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1

Bergquist, Elvira. "Evolutionen av Lara Croft : En jämförelse mellan filmerna "Lara Croft: Tomb Raider" (2001) och "Tomb Raider" (2018)." Thesis, Linnéuniversitetet, Institutionen för film och litteratur (IFL), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-105503.

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I denna studie undersöks karaktären Lara Croft i filmerna Lara Croft: Tomb Raider (2001) och Tomb Raider (2018) utifrån frågeställningarna: Hur skildras karaktären Lara Croft i filmerna Lara Croft: Tomb Raider (2001) respektive Tomb Raider (2018), vilka likheter och skillnader finns? Vad kan eventuella likheter och skillnader bero på? I analysen kallas karaktären i filmen från 2001 (en adaption av de ursprungliga datorspelen Tomb Raider från 1990-talet) för ”gamla Lara” och karaktären i filmen från 2018 (en adaption av nyversionen av samma datorspel från 2013–2018) för ”nya Lara”. Först diskut
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Kangasniemi, Jasmine. "Hon som huvudroll : En komparativ studie av Lara Croft, Bayonetta, Emily Kaldwin och Billie Lurk." Thesis, Uppsala universitet, Konstvetenskapliga institutionen, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-385207.

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The aim of this essay is to examine how Lara Croft, Bayonetta, Emily Kaldwin and Billie Lurk have been portrayed in their respective games. The questions at issue have examined how these four characters have been portrayed by their appearance on the cover of their games and how they’ve been depicted in gameplay. A comparative study has been used to compare how the design on the characters have been differentiated not only from each other but also from the male characters in each game. The essay has also examined what the sex and gender identity have been of the character’s creators and if they
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Christie, Patricia Maeve Lascelles. "Cornish barrows : excavations by C.K. Croft Andrew, 1939-1945 and their place in Cornish Bronze Age studies." Thesis, Bucks New University, 1989. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.408191.

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Engelbrecht, Janine. "New Lara : a Postfeminist Analysis of Rise of the Tomb Raider." Diss., University of Pretoria, 2018. http://hdl.handle.net/2263/66646.

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Lara Croft, the heroine of the hugely popular Tomb Raider videogame series, is a representative of femininity in contemporary popular culture. The newest Lara Croft game, Rise of the Tomb Raider (released in 2015/2016) presents a new version of Lara Croft (new Lara), who is a departure from the postfeminist action hero archetype that Lara Croft exemplified before the character’s reboot in 2013 (old Lara). Lara Croft has undergone a significant transformation since her first incarnation in Tomb Raider I in 1996. Some aspects of Lara Croft’s characterisation that have changed are her wardrobe, h
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Croft, Edith. "Les hommes-cathédrales." Master's thesis, Université Laval, 1995. http://hdl.handle.net/20.500.11794/28396.

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Résumé de la vidéo en accompagnement : "Document vidéo accompagnateur du mémoire de maîtrise ès Arts intitulé LES HOMMES-CATHÉDRALES, se voulant une réflexion théorique au sujet d'une production sculpturale de l'auteure, amorcée en 1993-1995. À partir d'une sélection de quatre oeuvres, interprétation de la symbolique humaine et architecturale contenue à l'intérieur d'une pratique sculpturale. La vidéo présente une des oeuvres, LA CATHÉDRALE SAUVAGE, ensemble tolémique de neuf personnages sculptés dans le bois de cèdre et qui furent partiellement brulés à l'aide d'essence, le premier mai 1994 à
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Deslauriers, Camille. "Femme-boa (nouvelles) /." Thèse, Sherbrooke : Université de Sherbrooke, 2003. http://savoirs.usherbrooke.ca/handle/11143/2731.

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Grandin, Jenny. "'That she looks after my croft, for which Iwill give my faithful heart' : Military service, marriage and local community in early eighteenthcenturySweden." Thesis, Uppsala universitet, Historiska institutionen, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-254027.

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Van, Antwerpen Lee-Anne. "An investigation of the continued relevance of Faludi's Backlash (1992) for the negotiation of gender identity, in the wake of the "Lara Croft" phenomenon." Thesis, Nelson Mandela Metropolitan University, 2010. http://hdl.handle.net/10948/1129.

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In the 1990s, Susan Faludi’s Backlash: The Undeclared War Against Women (1992) was arguably of signal importance in the thematization of the limits imposed by the media on the negotiation of gender identity. However, the utilization of Faludi’s various analyses, in the interest of rendering social critique, has become progressively more problematic during the first decade of the 21st century. This is because her analyses engage neither with the development of media technologies subsequent to the early 1990s, nor with the way in which such technological developments now engage audiences on a gr
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Paananen, A. (Anniina). "The development of the character of Lara Croft as manifested in the dialogue between her and other characters in the Tomb Raider reboot video game." Bachelor's thesis, University of Oulu, 2017. http://urn.fi/URN:NBN:fi:oulu-201706072625.

