Academic literature on the topic 'Design persuasif'

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Journal articles on the topic "Design persuasif"

1

Rahmatullah, Tansah. "TEKNOLOGI PERSUASIF : AKTOR PENTING MEDIA SOSIAL DALAM MENGUBAH SIKAP DAN PERILAKU PENGGUNA." Jurnal Soshum Insentif 4, no. 1 (2021): 60–78. http://dx.doi.org/10.36787/jsi.v4i1.509.

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Abstract - Social media influences and changes the attitudes and behavior of its users using a technique known as Persuasive Technology, a concept that is both invisible and manipulative, which has a big impact in all aspects. This research is library research using a literature study approach. With persuasive technology, web applications, social media such as Facebook, Twitter, Instagram, Youtube, Tiktok, and other applications tend to become addicting and get more addicting. Persuasive technology motivates us to use a product and makes it very simple to do and trains us to keep on going with
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Sakhinah, Siti, and Armawati Arbi. "Persuasive Strategic Communication: Tabligh in Komunitas Anak Muda Berhijrah or Hijrah Youth Community." Dakwah: Jurnal Kajian Dakwah dan Kemasyarakatan 23, no. 1 (2019): 22–39. http://dx.doi.org/10.15408/dakwah.v23i1.13925.

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AbstractThe phenomenon of hijrah is becoming a trend among youth today. This study is aims to find out the persuasive communication strategies of Terang Jakarta, an Islamic youth community, to persuade youth to do hijrah through new media (social media), non-media, and their relevance to Islamic persuasive communication. This study uses qualitative research method with a descriptive approach. The results of this study are that three persuasive communication strategies can be applied both in new media and non-media. New media serves as the first gate of Tabligh, where the uses of graphics desig
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Ekasiswanto, Rudi, and Ridha Mashudi Wibowo. "Pemakaian Bahasa Persuasif Media Luar Ruang Selama Masa Pandemik Covid-19 di Dusun Nyangkringan, Kelurahan Bantul, Kecamatan Bantul, DIY." Bakti Budaya 3, no. 2 (2020): 183. http://dx.doi.org/10.22146/bb.60726.

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The use of appropriate language by speakers has been proven to be able to convey messages clearly to the speech partners that they want, and it can even further change the behavior of the speech partners. This can be exemplified by the use of persuasive language in outdoor media. In order to get considerable attention, outdoor media installation is usually installed in a strategic location. The billboards that are installed, for example, are designed to be large and permanently installed within a certain period of time. The information displayed in billboards is arranged with the right diction
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Giner, Esteban. "Analyser et qualifier la persuasivité des discours contenus dans un jeu vidéo." Emulations - Revue de sciences sociales, no. 30 (September 3, 2019): 93–110. http://dx.doi.org/10.14428/emulations.030.07.

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Afin de dépasser les concepts d’expressive games et de persuasive games, nous proposons un cadre sémio-pragmatique en mobilisant des outils des sciences de l’éducation et ce afin de qualifier la persuasivité, le caractère persuasif, d’un game design. Nous concluons à la nécessité d’envisager la persuasivité d’un jeu vidéo sous la forme d’un continuum. Les discours sont alors le produit de controverses entre la machine et l’opérateur·rice et ce au travers de situations de communication plus ou moins persuasives, plus ou moins expressives. Afin de développer notre réflexion, nous mobilisons le j
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Yasa, Miyarta, and Muhammad Fathul Azis. "Perancangan Media Kampanye Komunikasi Persuasif Dampak Pernikahan Dini Di Lombok Barat." Jurnal SASAK : Desain Visual dan Komunikasi 1, no. 2 (2019): 83–91. http://dx.doi.org/10.30812/sasak.v1i2.550.

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Marriage is identical with happiness, every couple who goes through marriage hopes that their marriage will go well. To achieve this requires readiness, both in terms of thinking and financial maturity. A good age according to experts, a person to get married is 25 years for men and 21 years for women. But unfortunately many in the marriage community occur at a very young age, which we often call early marriage. . Based on the National Population and Family Planning Agency (BKKBN) the number of child marriages (18 years and under) in Indonesia is increasing. Early marriages occur usually not b
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Jiwantoro, Yudha Anggit, Afifa Ika Kridawati, and Danies Tunjung Pratiwi. "Pengaruh Self Hypnosis Terhadap Respon Cemas Mahasiswa Pada Ujian Tahap Akhir Program Di STIKes Buana Husada Ponorogo." Jurnal Keperawatan Terpadu (Integrated Nursing Journal) 2, no. 1 (2020): 1. http://dx.doi.org/10.32807/jkt.v2i1.43.

