect non/human subjects, yet an ecological and posthumanist critique helps to trouble its humanist bias as well as its overly neat ties to constructivist and performative notions of selfhood. I argue that modern lyric poetry, in emergence during the cultural transmission of D
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Needham, Sarah Jane. "Creatures, fabrics and minerals." Thesis, University of Liverpool, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.426129.

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Cooley, Shevaun. "Homing : poetry ; &, An essay on the poetic leap in the late work of R.S. Thomas." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 2013. https://ro.ecu.edu.au/theses/850.

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Homing, as a collection, speaks to the capacity and yearning to navigate our way towards something we might call home. In animal behaviour, this seems like an instinct, hard-wired to the body. It is something I envy. By comparison, the instinct, in human behaviour, feels muffled and complicated. These poems move between two places in which I feel ‘at home’, whatever that means: the south-west of Western Australia, where I was born and raised, and the north-west of Wales, where I lived for a time, and find myself returning to, drawn not by blood, but by longing, and a deep affinity for the land
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Burris, Sarah Mittiga. "Creatures: Series of Sculptural Costumes." Kent State University / OhioLINK, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=kent1227280056.

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Burris, Sarah M. "Creatures series of sculptural costumes /." [Kent, Ohio] : Kent State University, 2008. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=kent1227280056.

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Thesis (M.F.A.)--Kent State University, 2008.<br>Title from PDF t.p. (viewed Jan. 5, 2010). Advisor: Paul O'Keeffe. Keywords: sculpture, performance, fabric, beauty, sewing, feminine. Includes bibliographical references (p. 28).
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Harley, James. "Analysis of Cantico delle Creature." Thesis, McGill University, 1994. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=41606.

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This thesis presents an analysis of Cantico delle Creature, a composition for mezzo-soprano solo, chamber choir, chamber orchestra, and computer-generated sounds. The choir and orchestra are divided into two spatially separated groups, with the soloist one percussionist (who plays the tam-tams, at the same time triggering the playback of the pre-synthesized sounds) providing a central link between the two ensembles. This work, which lasts approximately twenty-three minutes, sets a text of the same title by Saint Francis of Assisi. The analytical paper which accompanies the composition examines
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Angle, Colin M. (Colin McKay). "Design of an artificial creature." Thesis, Massachusetts Institute of Technology, 1991. http://hdl.handle.net/1721.1/13947.

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Bober, Nicholas Bradburn. "This Creature, Bride of Christ." Thesis, University of North Texas, 2010. https://digital.library.unt.edu/ark:/67531/metadc28395/.

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This Creature, Bride of Christ is a composition for soprano, alto flute, viola, marimba, and computer running custom software for live interactive performance in the Max/MSP environment. The work is a setting of excerpts from The Book of Margery Kempe, an early autobiographical manuscript depicting the life of a Christian mystic. The thesis discusses the historical, sociological, and musical context of the text and its musical setting; the use of borrowed materials from music of John Dunstable, Richard Wagner, and the tradition of change ringing; and the technologies used to realize the comput
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McCormick, Gordon. "Hospital: A Creature of Duality." VCU Scholars Compass, 2014. http://scholarscompass.vcu.edu/etd/3392.

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Hospitals can no longer be thought of as simply healing machines--they are healing organisms. It is Nature that permits every miracle of medicine, and it is Science that permits our understanding of medicine. By combining the two into a single idea, we aim to strike a balance between the duality of Nature and Technology, in order to design a space that relies more on the healing powers of Nature and less on the intrusiveness of Technology.
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Mueller, Johanna. "Creature alterations, myth & transformations." Fairfax, VA : George Mason University, 2009. http://hdl.handle.net/1920/4568.

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Thesis (M.F.A.)--George Mason University, 2009.<br>Vita: p. 72. Thesis director: Helen Frederick. Submitted in partial fulfillment of the requirements for the degree of Master of Fine Arts in Art and Visual Technology. Title from PDF t.p. (viewed Oct. 11, 2009). Includes bibliographical references (p. 69-71). Also issued in print.
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Brostow, Gabriel Julian. "Novel Skeletal Representation for Articulated Creatures." Diss., Georgia Institute of Technology, 2004. http://hdl.handle.net/1853/5236.

