Dissertations / Theses on the topic 'Design thinking'
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Shvets, Alina. "Design thinking." Thesis, Київський національний університет технологій та дизайну, 2019. https://er.knutd.edu.ua/handle/123456789/13184.
Full textBertão, Renato Antonio. "Lean thinking e design thinking : aproximação teóricas." reponame:Repositório Institucional da UFPR, 2015. http://hdl.handle.net/1884/43266.
Full textDissertação (mestrado) - Universidade Federal do Paraná, Setor de Ciências Sociais Aplicadas, Programa de Pós-Graduação em Ciência, Gestão e Tecnologia da Informação. Defesa: Curitiba, 04/08/2015
Inclui referências : f. 184-188
Resumo: O lean thinking e o design thinking são modos de pensar aplicados ao desenvolvimento, produção e gestão de bens e serviços. O primeiro articula-se em função da atribuição de valor pelo cliente e é voltado para a redução do desperdício. O segundo tem suas ações centradas no usuário e é voltado para a inovação. Baseando-se na análise dos seus princípios, este trabalho de pesquisa identifica as aproximações teóricas e as relações entre as duas áreas. A metodologia envolve a revisão de literatura e a análise qualitativa da amostra constituída pelos textos com os princípios do lean thinking e do design thinking e cinco artigos sobre cada um dos dois temas. O tratamento qualitativo dos dados utiliza a estratégia de codificação e pauta-se na Teoria Fundamentada nos Dados (TFD). Para a operacionalização do trabalho de análise qualitativa por meio de codificação utiliza-se o software ATLAS.ti. Os diferentes níveis de codificação permitem identificar 12 aspectos de aproximação entre as duas áreas. Uma análise final desse conjunto leva aos cinco mais relevantes: cliente, experiência, iteração, inovação e valor. Desta análise também deriva uma convergência teórica que possibilita entender como estes aspectos se relacionam entre si em termos de identificação do agente, definição do processo e constituição do ativo. Também permite inferir que a atribuição de valor é o aspecto que estrutura as relações entre o lean thinking e o design thinking. Os resultados da pesquisa apresentam um novo olhar sobre a dinâmica das relações destas duas áreas e abrem horizontes para aplicação prática destas conexões assim como para novos estudos sobre o tema.
Abstract: Lean thinking and design thinking are ways of thinking applied to the development, production and management of goods and services. The first is articulated according to the value assignment by the client and is aimed at reducing waste. The second has its actions focused on the user and is geared towards innovation. Based on the analysis of its principles, this research identifies the theoretical approaches and the relationship between the two areas. The methodology involves a literature review and a qualitative analysis of two texts with the principles of lean thinking and design thinking and five articles on each of the two themes. The qualitative data processing uses the coding strategy and is referenced on the Grounded Theory. In order to implement qualitative analytical work through coding is used ATLAS.ti software. The different levels of coding allow to identify 12 aspects of rapprochement between the two areas. From this set, a final analysis led to the five most relevant: customer, experience, iteration, innovation and value. This analysis also derives a theoretical convergence that enables to understand how these aspects relate to each other in terms of agent identification, process definition and constitution of assets. Also allows to infer that the value assignment is the aspect that structures the relationship between lean thinking and the design thinking. The research results present a fresh look at the dynamics of the relationship of these two areas and open horizons for practical application of these connections as well as for further studies on the subject.
Green, Julia. "Design Thinking for Conceptualization." University of Cincinnati / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1495806959554678.
Full textMcQuillan, Holly. "Zero Waste Design Thinking." Licentiate thesis, Högskolan i Borås, Akademin för textil, teknik och ekonomi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-21026.
Full textLindberg, Tilmann Sören. "Design-Thinking-Diskurse : Bestimmung, Themen, Entwicklungen." Phd thesis, Universität Potsdam, 2013. http://opus.kobv.de/ubp/volltexte/2014/6970/.
