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Journal articles on the topic 'Design Interface'

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1

Williams, Evelyn, and Evelyn Hewlett-Packard. "Panel on Visual Interface Design." Proceedings of the Human Factors Society Annual Meeting 33, no. 5 (1989): 323–24. http://dx.doi.org/10.1177/154193128903300519.

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User interface design has many components. Usable computer interfaces should be easy to learn, result in high user productivity and high user satisfaction. There are a number of components in user interface design that affect the usability of the interface. Within the human factors community we tend to emphasize the ergonomic and cognitive components of the computer interface. There is another component that is frequently ignored, the visual interface design. This panel will present information on the visual component in various user-computer interfaces and will discuss the contributions of th
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2

Bogdanova, Nellija. "PRINCIPLES OF USER-CENTERED DESIGN." Environment. Technology. Resources. Proceedings of the International Scientific and Practical Conference 1 (June 20, 2001): 245. http://dx.doi.org/10.17770/etr2001vol1.1921.

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Good user interfaces are essential for any successful product. A process of the user interface creation is not available include in the algorithmic scheme. In this articles will formulate principles principles o f user-centered design, criteria o f ergonomics interfaces and efficient interface’s rules of project. These principles are based usability computer training courses.
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3

Caves, Kevin, Frank DeRuyter, and David R. Beukelman. "Interface Design." Perspectives on Augmentative and Alternative Communication 11, no. 2 (2002): 8–11. http://dx.doi.org/10.1044/aac11.2.8.

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4

Newland, Paul. "Interface Design." Convergence: The International Journal of Research into New Media Technologies 5, no. 3 (1999): 83–104. http://dx.doi.org/10.1177/135485659900500307.

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5

Landay, J. A., and B. A. Myers. "Sketching interfaces: toward more human interface design." Computer 34, no. 3 (2001): 56–64. http://dx.doi.org/10.1109/2.910894.

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6

Tijerina, Louis. "Design Guidelines and the Human Factors of Interface Design." Proceedings of the Human Factors Society Annual Meeting 30, no. 14 (1986): 1358–62. http://dx.doi.org/10.1177/154193128603001403.

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The proliferation of computer systems in recent years has prompted a growing concern about the human factors of interface design. Industrial and military organizations have responded by supporting studies in user-computer interaction and, more recently, products which might aid in the design of interfaces. One type of design aid which attempts to make findings of user-computer interface (UCI) research available to the system designer is the interface design guidelines document. This paper reviews literature about the design process and how design guidelines or standards might fit into that act
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7

Gillan, Douglas J., and Randolph G. Bias. "The Interface between Human Factors and Design." Proceedings of the Human Factors Society Annual Meeting 36, no. 4 (1992): 443–47. http://dx.doi.org/10.1177/154193129203600438.

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Software designers with limited knowledge of human factors often play a crucial role in the design of user interfaces. The thesis of this paper is that the field of human factors needs to be concerned with the design of interfaces between itself and the rest of the design community. We identify the mission objective for the human factors-design interface as improving the overall quality of design by enhancing communication and the transfer of knowledge. A selected set of requirements for the interface includes (1) communication, from human factors to designers, of proven and relevant design ap
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8

Şenol, Mehmet Burak. "A new optimization model for design of traditional cockpit interfaces." Aircraft Engineering and Aerospace Technology 92, no. 3 (2020): 404–17. http://dx.doi.org/10.1108/aeat-04-2019-0068.

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Purpose Real flight is cognitively demanding; accordingly, both indicators and display panel layout should be user-friendly to improve pilot-aircraft interaction. Poor pilot-interface interactions in aircrafts could result in accidents. Although a general reason of accidents is improper displays, relatively few studies were conducted on interfaces. This study aims to present an optimization model to create intuitively integrated user-friendly cockpit interfaces. Design/methodology/approach Subjectivity within most usability evaluation techniques could bring about interface design problems. A p
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9

Chao, Betty P. "Managing User Interface Design using Concurrent Engineering." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 37, no. 4 (1993): 287–90. http://dx.doi.org/10.1177/154193129303700407.