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The purpose of this thesis is to examine the development of the character of Lara Croft by analysing her dialogue with four other characters in the video game Tomb Raider, from 2013. The four other characters are Conrad Roth, Samantha “Sam” Nishimura, Alex Weiss and Dr James Whitman. In analysing the dialogue, content analysis was used in order to discover common themes in Lara Croft’s relationships with the other characters. The themes found in the dialogue are strength, trust, affection, guilt and acceptance. These themes appear differently in her relationships, each of which revealing a dif
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Wahlsten, Christoffer. "”Run you bastards! I’m coming for you all!” : En narrativ och processretorisk analys av Tomb Raider." Thesis, Uppsala universitet, Avdelningen för retorik, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-296822.

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Uppsatsen tar sig – med utgångspunkt i en analys av spelet Tomb Raider (2013) – an frågan om hur karakterisering genomförs inom interaktiva dataspel. Wahlsten väljer att använda sig dels av Sonja K Foss metod för narrativ analys, dels av Ian Bogosts procedurala retorik för att visa hur karaktären Lara Croft konstrueras under loppet av spelet. Dessa två metoder används för att kartlägga verktygen med vilka spelets narrativ presenteras, såväl de interaktiva som de icke-interaktiva. Uppsatsen visar tydligt och med många exempel att det finns en spänning mellan narrativets krav och spelarens intre
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Carlini, Mirco. "“Dove hai imparato a fare queste cose, piccola?” Localizzazione videoludica e Gender Translation Studies: un’analisi della saga di Tomb Raider." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2019. http://amslaurea.unibo.it/17815/.

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After a brief introduction to the gaming industry and the gaming localization industry, and a glimpse of the gender representation issue that in some ways persists to this day in the videogame world, this dissertation considers as its object of inquiry the Italian localization of the acclaimed Tomb Raider saga. Its main aim is to scrutinize the evolution of the titles’ main character, Lara Croft, with the objective of pinning down the gender-related issues that arise in the translation from English into Italian. Since the videogame industry has been marred for decades by what could be consider
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Modrei, Karen. "Craft Fiction." Thesis, Konstfack, Textil, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-7814.

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In this paper I introduce and explain the construct of ‘Craft Fiction’ as a setting for my own artistic work. Within a fictional framework, I am mediating between the field of craft and the contemporary environment of relocated materialities and digital worlds I find myself in. Using the vehicle of language and analyzing those dialogue that are ongoing in craft processes, I am assessing the intimate relationships between maker and its tools/machines, in order to discuss hierarchies and purpose of crafting.
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Seay, Laina. "Craft Cyborg." VCU Scholars Compass, 2011. http://scholarscompass.vcu.edu/etd/2426.

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By merging the ancient associations that clay has with the human form and prosthetic science I question the relevancy and role of the human body in the future. As prosthetics heighten the awareness of the body through absence these additive limbs further this relevancy by presence. With greater advances in genetic engineering and plastic surgery biology will no longer dominate and these ridged clay extensions could become flesh.
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Sollevi, Anna. "Craft Reality." Thesis, Konstfack, Textil, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-5835.

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CRAFT REALITY Handicra vs. Digital technology A mashup with the aim to unify and to expand. A research of the possibilities that appear when I allow textile cra to get a ected by and to interact with digi- tal manipulation and the aesthetic of the world wide web. A study in contemporary and underground art forms, developed by them young or A method of working with techniques and material, once taught by those today seen as them old: Maybe it can be both.
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Croft, Alex. "The effects of thin layer dredge material disposal on tidal marsh processes, Masonboro Island, NC /." Electronic version (PDF), 2003. http://dl.uncw.edu/etd/2003/crofta/alexcroft.html.

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Golsteijn, Connie. "Hybrid craft : towards an integrated physical-digital craft practice." Thesis, University of Surrey, 2014. http://epubs.surrey.ac.uk/805669/.

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Nowadays, people engage in a diverse range of craft practices in their everyday lives, which take place in physical and digital realms, such as creating decorations for their homes, modifying IKEA furniture, making digital photo collages, or creating their own personal websites. Within this increasingly hybrid age, in which people engage with physical and digital artefacts alongside each other and simultaneously, the research presented in this thesis poses that there are opportunities for new forms of making and creativity at the intersection of physical and digital realms. In other words, it
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Joe, Hyunsik. "Sensor Craft Control Using Drone Craft with Coulomb Propulsion System." Thesis, Virginia Tech, 2005. http://hdl.handle.net/10919/42781.