Full textThis thesis’ research objective is to distinguish the discourses to which the term “design thinking” refers, to carve out their central themes and concepts, as well as to debate the conceptual relations between them. The background of this objective lies in the ambiguity and the inherent contradictions of how “design thinking” is generally applied and referred to, hindering coherent and consistent usage both in academia and the business world. This thesis shall therefore contribute to elucidate the diversity of meanings of design thinking as well as to point out conceptual interrelations and coherences in order to establish a more solid foundation for future design thinking discourse.
Gullberg, Gustav, Anders Landström, Erik Widmark, and Mikael Nyström. "Design Thinking in Business Innovation." Thesis, Konstfack, Industridesign, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-859.
Full textThe world is undergoing change and the disintegration of the old economy is becoming evident. Production is moving to low cost countries and competition is growing fierce. In order to stay competitive, companies around the world recognises the need to become more innovative. In order to achieve this it is imperative to balance and compliment the linear business thinking that still rule the managerial body. Leading research in this area suggest that the key to innovation in business development lies within the creative thinking of the design field. This paper describes a joint master degree project that seeks to test these theories and develop methods and protocols to put them into practice. So the question is, what happens when one use industrial design as a tool to innovate business in the Creative Economy? The research group consists of four industrial designers from Konstfack, University of Arts, Crafts and Design in Stockholm and four marketing students from School of Business, Stockholm University. During the project we applied action research and introspection in a case study where new business strategies where formulated for a live company as our empirical base. The process proved more difficult but also more rewarding than initially anticipated and resulted in several new potential strategies for the company while providing valuable insight and experience in interdisciplinary team work in this field. This paper presents suggestions to how design thinking and business thinking can be combined in the process of developing business strategies and accentuates some of the skills and qualities that inherently drive this process. The collaboration investigates the synergy between designers and business managers and illustrates the potential in combining these competences to find new ways to create, re-define and develop businesses in the creative economy.
Fratin, Rogerio Lindo. "Design thinking aplicado à educação." Universidade Presbiteriana Mackenzie, 2016. http://tede.mackenzie.br/jspui/handle/tede/2946.
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This research presents the interface between Education and Design Thinking, which is a method that uses a wide range of knowledge to solve proposed challenges in different areas. In using this methodology to search for changes on the dynamics and relations at school, Education opens the possibility to rethink its characteristics and problems. The present work realizes a research on a second grade mid school’s classroom of a private school in São Paulo, in order to raise its problems and find solutions based on the tools of Design Thinking. For this purpose, analyses, along with the coordination, teachers, inspectors and the canteen’s owner, which obstacles they notice on the teaching-learning process of the school, asking the students, through a printed survey, the positive and negative aspects of this process and what they would like to be improved. The result of the research and its analysis was the creation of a specific Design Thinking tools kit for this school.
A presente pesquisa apresenta a interface entre Educação e Design Thinking, que se trata de um método que usa de conhecimentos variados para resolver desafios propostos em diferentes áreas. A Educação, ao utilizar essa metodologia para buscar mudanças nas relações e dinâmicas escolares, abre a possibilidade de repensar suas características e também seus problemas. Desse modo, este trabalho realiza uma pesquisa em uma sala de aula do segundo ano do ensino médio de uma escola privada de São Paulo a fim de levantar seus problemas e encontrar soluções para eles com base nas ferramentas do Design Thinking. Para isso, investiga, junto ao coordenador, aos professores, aos inspetores e à dona da cantina, quais são os obstáculos que percebem no processo de ensino-aprendizagem da escola em questão, e indaga os alunos, por meio de um questionário impresso e distribuído à turma, a respeito dos pontos positivos e negativos desse processo e do que gostariam que fosse melhorado. O resultado da pesquisa e de sua análise foi a criação de um kit de ferramentas de Design Thinking específico para essa escola.
Kelly, Nick. "Constructive Interpretation in Design Thinking." Thesis, The University of Sydney, 2011. http://hdl.handle.net/2123/11506.