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A well-designed user interface is recognized as a benchmark for determining the success of a software product. The proliferation of user interface design guidelines, standards, prototyping tools, and techniques are indicative of the importance placed on quality user interfaces. However, even with the availability of the latest information, tools, and human factors practitioners to software developers, sub-optimal interfaces may result. This is because within a large multidisciplinary software design team, issues such as communication, responsibilities, and cost and schedule constraints may ove
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10

Koster, Christopher R., and John H. Wilkinson. "Interactive System Design with End Users Using a PC Based Design Tool." Proceedings of the Human Factors Society Annual Meeting 32, no. 5 (1988): 357–61. http://dx.doi.org/10.1177/154193128803200527.

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New PC based design and prototyping tools are making it easier for user interface designers to rapidly implement prototypes of new user interfaces for complex systems. We used such a tool to design the user interface for an on-line data base that was being developed to replace an existing batch system. The tool not only made the design of the user interface easier, but it also allowed us to present a prototype of the system to end users and to conduct design reviews in an interactive fashion. This allowed us to actively involve users in the design of the user interface and resulted in a better
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11

Asemie, Smegnew, Kassahun Azezew, and Birhanu Gardie. "Design and Develop Amharic Language Interface to Database." Indian Journal of Science and Technology 14, no. 44 (2021): 3254–63. http://dx.doi.org/10.17485/ijst/v14i44.1178.

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12

Shea, Kaela, Olivier St-Cyr, and Tom Chau. "Evaluation of an Ecological Interface Design–Driven Augmentative and Alternative Communication Interface." Journal of Cognitive Engineering and Decision Making 16, no. 1 (2022): 43–59. http://dx.doi.org/10.1177/15553434221078215.

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This study evaluated the change in usability, mental workload and information transfer rate associated with an augmentative and alternative communication (AAC) interface designed through ecological interface design (EID). The design and development process is detailed in Shea et al. (2021) . Digital AAC interfaces are considered high-tech interventions for individuals who experience complex communication needs (e.g., from etiologies such as cerebral palsy) and enable users to select language options from a visual display. Interface usability, mental workload and information transfer rate colle
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13

Cooper, Rachel. "The Design ‘Interface’." Design Journal 10, no. 1 (2007): 1–2. http://dx.doi.org/10.2752/146069207789318063.

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14

Grimes, Jack, Kate Ehrlich, and Jerry Vaske. "User interface design." ACM SIGCHI Bulletin 17, no. 3 (1986): 22–26. http://dx.doi.org/10.1145/15671.15672.

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15

Zetie, Carl. "User interface design." ACM SIGCHI Bulletin 30, no. 3 (1998): 45–46. http://dx.doi.org/10.1145/565711.565728.

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16

Shao, Guowei, Quanyu Sun, and Sun Yi. "Design of domestic serial and parallel interface module." E3S Web of Conferences 248 (2021): 03032. http://dx.doi.org/10.1051/e3sconf/202124803032.

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Domestic serial and parallel interface module is based on domestic high performance FPGA CPCIE module. This type of FPGA has rich logical resources and internal integration of a variety of high-speed interfaces, such as PCIE, high-speed Serdes interface, which can achieve serial port, time system, network and other interfaces design, greatly simplifying the hardware design of the module. The main communication interfaces, PCIE and UART, are realized by the IP core of FPGA, realizing the integration of the main functions on the chip, which greatly improves the flexibility and expansibility of t
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17

Kong, Byung Don, Jung Sang Min, and RoHae Myung. "Menu Design for Touchscreen Interfaces." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 53, no. 15 (2009): 950–54. http://dx.doi.org/10.1177/154193120905301503.

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Touchscreens utilize a menu-based interface. Menu-based interfaces are an easy and efficient practice that considers the users' physical and cognitive characteristics. However, the users' behavioral characteristics using touchscreens is quite different from that required in a typical desktop environment. Hence, in this study, an efficient menu-based interface for touchscreens was investigated. It considered different users' physical and cognitive characteristics in a touchscreen environment. A dynamic menu layout was found to be more efficient in both physical and cognitive aspects compared to
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18

Ogawa, Katsuhiko, and Shun-ichi Yonemura. "Usability Analysis of Design Guideline Database in Human-Computer Interface Design." Proceedings of the Human Factors Society Annual Meeting 36, no. 4 (1992): 433–37. http://dx.doi.org/10.1177/154193129203600436.

