Academic literature on the topic 'Data Sonification'

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Journal articles on the topic "Data Sonification"

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Jones, Kim-Marie N., Mitchell J. Allen, and Kashlin McCutcheon. "Development of a data sonification toolkit and case study sonifying astrophysical phenomena for visually imparied individuals." Journal of the Acoustical Society of America 154, no. 4_supplement (2023): A209. http://dx.doi.org/10.1121/10.0023301.

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Data is predominantly conveyed and analysed in a visual manner. Data sonification provides an alternative approach to data analysis, has a broader application (e.g., peripheral monitoring) and offers accessibility to an alternative cohort (e.g., the visually impaired). While there are countless data visualization tools available, producing data sonifications typically requires in-depth knowledge of audio software and/or computer programming. Research was undertaken into existing data sonification tools, and subsequently a Data Sonification Toolkit was developed using Abelton Live and Max for L
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Grond, Florian, and Thomas Hermann. "Interactive Sonification for Data Exploration: How listening modes and display purposes define design guidelines." Organised Sound 19, no. 1 (2014): 41–51. http://dx.doi.org/10.1017/s1355771813000393.

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The desire to make data accessible through the sense of listening has led to ongoing research in the fields of sonification and auditory display since the early 1990s. Coming from the disciplines of computer sciences and human computer interface (HCI), the conceptualisation of sonification has been mostly driven by application areas and methods. On the other hand, the sonic arts, which have always participated in the auditory display community, have a genuine focus on sound. Despite these close interdisciplinary relationships between communities of sound practitioners, a rich and sound- or lis
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Groppe, Sven, Rico Klinckenberg, and Benjamin Warnke. "Sound of databases." Proceedings of the VLDB Endowment 14, no. 12 (2021): 2695–98. http://dx.doi.org/10.14778/3476311.3476322.

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Sonifications map data to auditory dimensions and offer a new audible experience to their listeners. We propose a sonification of query processing paired with a corresponding visualization both integrated in a web application. In this demonstration we show that the sonification of different types of relational operators generates different sound patterns, which can be recognized and identified by listeners increasing their understanding of the operators' functionality and supports easy remembering of requirements like merge joins work on sorted input. Furthermore, new ways of analyzing query p
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Barrass, Stephen, Mitchell Whitelaw, and Guillaume Potard. "Listening to the Mind Listening." Media International Australia 118, no. 1 (2006): 60–67. http://dx.doi.org/10.1177/1329878x0611800109.

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The Listening to the Mind Listening concert was a practice-led research project to explore the idea that we might hear information patterns in the sonified recordings of brain activity, and to investigate the aesthetics of sonifications of the same data set by different composers. This world-first concert of data sonifications was staged at the Sydney Opera House Studio on the evening of 6 July 2004 to a capacity audience of more than 350 neuroscientists, composers, sonification researchers, new media artists and a general public curious to hear what the human brain could sound like. The conce
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Sturm, Bob L. "Pulse of an Ocean: Sonification of Ocean Buoy Data." Leonardo 38, no. 2 (2005): 143–49. http://dx.doi.org/10.1162/0024094053722453.

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The author presents his work in sonifying ocean buoy data for scientific, pedagogical and compositional purposes. Mapping the spectral buoy data to audible frequencies creates interesting and illuminating sonifications of ocean wave dynamics. Several phenomena can be heard, including both those visible and those invisible in graphical representations of the data. The author has worked extensively with this data to compose music and to produce Music from the Ocean, a multi-media CD-ROM demonstrating the data, the phenomena and the sonification. After a brief introduction to physical oceanograph
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Lindborg, PerMagnus. "Interactive Sonification of Weather Data for The Locust Wrath, a Multimedia Dance Performance." Leonardo 51, no. 5 (2018): 466–74. http://dx.doi.org/10.1162/leon_a_01339.

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To work flexibly with the sound design for The Locust Wrath, a multimedia dance performance on the topic of climate change, the author developed software for interactive sonification of climate data. An open-ended approach to parameter mapping allowed tweaking and improvisation during rehearsals, resulting in a large range of musical expression. The sonifications represented weather systems pushing through Southeast Asia in complex patterns. The climate was rendered as a piece of electroacoustic music, whose compositional form—gesture, timbre, intensity, harmony, spatiality—was determined by t
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Flowers, John H., Kimberly D. Turnage, and Dion C. Buhman. "Desktop data sonification." ACM Transactions on Applied Perception 2, no. 4 (2005): 473–76. http://dx.doi.org/10.1145/1101530.1101545.