Full textBeligatamulla, Gnanaharsha. "Design thinking pedagogy: A phenomenographic study of design thinking teaching in the higher education context." Thesis, Queensland University of Technology, 2021. https://eprints.qut.edu.au/210530/1/Gnanaharsha%20Beligatamulla_Beligatamulle%20Kankanamlage_Thesis.pdf.
Full textLourens, Nicola. "A critique of design thinking : an interrogation into the value and values of design thinking." Diss., University of Pretoria, 2015. http://hdl.handle.net/2263/53427.
Full textDissertation (MA)--University of Pretoria, 2015.
Visual Arts
MA
Unrestricted
Torkildsby, Anne Britt. "Existential design : the "dark side" of design thinking." Licentiate thesis, Högskolan i Borås, Institutionen Textilhögskolan, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-3621.
Full textEditor: Lars Hallnäs (LHS), Swedish School of Textiles
Landahl, Karin. "On form thinking in knitwear design." Licentiate thesis, Högskolan i Borås, Institutionen Textilhögskolan, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-3663.
Full textOndin, Zeynep. "Design Thinking Across Different Design Disciplines: A Qualitative Approach." Diss., Virginia Tech, 2017. http://hdl.handle.net/10919/83858.
Full textPh. D.
Rivelli, Martina. "Il Design Thinking come metodologia consulenziale." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2017. http://amslaurea.unibo.it/14836/.
Full textRichard, Paul N. (Paul Normand). "Desert design : re-thinking the adobe." Thesis, Massachusetts Institute of Technology, 1994. http://hdl.handle.net/1721.1/69324.
Full textIncludes bibliographical references (p. 119-123).
The focus of this thesis is the relationship between the natural landscape and the architecture of northern New Mexico. Through the design of a home and work-related out-buildings elements of reference are used to preserve an interplay between the landscape and the architecture. A dialogue between the largeness of the landscape and the comparative smallness of the human scale is maintained through the use of references such as walls, columns and gateways. Additionally, this thesis explores the multiple roles of these references in exploring the function of transitions (inside to outside and outside to inside) . The architectural history of northern New Mexico as well as current building trends inform the thinking and the design presented. Materials such as pumice, wood, stone and concrete are used to understand the different ways materials interact with tile landscape and how they cue experienced in relation to the landscape.
by Paul N. Richard.
M.Arch.
Lee, Hyun-Yeul. "Storied objects: design thinking with time." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/38639.
Full textIncludes bibliographical references (p. 241-244).
The traditional approach to the design of everyday objects is articulated by form and function. This thesis aims to model an approach to design thinking that extends the praxis of form and function to include the expression of time. Designing objects to explicitly express the passage of time extends their useful-useable-desirable quality to include a storied expression of their everyday existence. We introduce a design synthesis framework with a set of principles for object-story-construction. These are used to refigure a recorded history to project an object-centric perspective. Our principles and method suggest a new class of objects that could be present in future spaces. Situating point of view, experiential compression of time, and the privileging of extraordinary over ordinary events within a collection of records are critical to the art of history-making. In our approach, the object is instrumented with sensors to continuously capture the passage of time in an audio stream. This stream is parsed in order to highlight extraordinary events from the perspective of the object. These events are then arranged such that the object can express its everyday history to humans and/or other objects in a timely and aesthetically engaging way: we call this "audio time-lapse". The audio time-lapse provides a temporal compression of the historical stream. This thesis considers how the capability for recording and expressing history can add aesthetic and cultural value - a "storiedness" - to the object.
by Hyun-Yeul Theresa Lee.
Ph.D.
Banks-Hunt, Joan Maria. "Exploring Design Thinking for Instructional Practice." Diss., Virginia Tech, 2021. http://hdl.handle.net/10919/102341.
