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Journal articles on the topic 'Data Sonification'

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1

Jones, Kim-Marie N., Mitchell J. Allen, and Kashlin McCutcheon. "Development of a data sonification toolkit and case study sonifying astrophysical phenomena for visually imparied individuals." Journal of the Acoustical Society of America 154, no. 4_supplement (2023): A209. http://dx.doi.org/10.1121/10.0023301.

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Data is predominantly conveyed and analysed in a visual manner. Data sonification provides an alternative approach to data analysis, has a broader application (e.g., peripheral monitoring) and offers accessibility to an alternative cohort (e.g., the visually impaired). While there are countless data visualization tools available, producing data sonifications typically requires in-depth knowledge of audio software and/or computer programming. Research was undertaken into existing data sonification tools, and subsequently a Data Sonification Toolkit was developed using Abelton Live and Max for L
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Grond, Florian, and Thomas Hermann. "Interactive Sonification for Data Exploration: How listening modes and display purposes define design guidelines." Organised Sound 19, no. 1 (2014): 41–51. http://dx.doi.org/10.1017/s1355771813000393.

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The desire to make data accessible through the sense of listening has led to ongoing research in the fields of sonification and auditory display since the early 1990s. Coming from the disciplines of computer sciences and human computer interface (HCI), the conceptualisation of sonification has been mostly driven by application areas and methods. On the other hand, the sonic arts, which have always participated in the auditory display community, have a genuine focus on sound. Despite these close interdisciplinary relationships between communities of sound practitioners, a rich and sound- or lis
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Groppe, Sven, Rico Klinckenberg, and Benjamin Warnke. "Sound of databases." Proceedings of the VLDB Endowment 14, no. 12 (2021): 2695–98. http://dx.doi.org/10.14778/3476311.3476322.

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Sonifications map data to auditory dimensions and offer a new audible experience to their listeners. We propose a sonification of query processing paired with a corresponding visualization both integrated in a web application. In this demonstration we show that the sonification of different types of relational operators generates different sound patterns, which can be recognized and identified by listeners increasing their understanding of the operators' functionality and supports easy remembering of requirements like merge joins work on sorted input. Furthermore, new ways of analyzing query p
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Barrass, Stephen, Mitchell Whitelaw, and Guillaume Potard. "Listening to the Mind Listening." Media International Australia 118, no. 1 (2006): 60–67. http://dx.doi.org/10.1177/1329878x0611800109.

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The Listening to the Mind Listening concert was a practice-led research project to explore the idea that we might hear information patterns in the sonified recordings of brain activity, and to investigate the aesthetics of sonifications of the same data set by different composers. This world-first concert of data sonifications was staged at the Sydney Opera House Studio on the evening of 6 July 2004 to a capacity audience of more than 350 neuroscientists, composers, sonification researchers, new media artists and a general public curious to hear what the human brain could sound like. The conce
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Sturm, Bob L. "Pulse of an Ocean: Sonification of Ocean Buoy Data." Leonardo 38, no. 2 (2005): 143–49. http://dx.doi.org/10.1162/0024094053722453.

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The author presents his work in sonifying ocean buoy data for scientific, pedagogical and compositional purposes. Mapping the spectral buoy data to audible frequencies creates interesting and illuminating sonifications of ocean wave dynamics. Several phenomena can be heard, including both those visible and those invisible in graphical representations of the data. The author has worked extensively with this data to compose music and to produce Music from the Ocean, a multi-media CD-ROM demonstrating the data, the phenomena and the sonification. After a brief introduction to physical oceanograph
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Lindborg, PerMagnus. "Interactive Sonification of Weather Data for The Locust Wrath, a Multimedia Dance Performance." Leonardo 51, no. 5 (2018): 466–74. http://dx.doi.org/10.1162/leon_a_01339.

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To work flexibly with the sound design for The Locust Wrath, a multimedia dance performance on the topic of climate change, the author developed software for interactive sonification of climate data. An open-ended approach to parameter mapping allowed tweaking and improvisation during rehearsals, resulting in a large range of musical expression. The sonifications represented weather systems pushing through Southeast Asia in complex patterns. The climate was rendered as a piece of electroacoustic music, whose compositional form—gesture, timbre, intensity, harmony, spatiality—was determined by t
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Flowers, John H., Kimberly D. Turnage, and Dion C. Buhman. "Desktop data sonification." ACM Transactions on Applied Perception 2, no. 4 (2005): 473–76. http://dx.doi.org/10.1145/1101530.1101545.