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Human-computer interface design guidelines are useful for developing well designed interfaces but the designer must be able to access the guideline appropriate to the application. Research is conducted to understand how designers access design guideline databases and then methods are tested to improve the usability of the databases. A design guideline database of approximately 300 guidelines is developed using a hypermedia approach. The system employs a book metaphor interface to characters and graphics in a Japanese environment. The subjects of the usability analysis are software designers wh
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19

Muhammad Waseem Iqbal. "Usability Enhancement of SMS Interface for Illiterate Users." Lahore Garrison University Research Journal of Computer Science and Information Technology 5, no. 3 (2021): 31–43. http://dx.doi.org/10.54692/lgurjcsit.2021.0503215.

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This article analyzes several User Interface (UI) designs and puts forward some more general design principles for interfaces designed for low-literate users. The results of this study highlight the importance of text-free interfaces compared to text-based interfaces for the illiterate and low-literate population. The study developed a Short Message Service (SMS) interface consisting of many design elements, including graphical icons, voice, and text reduction. The participants were more satisfied with the designed SMS interface as compared to the traditional text-based interface of SMS. We be
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20

Jamieson, Greg A. "Empirical Evaluation of an Industrial Application of Ecological Interface Design." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 46, no. 3 (2002): 536–40. http://dx.doi.org/10.1177/154193120204600367.

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Abnormal events in production plants cost the petrochemical industry billions of dollars annually. In part, these events are difficult to deal with because current interfaces do not adequately inform operators about the state of the process. Ecological human-machine interfaces aim to provide information about higher-level process functions. Several laboratory simulator studies have shown that, in comparison with contemporary process interfaces, ecological interfaces can lead to faster fault detection, better root-cause diagnosis, and more effective control responses. However, an empirical eval
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21

Guo, Yu Xi, Guo Hong Li, Shuai Li, and Ming Li. "Ethernet Communication Interface Design Based on C8051F040." Applied Mechanics and Materials 525 (February 2014): 642–45. http://dx.doi.org/10.4028/www.scientific.net/amm.525.642.

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Based on 51 series of 8-bit microprocessor of Silicon Laboratories Inc. Designed and implemented Ethernet communication hardware and software interfaces. In the embedded operating system architecture, use the chip integrated IEEE 802.3 MAC and 10Base-T PHY's Ethernet interface chip CP2200 and the network development protocol stack, to achieve the drive programming for the underlying hardware and the protocol stack interface, complete Ethernet transmission of industrial network system data information.
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22

Isaac, C. "User Interface Design & User Interface Evaluation." Computer Journal 38, no. 3 (1995): 265. http://dx.doi.org/10.1093/comjnl/38.3.265-b.

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23

Yi, Minzhe, Ying Wang, Xiaoxue Tian, and Huichao Xia. "User Experience of the Mobile Terminal Customization System: The Influence of Interface Design and Educational Background on Personalized Customization." Sensors 21, no. 7 (2021): 2428. http://dx.doi.org/10.3390/s21072428.

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The study verified the role that different interface designs and users’ educational backgrounds play in the task performance and subjective evaluation of mobile terminal customization system. Interface type (based on scroll, alternative, and attribute) and user group (college students and industrial workers) were employed as the variables. A total of 72 users were included in the study, and an analysis of 3 × 2 between-participants design indicated that (1) Different interface designs of customization systems had a significant difference in task performance, the alternative based interface had
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24

Jung, Hoiju, Yongwon Dong, and Shinsuk Park. "Immersive Human-Machine Interface Design for Teleoperated Surgical System." Abstracts of the international conference on advanced mechatronics : toward evolutionary fusion of IT and mechatronics : ICAM 2010.5 (2010): 724–30. http://dx.doi.org/10.1299/jsmeicam.2010.5.724.

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25

Crosland, Marcia B., Neff Walker, Gregory M. Corso, and Erik Sparre. "Training Interface Design and Task Analytic Methods." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 40, no. 21 (1996): 1065–69. http://dx.doi.org/10.1177/154193129604002104.

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Analytic techniques are needed that will guide the design of system interfaces to evoke effective control strategies. This study compared the strategic patterns of system control exhibited by operators during training with three interface designs. Twenty-eight right handed undergraduate students were trained to control a simulated evaporator over a four day period. Reaction time, number of control actions, the amount of equipment damage and system deviation in operating pressure, separator level, and product composition were collected and analyzed. The results show reliable differences between
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26

Mersch, Elizabeth M., Kyle J. Behymer, Gloria L. Calhoun, Heath A. Ruff, and Jared S. Dewey. "Game-Based Delegation Interface Design for Unmanned Vehicles." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 60, no. 1 (2016): 122–26. http://dx.doi.org/10.1177/1541931213601028.

