Academic literature on the topic 'Cybermedia'
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Journal articles on the topic "Cybermedia"
Arifin, Bustanul. "DAKWAH CYBERMEDIA." Jurnal Pemikiran Keislaman 26, no. 1 (May 28, 2016): 201–19. http://dx.doi.org/10.33367/tribakti.v26i1.215.
Full textCebrián-Herreros, Mariano. "Interactive Communication in the Cybermedia." Comunicar 17, no. 33 (October 1, 2009): 15–24. http://dx.doi.org/10.3916/c33-2009-02-001.
Full textBangun, Cendera Rizky Anugrah. "Citizen’s Voice on Local Cybermedia Balebengong." Humaniora 7, no. 4 (October 30, 2016): 523. http://dx.doi.org/10.21512/humaniora.v7i4.3605.
Full textOchoa, Rafael Leonardo, and Delia María Crovi. "Evaluation of accessibility in Mexican cybermedia." Universal Access in the Information Society 18, no. 2 (March 19, 2018): 413–22. http://dx.doi.org/10.1007/s10209-018-0613-9.
Full textCebrián-Herreros, Mariano. "New Forms of Communication in the Cybermedia." Comunicar 17, no. 33 (October 1, 2009): 10–13. http://dx.doi.org/10.3916/c33-2009-01-001.
Full textCea-Esteruelas, María-Nereida. "Cybermedia economics: revenue model and sources of financing." El Profesional de la Informacion 22, no. 4 (July 1, 2013): 353–61. http://dx.doi.org/10.3145/epi.2013.jul.12.
Full textBoucher, Patrick. "Le cri de la hyène : trans, cybermedia et post-pornographie." Rue Descartes 79, no. 3 (2013): 16. http://dx.doi.org/10.3917/rdes.079.0016.
Full textAndung, Petrus Ana, and Maria Via Dolora Pabha Swan. "The Dynamics of Public Sphere in Social Media: Cybermedia Analysis." Jurnal ASPIKOM 6, no. 1 (January 19, 2021): 42. http://dx.doi.org/10.24329/aspikom.v6i1.825.
Full textJódar-Marín, Juan-Ángel. "New audiovisual formats in the cybermedia: from TV reports to videonews." Communication & Society 32, no. 4 (October 2019): 63–75. http://dx.doi.org/10.15581/003.32.4.63-75.
Full textAkiyama, Toyokazu, Yuuichi Teranishi, Kazunori Nozaki, Seiichi Kato, Shinji Shimojo, Steven T. Peltier, Abel Lin, et al. "Scientific Grid Activities and PKI Deployment in the Cybermedia Center, Osaka University." Journal of Clinical Monitoring and Computing 19, no. 4-5 (October 2005): 279–94. http://dx.doi.org/10.1007/s10877-005-0674-1.
Full textDissertations / Theses on the topic "Cybermedia"
Barredo, Ibáñez Daniel, Garzón Karen Pinto, Úrsula Freundt-Thurne, and Morales Narcisa Medranda. "Interactivity in Cybermedia News: An Interview with Journalists in Colombia, Peru, and Ecuador." MDPI AG, 2019. http://hdl.handle.net/10757/625820.
Full textRevisión por pares
Hernández, Soriano Francisco. "E-SQ-MEDIA, creación e implementación de una escala de medición de la calidad percibida en cibermedios." Doctoral thesis, Universitat de Lleida, 2015. http://hdl.handle.net/10803/458999.
Full textLos cibermedios, los diarios y las plataformes digitales que nos informan de manera contínua, parten de la una base totalment digital, sin infraestructures o recursos, a simple vista, tangibles. Arraigados en el mundo digital, tienen que hacer uso de todas las herramientas que les sean possible, desde la web 2.0 hasta los propios usuarios como proveïdores de las notícias. Ahora bien, aunque los diferentes investigadores de los cibermedios han podido identificar los indicadores más importantes a la hora de valorar la calidad de una pàgina web de un medio digital, lo cierto es que nunca han hecho uso de las herramientas de medida de la calidad percibida que utilizan las grandes empreses de todo el mundo. Es por ese motivo que desarrollamos el e-SQ-MEDIA, un modelo de medida de la calidad percibida en los cibermedios que une dos áreas de conocimiento donde, además, identificamos las principales áreas clave sobre las que se fundamenta el modelo.