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8

Kirke, Alexis, Samuel Freeman, and Eduardo Reck Miranda. "Wireless Interactive Sonification of Large Water Waves to Demonstrate the Facilities of a Large-Scale Research Wave Tank." Computer Music Journal 39, no. 3 (2015): 59–70. http://dx.doi.org/10.1162/comj_a_00315.

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Interactive sonification can provide a platform for demonstration and education as well as for monitoring and investigation. We present a system designed to demonstrate the facilities of the UK's most advanced large-scale research wave tank. The interactive sonification of water waves in the “ocean basin” wave tank at Plymouth University consisted of a number of elements: generation of ocean waves, acquisition and sonification of ocean-wave measurement data, and gesture-controlled pitch and amplitude of sonifications. The generated water waves were linked in real time to sonic features via dep
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9

Diaz-Merced, Wanda L., Robert M. Candey, Nancy Brickhouse, et al. "Sonification of Astronomical Data." Proceedings of the International Astronomical Union 7, S285 (2011): 133–36. http://dx.doi.org/10.1017/s1743921312000440.

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AbstractThis document presents Java-based software called xSonify that uses a sonification technique (the adaptation of sound to convey information) to promote discovery in astronomical data. The prototype is designed to analyze two-dimensional data, such as time-series data. We demonstrate the utility of the sonification technique with examples applied to X-ray astronomy and solar data. We have identified frequencies in the Chandra X-Ray observations of EX Hya, a cataclysmic variable of the intermediate polar type. In another example we study the impact of a major solar flare, with its associ
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10

García-Benito, R., and E. Pérez-Montero. "PAINTING GRAPHS WITH SOUNDS: COSMONIC SONIFICATION PROJECT." Revista Mexicana de Astronomía y Astrofísica Serie de Conferencias 54 (August 1, 2022): 28–33. http://dx.doi.org/10.22201/ia.14052059p.2022.54.06.

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CosMonic (COSmos harMONIC) is a sonification project with a triple purpose: analysis (by means of sounds) of any type of data, source of inspiration for artistic creations, and pedagogical and dissemination purposes. In this contribution we present the work recently produced by CosMonic in the latter field, creating specific cases for the inclusive astronomy dissemination project Astroaccesible for blind and partially sighted people, but also aimed at a general public that wants to understand astrophysics in an alternative format. For this project, CosMonic seeks to create simple astronomical
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11

Metatla, Oussama, Nick Bryan-Kinns, Tony Stockman, and Fiore Martin. "Sonification of reference markers for auditory graphs: effects on non-visual point estimation tasks." PeerJ Computer Science 2 (April 6, 2016): e51. http://dx.doi.org/10.7717/peerj-cs.51.

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Research has suggested that adding contextual information such as reference markers to data sonification can improve interaction with auditory graphs. This paper presents results of an experiment that contributes to quantifying and analysing the extent of such benefits for an integral part of interacting with graphed data: point estimation tasks. We examine three pitch-based sonification mappings; pitch-only, one-reference, and multiple-references that we designed to provide information about distance from an origin. We assess the effects of these sonifications on users’ performances when comp
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Flowers, John H., Dion C. Buhman, and Kimberly D. Turnage. "Data sonification from the desktop." ACM Transactions on Applied Perception 2, no. 4 (2005): 467–72. http://dx.doi.org/10.1145/1101530.1101544.

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13

Pauletto, Sandra, and Andy Hunt. "Interactive sonification of complex data." International Journal of Human-Computer Studies 67, no. 11 (2009): 923–33. http://dx.doi.org/10.1016/j.ijhcs.2009.05.006.

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14

Kaper, H. G., E. Wiebel, and S. Tipei. "Data sonification and sound visualization." Computing in Science & Engineering 1, no. 4 (1999): 48–58. http://dx.doi.org/10.1109/5992.774840.

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15

Lenzi, Sara, and Paolo Ciuccarelli. "Intentionality and design in the data sonification of social issues." Big Data & Society 7, no. 2 (2020): 205395172094460. http://dx.doi.org/10.1177/2053951720944603.

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Data sonification is a practice for conducting scientific analysis through the use of sound to represent data. It is now transitioning to a practice for communicating and reaching wider publics by expanding the range of languages and senses for understanding complexity in data-intensive societies. Communicating to wider publics, though, requires that authors intentionally shape sonification in ways that consider the goals and contexts in which publics relate. It requires a specific set of knowledge and skills that design as a discipline could provide. In this article, we interpret five recent
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16

Vinken, Pia M., Daniela Kröger, Ursula Fehse, Gerd Schmitz, Heike Brock, and Alfred O. Effenberg. "Auditory Coding of Human Movement Kinematics." Multisensory Research 26, no. 6 (2013): 533–52. http://dx.doi.org/10.1163/22134808-00002435.

