Dissertations / Theses on the topic 'Design models'
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Peak, Russell Speights. "Product model-based analytical models (PBAMs) : a new representation of engineering analysis models." Diss., Georgia Institute of Technology, 1993. http://hdl.handle.net/1853/18379.
Full textAl-Hammouri, Mohammad Fawzi Ahmad. "Deriving Distributed Design Models from Global Requirements Models." Thesis, Université d'Ottawa / University of Ottawa, 2021. http://hdl.handle.net/10393/42083.
Full textMenicucci, Domenico. "Some Developments on Mechanism Design and Auctions." Doctoral thesis, Universitat Pompeu Fabra, 2001. http://hdl.handle.net/10803/7595.
Full textSteffanny, Elaine. "Design communication through model making a taxonomy of physical models in interior design education /." [Ames, Iowa : Iowa State University], 2009. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:1468135.
Full textPliuskuvienė, Birutė. "Adaptive data models in design." Doctoral thesis, Lithuanian Academic Libraries Network (LABT), 2008. http://vddb.library.lt/obj/LT-eLABa-0001:E.02~2008~D_20080627_143940-41525.
Full textDisertacijoje nagrinėjama taikomųjų uždavinių sprendimus realizuojančių programinių priemonių, kurių nepastovumą lemia pirminių duomenų turinio, jų struktūrų ir sprendžiamų taikomojo pobūdžio uždavinių algoritmų pokyčiai, adaptavimo problema.
Bashir, Hamdi A. "Models for estimating design effort." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2000. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape4/PQDD_0034/NQ64508.pdf.
Full textSolomons, Stanley Nicholls. "Conceptual models in industrial design." Thesis, De Montfort University, 1988. http://hdl.handle.net/2086/4144.
Full textPohl, Thomas. "Design of adaptable simulation models." Thesis, Sheffield Hallam University, 2006. http://shura.shu.ac.uk/20240/.
Full textCarlos, Monteiro Ponce de Leon Antonio. "Optimum experimental design for model discrimination and generalized linear models." Thesis, London School of Economics and Political Science (University of London), 1993. http://etheses.lse.ac.uk/2434/.
Full textWong, Chung-ho Richard. "Manipulating configurable architecture models using hierarchical structure /." Hong Kong : University of Hong Kong, 2000. http://sunzi.lib.hku.hk/hkuto/record.jsp?B24733799.
Full textKutluay, Umit. "Design Scaling Og Aeroballistic Range Models." Master's thesis, METU, 2004. http://etd.lib.metu.edu.tr/upload/12605698/index.pdf.
Full textin functions from the Optimization Toolbox of Matlab®
are used in the optimization routine, and also a graphical user interface is designed for easy access to the design variables. The developed code is a very useful tool for the designer, although the results are not meant to be directly applied to the final product, they form the starting points for the detailed design.
Aitken, James Stuart. "New models for expert system design." Thesis, University of Glasgow, 1990. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.260569.
Full textMonadjemi, Farinaz. "Optimal experimental design for nonlinear models." Thesis, University of Sheffield, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.444579.
Full textBugtai, Nilo T. "Fixturing information models in data model-driven product design and manufacture." Thesis, Loughborough University, 2002. https://dspace.lboro.ac.uk/2134/34654.
Full textChandrasekhar, Ashok. "Interfacing geometric design models to analyzable product models with multifidelity and mismatched analysis geometry." Thesis, Georgia Institute of Technology, 1999. http://hdl.handle.net/1853/17769.
Full textZhang, Ying. "Bayesian D-Optimal Design for Generalized Linear Models." Diss., Virginia Tech, 2006. http://hdl.handle.net/10919/30147.
Full textPh. D.
Azimifar, Seyedeh-Zohreh. "Image Models for Wavelet Domain Statistics." Thesis, University of Waterloo, 2005. http://hdl.handle.net/10012/938.
Full textNordqvist, Rune. "Effective Sampling Design for Groundwater Transport Models." Doctoral thesis, Uppsala : Acta Universitatis Upsaliensis : Univ.-bibl. [distributör], 2001. http://publications.uu.se/theses/91-554-5040-7/.
Full text黃仲豪 and Chung-ho Richard Wong. "Manipulating configurable architecture models using hierarchical structure." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2000. http://hub.hku.hk/bib/B31223618.
Full textYang, Dong-Shan. "Deformation-based seismic design models for waterfront structures." Thesis, online access from Digital Dissertation Consortium access full-text, 1999. http://libweb.cityu.edu.hk/cgi-bin/er/db/ddcdiss.pl?9933214.
