Journal articles on the topic 'Design persuasif'
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Rahmatullah, Tansah. "TEKNOLOGI PERSUASIF : AKTOR PENTING MEDIA SOSIAL DALAM MENGUBAH SIKAP DAN PERILAKU PENGGUNA." Jurnal Soshum Insentif 4, no. 1 (2021): 60–78. http://dx.doi.org/10.36787/jsi.v4i1.509.
Full textSakhinah, Siti, and Armawati Arbi. "Persuasive Strategic Communication: Tabligh in Komunitas Anak Muda Berhijrah or Hijrah Youth Community." Dakwah: Jurnal Kajian Dakwah dan Kemasyarakatan 23, no. 1 (2019): 22–39. http://dx.doi.org/10.15408/dakwah.v23i1.13925.
Full textEkasiswanto, Rudi, and Ridha Mashudi Wibowo. "Pemakaian Bahasa Persuasif Media Luar Ruang Selama Masa Pandemik Covid-19 di Dusun Nyangkringan, Kelurahan Bantul, Kecamatan Bantul, DIY." Bakti Budaya 3, no. 2 (2020): 183. http://dx.doi.org/10.22146/bb.60726.
Full textGiner, Esteban. "Analyser et qualifier la persuasivité des discours contenus dans un jeu vidéo." Emulations - Revue de sciences sociales, no. 30 (September 3, 2019): 93–110. http://dx.doi.org/10.14428/emulations.030.07.
Full textYasa, Miyarta, and Muhammad Fathul Azis. "Perancangan Media Kampanye Komunikasi Persuasif Dampak Pernikahan Dini Di Lombok Barat." Jurnal SASAK : Desain Visual dan Komunikasi 1, no. 2 (2019): 83–91. http://dx.doi.org/10.30812/sasak.v1i2.550.
Full textJiwantoro, Yudha Anggit, Afifa Ika Kridawati, and Danies Tunjung Pratiwi. "Pengaruh Self Hypnosis Terhadap Respon Cemas Mahasiswa Pada Ujian Tahap Akhir Program Di STIKes Buana Husada Ponorogo." Jurnal Keperawatan Terpadu (Integrated Nursing Journal) 2, no. 1 (2020): 1. http://dx.doi.org/10.32807/jkt.v2i1.43.
Full textTorning, Kristian. "A Review of Four Persuasive Design Models." International Journal of Conceptual Structures and Smart Applications 1, no. 2 (2013): 17–27. http://dx.doi.org/10.4018/ijcssa.2013070103.
Full textMulyani, Riska, and Syahrul R.,. "PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE THINK TALK WRITE (TTW) BERBANTUAN MEDIA AUDIOVISUAL TERHADAP KETERAMPILAN MENULIS TEKS PERSUASI SISWA KELAS VIII SMP NEGERI 8 PADANG." Pendidikan Bahasa Indonesia 8, no. 3 (2020): 374. http://dx.doi.org/10.24036/108222-019883.
Full textMupti, Vanya Anjani, Yohana Dewi Lulu Widyasari, and Indah Lestari. "Pengembangan dan Penerapan Sistem Persuasif pada E-learning : Aspek Perceived System Credibility dan Social Influence." Jurnal Teknologi Informasi dan Ilmu Komputer 7, no. 3 (2020): 539. http://dx.doi.org/10.25126/jtiik.2020731014.
Full textvan Reijmersdal, Eva A., Esther Rozendaal, and Moniek Buijzen. "Boys’ responses to the integration of advertising and entertaining content." Young Consumers 16, no. 3 (2015): 251–63. http://dx.doi.org/10.1108/yc-10-2014-00487.
Full textFernandez-Luque, L., T. Tøllefsen, and E. Brox. "Healthy Gaming – Video Game Design to promote Health." Applied Clinical Informatics 02, no. 02 (2011): 128–42. http://dx.doi.org/10.4338/aci-2010-10-r-0060.
Full textWiafe, Isaac. "U-FADE." International Journal of Conceptual Structures and Smart Applications 1, no. 2 (2013): 6–16. http://dx.doi.org/10.4018/ijcssa.2013070102.
Full textMcAlister, Anna R., and Danielle Bargh. "Dissuasion: the Elaboration Likelihood Model and young children." Young Consumers 17, no. 3 (2016): 210–25. http://dx.doi.org/10.1108/yc-02-2016-00580.
Full textBawazir, Mohammed Abdullah. "Persuasive Technology in The Islamic Perspective: The Principles and Strategies." International Journal on Perceptive and Cognitive Computing 5, no. 2 (2019): 107–15. http://dx.doi.org/10.31436/ijpcc.v5i2.88.
Full textAbdessettar, Saad. "Modeling and Simulating Persuasion Strategies: Domain Specific Language for Persuasive Systems’ Design Productivity." Journal of Modern Education Review 6, no. 7 (2016): 470–77. http://dx.doi.org/10.15341/jmer(2155-7993)/07.06.2016/005.