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This research examines an approach for capturing 3D surface and structural data of moving articulated creatures. Given the task of non-invasively and automatically capturing such data, a methodology and the associated experiments are presented, that apply to multiview videos of the subjects motion. Our thesis states: A functional structure and the timevarying surface of an articulated creature subject are contained in a sequence of its 3D data. A functional structure is one example of the possible arrangements of internal mechanisms (kinematic joints, springs, etc.) that is capable of performi
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Solomon, Gabriel Jerome. "Computer animation of multi-legged creatures." Thesis, Georgia Institute of Technology, 1993. http://hdl.handle.net/1853/9192.

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Bainbridge, Christopher James. "Digital control networks for virtual creatures." Thesis, University of Edinburgh, 2010. http://hdl.handle.net/1842/4812.

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Robot control systems evolved with genetic algorithms traditionally take the form of floating-point neural network models. This thesis proposes that digital control systems, such as quantised neural networks and logical networks, may also be used for the task of robot control. The inspiration for this is the observation that the dynamics of discrete networks may contain cyclic attractors which generate rhythmic behaviour, and that rhythmic behaviour underlies the central pattern generators which drive lowlevel motor activity in the biological world. To investigate this a series of experiments
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Engdahl, Erica. "The foulest creatures that walk this earth : J.K. Rowling's Magical Creatures as Metaphors for Difficulties for Teenagers." Thesis, Växjö University, School of Humanities, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:vxu:diva-2553.

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<p>In this essay I discuss the magical creatures in the Harry Potter series; not the complete series but Harry Potter and the Chamber of Secrets, Harry Potter and the Prisoner of Azkaban and Harry Potter and the Goblet of Fire. Many scholars say that the Harry Potter novels are didactic, moralist books in different ways. What I investigate is if the magical creatures in the novels can be read as metaphors for issues that the teenage reader finds difficult to deal with and if they could also offer ways to help. More specifically I look at the giant and the werewolf as metaphors for separate typ
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Stigenberg, Julia. "Hidden Creatures – systematics of the Euphorinae (Hymenoptera)." Doctoral thesis, Stockholms universitet, Zoologiska institutionen, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-87904.

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Parasitic wasps constitute one of the last remaining frontiers in the charting of animal diversity. The Braconidae is the second most species-rich family of parasitic wasps; the world fauna has been estimated at 40 000 species and the Swedish fauna is believed to include a little more than 2 000 species, 1 200 of which are currently documented. This thesis is a contribution to the rapidly increasing knowledge of braconid diversity. In paper I, a new gregarious parasitoid, Meteorus acerbiavorus sp. nov. (Braconidae: Eupohrinae), is described from specimens reared from the cocoons of the butterf
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Zouzoula, Evgenia. "The fantastic creatures of Bronze Age Crete." Thesis, University of Nottingham, 2007. http://eprints.nottingham.ac.uk/11787/.

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This thesis studies the imaginary beings of Minoan iconography with the aim of understanding their functions and meaning within the iconography of Bronze Age Crete. Two broad categories of Minoan fantastic creatures can be discerned, namely the imported and the locally created hybrids. With the exception of investigations of the genius, previous studies have focused mainly on matters of typology and style and, more importantly, have detached the illustrations of imaginary beings from their context of creation and use. Consequently, griffins and sphinxes are vaguely classified as "royal monster
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Stephenson, David Ian. "Creatures : a fine grained parallel computer architecture." Thesis, University of York, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.282322.

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Bers, Joshua. "Directing animated creatures through gesture and speech." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/79966.

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Littlefield, Joanne. "All Creatures Great and Small...and Endangered." College of Agriculture and Life Sciences, University of Arizona (Tucson, AZ), 2007. http://hdl.handle.net/10150/622133.