The cybermedia, the newspapers and the digital platforms that inform us continuously, start from a totally digital base, without infrastructures or resources, at first sight, tangible. Rooted in the digital world, they have to make use of all the tools that are possible, from web 2.0 to the users themselves as news providers. However, although different cybermedia researchers have been able to identify the most important indicators when assessing the quality of a web page of a digital medium, the truth is that they have never made use of the tools for measuring the perceived quality used by large companies around the world. It is for this reason that we developed e-SQ-MEDIA, a model for measuring perceived quality in cybermedia that unites two areas of knowledge where, in addition, we identify the main key areas on which the model is based.
Figueroa, Encina Patricio. "El Ecosistema móvil y las noticias en la era de las plataformas digitales: análisis heurístico de aplicaciones móviles y agregadores de noticias." Doctoral thesis, Universitat Pompeu Fabra, 2018. http://hdl.handle.net/10803/663749.
Full textThe object of study of this research is the mobile ecosystem for the news distribution, attending at the same time to the development of mobile applications and information aggregators as their most characteristic vehicles. On the one hand, this is a exploratory study about and presents the result of an analysis of trends in the field of digital news media, as well as new mobile formats, all through a systematized review supported by reports from the main actors involved in the field of media and digital platforms, as well as reference authors. From this systematic review, a state of art of the mobile ecosystem issue has been developed. In addition, a study protocol consisting of an integrated mobile application analysis model has been developed that has allowed us to carry out a comparative study of them. Based on the protocol developed, we have applied the analysis system to a series of cases distributed in mobile applications (apps) of media and news aggregation. Last, but not least, we have developed the proposal of a group of patterns, based on the extension of the selected indicators of the analysis model, which has allowed us to deliver a set of enriched results that, in their coherent union, form a Comprehensive proposal of research results around our object of study.
Sales, Bruno Rafael de Araújo. "Colaboração em sistemas de realidade virtual voltados ao treinamento médico: um módulo para o Framework CyberMed." Universidade Federal da Paraíba, 2010. http://tede.biblioteca.ufpb.br:8080/handle/tede/6145.
Full textCoordenação de Aperfeiçoamento de Pessoal de Nível Superior
Virtual Reality (VR) and systems that use its techniques have a recent story from the point of view of their social and practical application. The main idea related to VR refers to the use of three-dimensional environments in which users can explore and interact in virtual worlds and feel immersed and involved. Currently, works that use VR to teaching or conduct trainings are commonly found in literature. In medicine, VR have been used for realistic applications for training of critical procedures. Collaborative VR environments for medical training can allow students to share knowledge or to be assisted by a tutor during a simulation. The objective of this work is to present the process of developing a module for interactive collaboration for the CyberMed, a framework developed since 2004 to help building medical simulations with VR technologies. This module enables collaboration in medical applications with interaction among multiple users. The development of the module consisted on analyzing and defining a protocol for exchanging messages over network, and implementation of some forms of cooperation relevant to medical simulations. The results were a set of classes to support different devices provided by the framework, allowing collaboration by mouse, haptic and tracking devices. Applications were built to validate the module implemented and its integration with CyberMed. In particular, a simulation of the bone marrow harvest procedure was adapted to provide collaboration with touch and force feedback (haptic) among remote users. The integration of this new module enables the creation of collaborative medical simulations with CyberMed that can be used by professionals and students in the training of medical procedures.