Full textBoukamcha, Fayçal. "The impact of attitudinal ambivalence on information processing and resistance to anti-smoking persuasion." Journal of Indian Business Research 9, no. 1 (2017): 2–19. http://dx.doi.org/10.1108/jibr-02-2016-0010.
Full textDanarti, Nevy Kususma, Angga Sugiarto, and Sunarko Sunarko. "PENGARUH EXPRESSIVE WRITING THERAPY TERHADAP PENURUNAN DEPRESI, CEMAS, DAN STRES PADA REMAJA DI PANTI REHABILITASI SOSIAL PSMP ANTASENA MAGELANG." Jurnal Ilmu Keperawatan Jiwa 1, no. 1 (2018): 48. http://dx.doi.org/10.32584/jikj.v1i1.27.
Full textOyibo and Vassileva. "Investigation of the Moderating Effect of Culture on Users’ Susceptibility to Persuasive Features in Fitness Applications." Information 10, no. 11 (2019): 344. http://dx.doi.org/10.3390/info10110344.
Full textOyibo, Kiemute. "Investigating the Key Persuasive Features for Fitness App Design and Extending the Persuasive System Design Model: A Qualitative Approach." Proceedings of the International Symposium on Human Factors and Ergonomics in Health Care 10, no. 1 (2021): 47–53. http://dx.doi.org/10.1177/2327857921101022.
Full textWinkel, Frans Willem, and Aldert Vrij. "Rape Reporting to the Police: Exploring the Social Psychological Impact of a Persuasive Campaign on Cognitions, Attitudes, Normative Expectations and Reporting Intentions." International Review of Victimology 2, no. 4 (1993): 277–94. http://dx.doi.org/10.1177/026975809300200401.
Full textYogasara, Thedy, and Vania Edra Christabel Naomi. "Designing Persuasive Application to Promote Public Transportation Use." Jurnal Optimasi Sistem Industri 20, no. 1 (2021): 22. http://dx.doi.org/10.25077/josi.v20.n1.p22-32.2021.
Full textBorchers, Nils S., and Jens Woelke. "Epistemological and methodical challenges in the research on embedded advertising formats: A constructivist interjection." Communications 45, no. 3 (2020): 325–49. http://dx.doi.org/10.1515/commun-2019-0119.
Full textGoikoetxea Gonzalez, Javier, Diego Casado-Mansilla, and Diego López-de-Ipiña. "Analysis of Driver’s Reaction Behavior Using a Persuasion-Based IT Artefact." Sustainability 12, no. 17 (2020): 6857. http://dx.doi.org/10.3390/su12176857.
Full textKim, Yeung-Jo. "The effect of competition mind-set on persuasion: mediation role of processing style." Asia Pacific Journal of Marketing and Logistics 32, no. 3 (2019): 633–43. http://dx.doi.org/10.1108/apjml-03-2019-0193.
Full textMaier, Maximilian, and Rikard Harr. "Dark Design Patterns: An End-User Perspective." Human Technology 16, no. 2 (2020): 170–99. http://dx.doi.org/10.17011/ht/urn.202008245641.
Full textCelli, Andrea, Stefano Coniglio, and Nicola Gatti. "Private Bayesian Persuasion with Sequential Games." Proceedings of the AAAI Conference on Artificial Intelligence 34, no. 02 (2020): 1886–93. http://dx.doi.org/10.1609/aaai.v34i02.5557.
Full textKim, Bumsoo, Matthew Barnidge, and Yonghwan Kim. "The communicative processes of attempted political persuasion in social media environments." Information Technology & People 33, no. 2 (2019): 813–28. http://dx.doi.org/10.1108/itp-03-2018-0157.
Full textAlbouy, Jeanne, and Jean-Marc Décaudin. "Age differences in responsiveness to shocking prosocial campaigns." Journal of Consumer Marketing 35, no. 3 (2018): 328–39. http://dx.doi.org/10.1108/jcm-02-2016-1713.
Full textSethumadhavan, Arathi. "Principles of Persuasive Design." Ergonomics in Design: The Quarterly of Human Factors Applications 26, no. 3 (2018): 32. http://dx.doi.org/10.1177/1064804618776963.
Full textNurprihardianti, Viga Eka Putri, and Titik Harsiati. "Pembelajaran Menulis Dengan Model Daring Kelas IX SMP Negeri 21 Malang." JoLLA: Journal of Language, Literature, and Arts 1, no. 5 (2021): 630–43. http://dx.doi.org/10.17977/um064v1i52021p630-643.
Full textvan Reijmersdal, Eva A. "Disclosing Brand Placements in Movies." Journal of Media Psychology 28, no. 2 (2016): 78–87. http://dx.doi.org/10.1027/1864-1105/a000158.
