Academic literature on the topic 'Demoscene'
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Journal articles on the topic "Demoscene"
Jørgensen, Kristine, Ulf Sandqvist, and Olli Sotamaa. "From hobbyists to entrepreneurs." Convergence: The International Journal of Research into New Media Technologies 23, no. 5 (2015): 457–76. http://dx.doi.org/10.1177/1354856515617853.
Full textSaarikoski, Petri. "Valtavirtaa vastaan – demoscene suomalaisen kotimikroilun historiassa." Lähikuva – audiovisuaalisen kulttuurin tieteellinen julkaisu 14, no. 3 (2001): 54–65. http://dx.doi.org/10.23994/lk.116175.
Full textMaria Elena Medeiros Marcos and Fernando Cesar Sossai. "Patrimônio digital e memória: a patrimonialização mundial da Demoscene pela Unesco." Revista Confluências Culturais 10, no. 1 (2021): 36–45. http://dx.doi.org/10.21726/rcc.v10i1.792.
Full textIsaacs, Bruce. "Digital performance: Demoscene and the phenomenology of digital code." Empedocles: European Journal for the Philosophy of Communication 5, no. 1 (2015): 111–16. http://dx.doi.org/10.1386/ejpc.5.1-2.111_1.
Full textHadji-Kyriacou, Avelina, and Ognjen Arandjelović. "Raymarching Distance Fields with CUDA." Electronics 10, no. 22 (2021): 2730. http://dx.doi.org/10.3390/electronics10222730.
Full textPilkevych, Andrii. "US popular culture in the mirror of video game industry conventions." Ethnic History of European Nations, no. 64 (2021): 97–101. http://dx.doi.org/10.17721/2518-1270.2021.64.13.
Full textAlbert, Gleb J. "Gerard Alberts and Ruth Oldenziel, eds, Hacking Europe: From Computer Cultures to Demoscenes." European History Quarterly 46, no. 1 (2016): 124–26. http://dx.doi.org/10.1177/0265691415622934.
Full textPaju, Petri. "Hacking Europe: From Computer Cultures to Demoscenes ed. by Gerard Alberts, Ruth Oldenziel." Technology and Culture 57, no. 4 (2016): 1041–42. http://dx.doi.org/10.1353/tech.2016.0141.
Full textMaxigas. "Hacking Europe: From Computer Cultures to Demoscenes ed. by Gerard Alberts and Ruth Oldenziel." IEEE Annals of the History of Computing 38, no. 3 (2016): 10–11. http://dx.doi.org/10.1353/ahc.2016.0030.
Full textTatarchenko, Ksenia. "Gerard Alberts; Ruth Oldenziel (Editors). Hacking Europe: From Computing Cultures to Demoscenes. (History of Computing.) viii + 269 pp., illus., tables, bibl., index. London: Springer, 2014. €90.09 (cloth)." Isis 107, no. 2 (2016): 436–37. http://dx.doi.org/10.1086/687131.
Full textDissertations / Theses on the topic "Demoscene"
Geršl, Jan. "Grafické intro 64kB s použitím OpenGL." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2008. http://www.nusl.cz/ntk/nusl-235939.
Full textRylich, Jan. "Počítačové hry jako fenomén nových médií." Master's thesis, 2011. http://www.nusl.cz/ntk/nusl-312290.
Full textBooks on the topic "Demoscene"
Marecki, Piotr, Yerzmyey Yerzmyey, and Robert Straka. ZX Spectrum Demoscene. Jagiellonian University, 2020.
Find full textThe Unofficial XM File Format Specification: FastTracker II, ADPCM and Stripped Module Subformats. CelerSMS, 2007.
Find full textMcAlpine, Kenneth B. Going Underground. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190496098.003.0007.
Full textMcAlpine, Kenneth B. Introduction. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190496098.003.0001.
Full textAlberts, Gerard, and Ruth Oldenziel. Hacking Europe: From Computer Cultures to Demoscenes. Springer London, Limited, 2014.
Find full textAlberts, Gerard, and Ruth Oldenziel. Hacking Europe: From Computer Cultures to Demoscenes. Springer London, Limited, 2016.
Find full textMcAlpine, Kenneth B. Bits and Pieces. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780190496098.001.0001.
Full textBook chapters on the topic "Demoscene"
Silvast, Antti, and Markku Reunanen. "Multiple Users, Diverse Users: Appropriation of Personal Computers by Demoscene Hackers." In Hacking Europe. Springer London, 2013. http://dx.doi.org/10.1007/978-1-4471-5493-8_7.
Full textReunanen, Markku, and Antti Silvast. "Demoscene Platforms: A Case Study on the Adoption of Home Computers." In IFIP Advances in Information and Communication Technology. Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-03757-3_30.
Full textHarwood, Tracy. "Machinima." In Advances in Media, Entertainment, and the Arts. IGI Global, 2016. http://dx.doi.org/10.4018/978-1-5225-0016-2.ch007.
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