Full textDoctor of Philosophy
This dissertation entitled, Exploring Design Thinking for Instructional Practice, integrates a wide range of intellectual activities also referred to as cognitive tasks of student-centered design thinking activities. In this dissertation, these tasks are useful for tackling problems that are not well-defined, such as, open-ended, real-world problems. Examples of this pedagogy are useful for educators considering and/or implementing design thinking in their curricula. This dissertation contains two manuscripts: (a) an exploration of the theoretical literature related to design thinking from theory to artifact making, and (b) a case study involving undergraduate faculty members teaching design thinking in design-based courses. The study's faculty participants were educators teaching engineering capstone courses at a large, public, research university in the southeastern region of the United States. Their students design and make solutions for open-ended, real-world problems that are not in textbooks and do not have "right" answers. The study's data collection phase involved interviews with the faculty participants and course materials (syllabi, lesson plan materials, handouts, and course websites). Data analysis produced three robust themes: course design, design process, and course management. These themes suggest that a design thinking instructional practice belies perceptions that design thinking is tied exclusively to engineering and other traditional design disciplines. The findings suggest that design thinking pedagogy engages students in creation of artifacts, learning with understanding, hands-on experiential learning in iterations, use of productivity tools, teamwork, and new starting points when outcomes do not meet expectations. Overall, the findings suggest design thinking pedagogy promotes student-centered design thinking activities.
Sciotto, Carlotta <1995>. "Design Thinking for Sustainable Competitive Advantage." Master's Degree Thesis, Università Ca' Foscari Venezia, 2020. http://hdl.handle.net/10579/16566.
Full textFelix, Allison. "Design Based Science and Higher Order Thinking." Diss., Virginia Tech, 2016. http://hdl.handle.net/10919/71746.
Full textEd. D.
Torkildsby, Anne Britt. "Existential design : revisiting the "dark side" of design thinking." Doctoral thesis, Högskolan i Borås, Institutionen Textilhögskolan, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-3691.
Full textEditor: Lars Hällnäs (LHS), Swedish Shcool of Textiles
PÖNNI, TUOMAS. "CREATING AND DELIVERING VALUEWITH DESIGN THINKING IN TECHNOLOGY DESIGN." Thesis, KTH, Hållbarhet och industriell dynamik, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-189427.
Full textI alla branscher har den globala konkurrensen utökat behovet av företagsreformer för att ligga steget före konkurrenterna. Alla organisationer måste hitta sätt att arbeta med komplexa problem och stora utmaningar för att skapa ökad förståelse för pågående och framtida händelser. De bör också vara förberedda på förändringar som kommer att ske på marknaden och undersöka om dessa utmanar deras nuvarande position. Ett koncept som kallas designtänkande möjliggör ett sätt att arbeta med dessa krävande frågor. Trots att dess empiriska användning har en relativt begränsad studiegrund och att det finns kritik mot konceptet, finns det ett framväxande intresse då företag tillämpar konceptet i en ökande grad. Några föreslår att konceptet även är applicerbar i teknologidesign i en leverantör kundrelation. Denna studie är därmed genomförd för att upptäcka vad som är den empiriska grunden för designtänkande i denna teknologidesign sammanhanget för att bidra till ny kunskap både för akademiska världen och utövare som arbetar med teknologidesign. Genom att genomföra en fallstudie på SAP, ett av de första företag som använder designtänkande i teknologidesign, har stimulerande resultat upptäcks om värdeskapande och värdeleverans av konceptet i sammanhanget. Studieresultaten visar att designtänkande skapar värde framförallt med två element i teknologidesign: idéutformningskapacitet och affärs och teknikinriktningssammanhållning. Dessa angivna värde element levererar värde till företag med tre olika värdeleveranslogiker:funtionellt förbättringsförmågaperspektiv, problemlösningsförmågaperspektiv och affärsinnovationsförmågaperspektiv. Eftersom denna studie har både sina begränsningar och avgränsningar, bidrar dessa stimulerande iakttagelser mestadels med viktiga riktlinjer och diskussionspunkter snarare än Exakt fakta. Det är speciellt ett område av intresse om dessa resultat kan bekräftas i ytterligare forskning.
Hrehovcsik, Micah. "An analysis of design thinking in applied game design." Thesis, Bournemouth University, 2018. http://eprints.bournemouth.ac.uk/31584/.