A Realidade Virtual (RV) e sistemas que utilizam suas técnicas possuem uma história bastante recente sob o ponto de vista prático e social da sua aplicação. A RV é utilizada principalmente para a construção de ambientes tridimensionais nos quais usuários podem explorar e interagir em mundos virtuais e se sentirem imersos e/ou envolvidos durante este processo. Atualmente, trabalhos que utilizam a RV com o objetivo de ensinar ou realizar treinamentos são facilmente encontrados na literatura. Na Medicina, a RV destaca-se em aplicações realistas para treinamento de procedimentos críticos. A colaboração em ambientes de RV para treinamento médico permite que estudantes compartilhem seus conhecimentos ou que sejam auxiliados por um tutor durante uma simulação. O objetivo principal deste trabalho é o desenvolvimento de um módulo de colaboração interativa para o CyberMed, framework desenvolvido desde 2004 voltado para a construção de simulações médicas com RV. O desenvolvimento do módulo de colaboração consistiu inicialmente na análise e definição de um protocolo de troca de mensagens pela rede e das formas de colaboração relevantes para simulações médicas. A partir dos resultados foi realizada a implementação de classes para suportar os diferentes dispositivos de interação disponibilizados pelo framework, permitindo a colaboração através de mouse, dispositivos hápticos e dispositivos de rastreamento. Após o desenvolvimento do módulo e sua integração ao CyberMed foram construídas aplicações para validar as novas funcionalidades. Em particular, uma simulação de procedimento de coleta de medula óssea foi adaptada para prover colaboração com sensação de toque e força (háptica) entre usuários dispostos remotamente. O novo módulo juntamente com o restante do framework possibilita a criação de simulações médicas colaborativas que podem ser utilizadas por profissionais e estudantes no treinamento de procedimentos médicos.
Chandna, Vallari. "Virtual Entrepreneurship: Explicating the Antecedents of Firm Performance." Thesis, University of North Texas, 2016. https://digital.library.unt.edu/ark:/67531/metadc849704/.
Full text廖家佑. "The study on delivery model of cybermediary." Thesis, 2000. http://ndltd.ncl.edu.tw/handle/73206248861361355938.
Full textBooks on the topic "Cybermedia"
Vitale, Nando. Telefascismo: Cybermedia e informazione totale nell'era Berlusconi. Roma: Datanews, 1994.
Find full textLtd, ICON Group. CYBERMEDIA, INC.: Labor Productivity Benchmarks and International Gap Analysis (Labor Productivity Series). 2nd ed. Icon Group International, Inc., 2000.
Find full textLtd, ICON Group. CYBERMEDIA, INC.: International Competitive Benchmarks and Financial Gap Analysis (Financial Performance Series). 2nd ed. Icon Group International, Inc., 2000.
Find full text(Editor), Ralph D. Berenger, ed. Cybermedia Go to War: Role of Converging Media During And After the 2003 Iraq War. Marquette Books, 2006.
Find full textDennis, Everette E. (FWD). Cybermedia Go to War: Role of Converging Media During And After the 2003 Iraq War. Marquette Books, 2006.
Find full textCybermedia Go to War: Role of Converging Media During and After the 2003 Iraq War. Spokane, WA: Marquette Books, 2006.
Find full textBook chapters on the topic "Cybermedia"
Gago Mariño, Manuel, Carlos Toural Bran, and Moisés Limia Fernández. "Consumer-Oriented Business Models in Spanish Cybermedia." In Advances in Intelligent Systems and Computing, 203–9. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-46068-0_26.
Full textMarta Lazo, Carmen, and Pedro Farias Batlle. "Information Quality and Trust: From Traditional Media to Cybermedia." In Studies in Systems, Decision and Control, 185–206. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-91860-0_12.
Full textYoshida, Akira, Marcus Liwichi, Seiichi Uchida, Masakazu Iwamura, Shinichiro Omachi, and Koichi Kise. "Handwriting on Paper as a Cybermedium." In Knowledge-Based and Intelligent Information and Engineering Systems, 204–11. Berlin, Heidelberg: Springer Berlin Heidelberg, 2011. http://dx.doi.org/10.1007/978-3-642-23866-6_22.