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Kirke, Alexis, Samuel Freeman, and Eduardo Reck Miranda. "Wireless Interactive Sonification of Large Water Waves to Demonstrate the Facilities of a Large-Scale Research Wave Tank." Computer Music Journal 39, no. 3 (2015): 59–70. http://dx.doi.org/10.1162/comj_a_00315.

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Interactive sonification can provide a platform for demonstration and education as well as for monitoring and investigation. We present a system designed to demonstrate the facilities of the UK's most advanced large-scale research wave tank. The interactive sonification of water waves in the “ocean basin” wave tank at Plymouth University consisted of a number of elements: generation of ocean waves, acquisition and sonification of ocean-wave measurement data, and gesture-controlled pitch and amplitude of sonifications. The generated water waves were linked in real time to sonic features via dep
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Diaz-Merced, Wanda L., Robert M. Candey, Nancy Brickhouse, et al. "Sonification of Astronomical Data." Proceedings of the International Astronomical Union 7, S285 (2011): 133–36. http://dx.doi.org/10.1017/s1743921312000440.

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AbstractThis document presents Java-based software called xSonify that uses a sonification technique (the adaptation of sound to convey information) to promote discovery in astronomical data. The prototype is designed to analyze two-dimensional data, such as time-series data. We demonstrate the utility of the sonification technique with examples applied to X-ray astronomy and solar data. We have identified frequencies in the Chandra X-Ray observations of EX Hya, a cataclysmic variable of the intermediate polar type. In another example we study the impact of a major solar flare, with its associ
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García-Benito, R., and E. Pérez-Montero. "PAINTING GRAPHS WITH SOUNDS: COSMONIC SONIFICATION PROJECT." Revista Mexicana de Astronomía y Astrofísica Serie de Conferencias 54 (August 1, 2022): 28–33. http://dx.doi.org/10.22201/ia.14052059p.2022.54.06.

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CosMonic (COSmos harMONIC) is a sonification project with a triple purpose: analysis (by means of sounds) of any type of data, source of inspiration for artistic creations, and pedagogical and dissemination purposes. In this contribution we present the work recently produced by CosMonic in the latter field, creating specific cases for the inclusive astronomy dissemination project Astroaccesible for blind and partially sighted people, but also aimed at a general public that wants to understand astrophysics in an alternative format. For this project, CosMonic seeks to create simple astronomical
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Dissertations / Theses on the topic "Data Sonification"

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Pietrucha, Matthew. "Sonification of Spectroscopy Data." Digital WPI, 2019. https://digitalcommons.wpi.edu/etd-theses/1277.

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Sonification is the process of mapping non-musical data to sound. The field is comprised of three key areas of research: (1) psychological research in perception and cognition, (2) the development of tools, and (3) sonification design and application. The goals of this research were twofold: (1) To provide insights to the development of sonification tools within the programming environment Max for use in further sonification/interdisciplinary research, as well as (2) provide a framework for a musical sonification system. The sonification system discussed was developed to audify spectrometry da
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Worrall, David, and n/a. "SONIFICATION AND INFORMATION CONCEPTS, INSTRUMENTS AND TECHNIQUES." University of Canberra. Communication, 2009. http://erl.canberra.edu.au./public/adt-AUC20090818.142345.

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This thesis is a study of sonification and information: what they are and how they relate to each other. The pragmatic purpose of the work is to support a new generation of software tools that are can play an active role in research and practice that involves understanding information structures found in potentially vary large multivariate datasets. The theoretical component of the work involves a review of the way the concept of information has changed through Western culture, from the Ancient Greeks to recent collaborations between cognitive science and the philosophy of mind, with a particu
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Joliat, Nicholas D. (Nicholas David). "DoppelLab : spatialized data sonification in a 3D virtual environment." Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/85427.

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Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2013.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 67-69).<br>This thesis explores new ways to communicate sensor data by combining spatialized sonification with data visualiation in a 3D virtual environment. A system for sonifying a space using spatialized recorded audio streams is designed, implemented, and integrated into an existing 3D graphical interface. Exploration of both real-time and archived data is enabled. In particular, algor
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Perkins, Rhys John. "Interactive sonification of a physics engine." Thesis, Anglia Ruskin University, 2013. http://arro.anglia.ac.uk/323077/.