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Eisenbrey, Peter. "Sculpting Fantasy Realism Creatures of the Desert." Digital Commons @ East Tennessee State University, 2018. https://dc.etsu.edu/honors/466.

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Creature design and sculpture is about representing life with three dimensions. To begin designing a creature, the process begins by looking at real life. Studies of existing wildlife and anatomy reference provided the foundation for the creation process. The goal of this project was to study creature design and attempt creating feasible results. The background and location origin of these creatures are based on the environmental location of Arizona. The goal was creating and rendering four creatures with the attempt of achieving fantasy realism.
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Hermitage, Stephen Andrew. "Synthetic approaches towards a total synthesis of the marine macrolide Altohyrtin A." Thesis, University of Liverpool, 1997. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.243200.

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Connell, Jonathan H. "A colony architecture for an artificial creature." Thesis, Massachusetts Institute of Technology, 1989. http://hdl.handle.net/1721.1/111562.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1989.<br>Includes bibliographical references (leaves 168-172).<br>by Jonathan Hudson Connell.<br>Ph.D.
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McQuinn, Austin. "Acoustic creatures : human and animal entanglements in performance." Thesis, University of Roehampton, 2016. https://pure.roehampton.ac.uk/portal/en/studentthesis/acoustic-creatures(dafd8e15-157e-4ba6-9ca2-b1503ea1696c).html.

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This thesis questions the phenomenon of human and animal acoustic entanglements in arts and performance practices and proposes that sounding the animal in performance, or ‘becoming-resonant’, secures vital connections to the creatural. Deleuze and Guattari’s concept of becoming-animal, Donna Haraway’s definitions of multi-species becoming-with and Mladen Dolar’s ideas of voice-as-object frame this analysis and shape its findings. This thesis begins by tracing coevolutionary chronologies of listening to birdsong in the work of Olivier Messiaen and Celeste Boursier-Mougenot, alongside the develo
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Towns, Betsy Mavor Carol. "Wondrous creatures the paintings of Martin Johnson Heade /." Chapel Hill, N.C. : University of North Carolina at Chapel Hill, 2004. http://dc.lib.unc.edu/u?/etd,419.

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Thesis (Ph. D.)--University of North Carolina at Chapel Hill, 2006.<br>Title from electronic title page (viewed Oct. 10, 2007). "... in partial fulfillment of the degree of Doctor of Philosophy in the Department of Art." Discipline: Art; Department/School: Art.
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Anderton, Joseph. "Beckett's creatures : art of failure after the Holocaust." Thesis, University of Nottingham, 2013. http://eprints.nottingham.ac.uk/29143/.

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The Beckettian creature is a product of dehumanisation and endures a variety of irresolvable tensions which culminate in a contingent mode of being that subsists in the nostalgia or hope for an authentic, meaningful life. This thesis examines Samuel Beckett's evocation of the 'creature' as an ontological concept to make the case for the oblique historical and political significance of his artistic forms. My work traces the aesthetic, biopolitical and humanistic resonance of the creature to contribute new ways of analysing Beckett's 'art of failure' in the post-Holocaust context. Through close
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Underwood, Rosemary A. "'Struggling erring human creatures' : George Eliot's alternative orthodoxy." Thesis, Teesside University, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.427566.

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Abe, Yeuhi. "Towards adaptive and directable control of simulated creatures." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/38674.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2007.<br>Includes bibliographical references (p. 71-77).<br>Interactive animation is used ubiquitously for entertainment and for the communication of ideas. Active creatures, such as humans, robots, and animals, are often at the heart of such animation and are required to interact in compelling and lifelike ways with their virtual environment. Physical simulation handles such interaction correctly, with a principled approach that adapts easily to different circumstances, changing environ
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Blumberg, Bruce Mitchell. "Old tricks, new dogs : ethology and interactive creatures." Thesis, Massachusetts Institute of Technology, 1997. http://hdl.handle.net/1721.1/29121.

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Rose-Innes, Henrietta. "Sea creatures of the Southern deep : a novel." Master's thesis, University of Cape Town, 1999. http://hdl.handle.net/11427/19135.