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The Coulomb propulsion system has no exhaust plume impingement problem with neighboring spacecraft and does not contaminate their sensors because it requires essentially no propellant. It is suitable to close formation control on the order of dozens of meters. The Coulomb forces are internal forces of the formation and they influence all charged spacecraft at the same time. Highly nonlinear and strongly coupled equations of motion of Coulomb formation makes creating a Coulomb control method a challenging task. Instead of positioning all spacecraft, this study investigates having a sensor craft
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Hansson, Henrik. "Craft Physics Interface." Thesis, Linköping University, Department of Computer and Information Science, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-8497.

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<p>This is a masters thesis (20p) in computer science at the University of Linköping. This thesis will give an introduction to what a physics engine is and what it consist of. It will put some engines under the magnifying glass and test them in a couple of runtime tests. Two cutting edge commercial physics engines have been examined, trying to predict the future of physics engines. From the research and test results, an interface for physics engine independency has been implemented for a company called Craft Animations in Gothenburg, Sweden.</p>
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Pitts, Bradley McGilvary 1978. "Spacesuit: space craft." Thesis, Massachusetts Institute of Technology, 2003. http://hdl.handle.net/1721.1/82796.

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Kao, Hsin-Liu (Hsin-Liu Cindy). "Hybrid body craft." Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/120684.

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Thesis: Ph. D., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2018.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 209-223).<br>Sensor device miniaturization and breakthroughs in novel materials are allowing for the placement of technology increasingly close to our physical bodies. However, unlike all other media, the human body is not simply another surface for enhancement - it is the substance of life, one that encompasses the complexity of individual and social identity. The human body
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Harper, Joshua Matthew. "Intersections of Craft." University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1275071801.

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Sillies, Nicholas J. "Activating Material Craft." University of Cincinnati / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1275663097.

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Jacobs, Jennifer (Jennifer Mary). "Algorithmic craft : the synthesis of computational design, digital fabrication, and hand craft." Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/91843.

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Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2013.<br>49<br>Title as it appears in the MIT degrees awarded booklet, September 18, 2013: Algorithmic craft: tools and practices for creating useful and decorative objects with code Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 129-131).<br>Programing is a singular creative tool with the potential to support personal expression. Unfortunately, many people who are new to programing view it as a highly specialized, difficult and inac
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SUMMERS, JOSHUA CRAIG. "MATERIALS AND CRAFT IN ARCHITECTURE- A WORKSHOP FOR THE STUDY OF CRAFT." University of Cincinnati / OhioLINK, 2003. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1054816376.

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Holmberg, Annelie. "Craft skills and creativity." 名古屋大学大学院教育発達科学研究科 技術・職業教育学研究室, 2009. http://hdl.handle.net/2237/12376.

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Melgarejo, Martinez Maria Fernanda. "Craft in violent dynamics." Thesis, Konstfack, Keramik & Glas, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-6166.

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In concrete words this master project is the exploration of violent dynamics through craft practices. Using performance as a method of creation in a collaborative project; clay as the main material, the maker’s body as the subject and sound as the space, having the possibility to transform and exchange their rolls during the creation process. The work is thought to be presented in a public space or a space which can be accessible to a wide range of people. The ephemeral characteristic of the piece lead me to use multi-media documentation and on-the-side pieces which have been crucial for this
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Barras, Jeanette Shannon. "The school of craft." Thesis, Virginia Polytechnic Institute and State University, 1996. http://hdl.handle.net/10919/53413.

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A certain amount of care is inferred with the thought of craftsmanship. With a decline in craftsmanship in today’s society, the care and thoughtfulness inherent in the skill of making objects are gradually being replaced by the "ready-made" and the immediate. In order to reverse this trend we must educate the children, teach them the love of craft and making. The children must learn that care and its resultant lasting product are important. To help preserve the care for making lasting and significant things, I have chosen as my thesis to design a school of craft where children are to gain suc
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Nyoni, Jabulani. "School admissions and principals' craft-competency and craft-literacy in case law compliance." Diss., Pretoria : [s.n.], 2007. http://upetd.up.ac.za/thesis/available/etd-10022008-132017/.

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Reynolds, Katherine J. "Narrative, Body and gaze; Representations of Action Heroines in Console Video Games and Gamer Subjectivity." Bowling Green State University / OhioLINK, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1363616108.

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Ihle, Ivar-Andre Flakstad. "Coordinated Control of Marine Craft." Doctoral thesis, Norwegian University of Science and Technology, Faculty of Information Technology, Mathematics and Electrical Engineering, 2006. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-945.