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Pembelajaran praktik klinik keperawatan merupakan masa transisi dari situasi belajar dikelas ke situasi pelayanan yang nyata, hal ini sangat memungkinkan mahasiswa mengalami kecemasan yang tinggi. Kurangnya pengalaman klinik, dosen yang disiplin, takut membuat kesalahan merupakan situasi yang dapat memproduksi adanya kecemasan mahasiswa. Self hypnosis adalah suatu metode komunikasi persuasif yang digunakan untuk melakukan perubahan kognitif, sikap dan perilaku dengan memasuki wilayah sub consious dalam pikiran manusia. Tujuan penelitian ini menganalisa pengaruh pemberian terapi self hypnosis t
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Torning, Kristian. "A Review of Four Persuasive Design Models." International Journal of Conceptual Structures and Smart Applications 1, no. 2 (2013): 17–27. http://dx.doi.org/10.4018/ijcssa.2013070103.

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This paper reviews the emerging persuasive design models by systematically analysing their robustness by employing common design criterions from the tradition of design science i.e., Information Systems (IS), User Centred Design (UCD) and Technology Enhanced Learning (TEL). Light is thus shed on the relation between the persuasive design models that claim to offer advice in regards to persuasion and robust design guidelines from more mature fields of research. The results of this comparison can be used when selecting models for designs, in addition to concurrently serving as an offset for crea
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Mulyani, Riska, and Syahrul R.,. "PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE THINK TALK WRITE (TTW) BERBANTUAN MEDIA AUDIOVISUAL TERHADAP KETERAMPILAN MENULIS TEKS PERSUASI SISWA KELAS VIII SMP NEGERI 8 PADANG." Pendidikan Bahasa Indonesia 8, no. 3 (2020): 374. http://dx.doi.org/10.24036/108222-019883.

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ABSTRACTThe purpose of this study was categorized into three. First, to describe the text writing skills of the experimental class persuasion students. Second, to describe the text writing skills of the control class students' persuasion. Third, to describe the influence of the cooperative learning which was Think Talk Write (TTW) model assisted by audiovisual media in writing skill related to the persuasive text of class VIII students of SMP Negeri 8 Padang. The type of study was quantitative with quasi-experimental research. The design of this study was static by two groups. The population i
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Mupti, Vanya Anjani, Yohana Dewi Lulu Widyasari, and Indah Lestari. "Pengembangan dan Penerapan Sistem Persuasif pada E-learning : Aspek Perceived System Credibility dan Social Influence." Jurnal Teknologi Informasi dan Ilmu Komputer 7, no. 3 (2020): 539. http://dx.doi.org/10.25126/jtiik.2020731014.

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<p class="Abstrak"><em>E-learning</em> merupakan media pembelajaran untuk membantu proses belajar. Pemanfaatan <em>e-learning</em> masih belum maksimal dalam penggunaannya sebagai media pembelajaran. Hasil pra riset sebesar 61,7% menyukai penggunaan media sosial sebagai media pembelajaran dibandingkan <em>e-learning</em>. Hal ini dikarenakan diterapkannya teknologi <em>web 2.0</em> yang berfokus kepada proses pertukaran informasi dan adanya interaksi pengguna di dalam sistem. Untuk membuat <em>e-learning</em> yang berfungsi sepe
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van Reijmersdal, Eva A., Esther Rozendaal, and Moniek Buijzen. "Boys’ responses to the integration of advertising and entertaining content." Young Consumers 16, no. 3 (2015): 251–63. http://dx.doi.org/10.1108/yc-10-2014-00487.

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Purpose – The purposes of this paper are to investigate the effects of integrated advertising formats on the persuasion of children, children’s awareness of the persuasive intent of these formats and how this awareness mediates the level of persuasion. Design/methodology/approach – An one-factor between-subjects experiment was conducted among 117 boys from 8 to 12 years old. Findings – This study showed that boys were more aware of the persuasive intent of a non-integrated catalog than of a brand-integrated magazine. In addition, higher awareness of the persuasive intent of the catalog enhance
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