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Although visual perception is dominant on motor perception, control and learning, auditory information can enhance and modulate perceptual as well as motor processes in a multifaceted manner. During last decades new methods of auditory augmentation had been developed with movement sonification as one of the most recent approaches expanding auditory movement information also to usually mute phases of movement. Despite general evidence on the effectiveness of movement sonification in different fields of applied research there is nearly no empirical proof on how sonification of gross motor human
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17

Lindborg, PerMagnus, Valentina Caiola, Manni Chen, Paolo Ciuccarelli, and Sara Lenzi. "Re(de)fining Sonification: Project Classification Strategies in the Data Sonification Archive." Journal of the Audio Engineering Society 72, no. 9 (2024): 585–602. http://dx.doi.org/10.17743/jaes.2022.0167.

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18

Winters, R. Michael, and Marcelo M. Wanderley. "Sonification of Emotion: Strategies and results from the intersection with music." Organised Sound 19, no. 1 (2014): 60–69. http://dx.doi.org/10.1017/s1355771813000411.

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Emotion is a word not often heard in sonification, though advances in affective computing make the data type imminent. At times the relationship between emotion and sonification has been contentious due to an implied overlap with music. This paper clarifies the relationship, demonstrating how it can be mutually beneficial. After identifying contexts favourable to auditory display of emotion, and the utility of its development to research in musical emotion, the current state of the field is addressed, reiterating the necessary conditions for sound to qualify as a sonification of emotion. With
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19

Guiotto Nai Fovino, L., A. Zanella, and M. Grassi. "Evaluation of the Effectiveness of Sonification for Time-series Data Exploration." Astronomical Journal 167, no. 4 (2024): 150. http://dx.doi.org/10.3847/1538-3881/ad2943.

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Abstract Astronomy is a discipline primarily reliant on visual data. However, alternative data representation techniques are being explored, in particular “sonification,” namely, the representation of data into sound. While there is increasing interest in the astronomical community in using sonification in research and educational contexts, its full potential is still to be explored. This study measured the performance of astronomers and nonastronomers to detect a transit-like feature in time-series data (i.e., light curves), which were represented visually or auditorily, adopting different da
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20

Arcand, K. "CHANDRA'S ACCESSIBLE UNIVERSE: FROM SIGHT TO SOUND & TOUCH." Revista Mexicana de Astronomía y Astrofísica Serie de Conferencias 54 (August 1, 2022): 53–56. http://dx.doi.org/10.22201/ia.14052059p.2022.54.11.

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The nature and complexity of various kinds of astronomical data visualizations can be challenging to communicate with people who are blind or low vision. In consultation with members from blind and low vision communities, we present an overview of 3D print, sonification and visual description projects at NASA's Chandra X-ray Observatory Communications group as well as NASA's Universe of Learning, and how the 3D prints, sonifications, and descriptions are currently being used for our mission and programs. We describe how we can integrate verbal explanations of the scientific phenomena along wit
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21

Mysore, Aprameya, Andreas Velten, and Kevin W. Eliceiri. "Sonification of hyperspectral fluorescence microscopy datasets." F1000Research 5 (October 25, 2016): 2572. http://dx.doi.org/10.12688/f1000research.9233.1.

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Recent advances in fluorescence microscopy have yielded an abundance of high-dimensional spectrally rich datasets that cannot always be adequately explored through conventional three-color visualization methods. While computational image processing techniques allow researchers to derive spectral characteristics of their datasets that cannot be visualized directly, there are still limitations in how to best visually display these resulting rich spectral data. Data sonification has the potential to provide a novel way for researchers to intuitively perceive these characteristics auditorily throu
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22

Vines, Karen, Chris Hughes, Laura Alexander, et al. "Sonification of numerical data for education." Open Learning: The Journal of Open, Distance and e-Learning 34, no. 1 (2019): 19–39. http://dx.doi.org/10.1080/02680513.2018.1553707.

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23

Zhao, Haixia. "Interactive sonification of geo-referenced data." ACM SIGACCESS Accessibility and Computing, no. 82 (June 2005): 33–36. http://dx.doi.org/10.1145/1077238.1077244.

