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Dissertations / Theses on the topic 'Data Sonification'

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1

Pietrucha, Matthew. "Sonification of Spectroscopy Data." Digital WPI, 2019. https://digitalcommons.wpi.edu/etd-theses/1277.

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Sonification is the process of mapping non-musical data to sound. The field is comprised of three key areas of research: (1) psychological research in perception and cognition, (2) the development of tools, and (3) sonification design and application. The goals of this research were twofold: (1) To provide insights to the development of sonification tools within the programming environment Max for use in further sonification/interdisciplinary research, as well as (2) provide a framework for a musical sonification system. The sonification system discussed was developed to audify spectrometry da
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2

Worrall, David, and n/a. "SONIFICATION AND INFORMATION CONCEPTS, INSTRUMENTS AND TECHNIQUES." University of Canberra. Communication, 2009. http://erl.canberra.edu.au./public/adt-AUC20090818.142345.

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This thesis is a study of sonification and information: what they are and how they relate to each other. The pragmatic purpose of the work is to support a new generation of software tools that are can play an active role in research and practice that involves understanding information structures found in potentially vary large multivariate datasets. The theoretical component of the work involves a review of the way the concept of information has changed through Western culture, from the Ancient Greeks to recent collaborations between cognitive science and the philosophy of mind, with a particu
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3

Joliat, Nicholas D. (Nicholas David). "DoppelLab : spatialized data sonification in a 3D virtual environment." Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/85427.

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Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2013.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 67-69).<br>This thesis explores new ways to communicate sensor data by combining spatialized sonification with data visualiation in a 3D virtual environment. A system for sonifying a space using spatialized recorded audio streams is designed, implemented, and integrated into an existing 3D graphical interface. Exploration of both real-time and archived data is enabled. In particular, algor
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4

Perkins, Rhys John. "Interactive sonification of a physics engine." Thesis, Anglia Ruskin University, 2013. http://arro.anglia.ac.uk/323077/.

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Physics engines have become increasingly prevalent in everyday technology. In the context of this thesis they are regarded as a readily available data set that has the potential to intuitively present the process of sonification to a wide audience. Unfortunately, this process is not the focus of attention when formative decisions are made concerning the continued development of these engines. This may reveal a missed opportunity when considering that the field of interactive sonification upholds the importance of physical causalities for the analysis of data through sound. The following invest
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Grond, Florian [Verfasser]. "Listening-Mode-Centered Sonification Design for Data Exploration / Florian Grond." Bielefeld : Universitätsbibliothek Bielefeld, 2003. http://d-nb.info/1052123473/34.

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6

Zhao, Haixia. "Interactive sonification of abstract data - framework, design space, evaluation, and user tool." College Park, Md. : University of Maryland, 2006. http://hdl.handle.net/1903/3394.

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Thesis (Ph. D.) -- University of Maryland, College Park, 2006.<br>Thesis research directed by: Computer Science. Title from t.p. of PDF. Includes bibliographical references. Published by UMI Dissertation Services, Ann Arbor, Mich. Also available in paper.
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7

Wu, Hsin-Fu. "Spectral analysis and sonification of simulation data generated in a frequency domain experiment." Monterey, California: Naval Postgraduate School, 2002, 2002. http://hdl.handle.net/10945/9805.

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In this thesis, we evaluate the frequency domain approach for data farming and assess the possibility of analyzing complex data sets using data sonification. Data farming applies agent-based models and simulation, computing power, and data analysis and visualization technologies to help answer complex questions in military operations. Sonification is the use of data to generate sound for analysis. We apply a frequency domain experiment (FDE) to a combat simulation and analyze the output data set using spectral analysis. We compare the results from our FDE with those obtained using another expe
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8

Henthorne, Cody M. "Sonifying Performance Data to Facilitate Tuning of Complex Systems." Thesis, Virginia Tech, 2010. http://hdl.handle.net/10919/78162.