Full textMorris, Paul. "Establishing design thinking : accident, program frameworks and personal practices." Thesis, Queensland University of Technology, 2012. https://eprints.qut.edu.au/61051/1/Paul_Morris_Thesis.pdf.
Full textColeman, Emma Elizabeth. "Comparisons of Design Thinking for Engineering Education." Thesis, Virginia Tech, 2018. http://hdl.handle.net/10919/85867.
Full textMaster of Science
Design thinking is a way of thinking about the design process which places the user at the center of the design. Thinking about design in this way is a vital ability for engineers and other design professionals to develop because it enables them to solve “wicked” problems like sustainable development challenges. Wicked problems are those which are difficult to solve due to the number of conflicting components involved. Prior research has found that design thinkers are more prevalent among engineering students in their first year of study than among students in other majors. However, engineering education does not attribute much attention to the development of creative ability which could cause the design thinking ability of engineering students in their final year of study to be worse than the ability of those in their first year, as well as worse than the ability of students who study other design disciplines like architecture. This study compared the design thinking abilities of engineering students in their final year of study to engineering students in their first year and to architecture students in their final year. The goal of making these comparisons was to explore if engineering education helps or hinders the development of design thinking. A survey with nine questions related to design thinking was distributed nationwide. The data from the survey was collected and statistically analyzed. The results showed that the design thinking ability of engineering students in their final year was significantly lower than the ability of first year engineering students and significantly lower than the ability of final year architecture students. A decrease in design thinking ability between freshmen and senior year must be addressed by engineering educators. The National Academy of Engineers and industry leaders are calling for the development of engineers who are design thinkers, and the results of this paper suggest that some changes may need to occur within the engineering education curriculum to accommodate this need.
Wernberg, Andersson Micaela, and Nicolina Håkansson. "Thinking like a designer : Hur Design Thinking kan användas som strategiskt verktyg för affärsutveckling." Thesis, Södertörn University College, School of Business Studies, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-3708.
Full textDesign Thinking är ett spännande och fortfarande relativt outforskat område med rötter i Service Management. Med hjälp av designerns verktyg och metoder och en mångvetenskaplig grund med fokus på kundens behov kan Design Thinking bidra till att utveckla produkter och tjänster och genom detta öka lönsamheten för företag. Syftet är att göra en deskriptiv studie av området Design Thinking som metodiskt arbetssätt vid tjänsteutveckling. Detta appliceras sedan på verkligheten för att komparativt se hur tre svenska bolag arbetar med tjänstutveckling inom en av världens största tjänstebranscher utifrån områdena Service Management och Design Thinking. Uppsatsen beskriver utvecklingen från Service Management till Design Thinking och hur man har gått från att utveckla tjänster till att designa tjänster. Uppsatsen har använt en kvalitativ metod vid datainsamling. Detta har gjorts genom intervjuer med de tre valda försäkringsbolagen samt med en tjänstedesignbyrå som samarbetat med ett av bolagen. Teoriavsnittet inleds med en teoretisk bakgrund där en djupare förståelse skapas inom områden Service Management och Design Thinking. Detta för att underlätta tolkningen och analysen av teorierna. En teoretisk modell för tjänsteutveckling har valts ut för respektive område, samt en som tolkas dess skillnader och likheter. Samtliga teorier har sedan tolkats och analyserats utifrån den empiriska studien av försäkringsbolagen. Några slutsatser som uppsatsen har genererat är att de studerade försäkringsbolagen inklusive tjänstedesignföretaget arbetar utifrån kundens behov när det utvecklar tjänster. Däremot visar undersökningen att försäkringsbolagen inte interagerar med kunden i den utsträckning som teorin säger samt att försäkringsbolagen anlitar tjänstedesignföretaget i ett senare skede av tjänsteutvecklingen än vad som egentligen är syftet enligt teorin. Intresset för Design Thinking kommer främst från tjänstedesignföretaget och inte i första hand från försäkringsbolagen. Utvecklingen från Service Management till Design Thinking visar även att designerns roll har förändrats då denne nu kommer in och är med genom hela processen istället för att som tidigare endast vara med i slutskedet.