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24

Gibson, John. "sLowlife: Sonification of Plant Study Data." Leonardo Music Journal 16 (December 2006): 42–44. http://dx.doi.org/10.1162/lmj.2006.16.42b.

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25

Garcia-Ruiz, Miguel, Pedro Cesar Santana-Mancilla, Laura Sanely Gaytan-Lugo, and Adriana Iniguez-Carrillo. "Participatory Design of Sonification Development for Learning about Molecular Structures in Virtual Reality." Multimodal Technologies and Interaction 6, no. 10 (2022): 89. http://dx.doi.org/10.3390/mti6100089.

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Background: Chemistry and biology students often have difficulty understanding molecular structures. Sonification (the rendition of data into non-speech sounds that convey information) can be used to support molecular understanding by complementing scientific visualization. A proper sonification design is important for its effective educational use. This paper describes a participatory design (PD) approach to designing and developing the sonification of a molecular structure model to be used in an educational setting. Methods: Biology, music, and computer science students and specialists desig
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Arcand, Kimberly, Megan Watzke, J. J. Hunt, and Christine Malec. "An Accessibility Case Study Incorporating Rich Visual Descriptions for Chandra's High-Energy Universe." Communicating Astronomy with the Public 17, no. 1 (2023): 25–30. https://doi.org/10.5281/zenodo.14862138.

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The nature and complexity of various kinds of astronomical data visualisations can be challenging to communicate with non-experts. The obstacles can become even larger for people who are blind, low vision or learn best via non-visual methods since much of the messaging in astronomical communication hinges on the visual imagery created from these data. In consultation with members from blind and low-vision communities, we present an overview of the 3D print and sonification projects and an in-depth discussion of the visual description project at NASA’s Chandra X-ray Observatory. We offer
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Gresham-Lancaster, Scot, and Peter Sinclair. "Sonification and Acoustic Environments." Leonardo Music Journal 22 (December 2012): 67–71. http://dx.doi.org/10.1162/lmj_a_00101.

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Sonification can allow us to connect sound and/or music via data to the environment; in another sense, by “displaying” data through sound, sonification participates in creating our acoustic environment. The authors consider here the significance of certain aspects of this relationship.
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Zhao, Haixia, Catherine Plaisant, Ben Shneiderman, and Jonathan Lazar. "Data Sonification for Users with Visual Impairment." ACM Transactions on Computer-Human Interaction 15, no. 1 (2008): 1–28. http://dx.doi.org/10.1145/1352782.1352786.

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Wolf, KatieAnna E., and Rebecca Fiebrink. "Personalised interactive sonification of musical performance data." Journal on Multimodal User Interfaces 13, no. 3 (2019): 245–65. http://dx.doi.org/10.1007/s12193-019-00294-y.

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Malloy, Colin. "Sonification of ocean data in art-science." Journal of the Acoustical Society of America 153, no. 3_supplement (2023): A231. http://dx.doi.org/10.1121/10.0018742.

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ArtScience is a burgeoning field that promotes bi-directional collaboration between scientists and artists. Artists learn from scientists to inform the creation of new works based on scientific ideas and data. Scientists learn from artists to explore data in new ways and learn new ways of communicating. In 2022, Colin Malloy was the artist in residence for Ocean Networks Canada and created many new musical works based on ocean data. He explored many ways of sonifying ocean data using novel mappings in multiple original solo electroacoustic percussion compositions. Some mappings were more direc
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Lee, Dayoung, and Jusub Kim. "Sonification Art based on Biological Sequential Data." Journal of Digital Contents Society 25, no. 2 (2024): 329–39. http://dx.doi.org/10.9728/dcs.2024.25.2.329.

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Groß-Vogt, Katharina, Matthias Frank, and Robert Höldrich. "Focused Audification and the optimization of its parameters." Journal on Multimodal User Interfaces 14, no. 2 (2019): 187–98. http://dx.doi.org/10.1007/s12193-019-00317-8.

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AbstractWe present a sonification method which we call Focused Audification (FA; previously: Augmented Audification) that allows to expand pure audification in a flexible way. It is based on a combination of single-side-band modulation and a pitch modulation of the original data stream. Based on two free parameters, the sonification’s frequency range is adjustable to the human hearing range and allows to interactively zoom into the data set at any scale. The parameters have been adjusted in a multimodal experiment on cardiac data by laypeople. Following from these results we suggest a procedur
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Ben-Tal, Oded, and Jonathan Berger. "Creative Aspects of Sonification." Leonardo 37, no. 3 (2004): 229–33. http://dx.doi.org/10.1162/0024094041139427.