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Physics engines have become increasingly prevalent in everyday technology. In the context of this thesis they are regarded as a readily available data set that has the potential to intuitively present the process of sonification to a wide audience. Unfortunately, this process is not the focus of attention when formative decisions are made concerning the continued development of these engines. This may reveal a missed opportunity when considering that the field of interactive sonification upholds the importance of physical causalities for the analysis of data through sound. The following invest
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Grond, Florian [Verfasser]. "Listening-Mode-Centered Sonification Design for Data Exploration / Florian Grond." Bielefeld : Universitätsbibliothek Bielefeld, 2003. http://d-nb.info/1052123473/34.

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Zhao, Haixia. "Interactive sonification of abstract data - framework, design space, evaluation, and user tool." College Park, Md. : University of Maryland, 2006. http://hdl.handle.net/1903/3394.

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Thesis (Ph. D.) -- University of Maryland, College Park, 2006.<br>Thesis research directed by: Computer Science. Title from t.p. of PDF. Includes bibliographical references. Published by UMI Dissertation Services, Ann Arbor, Mich. Also available in paper.
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Wu, Hsin-Fu. "Spectral analysis and sonification of simulation data generated in a frequency domain experiment." Monterey, California: Naval Postgraduate School, 2002, 2002. http://hdl.handle.net/10945/9805.

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In this thesis, we evaluate the frequency domain approach for data farming and assess the possibility of analyzing complex data sets using data sonification. Data farming applies agent-based models and simulation, computing power, and data analysis and visualization technologies to help answer complex questions in military operations. Sonification is the use of data to generate sound for analysis. We apply a frequency domain experiment (FDE) to a combat simulation and analyze the output data set using spectral analysis. We compare the results from our FDE with those obtained using another expe
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Henthorne, Cody M. "Sonifying Performance Data to Facilitate Tuning of Complex Systems." Thesis, Virginia Tech, 2010. http://hdl.handle.net/10919/78162.

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In the modern computing landscape, the challenge of tuning software systems is exacerbated by the necessity to accommodate multiple divergent execution environments and stakeholders. Achieving optimal performance requires a different configuration for every combination of hardware setups and business requirements. In addition, the state of the art in system tuning can involve complex statistical models and tools which require deep expertise not commonly possessed by the average software engineer. As an alternative approach to performance tuning, this thesis puts forward the use of sonification
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Franchin, Wagner José. "Adição e avaliação de estímulos sonoros como ferramenta de apoio à exploração visual de dados." Universidade de São Paulo, 2007. http://www.teses.usp.br/teses/disponiveis/55/55134/tde-05122007-115432/.

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Visualização é o processo genérico que utiliza representações visuais e interativas para facilitar a análise e o entendimento de informações de conjunto de dados. A maioria das ferramentas de visualização existentes atualmente utiliza exclusivamente recursos visuais para representar informações e isto tem limitado a capacidade exploratória e a apresentação de dados. Vários estudos têm demonstrado que o uso do som como recurso alternativo para representação de dados (sonificação) pode ser útil na interpretação de informações e também pode apoiar o aumento da dimensionalidade da apresentação vis
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Holmes, Jason. "Measuring the accuracy of four attributes of sound for conveying changes in a large data set." Thesis, University of North Texas, 2003. https://digital.library.unt.edu/ark:/67531/metadc4154/.

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Human auditory perception is suited to receiving and interpreting information from the environment but this knowledge has not been used extensively in designing computer-based information exploration tools. It is not known which aspects of sound are useful for accurately conveying information in an auditory display. An auditory display was created using PD, a graphical programming language used primarily to manipulate digital sound. The interface for the auditory display was a blank window. When the cursor is moved around in this window, the sound generated would changed based on the underlyin
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Books on the topic "Data Sonification"

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Baca, Julia A. Application of data sonification for enhanced interpretation of numerical model results. U.S. Army Engineer Waterways Experiment Station, 1995.

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Worrall, David. An Introduction to Data Sonification. Oxford University Press, 2011. http://dx.doi.org/10.1093/oxfordhb/9780199792030.013.0016.