Full textLevine, Laura E., Bradley M. Waite, and Laura L. Bowman. "Cybermedia Use, Multitasking, and Academic Distractibility." In Encyclopedia of Cyber Behavior, 342–53. IGI Global, 2012. http://dx.doi.org/10.4018/978-1-4666-0315-8.ch029.
Full textKovács, Levente, Bence Czakó, Dániel András Drexler, György Eigner, and Tamás Ferenci. "Integrative cybermedical systems for computer-based drug delivery." In Automated Drug Delivery in Anesthesia, 269–315. Elsevier, 2020. http://dx.doi.org/10.1016/b978-0-12-815975-0.00016-3.
Full textStrader, Troy J. "Digital Convergence and Horizontal Integration Strategies." In IT Policy and Ethics, 1579–607. IGI Global, 2013. http://dx.doi.org/10.4018/978-1-4666-2919-6.ch070.
Full textConference papers on the topic "Cybermedia"
Akiyama, T., K. Nozaki, S. Kato, S. Shimojo, S. T. Peltier, A. Lin, T. Molina, et al. "Scientific grid activities in Cybermedia Center, Osaka University." In CCGrid 2005. IEEE International Symposium on Cluster Computing and the Grid, 2005. IEEE, 2005. http://dx.doi.org/10.1109/ccgrid.2005.1558591.
Full textRivera-Rogel, Diana, Maria Isabel Punin Larrea, and Ketty Daniela Calva Cabrera. "An approach to the characteristics of cybermedia in Ecuador." In 2019 14th Iberian Conference on Information Systems and Technologies (CISTI). IEEE, 2019. http://dx.doi.org/10.23919/cisti.2019.8760668.
Full textOchoa, Rafael Leonardo, and Delia Maria Crovi Drueta. "Characterization of Mexican cybermedia: A vision from the diffusion of innovations." In 2017 Congreso Internacional de Innovacion y Tendencias en Ingenieria (CONIITI) [2017 International Congress of Innovation and Trends in Engineering (CONIITI)]. IEEE, 2017. http://dx.doi.org/10.1109/coniiti.2017.8273345.
Full textMartinez-Fernandez, Valentin-Alejandro, Oscar Juanatey Boga, and Veronica Crespo Pereira. "Native cybermedia of web and social networks: Presence and activity of Spanish media on facebook and Twitter." In 2015 10th Iberian Conference on Information Systems and Technologies (CISTI). IEEE, 2015. http://dx.doi.org/10.1109/cisti.2015.7170577.
Full textFei, Wang. "A study about cybermediary types in the e-business environment." In 2013 2nd International Symposium on Instrumentation & Measurement, Sensor Network and Automation (IMSNA). IEEE, 2013. http://dx.doi.org/10.1109/imsna.2013.6743355.
Full textWei, Chu. "Online-Trade's Analysis of Decentralized Network Based on Cybermediary: A Case Study of Taobao.com." In 2007 International Conference on Wireless Communications, Networking and Mobile Computing. IEEE, 2007. http://dx.doi.org/10.1109/wicom.2007.862.
Full textLiu, Xuehong, and Shunsheng Guo. "Study on Management System of Virtual Supply Chain Based on the Cybermediary in Chinese Automotive Industry." In Engineering Management. IEEE, 2008. http://dx.doi.org/10.1109/icrmem.2008.94.
Full textPaiva, Paulo Vinícius F., Liliane S. Machado, and Jauvane C. de Oliveira. "Simulation and Performance Evaluation of a Distributed Haptic Virtual Environment Supported by the CyberMed Framework." In 2011 XIII Symposium on Virtual Reality (SVR). IEEE, 2011. http://dx.doi.org/10.1109/svr.2011.16.
Full textReports on the topic "Cybermedia"
Barredo-Ibáñez, D., and E. Díaz-Cerveró. Interactivity in Latin American digital journalism. An analysis of the main cybermedia of Colombia, Mexico and Ecuador (2016). Revista Latina de Comunicación Social, March 2017. http://dx.doi.org/10.4185/rlcs-2017-1165en.
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