Design Thinking is a relatively young and unexplored field with its roots in Service Management. By using the tools and methodology of designers, working in multidisciplinary teams and focusing on the consumers needs Design Thinking can contribute to the development of services and thereby increase the profitability for business. The objective of this paper is to construct a thorough description of the field Design Thinking and its methodology in service development. This is subsequently applied to the swedish insurance sector to comparatively describe how three insurance companies develop their services in one of the worlds greatest service industries. The paper initially describes and explores the development from Service Management to Design Thinking and how one has gone from merely developing services to designing services. Some conclusions that the paper has discovered are that the insurance companies we studied focus on consumer need. However, the study shows that the companies don't interact with the consumer to the extent that is described in the the theorethical models relevant for the paper. According to the study of Design Thinking, the designer is supposed to be involved throughout the entire process and not merely in the later fases as they are in Service Management. The analysis shows that the insurance companies choose to recruit designers only when they feel it to be neccesary, not involving them in the business development which is the next competitive advantage for companies today.
Donaldson, Scott P. "Generating, Simulating, Interrogating: A Computational Design Thinking Framework." Research Showcase @ CMU, 2017. http://repository.cmu.edu/theses/133.
Full textLamelas, David. "Classical design thinking to organization design in the tourism sector." Master's thesis, NSBE - UNL, 2009. http://hdl.handle.net/10362/9479.
Full textThe purpose of this action research is the identification and experimentation of the concepts and methods used in classical design with the aim of understanding its implication for the engineering organization design theory. This way, to renew this engineering organization design, a design space was conceived to use classical design methods in order to generate not only a designed-based organization design interface for an Eco Hotel, but also to create useful methods and tools for organization design practitioners and non-organization design practitioners, which facilitate the organization design construction and maintenance. For this purpose it was applied and tested in several real organizations, interviews and focus groups. The final result of this action research will be a design-based organization design generator and its outcome that is a unique functional, simple and sustainable Eco Hotel design-based organization design interface that people love, considering always the context and user profile in which it is inserted.
Neeley, William Lawrence. "Adaptive design expertise : a theory of design thinking and innovation /." May be available electronically:, 2007. http://proquest.umi.com/login?COPT=REJTPTU1MTUmSU5UPTAmVkVSPTI=&clientId=12498.
Full textDemarchi, Ana Paula Perfetto. "Gestão estratégica de design com a abordagem de design thinking." reponame:Repositório Institucional da UFSC, 2012. http://repositorio.ufsc.br/xmlui/handle/123456789/95075.
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As organizações colaborativas, em busca de maiores condições de competitividade necessitam entrar nos canais de comercialização tradicionais agregando valor aos seus produtos. Um meio importante é a atuação do agente de design, que pode extrair os conhecimentos das organizações (implícitos, tácitos, objetivos e explícitos), codificá-los, gerando o conhecimento organizacional, e produzir o conhecimento objetivo após combiná-lo com o seu conhecimento tácito. Nesse contexto, esta tese tem como objetivo propor um sistema de produção do conhecimento sobreposto a um modelo de gestão estratégica de design, para o qual foi necessária uma fundamentação teórica sobre a gestão do conhecimento (que possibilitou uma visão do processo de produção do conhecimento e a importância dos tipos de conhecimentos para a criação do conhecimento objetivo); da gestão estratégica de design (caracterizando suas atividades, aplicações e mutações na demanda), e finalmente estabelecer a relação entre a nova gestão do conhecimento com a gestão estratégica de design, que, por sua vez, está fundamentada no design thinking, uma nova abordagem de pensamento que caracteriza o agente de design. Partiu do pressuposto de que as habilidades do agente de design, na utilização de um sistema de produção do conhecimento, facilitarão a construção de conhecimento objetivo, e auxiliarão a organização colaborativa familiar a construir uma vantagem competitiva, por meio da visualização da sua natureza conceitual e origem. Este pressuposto visou o esclarecimento da questão central da tese, que é: como a Gestão estratégica de design sobreposta a um sistema de produção do conhecimento pode incrementar a competitividade, sustentabilidade e diferenciação das organizações colaborativas? Como metodologia, sua natureza é descritiva e seu delineamento apóia-se nos seus objetivos, utilizando uma abordagem qualitativa, e a partir da observação etnográfica em organizações vitivinícolas. O modelo proposto, sobreposto por um sistema de produção do conhecimento, visa a otimização de recursos (sustentabilidade); um melhor posicionamento da organização no mercado (competitividade); e a oferta de diferenciais de valor aos clientes (diferenciação).