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<p>This thesis contains new results on the problem of coordinating a group of vehicles. The main motivation driving this work is the development of control laws that steer individual members of a formation, such that desired group behavior emerges. Special attention is paid to analysis of coordination issues, in particular formation control of marine craft where robustness to unknown environmental forces is important. Coordinated control applications for marine craft include: underway replenishment, maintaining a formation for increased safety during travel and instrument resolution, and coope
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France, Mark Alan Paul. "Gregory Doran : craft, tradition, 'Shakesepeare'." Thesis, University of York, 2014. http://etheses.whiterose.ac.uk/14392/.

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This thesis is the first study into the career, to date, of the current Artistic Director of the Royal Shakespeare Company (RSC), Gregory Doran. My thesis commences by identifying that, although he is one of the most prolific and high profile directors of Shakespearean plays working in Britain today, there has been no attempt thus far to articulate or analyse what characterises his work, or how he makes it. Acknowledging that he positions himself within a tradition of Shakespearean theatre directing that rhetorically locates the source of Shakespearean meaning and authority within the Shakespe
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Sewell, David Joseph. "The craft of the detail." Thesis, Georgia Institute of Technology, 1989. http://hdl.handle.net/1853/22966.

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Freiji, Ousama Musa. "Red clay : Georgia craft workshop." Thesis, Georgia Institute of Technology, 1988. http://hdl.handle.net/1853/24173.

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Jacobi, Loren, Rick Campbell, Chee Nam Chau, et al. "Tailorable Remote Unmanned Combat Craft." Thesis, Monterey, California : Naval Postgraduate School, 2012. http://hdl.handle.net/10945/15434.

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Approved for public release; distribution is unlimited.<br>U.S. military and civilian vessels are critically vulnerable to asymmetric threats in littoral environments. Common asymmetric weapons such as Anti-Ship Cruise Missiles (ASCM), Low Slow Flying (LSF) aircraft and Fast Attack Craft (FAC) / Fast Inshore Attack Craft (FIAC) threaten U.S. strategic goals and can produce unacceptable losses of men and material. The SEA-18B team presents an operational concept for a family of Unmanned Surface Vessels USV) capable of defending ships from asymmetric swarm attacks. This USV, the Tailorable
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Howarth, Barry. "The craft of Arnold Bennett." Thesis, University of Liverpool, 2016. http://livrepository.liverpool.ac.uk/3001694/.

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For the first thirty years of the twentieth century, Arnold Bennett (1867-1931) was one of most famous writers in Great Britain and the United States of America. His stock began to wane after the end of the First World War, and since his death his work has been neglected. What remains of his reputation today rests largely on his achievements in his Five Towns fiction. During his lifetime and posthumously, Bennett was accused of operating as a literary profiteer and vulgar self-promoter. Some of his contemporaries alleged that, as a literary reviewer, he exercised a capricious and excessive inf
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Poništová, Natália. "Marketingová komunikace Craft beer pubu." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2020. http://www.nusl.cz/ntk/nusl-416905.

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The diploma thesis focuses on marketing communication of Craft Beer & Food pub U Vašinů. The first part is focused on theoretical knowledge of marketing and marketing mix. The second part contains an analysis of the environment and the current marketing communication. In the last part suggestions are presented to improve the current situation, which are based on analyzes.
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Lucardi, Audrey Lea. "Adding Value Through Digital Craft." Thesis, Virginia Tech, 2010. http://hdl.handle.net/10919/36174.

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This thesis is an attempt to embody sustainability by discovering value that transcends cost or function. Many objects are considered waste when they still function, but no longer delight the user. Using digital modeling tools and computer numerical controlled machines, designers can digitally craft products unique to the individual. Utilizing these aspects to create pleasure, designers can motivate consumers to be more thoughtful in their consumption, extend the desirable life of a product, and change the current societal norm of disposability.<br>Master of Science
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Mallon, Hazel. "The Thinking Body In Craft." Thesis, Konstfack, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-7819.

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Maia, Inês Isabel Vizinho da. "Craft design : abordagens e experiências." Master's thesis, Universidade de Aveiro, 2013. http://hdl.handle.net/10773/12251.

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Mestrado em Design<br>O Craft-Design, produção manual de objetos tendo em vista uma função (Ihatsu, 1997, p.300), articula-se na relação do craft - técnicas artesanais - e design associados. Estas entidades configuram uma área que se encontra em expansão, sendo, cada vez mais, alvo de diversos estudos por parte de uma comunidade científica e académica diversificada proveniente, por exemplo, das áreas da antropologia, economia e sociologia. No entanto, existe, ainda, uma larga indefinição sobre o significado e sentido da designação Craft Design, no contexto Português, que importa clari
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Singleton, Benedict. "On craft and being crafty." Thesis, Northumbria University, 2014. http://nrl.northumbria.ac.uk/21414/.