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This dissertation consists of a short novel, Sea Creatures of the Southern Deep, accompanied by a preface. In the preface, I discuss some aspects of my own experience that have influenced the text. I also outline the development of the manuscript, illustrating the process of revision with excerpts from drafts of the novel. The novel itself is an account of a woman's loss and eventual recovery of a childhood vitality and sense of self. The story follows a protagonist, Anna (initially Joanna), from fearless childhood through troubled youth to adulthood. Through this narrative, I examine themes o
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West, Anna. "Hardy's creatures : encountering animals in Thomas Hardy's novels." Thesis, University of St Andrews, 2015. http://hdl.handle.net/10023/7648.

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‘Hardy's Creatures' examines the human and nonhuman animals who walk and crawl and twine and fly and trot across and around the pages of Thomas Hardy's novels: figures on two feet and on four, some with hands, all with faces. Specifically, the thesis traces the appearances of the term ‘creature' in Hardy's works as a way of levelling the ground between humans and animals and of reconfiguring traditional boundaries between the two. Hardy firmly believed in a ‘shifted [...] centre of altruism' after Darwin that extended ethical consideration to include animals. In moments of encounter between hu
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Bentzer, Jonas. "Object and creatures that exists in this limbo." Thesis, Kungl. Konsthögskolan, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kkh:diva-464.

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To move the view, have a look around. To move forward hold down the button on the remote control and release, to teleport. Please move through the map. The display of sculptures and concepts in a 3 dimensional space. With short reflections and guidelines. Best of luck. Download the complete VR-essay at jonasbentzer.com
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Isla, Damián Alberto 1977. "The virtual hippocampus : spatial common sense for synthetic creatures." Thesis, Massachusetts Institute of Technology, 2001. http://hdl.handle.net/1721.1/86803.

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Thesis (M.Eng. and S.B.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2001.<br>Includes bibliographical references (p. 175-181).<br>by Damián Alberto Isla.<br>M.Eng.and S.B.
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Veniel, Jean-Claude. "Createurs, creatures et creation dans l'oeuvre de marcel ayme." Lille 3, 1988. http://www.theses.fr/1988LIL30012.

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Marcel ayme, individualiste, denonce les institutions, surtout politiques, qui imposent leur pouvoir au detriment de la liberte de l'individu, noye dans la foule. L'ecrivain recuse le materialisme d'une civilisation ou l'homme perd son ame et ou triomphent les masques du rang social et des institutions religieuses, judiciaires, politiques. Beaucoup d'hommes essaient de fuir un reel decevant dans les paradis imaginaires, la folie ou la mort, d'autant plus que la pratique du masque affecte aussi la vie du couple et de la famille. L'individu parait alors responsable de l'emprise du masque, dont l
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Armstrong, Erin Lynn. "Meditations on food, love, fleeting thoughts, and mythical creatures." Thesis, The University of Arizona, 2009. http://hdl.handle.net/10150/192282.

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Håkansson, Isabel. "Adding Personality to Fantasy Creatures : Using animal motion references." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-17015.

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Fantasy creatures are an essential part of many games, but while there are several studies focusing on body language and how expressive gaming companions may enhance the player’s experience, creatures and animals are rarely the focal points. Personality is closely related to believability, which is what most game developers work towards hence believability may improve the gaming experience. The purpose of this paper was to explore how the personality of a fantasy creature would be perceived by the observer when using different animal motion references. A 3D-model was created and animated in th
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Aertsen, Johannes Adrianus. "Nature and creature : Thomas Aquinas's way of thought /." Leiden ; New York ; Köln : E. J. Brill, 1988. http://catalogue.bnf.fr/ark:/12148/cb34951252j.

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Johnson, Jessica Leigh. "Shriekers." Cleveland State University / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=csu1512509179302886.

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Wolfson, Elizabeth Graff. "Pictorial Representations of Monkeys and Simianesque Creatures in Greek Art." Thesis, University of Missouri - Columbia, 2019. http://pqdtopen.proquest.com/#viewpdf?dispub=13877177.

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