Morris, Jonathan. "Improving construction design : the lean thinking paradigm." Thesis, Cranfield University, 1999. http://dspace.lib.cranfield.ac.uk/handle/1826/3840.
Full textNilsson, Filip. "Development of a recycling centerthrough design thinking." Thesis, Blekinge Tekniska Högskola, Institutionen för maskinteknik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-21855.
Full textMazzaro, Matteo <1990>. "Design Thinking meets Industry 4.0: Aristoncavi case." Master's Degree Thesis, Università Ca' Foscari Venezia, 2018. http://hdl.handle.net/10579/12593.
Full textClose-Debais, Sonya J. "Investigating employees’ understanding and application of design thinking for innovation in a large organisation." Thesis, Queensland University of Technology, 2018. https://eprints.qut.edu.au/123006/1/Sonya_Close-Debais_Thesis.pdf.
Full textBehin, Roozbeh. "Somehow I can't think about graphic design without thinking about eurocentrism." Thesis, Konstfack, Institutionen för design, inredningsarkitektur och visuell kommunikation (DIV), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-6508.
Full textAbidin, Shahriman Bin Zainal. "Practice-based design thinking for form development and detailing." Doctoral thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for produktdesign, 2012. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-19760.
Full textYuan, Meng. "Applying Design Thinking to Coping with Social Anxiety." University of Cincinnati / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=ucin159216877650761.
Full textPRUS, IRYNA. "Design Thinking in Organisations: a Practice-based Approach." Doctoral thesis, Università degli Studi di Milano-Bicocca, 2018. http://hdl.handle.net/10281/199195.
Full textMachac, Mary Kristin. "A Model of Expert Instructional Design Heuristics Incorporating Design Thinking Methods." Diss., Virginia Tech, 2021. http://hdl.handle.net/10919/102926.
Full textDoctor of Philosophy
Instructional design is a system of procedures for developing education and training curricula in a consistent and reliable fashion (Branch and Merrill, 2011; Branch and Kopcha, 2014). It embodies an iterative process for outlining outcomes, selecting teaching and learning strategies, choosing support technologies, identifying media, and measuring performance (Branch and Kopcha, 2014). Instructional designers use models of instructional design and instructional development to communicate tasks and procedures of the instructional design process (Andrews and Goodson, 1980). Over the years, numerous models of instructional design have been developed and adapted to meet the varying needs of instructional designers and developers. There is a consensus that most instructional processes consist of five core elements or stages: analysis, design, development, implementation, and evaluation, which are commonly referred to as ADDIE (Seels and Glasgow, 1990; Branch and Kopcha, 2014). While often considered generic, the ADDIE framework contains a useful set of common criteria, which most designers state as important or necessary as a part of any instructional design process (Pittenger, Janke, and Bumgardner, 2009; York and Ertmer, 2011; 2016). Novice instructional designers have limited experience working with ill-structured problems, and often do not possess the mental models (prior experience) to effectively analyze, manage, and communicate the overall design process of new instructional design projects (Wedman and Tessmer, 1993; Rowland, 1992; Perez and Emery, 1995; Liu, Gibby, Quiros, and Demps, 2002). In their 2016 article of expert instructional design principles applied by experienced designers in practice, York and Ertmer proposed the following questions for future research, "(a) Can we teach principles to novice instructional designers? (b) What methods should we use to provide this information?" (York and Ertmer, 2016, p. 189). This research further explored these questions and offers a new model of expert instructional design heuristics incorporating design thinking methods. For this study, heuristics were defined as generalized stages of an instructional designer's process and design thinking was defined as a human-centered design process for solving complex problems. The purpose of this study was to identify design thinking methods that aligned with heuristics of expert instructional design practitioners, and to design and develop a new model of heuristics and design thinking methods, which could assist novice instructional designers as they enter the instructional design field. The literature