Full textAlcoforado, Neto Manoel Guedes [UNESP]. "Metodologia de design mediada por protótipos." Universidade Estadual Paulista (UNESP), 2014. http://hdl.handle.net/11449/110873.
Full textNas metodologias de design observamos a importância dos protótipos. Porém, constatamos que a sua utilização é deixada para as fases finais do projeto, o que limita a avaliação do design. O termo protótipo tem sido usado para designar uma versão final do projeto. Contudo, podemos tratá-los de uma forma mais ampla como: uma aproximação do produto, dos sistema ou de seus componentes, o que permite classificá-los em baixa, média e alta fidelidade. Ao considerarmos os protótipos como artefatos mediadores de informação e comunicação, poderemso utilizá-lo como ferramenta de gestão de design. O gerenciamento e comparação das informações sobre a funcionalidade, usabilidade e estética das alternativas permitem realizar uma seleção mais precisa. O propósito do protótipo, os estágios de utilização e a emergência de novas tecnologias de prototipagem e manufatura virtual e rápida, favorecem sua maior utilização e permitiram a criação de uma nova metodologia de design. Essa auxiliará os designers no desenvolvimento dos projetos, através da escolha do protótipo mais adequado a cada área, fase, estágio e propósito de design. Nesse sentido, nessa pesquisa, construímos e validamos uma metodologia denominada: Metodologia de Design Mediada por protótipos. Metodologia essa que coloca o protótipo no centro do processo de Design criando um processo de design centrado nos protótipos
We have observed in the methodologies of the importance of design prototypes. However, we not that its use is left to the final stages of the project, which limit the design evaluation. The term prototype has been used to designate a final version of the project. However, we can treat them more widely as an approximation of the product, system or its components, which can be classified as low, medium and high fidelity. When we consider the prototype artifacts as mediators of information and communication, we use it as a design management tool. The management and comparison of information on the functionality, usability and aesthetcs of alternative perfom a more precise selection. The purpose of the prototype stages of use and the emergence of new technologies and virtual prototyping and rapid manufacturing, encourage their greater use and allowed the creation of a new design methodology. This will assist designers in the development of projects by choosing the most appropriate to each area, stage, stage design and purpose of the prototype. Accordingly, in this research, we constructed and validated a methodology called Design Methodology Mediated prototypes. methodology that puts this prototype in the center of the design process by creating a process-centered design in the prototypes
Alcoforado, Neto Manoel Guedes. "Metodologia de design mediada por protótipos /." Bauru, 2014. http://hdl.handle.net/11449/110873.
Full textBanca: João Eduardo Guarnetti dos Santos
Banca: Júlio Carlos de Souza Van der Linden
Banca: Paulo Kawauchi
Banca: João Roberto Gomes de Faria
Resumo: Nas metodologias de design observamos a importância dos protótipos. Porém, constatamos que a sua utilização é deixada para as fases finais do projeto, o que limita a avaliação do design. O termo protótipo tem sido usado para designar uma versão final do projeto. Contudo, podemos tratá-los de uma forma mais ampla como: uma aproximação do produto, dos sistema ou de seus componentes, o que permite classificá-los em baixa, média e alta fidelidade. Ao considerarmos os protótipos como artefatos mediadores de informação e comunicação, poderemso utilizá-lo como ferramenta de gestão de design. O gerenciamento e comparação das informações sobre a funcionalidade, usabilidade e estética das alternativas permitem realizar uma seleção mais precisa. O propósito do protótipo, os estágios de utilização e a emergência de novas tecnologias de prototipagem e manufatura virtual e rápida, favorecem sua maior utilização e permitiram a criação de uma nova metodologia de design. Essa auxiliará os designers no desenvolvimento dos projetos, através da escolha do protótipo mais adequado a cada área, fase, estágio e propósito de design. Nesse sentido, nessa pesquisa, construímos e validamos uma metodologia denominada: "Metodologia de Design Mediada por protótipos". Metodologia essa que coloca o protótipo no centro do processo de Design criando um processo de design centrado nos protótipos
Abstract: We have observed in the methodologies of the importance of design prototypes. However, we not that its use is left to the final stages of the project, which limit the design evaluation. The term prototype has been used to designate a final version of the project. However, we can treat them more widely as an approximation of the product, system or its components, which can be classified as low, medium and high fidelity. When we consider the prototype artifacts as mediators of information and communication, we use it as a design management tool. The management and comparison of information on the functionality, usability and aesthetcs of alternative perfom a more precise selection. The purpose of the prototype stages of use and the emergence of new technologies and virtual prototyping and rapid manufacturing, encourage their greater use and allowed the creation of a new design methodology. This will assist designers in the development of projects by choosing the most appropriate to each area, stage, stage design and purpose of the prototype. Accordingly, in this research, we constructed and validated a methodology called "Design Methodology Mediated prototypes". methodology that puts this prototype in the center of the design process by creating a process-centered design in the prototypes
Doutor
Atefi, Katayoun. "Formal models of business process reengineering for design and design validation." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1997. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp01/MQ29422.pdf.