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In the modern computing landscape, the challenge of tuning software systems is exacerbated by the necessity to accommodate multiple divergent execution environments and stakeholders. Achieving optimal performance requires a different configuration for every combination of hardware setups and business requirements. In addition, the state of the art in system tuning can involve complex statistical models and tools which require deep expertise not commonly possessed by the average software engineer. As an alternative approach to performance tuning, this thesis puts forward the use of sonification
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9

Franchin, Wagner José. "Adição e avaliação de estímulos sonoros como ferramenta de apoio à exploração visual de dados." Universidade de São Paulo, 2007. http://www.teses.usp.br/teses/disponiveis/55/55134/tde-05122007-115432/.

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Visualização é o processo genérico que utiliza representações visuais e interativas para facilitar a análise e o entendimento de informações de conjunto de dados. A maioria das ferramentas de visualização existentes atualmente utiliza exclusivamente recursos visuais para representar informações e isto tem limitado a capacidade exploratória e a apresentação de dados. Vários estudos têm demonstrado que o uso do som como recurso alternativo para representação de dados (sonificação) pode ser útil na interpretação de informações e também pode apoiar o aumento da dimensionalidade da apresentação vis
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10

Holmes, Jason. "Measuring the accuracy of four attributes of sound for conveying changes in a large data set." Thesis, University of North Texas, 2003. https://digital.library.unt.edu/ark:/67531/metadc4154/.

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Human auditory perception is suited to receiving and interpreting information from the environment but this knowledge has not been used extensively in designing computer-based information exploration tools. It is not known which aspects of sound are useful for accurately conveying information in an auditory display. An auditory display was created using PD, a graphical programming language used primarily to manipulate digital sound. The interface for the auditory display was a blank window. When the cursor is moved around in this window, the sound generated would changed based on the underlyin
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11

Wahlström, Gustav. "Hur låter miljöförstöring? : Självgenererande och slumpmässig musik sprungen ur statistiska data." Thesis, Kungl. Musikhögskolan, Institutionen för musik- och medieproduktion, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kmh:diva-3546.

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Hur låter miljöförstöring – Självgenererande och slumpmässig sprungen ur statistiska data är ett mastersarbete som fokuserar på hur man kan omvandla data till att kontrollera musik och ljud. Om vi tillåter konstnärliga uttryck, med data som utgångspunkt, kan det få oss att uppleva och förstår original data på ett nytt sätt? Projektets resultat består av sju generativa kompositioner, där parametrar är kontrollerade av olika typer av miljödata, och försöker utforska forskningsområdet sonifikation och generativ musik genom att ställa frågan: Hur låter miljöförstöring? Med generativ musik menas at
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12

Nees, Michael A. "Data Density and Trend Reversals in Auditory Graphs: Effects on Point Estimation and Trend Identification Tasks." Thesis, Available online, Georgia Institute of Technology, 2007, 2007. http://etd.gatech.edu/theses/available/etd-02262007-105538/.

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13

Magnani, Alessandro. "Sonificazione: stato dell'arte e casi di studio." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2021. http://amslaurea.unibo.it/24697/.

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Negli ultimi anni, i progressi delle tecnologie di elaborazione digitale dei segnali hanno favorito l’utilizzo del suono all’interno dei sistemi multimediali, non soltanto in virtù delle sue caratteristiche musicali, ma anche come mezzo per rappresentare informazioni e dati più o meno complessi. Sfruttare l’udito in combinazione con la vista viene tanto naturale nella quotidianità che quasi non ci si accorge di quanto questo sistema sia complesso. Oggigiorno poter usufruire di questo strumento anche quando si interagisce con la tecnologia è cruciale. In questi termini la Sonificazione ha r
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14

Barrass, Stephen, and stephen barrass@cmis csiro au. "Auditory Information Design." The Australian National University. Computer Science, 1998. http://thesis.anu.edu.au./public/adt-ANU20010702.150218.

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The prospect of computer applications making "noises" is disconcerting to some. Yet the soundscape of the real world does not usually bother us. Perhaps we only notice a nuisance? This thesis is an approach for designing sounds that are useful information rather than distracting "noise". The approach is called TaDa because the sounds are designed to be useful in a Task and true to the Data. ¶ Previous researchers in auditory display have identified issues that need to be addressed for the field to progress. The TaDa approach is an integrated approach that addresses an array of these issues thr
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15

Nyström, Elin. "Hur vår sinnesstämningen påverkas av ett förstärkt ljudlandskap : En konceptdriven undersökning av hur en användarupplevelse skulle kunna designas för att öka kontakten med vår nära omgivning." Thesis, Högskolan Kristianstad, Avdelningen för design, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hkr:diva-22554.