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Video game interfaces featuring multiple distinct icons that enable a player to quickly select specific actions from a larger set of possible actions have the potential to inform the development of interfaces that enable a single operator to control multiple unmanned vehicles (UVs). The goal of this research was to examine the design of a video game inspired interface for delegating actions (called “plays”) to highly autonomous UVs. Specifically, the impact of color coding (by Play Type, by Vehicle Type, and No Color) and icon row assignment (by Play Type, by Vehicle Type, and Random) for a de
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27

Bollini, Letizia. "Beautiful interfaces. From user experience to user interface design." Design Journal 20, sup1 (2017): S89—S101. http://dx.doi.org/10.1080/14606925.2017.1352649.

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28

Edlund, Carl, Sam Hume, and Michael Lewis. "Ecological Design for a Network Scheduling Interface." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 39, no. 9 (1995): 501–5. http://dx.doi.org/10.1177/154193129503900913.

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A motivation in the design of Ecological Interfaces for process control is to augment the strengths of the human operator with the strengths of the automation in the computer system. This is especially important when building interfaces for managing the use of Wide Area Networks (WANs) in enterprise computing. This domain requires network operators to be able to control the allocation of resources and to monitor the occurrence of structural and functional failures. The relationship between the network architecture, infrastructure, traffic characteristics, and pricing scheme is dynamic and high
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Khoo, Benjamin K. S. "User Interface Design Pedagogy." International Journal of Information and Communication Technology Education 6, no. 1 (2010): 96–105. http://dx.doi.org/10.4018/jicte.2010091108.

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A major limitation in traditional class lectures that uses textbooks, handouts, transparencies and assignments is that students often are unable to “experience” user interface design. This limitation can be overcome by using the constructionist approach that allow students to experience user interface design by allowing them to “do” or “construct” so that they can understand and remember. This paper describes an Internet-based interactive case scenario that was developed, based on the constructionist approach, to teach students user interface design concepts in conjunction with the Questionnai
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Khoo, Benjamin K. S. "User Interface Design Pedagogy." International Journal of Information and Communication Technology Education 7, no. 1 (2011): 1–10. http://dx.doi.org/10.4018/jicte.2011010101.

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A major limitation in traditional class lectures that use textbooks, handouts, transparencies and assignments is that students often are unable to “experience” user interface design. This limitation can be overcome by using the constructionist approach, which allows students to experience user interface design by letting them “do” or “construct” so that they can understand and remember. This paper describes an Internet-based interactive case scenario that was developed, based on the constructionist approach, to teach students user interface design concepts in conjunction with the Questionnaire
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Henseler, W., and F. Zebner. "Interface Design an Hochschulen." i-com 1, no. 2/2002 (2002): 32. http://dx.doi.org/10.1524/icom.2002.1.2.032.

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32

Sparagen, Susan L., and Amnon Riback. "Flexible Software Interface Design." Ergonomics in Design: The Quarterly of Human Factors Applications 7, no. 4 (1999): 4–8. http://dx.doi.org/10.1177/106480469900700402.

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33

Van Dierdonck, R. "The manufacturing/design interface." R&D Management 20, no. 3 (1990): 203–9. http://dx.doi.org/10.1111/j.1467-9310.1990.tb00710.x.

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34

Chan, A. "Review: User Interface Design." Computer Bulletin 46, no. 5 (2004): 30–31. http://dx.doi.org/10.1093/combul/46.5.30-b.

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35

Sharafat, S., G. R. Odette, and J. Blanchard. "Materials and design interface." Journal of Nuclear Materials 386-388 (April 2009): 896–99. http://dx.doi.org/10.1016/j.jnucmat.2008.12.325.

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36

Wilson, Max L. "Search User Interface Design." Synthesis Lectures on Information Concepts, Retrieval, and Services 3, no. 3 (2011): 1–143. http://dx.doi.org/10.2200/s00371ed1v01y201111icr020.

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McGraw, Karen L. "Performer-centric interface design." Performance + Instruction 34, no. 4 (1995): 21–29. http://dx.doi.org/10.1002/pfi.4170340407.

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38

Callahan, Ewa. "Interface design and culture." Annual Review of Information Science and Technology 39, no. 1 (2006): 255–310. http://dx.doi.org/10.1002/aris.1440390114.