Full textChomtee, Boonorm. "Comparison of design optimality criteria of reduced models for response surface designs in a spherical design region." Diss., Montana State University, 2003. http://etd.lib.montana.edu/etd/2003/chomtee/ChomteeB_03.pdf.
Full textLeensel, Robert Laurentius Maria Johannes van de. "Models and algorithms for telecommunication network design." Maastricht : Maastricht : Universiteit Maastricht ; University Library, Maastricht University [Host], 1999. http://arno.unimaas.nl/show.cgi?fid=7535.
Full textBraga, AntoÌ‚nio de PaÌdua. "Design models for recursive binary neural networks." Thesis, Imperial College London, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.336442.
Full textEnglezou, Yiolanda. "Bayesian design for calibration of physical models." Thesis, University of Southampton, 2018. https://eprints.soton.ac.uk/427145/.
Full textLi, Xinyang. "Evolutionary mechanism design using agent-based models." Thesis, University of Bath, 2012. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.558876.
Full textGonzalez-Zugasti, Javier P. (Javier Patricio) 1965. "Models for platform-based product family design." Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/9300.
Full textIncludes bibliographical references (p. 95-97).
Platform-based product families have been an effective way for companies to offer increased variety into markets, while containing the resulting complexity of developing large numbers of products. A product platform is the set of resources - components, processes, technologies, and knowledge - that are shared across multiple products offered by a firm. The products derived from that common platform are called the variants, and the set of variants forms a product family. This thesis presents a theoretical basis for modeling the design of platform-based product families, as well as practical implementations based on those models. The problem is formulated as an optimization, where the requirements of the desired variants must be balanced against family objectives, such as maximizing the value of developing the family. A general case is formulated that covers the effects of using a platform-based design on the benefits and investments required to produce the desired family. The problem is then simplified into a two-step optimization approach to apply it to actual design situations for complex products. The first stage considers the technical details of creating feasible product families that satisfy the variants' requirements while optimizing the expected value to the firm. The second stage evaluates the design alternatives generated by the first step, considering the effects of uncertainty during the actual development of the family on its value to the firm. This evaluation is then used to select the most appropriate choice of family design. A case study of the design of multiple NASA exploratory space missions based on alternative telecommunications technology platforms is shown. Applying the approach resulted in several alternative family designs, some of which had not been previously considered viable. The resulting candidate designs were evaluated through the use of decision analysis models developed in this thesis, which calculate the value to the firm of each design. Simulation was then used to evaluate the value of each alternative and its flexibility to changes in uncertain factors during the development process. As a reference, a Pugh-type selection method (a qualitative, multi-criteria approach) was also explored and applied to the example of platform-based spacecraft design.
by Javier P. Gonzalez-Zugasti.
Ph.D.
Abel, Robert B. "Experimental design for multilinear models in spectrofluoroscopy /." The Ohio State University, 1991. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487693923198966.
Full textPoss, Michaël. "Models and algorithms for network design problems." Doctoral thesis, Universite Libre de Bruxelles, 2011. http://hdl.handle.net/2013/ULB-DIPOT:oai:dipot.ulb.ac.be:2013/209968.
Full text\
Doctorat en Sciences
info:eu-repo/semantics/nonPublished
Anjum, Maria. "Design models for service-based software application." Thesis, Durham University, 2013. http://etheses.dur.ac.uk/7343/.
Full textVastola, Justin Timothy. "Sequential experimental design under competing prior knowledge." Diss., Georgia Institute of Technology, 2012. http://hdl.handle.net/1853/47724.
Full textWu, Guangxi. "Sensitivity and uncertainty analysis of subsurface drainage design." Thesis, University of British Columbia, 1988. http://hdl.handle.net/2429/28529.
Full textApplied Science, Faculty of
Graduate
Thompson, David Charles. "Feasibility of a skeletal modeler for conceptual mechanical design /." Full text (PDF) from UMI/Dissertation Abstracts International, 2000. http://wwwlib.umi.com/cr/utexas/fullcit?p3004386.