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Scaletti, Carla. Sonification ≠ Music. Edited by Roger T. Dean and Alex McLean. Oxford University Press, 2018. http://dx.doi.org/10.1093/oxfordhb/9780190226992.013.9.

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Starting from the observation that symbolic language is not the only channel for human communication, this chapter examines ‘data sonification’, a means of understanding, reasoning about, and communicating meaning that extends beyond that which can be conveyed by symbolic language alone. Data sonification is a mapping from data generated by a model, captured in an experiment, or otherwise gathered through observation to one or more parameters of an audio signal or sound synthesis model for the purpose of better understanding, communicating, or reasoning about the original model, experiment, or
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Worrall, David. Sonification Design: From Data to Intelligible Soundfields. Springer, 2019.

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Spectral Analysis and Sonification of Simulation Data Generated in a Frequency Domain Experiment. Storming Media, 2002.

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Bhargava, Rahul. Community Data. Oxford University PressOxford, 2024. https://doi.org/10.1093/oso/9780198911630.001.0001.

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Abstract Community Data offers a new toolkit for data storytelling in community settings, one purpose-built for goals like inclusion, empowerment, and impact. Data visualization has spread into new domains it wasn’t designed for—community organizing, education, journalism, civic governance, and more. The dominant computational methods and processes, which have not changed in response, are causing significant discriminatory and harmful impacts, documented by leading scholars across a variety of populations. Informed by fifteen years of collaborations in academic and professional settings with n
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Supper, Alexandra. The Search for the “Killer Application”: Drawing the Boundaries around the Sonification of Scientific Data. Oxford University Press, 2011. http://dx.doi.org/10.1093/oxfordhb/9780195388947.013.0064.

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Carlson, Licia. Shared Musical Lives. Oxford University PressNew York, 2022. http://dx.doi.org/10.1093/oso/9780197618356.001.0001.

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Abstract This book makes the case for the epistemological and ethical significance of musical experience. Music can be a source of self-knowledge and self-expression and hence can reveal important dimensions of the self to others. This knowledge—both of self and of others—has a moral force as well. Shared musical experience can transform and establish new modes of being with others, cultivate virtues, and expand the moral imagination. The term sonification provides an organizing principle for the arguments in the book. In a scientific context, sonification is defined as the translation of data
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Sonifikation: Transfer ins Musikalische: Programmbuch zum Festival Sonifikationen - klingende Datenströme: 27.-29. Oktober 2017, Berliner Gesellschaft für Neue Musik = Sonification: transfer into musical arts : program book for the festival Sonifications - audible data streams. Wolke Verlag, 2017.

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Filimowicz, Michael, ed. Foundations in Sound Design for Embedded Media. Routledge Taylor & Francis Group, 2020. https://doi.org/10.5040/9781138093874.

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This volume provides a comprehensive introduction to foundational topics in sound design for embedded media, such as physical computing; interaction design; auditory displays and data sonification; speech synthesis; wearables; smart objects and instruments; user experience; toys and playful tangible objects; and the new sensibilities entailed in expanding the concept of sound design to encompass the totality of our surroundings. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational products and design. The chapters ar
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Book chapters on the topic "Data Sonification"

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Worrall, David. "Data Sonification: A Prehistory." In Human–Computer Interaction Series. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-01497-1_1.

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Worrall, David. "Towards a Data Sonification Design Framework." In Human–Computer Interaction Series. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-01497-1_5.

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Worrall, David. "Parameter-Mapping Sonification of Tick-Data." In Human–Computer Interaction Series. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-01497-1_8.

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Parkinson, Adam, and Atau Tanaka. "Making Data Sing: Embodied Approaches to Sonification." In Lecture Notes in Computer Science. Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-12976-1_9.

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Søndergaard, Morten, and Anette Vandsø. "Sonification and Audification as Means of Representing Data." In The Aesthetics of Scientific Data Representation. Routledge, 2017. http://dx.doi.org/10.4324/9781315563411-7.

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Shelley, Simon, Miguel Alonso, Jacqueline Hollowood, et al. "Interactive Sonification of Curve Shape and Curvature Data." In Haptic and Audio Interaction Design. Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-04076-4_6.

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West, Andrew, Mia Chapman, and Barry Lennox. "Sonification of Ionising Radiation Data for Robot Operators." In Towards Autonomous Robotic Systems. Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-43360-3_12.