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Nyfikenhet och känsla av att kontakt med vår omgivning är viktigt för vårt välbefinnande. Däremot bidrar kombinationen av att vara hemmablind och mobiltelefonens tjuvande av vår uppmärksamhet till att vi distanserar än mer från den. Genom att engagera människor genom ljud för att rikta vår uppmärksamhet mot omgivningen och bort från mobiltelefonen kan man väcka nyfikenheten till liv, och på så sätt få ökad kontakt med omgivningen. En konceptdriven designstudie ligger till grund för ett designkoncept som den här kandidatuppsatsen presenterar. Syftet är att studien skall skall bidra med insikter
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16

Walker, Bruce N. "Magnitude estimation of conceptual data dimensions for use in sonification." Thesis, 2000. http://hdl.handle.net/1911/18048.

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Most data exploration tools are exclusively visual, failing to exploit the advantages of the human auditory system, and excluding students and researchers with visual disabilities. Sonification uses non-speech audio to create auditory graphs, which may address some limitations of visual graphs. However, almost no research has addressed how to create optimal sonifications. Three key research questions are: (1) What is the best sound parameter to use to represent a given data type? (2) Should an increase in the sound dimension (e.g., rising frequency) represent an increase or a decrease in the d
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17

Caldis, Constantina. "Data sonification artworks : a music and design investigation of multi-modal interactive installations." Thesis, 2014.

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Through three case studies this research report will explore the design and multimodal attributes of interactive installations that feature characteristics comparable to those of musical instruments. It will briefly outline and define data sonification and the five sonification techniques: Audification, Auditory Icons, Earcons, Parameter-mapping sonification and Model-based sonification. Model-based data sonification will be more closely explored, as interactivity and the incorporation of multiple modes are key elements within these types of sonifications. Pre-existing knowledge of music
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18

Coelho, Ângela Alves. "Sonificação musical da epopeia portuguesa." Master's thesis, 2016. http://hdl.handle.net/10316/99207.

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Dissertação de Mestrado em Design e Multimédia apresentada à Faculdade de Ciências e Tecnologia da Universidade de Coimbra.<br>A Sonificação é um campo recente que tem vindo a ganhar importância nos últimos anos com o desenvolvimento tecnológico a nível da geração e manipulação de som. Esta área pode ser considerada o equivalente auditivo da Visualização de Informação e tem real importância em casos onde o conjunto de dados é demasiado extenso e complexo de ser visualizado graficamente. Esta dissertação pretende explorar este campo, as temáticas que lhe são complementares (som, percepçã
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19

Ransbeeck, Samuel Van. "Composition with complex data : a contribution on the mapping problem through practice-based research." Doctoral thesis, 2015. http://hdl.handle.net/10400.14/20510.

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Composition with complex data is a field of computer music composition/interactive art that uses extra-musical data from various sources like stock exchange data, weather data or seismic data. Despite the fascination that one can have in his exciting field of composition, there is still a lack of data management applications for artistic use. Hence, one is generally forced to create one’s own applications, at the expense of the time that should be spent in the artistic side of the work. As the technology can be part of the work but never the sole constituent, we decided to develop a tool
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20

Barrass, Stephen. "Auditory Information Design." Phd thesis, 1997. http://hdl.handle.net/1885/46072.

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The prospect of computer applications making "noises" is disconcerting to some. Yet the soundscape of the real world does not usually bother us. Perhaps we only notice a nuisance? This thesis is an approach for designing sounds that are useful information rather than distracting "noise". The approach is called TaDa because the sounds are designed to be useful in a Task and true to the Data. ¶ Previous researchers in auditory display have identified issues that need to be addressed for the field to progress. The TaDa approach is an integrated approach that addresses an array of these issues thr
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