Full textLeBlanc, Andrew Roland. "Engineering design decomposition." Thesis, Georgia Institute of Technology, 1991. http://hdl.handle.net/1853/16044.
Full textCosta, Daniel Guzzo da. "The uses and users of design process models in organizations." Universidade de São Paulo, 2016. http://www.teses.usp.br/teses/disponiveis/18/18156/tde-28092016-163657/.
Full textO uso de modelos de processo de design é de grande importância no desenvolvimento de novos produtos. De fato, isto é um dos fatores que pode diferenciar as melhores empresas das outras. De qualquer modo, a adoção dos modelos nas empresas esta declinando. Problemas em utilidade e usabilidade podem ser responsáveis pelos modelos não satisfazerem as necessidades de seus usuários. Nesta pesquisa, busca-se entender as necessidades dos usuários dos modelos de processo de design. Três perspectivas são dadas: (1) porquê organizações usam modelos de processo, (2) quem são os usuários dos modelos de processo e (3) como é o contexto de uso de modelos de processo. A metodologia de pesquisa adotada foi a Metodologia de Pesquisa em Design (DRM). Três estágios foram realizados: (i) Clarificação de Pesquisa, (ii) Estudo Descritivo I, e (iii) Estudo Prescritivo. No primeiro estágio, uma revisão inicial da literatura foi executada para coletar evidências do porquê estudar modelos de processo e as necessidades de seus usuários é relevante para a teoria de design. No segundo estágio (Estudo Descritivo I), revisão da literatura ajudou a identificar os propósitos de uso de modelos de processo de design e os seus potenciais usuários; uma seção de focus group com 24 especialistas no assunto foi executado para avaliar estes propósitos e identificar usuários dos modelos de processo; e, por fim, um estudo de caso foi realizado para investigar o contesto de uso dos modelos em uma organização e para retratar o perfil dos usuários principais. Finalmente, o terceiro estágio (Estudo Prescritivo) buscou revelar direções para que as organizações desenvolvam modelos de processo de design centrados em seus usuários. Quatro principais resultados foram alcançados por meio desta pesquisa. O primeiro resultado é um entendimento profundo dos três tipos de aplicação dos modelos de processo: (a) desenvolver atividade de design, (b) gerenciar o projeto de design, e (c) melhorar o processo de design. O propósito destas três aplicações foram investigadas e os níveis de importância evidenciados. Além disso, os usuários centrais dos modelos de processo foram mapeados. O segundo resultado é a definição do contexto de uso dos modelos. Três dimensões do contexto foram retratados: o produto, o processo de design, e a estrutura organizacional. O terceiro resultado é o conjunto de perfis dos usuários. Mapas de Empatia foram elaborados para representar os perfis de engenheiros de produto, gerentes de projeto, e líderes técnicos. O último resultado consiste em recomendações feitas a respeito do conteúdo fornecido aos usuários e o sistema a ser desenvolvido. Finalmente, profissionais da indústria podem beneficiar desta pesquisa uma vez que evidências são fornecidas de que a aplicação de desenvolvimento das atividades não é adequadamente considerada em organizações e que necessidades importantes dos usuários não recebem atenção satisfatória nos modelos atuais. Sendo assim, eles serão capazes de fazer uso das recomendações aqui feitas.
Sandhu, Manjinder Kaur. "Optimal designs for mixture models." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1995. http://hub.hku.hk/bib/B31213583.
Full textJessop, Alan Thomas. "Multiattribute models for engineering evaluation." Thesis, Heriot-Watt University, 1999. http://hdl.handle.net/10399/1226.
Full textHu, Jiangxia S. M. Massachusetts Institute of Technology. "Business models of information aggregators." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/43171.
Full textIncludes bibliographical references.
This thesis identifies the specific characteristics of information aggregators, and proposes nine business models appropriate for information aggregators. These nine models are: advertising, brokerage, subscription, licensing, infomediary (information intermediaries), referral/click-through, customized/personalized service, professional service/consulting, and application service provider. The thesis then looks into various companies who base their businesses on information aggregation and analyzes the development of their business models in the context of competition. The financial and social performances of these companies are studied and reasons are explored. In the end, the thesis summarizes findings from case studies, lists the widely used business models and the rarely used ones, and explores reasons for this phenomenon. The conclusion of this research is that information aggregation is a start point for a company to develop differentiated product or services. Companies can develop into an independent information aggregators; they can use information aggregation as a platform; they can partner with aggregatees or customers to provide customized information. Eventually, many will be integrated into end-to-end solutions, or penetrate into traditional businesses by leveraging information aggregation. The research can be used by companies who develop information aggregation products or services. It can also be used to evaluate the viability of information aggregation initiatives.
by Jiangxia Hu.