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Brunk, Benjamin. "Exoinformation & Interface Design." Bulletin of the American Society for Information Science and Technology 27, no. 6 (2005): 11–13. http://dx.doi.org/10.1002/bult.216.

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40

Borgman, Christine L. "Online search interface design." Library & Information Science Research 16, no. 4 (1994): 353–54. http://dx.doi.org/10.1016/0740-8188(94)90064-7.

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41

Penn, Dick. "User Interface Design Tools." Proceedings of the Human Factors Society Annual Meeting 31, no. 1 (1987): 25–29. http://dx.doi.org/10.1177/154193128703100105.

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42

Noyes, J. "Review: User-Interface Design." Perception 24, no. 4 (1995): 471–72. http://dx.doi.org/10.1068/p240471.

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VICKERY, BRIAN, and ALINA VICKERY. "ONLINE SEARCH INTERFACE DESIGN." Journal of Documentation 49, no. 2 (1993): 103–7. http://dx.doi.org/10.1108/eb026912.

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Nielsen, J. "Iterative user-interface design." Computer 26, no. 11 (1993): 32–41. http://dx.doi.org/10.1109/2.241424.

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Wallace, Michael D., and Terry J. Anderson. "Approaches to interface design." Interacting with Computers 5, no. 3 (1993): 259–78. http://dx.doi.org/10.1016/0953-5438(93)90010-q.

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46

Ren, Hong, Chunyu Zhang, and Ningning Zhang. "Research on EEG-based Graphic User Interface Kansei Design Evaluation." E3S Web of Conferences 179 (2020): 02103. http://dx.doi.org/10.1051/e3sconf/202017902103.

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Graphical user interface (GUI) is designed as the interaction medium between the user and the interface, and the perceptual experience of GUI design has been paid more and more attention by users. Based on the theory of perceptual engineering (KE), two groups of different visual style interfaces were taken as an example to record the EEG data when users watched two groups of visual interfaces, in order to explore the user’s perceptual imagery and perceptual experience for the visual interface. It aims to meet the user’s perceptual needs and provide an effective evaluation method and design bas
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47

Ligetti, Christopher, Timothy W. Simpson, Mary Frecker, Russell R. Barton, and Gary Stump. "Assessing the Impact of Graphical Design Interfaces on Design Efficiency and Effectiveness." Journal of Computing and Information Science in Engineering 3, no. 2 (2003): 144–54. http://dx.doi.org/10.1115/1.1583757.

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Despite the apparent advantages of and recent advances in the use of visualization in engineering design and optimization, we have found little evidence in the engineering literature that assesses the impact of fast, graphical design interfaces on the efficiency and effectiveness of engineering design decisions or the design optimization process. In this paper we discuss two examples—the design of an I-beam and the design of a desk lamp—for which we have developed graphical and text-based design interfaces to assess the impact of having fast graphical feedback on design efficiency and effectiv
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Lovgren, John E. "Are we Boxing Ourselves in with the UIMS Box?" Proceedings of the Human Factors Society Annual Meeting 31, no. 1 (1987): 22–24. http://dx.doi.org/10.1177/154193128703100104.

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A User Interface Management System generally separates the design space for the interface and the application. This separation may have been useful as a means for improving our understanding of interfaces, but does it really support the design of good application interfaces and more importantly good application interface styles?
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Xia, Bingjie, Kejun Wu, Chunchang Xiang, Mei Yang, Peng Liu, and Qingdong Yao. "Network interface design based on mutual interface definition." International Journal of High Performance Systems Architecture 2, no. 3/4 (2010): 168. http://dx.doi.org/10.1504/ijhpsa.2010.034538.

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Gong, Qing, and Gavriel Salvendy. "Design of Skill-Based Adaptive Interface: The Effect of a Gentle Push." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 38, no. 4 (1994): 295–99. http://dx.doi.org/10.1177/154193129403800423.

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To accommodate individual skill differences in using a computer interface, a skill adaptive interface was designed and tested. Current human-computer interaction modes can be classified into two types, recall and recognition based interfaces. They have different memory requirements and generally allow different operating speeds and learning time. However, a static combination of the two interface modes has drawbacks. The dynamic skill adaptive interface introduced in this study tries to eliminate these problems without sacrificing the advantages from either interface modes by gently ‘pushing’
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