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Sanchez, Eric, and Théophile Sanchez. "Let’s Listen to the Data: Sonification for Learning Analytics." In Communications in Computer and Information Science. Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-33232-7_16.

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Polaczyk, Jakub, Katelyn Croft, and Yang Cai. "Compositional Sonification of Cybersecurity Data in a Baroque Style." In Lecture Notes in Networks and Systems. Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-80624-8_38.

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Jamieson, Jack, and Jeffrey Boase. "Listening to Social Rhythms: Exploring Logged Interactional Data Through Sonification." In The SAGE Handbook of Social Media Research Methods. SAGE Publications Ltd, 2016. http://dx.doi.org/10.4135/9781473983847.n24.

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Conference papers on the topic "Data Sonification"

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Elmquist, Elias, Malin Ejdbo, Alexander Bock, David S. Thaler, Anders Ynnerman, and Niklas Rönnberg. "Birdsongification: Contextual and Complementary Sonification for Biology Visualization." In ICAD 2024: The 29th International Conference on Auditory Display. International Community for Auditory Display, 2024. http://dx.doi.org/10.21785/icad2024.006.

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Choosing whether to represent data in an abstract or concrete manner through sonification is generally dependent on the applicability of the dataset and personal preference of the designer. For supporting a visualization with a high level of abstraction, a sonification can purposefully act as a complement by giving concrete contextual cues to the data representation with the use of auditory icons. This paper presents a case study of using bird songs as auditory icons to give context to a biology visualization, and explores how additional information of the bird species can be conveyed together
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Bellona, Jon, Huaigu Li, Jessica Roberts, Amy Bower, and Leslie Smith. "Iterative Design of Auditory Displays Involving Data Sonifications and Authentic Ocean Data." In ICAD 2024: The 29th International Conference on Auditory Display. International Community for Auditory Display, 2024. http://dx.doi.org/10.21785/icad2024.002.

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The “Accessible Oceans” pilot project aims to inclusively design auditory displays that support perception and understanding of ocean data in informal learning environments (ILEs). The project’s multi-disciplinary team includes expertise from all related fields — ocean scientists, dataset experts, a sound designer with specialization in data sonification, and a learning sciences researcher. In addition, the PI is blind and provides a crucial perspective in our research. We describe the sound design of informative sonifications and respective auditory displays based on iterative design with use
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Linke, Simon, Tim Ziemer, Myriam Desainte-Catherine, and Catherine Semal. "SOMson - Sonification of Multidimensional Data in Kohonen Maps." In ICAD 2024: The 29th International Conference on Auditory Display. International Community for Auditory Display, 2024. http://dx.doi.org/10.21785/icad2024.008.

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Kohonen Maps, aka. Self-organizing maps (SOMs) are neural networks that visualize a high-dimensional feature space on a low-dimensional map. While SOMs are an excellent tool for data examination and exploration, they inherently cause a loss of detail. Visualizations of the underlying data do not integrate well and, therefore, fail to provide an overall picture. Consequently, we suggest SOMson, an interactive sonification of the underlying data, as a data augmentation technique. The sonification increases the amount of information provided simultaneously by the SOM. Instead of a user study, we
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Crozzoli, Miguel Angel, and Thor Magnusson. "Sounding Numbers: The Sonification Object as an Interface in "I Am the Ocean"." In ICAD 2024: The 29th International Conference on Auditory Display. International Community for Auditory Display, 2024. http://dx.doi.org/10.21785/icad2024.021.

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Designing sonification for music composition involves aesthetic and narrative manipulation through strategies based on compositional intent, sparking discussions of data clarity and understanding. This paper describes an autobiographical process of crafting an aesthetic sonification from climate change data, and its further musification. In this approach, the sonification is used as a material for composition and transformed into an interactive musical instrument, within contemporary aesthetics and live performance contexts. The sonification object becomes an interface for composition and perf
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Riber, Adrián García, and Francisco Serradilla. "Corot Light Curve Ambsonics/Binaural Sonification." In ICAD 2024: The 29th International Conference on Auditory Display. International Community for Auditory Display, 2024. http://dx.doi.org/10.21785/icad2024.010.