S.M.
Costa, Carlos Alberto. "Product range models in injection mould tool design." Thesis, Loughborough University, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.327657.
Full textMarston, Matthew C. "Game based design : a game theory based approach to engineering design." Diss., Georgia Institute of Technology, 2000. http://hdl.handle.net/1853/15877.
Full textBowen, Judith Alyson. "Formal Models and Refinement for Graphical User Interface Design." The University of Waikato, 2008. http://hdl.handle.net/10289/2613.
Full textSivaraman, Gokul. "Development of PMSM and drivetrain models in MATLAB/Simulink for Model Based Design." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-301027.
Full textTestning av regulatorernas inställningar med hänsyn till snabbhet och noggrannhet i momentreglering är avgörande i trefasiga drivsystem för elektriska fordon. Oftast är det bättre att simulera i stället för att utföra experimentella tester där komponenter kan skadas på grund av fysisk stress. Detta kallas för Model Based Design (MBD). MBD är an effektiv metod för utformningen av styrningen som kan leda till kostnadsbesparingar på 25%-30% och tidsbesparingar på 35%-40% enligt en studie från Altran Technologies i samarbete med Tekniska universitet i München, TUM. Detta examensarbete behandlar en modell för en synkronmaskin med permanentmagneter (PMSM) samt en modell för drivlinan utvecklad i Matlab/Simulink för MBD. PMSMs modellen inkluderar magnetisk mättnad och tvärkoppling, MMF övervågor och temperatur. Två PMSM modeller har utvecklats. Den första baseras på magnetiskt flöde som erhålls från finita element beräkningar i COMSOL Multiphysics medan den andra bygger på induktanser givna från datablad. En jämförelse av dessa PMSM-modeller med konventionella low fidelity-modeller har också gjorts för att illustrera påverkan temperaturberoende och MMF övervågor. Modellerna kan kombineras med en växelriktarmodell för att utveckla en hel styrenhet. Lågfrekventa oscillationer i drivlinan leder till vibrationer som kan orsaka vridspänningar och försämra komforten i elfordonet. En aktiv dämpningsregulator kan implementeras för att kontrollera spänningarna men en mekanisk drivlinemodell med tre massor och en ABS (anti-lock braking system) hastighetssensor behövs. Den mekaniska modellen har implementerats och analyserats även beaktande en modell för en CAN kommunikationskanal. Oscillationer med låg frekvens kunde observeras i modellen.
Kauffman, Jordan A. G. "Success Metrics and Sustainable Business Models in Social Innovation Design Firms." Kent State University / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=kent1494954094304411.
Full textGasparini, Riccardo. "Engineering Analysis in Imprecise Geometric Models." FIU Digital Commons, 2014. http://digitalcommons.fiu.edu/etd/1793.
Full textKinnunen, Matti J. (Matti Juhani). "Complexity measures for system architecture models." Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/35109.
Full textIncludes bibliographical references (p. 93-95).
This thesis lays the necessary groundwork for measuring the complexity of systems architecture models. We propose a set of complexity measures, which are usable with models defined using the Object-Process Model (OPM). In order to do this, we introduce a new concept of interface complexity multiplier for compensating the hidden information at interfaces. We also define a set of complexity metrics for system architecture models. We also develop models for three different systems for mobile entertainment. The purpose of these models is to show how OPM is suitable for modeling such systems and also to provide some comparative material for complexity measurements. We use the new metrics to determine the complexity of the models of mobile entertainment systems. The thesis also contains a rigorous definition of complexity and a survey of existing complexity measurement methods.
by Matti J. Kinnunen.
S.M.
Rabie, Huwaida. "Optimal designs for dose-finding in contingent response models." Diss., Columbia, Mo. : University of Missouri-Columbia, 2004. http://hdl.handle.net/10355/4083.
Full textThe entire dissertation/thesis text is included in the research.pdf file; the official abstract appears in the short.pdf file (which also appears in the research.pdf); a non-technical general description, or public abstract, appears in the public.pdf file. Title from title screen of research.pdf file viewed on (June 29, 2006) Vita. Includes bibliographical references.
Hughes, Richard Sylvester. "The conceptual structure of product semantic models." Thesis, Brunel University, 1999. http://bura.brunel.ac.uk/handle/2438/4969.
Full textHu, Cheng Lin. "Design optimization of fuzzy models in system identification." Thesis, University of Macau, 2010. http://umaclib3.umac.mo/record=b2493501.
Full text