Full textVandepitte, Sonia. "Translating instructive texts." HERMES - Journal of Language and Communication in Business 21, no. 40 (2017): 69. http://dx.doi.org/10.7146/hjlcb.v21i40.96771.
Full textSwasty, Wirania, and Andreas Rio Adriyanto. "Does Color Matter on Web User Interface Design." CommIT (Communication and Information Technology) Journal 11, no. 1 (2017): 17. http://dx.doi.org/10.21512/commit.v11i1.2088.
Full textDenil, Mark. "Cartographic Design: Rhetoric and Persuasion." Cartographic Perspectives, no. 45 (June 1, 2003): 8–67. http://dx.doi.org/10.14714/cp45.498.
Full textDenil, Mark. "Cartographic Design: Rhetoric and Persuasion." Cartographic Perspectives, no. 45 (June 1, 2003): 78–82. http://dx.doi.org/10.14714/cp45.502.
Full textKamenica, Emir. "Bayesian Persuasion and Information Design." Annual Review of Economics 11, no. 1 (2019): 249–72. http://dx.doi.org/10.1146/annurev-economics-080218-025739.
Full textKu, Hsuan-Hsuan, and Mei-Ju Chen. "Promotional phrases as analogical questions: inferential fluency and persuasion." European Journal of Marketing 54, no. 4 (2020): 713–39. http://dx.doi.org/10.1108/ejm-02-2018-0129.
Full textBehringer, Reinhold, and Peter Øhrstrøm. "Persuasive Design in Teaching and Learning." International Journal of Conceptual Structures and Smart Applications 1, no. 2 (2013): 1–5. http://dx.doi.org/10.4018/ijcssa.2013070101.
Full textWright, Malcolm J. "Predicting what? The strengths and limitations of a test of persuasive advertising principles." European Journal of Marketing 50, no. 1/2 (2016): 312–16. http://dx.doi.org/10.1108/ejm-12-2015-0833.
Full textBichler, Katrin Elisabeth, and Sofie Beier. "Graphic Design for the Real World? Visual Communication’s Potential in Design Activism and Design for Social Change." Artifact 3, no. 4 (2016): 11. http://dx.doi.org/10.14434/artifact.v3i4.12974.
Full textXin, Meiqi, Neil S. Coulson, Crystal Li Jiang, et al. "Web-Based Behavioral Intervention Utilizing Narrative Persuasion for HIV Prevention Among Chinese Men Who Have Sex With Men (HeHe Talks Project): Intervention Development." Journal of Medical Internet Research 23, no. 9 (2021): e22312. http://dx.doi.org/10.2196/22312.
Full textConzola, Vincent C., and Michael S. Wogalter. "Consumer Product Warnings: Effects of Injury Statistics on Recall and Subjective Evaluations." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 42, no. 6 (1998): 559–63. http://dx.doi.org/10.1177/154193129804200608.
Full textGram-Hansen, Sandra Burri, and Thomas Ryberg. "Persuasion, Learning and Context Adaptation." International Journal of Conceptual Structures and Smart Applications 1, no. 2 (2013): 28–37. http://dx.doi.org/10.4018/ijcssa.2013070104.
Full textHall, Jon. "Persuasive Design in Cicero's "De Oratore"." Phoenix 48, no. 3 (1994): 210. http://dx.doi.org/10.2307/3693747.
Full textMorreale, Patricia, J. Jenny Li, Jeremy McAllister, Shruti Mishra, and Thejasri Dowluri. "Mobile Persuasive Design for HEMS Adaptation." Procedia Computer Science 52 (2015): 764–71. http://dx.doi.org/10.1016/j.procs.2015.05.125.
Full textWhalen, John. "Persuasive design: Putting it to use." Bulletin of the American Society for Information Science and Technology 37, no. 6 (2011): 16–21. http://dx.doi.org/10.1002/bult.2011.1720370607.
Full textResnick, Marc L., Sheryda Pompa, Isaac Korn, and Omar Castillo. "Persuasive Design Through Intelligent Recommendation Systems." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 48, no. 13 (2004): 1503–7. http://dx.doi.org/10.1177/154193120404801307.
Full textBöckle, Martin, Jasminko Novak, and Markus Bick. "Exploring gamified persuasive system design for energy saving." Journal of Enterprise Information Management 33, no. 6 (2020): 1337–56. http://dx.doi.org/10.1108/jeim-02-2019-0032.
Full textIgartua, Juan-José, and Laura Rodríguez-Contreras. "Narrative Voice Matters! Improving Smoking Prevention with Testimonial Messages through Identification and Cognitive Processes." International Journal of Environmental Research and Public Health 17, no. 19 (2020): 7281. http://dx.doi.org/10.3390/ijerph17197281.
Full textO'Keefe, Daniel. "Evidence-based advertising using persuasion principles." European Journal of Marketing 50, no. 1/2 (2016): 294–300. http://dx.doi.org/10.1108/ejm-11-2015-0801.
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