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This work describes the design and implementation strategies used in the development of an interactive spatialized multimodal display for the exploration of the light curves from the Convection, Rotation and planetary Transits (CoRoT) archive from the Institut d’Astrophysique Spatiale (IAS). The application displays the representations in a user-selectable Ambisonics or Binaural configuration based on the actual coordinates of the objects. Each sonification is based on a symbolic spectral-type to musical-note mapping strategy, providing musical aesthetics and auditory spectral differentiation
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Temple, Mark D. "DNA Sonification Using 8-Channel Audio for Data Analyses and Music Composition." In ICAD 2024: The 29th International Conference on Auditory Display. International Community for Auditory Display, 2024. http://dx.doi.org/10.21785/icad2024.016.

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DNA sequences contain vast amounts of biological data and computer algorithms play an important role in processing these data for human inspection. Here we describe an updated computer-generated auditory display tool to be used as stand-alone audio or as a complement to a visual display for DNA sequence inspection. The auditory display uses musical notes to represent the data in relation to the process of gene expression or DNA replication. Given the use of musical notes in the auditory display raises the possibility these may be considered algorithmic music. To pursue this notion further the
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Martens, William L., Philip Poronnik, and Darren Saunders. "Hypothesis-Driven Sonification of Proteomic Data Distributions Indicating Neurodegredation in Amyotrophic Lateral Sclerosis." In The 22nd International Conference on Auditory Display. The International Community for Auditory Display, 2016. http://dx.doi.org/10.21785/icad2016.024.

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Three alternative sonifications of proteomic data distributions were compared as a means to indicate the neuropathology associated with Amyotrophic Lateral Sclerosis (ALS) via auditory display (through exploration of the differentiation of induced pluripotent stem cell derived neurons). Pure visual displays of proteomic data often result in ”visual overload” such that detailed or subtle data important to describe ALS neurodegradation may be glossed over, and so three competing approaches to the sonification of proteomic data were designed to capitalize upon human auditory capacities that compl
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Peres, S. Camille, and Daniel Verona. "A Task-Analysis-Based Evaluation of Sonification Designs for Two sEMG Tasks." In The 22nd International Conference on Auditory Display. The International Community for Auditory Display, 2016. http://dx.doi.org/10.21785/icad2016.038.

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This paper presents a brief description of surface electromyography (sEMG), what it can be used for, as well as some of the problems associated with visual displays of sEMG data. Sonifications of sEMG data have shown potential for certain applications in data monitoring and movement training, however there are still challenges related to the design of these sonifications that need to be addressed. Our previous research has shown that different sonification designs resulted in better listener performance for different sEMG evaluation tasks (e.g. identifying muscle activation time vs. muscle exe
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Phillips, Sean, and Andrés Cabrera. "Sonification Workstation." In ICAD 2019: The 25th International Conference on Auditory Display. Department of Computer and Information Sciences, Northumbria University, 2019. http://dx.doi.org/10.21785/icad2019.056.

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Sonification Workstation is an open-source application for general sonification tasks, designed with ease-of-use and wide applicability in mind. Intended to foster adoption of sonification across disciplines, and increase experimentation with sonification by non-specialists, Sonification Workstation distills tasks useful in sonification and encapsulates them in a single software envi-ronment. The novel interface combines familiar modes of navigation from Digital Audio Workstations, with a highly simplified patcher interface for creating the sonification scheme. Further, the software associates
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Reinsch, Dennis, and Thomas Hermann. "Sonecules: A Python Sonification Architecture." In ICAD 2023: The 28th International Conference on Auditory Display. International Community for Auditory Display, 2023. http://dx.doi.org/10.21785/icad2023.5580.

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This paper introduces sonecules, a flexible, extensible, end-user friendly and open-source Python sonification toolkit to bring ’sonification to the masses’. The package comes with a basic set of what we define as sonecules which are sonification designs tailored for a given class of data, a selected internal logic for sonification and offering a set of functions to interact with data and sonification controls. This is a design-once-use-many approach as each sonecule can be reused on similarly structured data. The primary goal of sonecules is to enable novice users to rapidly get their data au
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Reports on the topic "Data Sonification"

1

Reed, Frederick. Data Sonification Project. Defense Technical Information Center, 2001. http://dx.doi.org/10.21236/ada394982.

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2

Baca, Julia A. Application of Data Sonification for Enhanced Interpretation of Numerical Model Results. Defense Technical Information Center, 1995. http://dx.doi.org/10.21236/ada302521.

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