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Agoal of sonification research is the intuitive audio representation of complex, multidimensional data. The authors present two facets of this research that may provide insight into the creative process. First, they discuss aspects of categorical perception in nonverbal auditory scene analysis and propose that these characteristics are simplified models of creative engagement with sound. Second, they describe the use of sonified data in musical compositions by each of the authors and observe aspects of the creative process in the purely aesthetic use of sonified statistical data.
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Ng, Yi Kee, and Kok Yoong Lim. "Sonification of weather data as a non-human-centric artistic approach." F1000Research 11 (January 26, 2022): 96. http://dx.doi.org/10.12688/f1000research.73543.1.

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Background - In the mid-20th century, the emergence of sound studies demonstrated a shift of research interest in sonic practitioners. This field gains its prevalence by expanding the boundaries of prevailing conception through proposing alternative creative approaches in sound art practices. Methods – Two methods were presented – listening and sounding to promote creative sound making. The first method, listening involves soundwalking and recording sound from the external environments. These recordings were then re-evaluated and post-processed in audio editing software. The second method, sou
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García Riber, Adrián, and Francisco Serradilla. "Toward an Auditory Virtual Observatory." Journal of the Audio Engineering Society 72, no. 5 (2024): 341–51. http://dx.doi.org/10.17743/jaes.2022.0146.

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The large ecosystem of observations generated by major space telescope missions can be remotely analyzed using interoperable virtual observatory technologies. In this context of astronomical big data analysis, sonification has the potential of adding a complementary dimension to visualization, enhancing the accessibility of the archives, and offering an alternative strategy to be used when overlapping issues are found in purely graphical representations. This article presents a collection of sonification and musification prototypes that explore the case studies of the MILES and STELIB stellar
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Barrett, Natasha. "Interactive Spatial Sonification of Multidimensional Data for Composition and Auditory Display." Computer Music Journal 40, no. 2 (2016): 47–69. http://dx.doi.org/10.1162/comj_a_00358.

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This article presents a new approach to interactive spatial sonification of multidimensional data as a tool for spatial sound synthesis, for composing temporal–spatial musical materials, and as an auditory display for scientists to analyze multidimensional data sets in time and space. The approach applies parameter-mapping sonification and is currently implemented in an application called Cheddar, which was programmed in Max/MSP. Cheddar sonifies data in real time, where the user can modify a wide variety of temporal, spatial, and sonic parameters during the listening process, and thus more ea
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37

Wolfe, Kristina. "Sonification and the Mysticism of Negation." Organised Sound 19, no. 3 (2014): 304–9. http://dx.doi.org/10.1017/s1355771814000296.

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Sonification has become a commonly used tool for data analysis, auditory feedback and compositional inspiration. It is often described in scientific terms as a means of uncovering previously unknown patterns in information or data through the use of the auditory sense. This goal seems to be objective, but the results and methodologies can be highly subjective. Moreover, the techniques and sources of information are strikingly similar to those used in mysticism, especially mysticisms of negation, even though the frames of reference and underlying perceptions of the world are markedly different.
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Polli, Andrea. "Atmospherics/Weather Works: A Spatialized Meteorological Data Sonification Project." Leonardo 38, no. 1 (2005): 31–36. http://dx.doi.org/10.1162/leon.2005.38.1.31.

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Atmospherics/Weather Works is a performance, installation and distributed software project for the sonification of storms and other meteorological events, generated directly from data produced by a highly detailed and physically accurate simulation of the weather.
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Nikitenko, Denis, and Daniel Gillis. "Touching the Data: Exploring Data Sonification on Mobile Touchscreen Devices." Procedia Computer Science 34 (2014): 360–67. http://dx.doi.org/10.1016/j.procs.2014.07.038.

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Ahmad, Adeel, Steven G. Adie, Morgan Wang, and Stephen A. Boppart. "Sonification of optical coherence tomography data and images." Optics Express 18, no. 10 (2010): 9934. http://dx.doi.org/10.1364/oe.18.009934.

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Pauletto, Sandra, Howard Cambridge, and Patrick Susini. "Data sonification and sound design in interactive systems." International Journal of Human-Computer Studies 85 (January 2016): 1–3. http://dx.doi.org/10.1016/j.ijhcs.2015.08.005.

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Madhyastha, T. M., and D. A. Reed. "Data sonification: do you see what I hear?" IEEE Software 12, no. 2 (1995): 45–56. http://dx.doi.org/10.1109/52.368264.