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This thesis explores how designers might approach human behaviour as a material to be worked on. Unlike politicians, economists, lawyers, philosophers, psychiatrists and many others, designers have few disciplinary resources to draw on in this space. Indeed, it is barely discussed at all. Contemporary designers are, we are told, supposed to treat people and things differently, and ensure that the latter are subservient to the agendas of the former - calls that become all the more insistent when designers are looking for ways to incorporate the design of services and organisations into their pr
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Summers, Joshua. "Materials and craft in architecture." Cincinnati, Ohio : University of Cincinnati, 2003. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=1054816376.

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Hill, Morris Barnard Jr. "My foundation to my craft." Thesis, University of Iowa, 2015. https://ir.uiowa.edu/etd/1629.

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Gowlland, Geoffrey Karim. "The making of an exclusive craft : skill, style and personhood in a Chinese craft community." Thesis, University of Cambridge, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.612946.

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Hahn, Celia, Sebastian Meier, Dirk Weichgrebe, et al. "Integrated water management concept for craft villages - example from the food processing craft village Dai Lam." Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2012. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-88503.

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Craft villages played a significant role in the development of Vietnam’s rural economy for a long time. The range of products and production methods, including the processing of materials and chemicals, are now adapted to modern market requirements but environmental and labour protection issues are not adequately considered in the management of the craft villages. The reasons are various: poor education of responsible operators, deficient technical equipment or missing regulatory framework and implementation of existing regulations. The INHAND project (Integrated Water Management Concept for C
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Peng, Fanke. "Visual Thinking - Beyond Craft Making : Identifying and verifying a visual analysis model (VAM) for craft practice." Thesis, University of Dundee, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.521661.

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Garme, Karl. "Modeling of planing craft in waves." Doctoral thesis, KTH, Aeronautical and Vehicle Engineering, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-14.

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<p>Simulation of the planing hull in waves has been addressed during the last 25 years and basically been approached by strip methods. This work follows that tradition and describes a time-domain strip model for simulation of the planing hull in waves. The actual fluid mechanical problem is simplified through the strip approach. The load distribution acting on the hull is approximated by determining the section load at a number of hull sections, strips. The section-wise 2-dimensional calculations are expressed in terms of added mass coefficients and used in the formulations of both inertia and
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Olausson, Katrin. "Vibration mitigation for High Speed Craft." Thesis, KTH, Marina system, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-118798.

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The crew of small, high-speed marine craft (HSC) is exposed to high levels of vibrations and shocks that can imply risks for adverse health effects. The working environment needs to be improved by appropriately isolating the crew from the severe, non-linear accelerations that characterise the motions of small HSCs. This thesis presents a brief overview of the vibration mitigation techniques flexible hull design, active vibration control and suspension seats. The suspension seat is analysed further. A boat-seat interaction model describing the seat motions when excited by non-linear, vertical a
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Aslan, Nazmi. "Maneuverability estimation of high-speed craft." Thesis, Monterey, California: Naval Postgraduate School, 2015. http://hdl.handle.net/10945/45808.

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Approved for public release; distribution is unlimited<br>This thesis focuses on the problem of predicting the maneuvering characteristic of high-speed craft. A mathematical model is derived based on equations by Lewandowski and Denny-Hubble in order to find the fundamental maneuvering characteristics. The model is developed in the MATLAB Simulink in-time domain with the help of Nomoto’s first-order model, which encapsulates the fundamental dynamics of turning on the horizontal plane. After the development of the model, Predator and Prey interactions are analyzed in order to estimate helmsman
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Turney, Joanne Amanda. "Home craft in Britain 1975-2002." Thesis, University of Southampton, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.288476.

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Knott, Stephen. "Amateur craft as a differential practice." Thesis, Royal College of Art, 2011. http://researchonline.rca.ac.uk/1132/.

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This doctoral dissertation provides a theoretical examination of amateur craft as a differential practice. Concepts drawn from an inter-disciplinary source base are used to define, characterise and elucidate features of amateur craft practice that have long been presumed superfluous and opposite to valorised ‘professional’ practice. I investigate the attraction, motivation and complexities that lie behind this widespread, yet largely understudied, phenomenon of modern culture. Studies of everyday life, social history, aesthetics, material culture, art criticism and craft theory help conceptual
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