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43

Casado, J., G. A. De La Vega, L. M. E. Domínguez, and B. García. "SONOUNO WEB INTERFACE FOR SONIFICATION AND ANALYSIS OF ASTROPHYSICAL DATA." Revista Mexicana de Astronomía y Astrofísica Serie de Conferencias 54 (August 1, 2022): 122–25. http://dx.doi.org/10.22201/ia.14052059p.2022.54.28.

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Nowadays visualization is the main method to display and analyze scientific information in astronomy, only one sense analyzing a big amount of datasets, even after 20 years of formal meeting to discuss the use and capabilities of sonification. Beyond the reluctance to use sonification, there is a growing need for new forms of data display either for research or for outreach. In this sense, and centred mainly on research, SonoUno start been developed. In this opportunity, the sonoUno web interface is presented, the aim of this contribution is to produce a tool for users who don't need large dat
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Bonet, Núria. "Musical Borrowing in Sonification." Organised Sound 24, no. 02 (2019): 184–94. http://dx.doi.org/10.1017/s1355771819000220.

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Sonification presents some challenges in communicating information, particularly because of the large difference between possible data to sound mappings and cognitively valid mappings. It is an information transmission process which can be described through the Shannon-Weaver Theory of Mathematical Communication. Musical borrowing is proposed as a method in sonification which can aid the information transmission process as the composer’s and listener’s shared musical knowledge is used. This article describes the compositional process of Wasgiischwashäsch (2017) which uses Rossini’s William Tel
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Bjoernsten, Thomas. "Data aesthetics - between clouds of information and subjective experience." MedieKultur: Journal of media and communication research 31, no. 59 (2016): 24. http://dx.doi.org/10.7146/mediekultur.v31i59.20237.

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This article takes it point of departure from a three-year research project entitled “Making sense of data – understanding digital reality through contemporary artistic practices of visualization and sonification”. As the project does, so will this article focus on the analysis of specific practices and artefacts, occupied with exploring digital formats and data through both visualization and sonification strategies (the latter referring to the task of turning data into audible sound), thus, expanding the use of large data sets into the sphere of art and the aesthetic. The article will critica
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Walker, Bruce N. "The past, present, and promise of sonification." Arbor 199, no. 810 (2024): a728. http://dx.doi.org/10.3989/arbor.2023.810008.

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The use of sound to systematically communicate data has been with us for a long time, and has received considerable research, albeit in a broad range of distinct fields of inquiry. Sonification is uniquely capable of conveying series and patterns, trends and outliers…and effortlessly carries affect and emotion related to those data. And sound-either by itself or in conjunction with visual, tactile, or even olfactory representations-can make data exploration more compelling and more accessible to a broader range of individuals. Nevertheless, sonification and auditory displays still occupy only
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Tang, Yongpeng. "Data sonification with the seismic signature of ocean surf." Leading Edge 33, no. 10 (2014): 1128–34. http://dx.doi.org/10.1190/tle33101128.1.

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48

Akiyama, Mitchell. "Dataffect: Numerical Epistemology and the Art of Data Sonification." Leonardo Music Journal 24 (December 2014): 29–32. http://dx.doi.org/10.1162/lmj_a_00192.

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This article examines the history of sonification in sound art, focusing on the role that data play in influencing artistic creation and aesthetic experience. The author discusses sonified data artworks that go beyond the simple representation of information and that offer critiques of what Horkheimer and Adorno described as the dehumanizing notion of equivalence at the heart of the bureaucratic, capitalist economy. Concluding with a discussion of his installation Seismology as Metaphor for Empathy (2012), the author suggests that representing data through sound can engender powerful affective
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Terasawa, Hiroko. "Toward an effective use of timbre in data sonification." Journal of the Acoustical Society of America 131, no. 4 (2012): 3433. http://dx.doi.org/10.1121/1.4708880.

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Roddy, Stephen. "Using Conceptual Metaphors to Represent Temporal Context in Time Series Data Sonification." Interacting with Computers 31, no. 6 (2019): 555–76. http://dx.doi.org/10.1093/iwc/iwz036.

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Abstract This article explores how conceptual metaphor theory can be applied to the problem of representing temporal context in the sonification of time series data. It opens with an introduction to some of the conceptual metaphors involved in our understanding of time and music. Two of these metaphors are extended to the domain of Auditory Display and act as a guide to the creation of a design framework for representing temporal context in the sonification of time series data. An empirical listener evaluation of this framework is then presented and the results analysed to gauge the efficacy o
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