outlines challenges reported among novice instructional designers throughout the instructional design process, which includes their ability to solve ill-structured problems; conduct thorough analyses; collaborate in teams; negotiate priorities; generate a variety of ideas for solutions; overcome resource, budget and time constraints; communicate and manage projects with stakeholders; and prototype, iterate and pilot new design solutions (Rowland, 1992; Hoard, Stefaniak, Baaki, and Draper, 2019; Roytek, 2010; Liu, Gibby, Quiros, and Demps, 2002; Chang and Kuwata, 2020; Tracey and Boling, 2014; Perez and Emery, 1995; Williams van Rooij, 1993). The model offers novice instructional designers specific methods and combinations of methods to use for every stage of the instructional design process. As instructional designers implement design thinking methods within the context of their daily situations, they should become more comfortable and begin to adapt the methods to meet their individual needs for each stage of their process.
Echeverri, Daniel Ricardo. "Application of the Deconstructive Discourse as a Generative Thinking Framework." Kent State University / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=kent1399283791.
Full textVan, der Post Leda. "A computing studio method for teaching design thinking." Thesis, Nelson Mandela Metropolitan University, 2010. http://hdl.handle.net/10948/1128.
Full textChan, Arthur. "Perspectives of academics and practitioners on design thinking." Thesis, Loughborough University, 2016. https://dspace.lboro.ac.uk/2134/22445.
Full textFinn, Connell Shannon Erin. "Exploring Operational Practices and Archetypes of Design Thinking." Thesis, Benedictine University, 2013. http://pqdtopen.proquest.com/#viewpdf?dispub=3569135.
Full textThis study empirically explores operational practices and archetypes of design thinking in various organizational constructs. The emphasis is on examining the common operational practices applied in design thinking initiatives, to determine whether there are variations in the patterns of applications of these operational practices across different design thinking initiatives, and to identify what may explain such variations if they indeed do exist. The extant literature on design thinking distributed across many disciplines was assessed to determine the common operational practices underlying design thinking initiatives. These practices were then tested in the real-work context of 41 design thinking initiatives.
Two hypotheses were central to this study. First, the many operational practices of design thinking can be reduced to certain core elements or factors that are consistent across various contexts of design thinking initiatives. This hypothesis is tested through factor analysis of 32 operational practices of design thinking across 41 design thinking initiatives. Second, there will be specific archetypes or clusters of design thinking across various contexts where emphasis on core operational practices will vary depending on the context of the design thinking initiative. This hypothesis is tested through cluster analysis of the results of the factor analysis of the 32 operational practices of design thinking derived from the data cross the 41 design thinking initiatives. The cluster analysis assesses whether there are, indeed, archetypal differences in terms of these core operational practices. Then, using qualitative data derived from interviews of 10 design thinking initiatives, case exemplars highlight each of the four archetypes of design thinking initiatives and further speculate on the assumptive domain or the guiding principles that undergird these different archetypes of design thinking operational practices.
This study shows seven factors of operational practices of design thinking emerging from the data, identifying empirical categories that are present across various contexts of design thinking initiatives. These empirical categories highlight the consistency and importance of concepts in design thinking, including cooperative understanding; aspirational visioning; truth seeking; comprehensive solutioning; optimistic collaborating; analytical prototyping; and personal reflecting. Further analysis of the data revealed four archetypes of design thinking initiatives that differed by operational practices of design thinking as well as other key organizational characteristics. A metaphorical construct was applied to the archetypes to symbolize the similarities of the design thinking initiatives to four sports races: training, emphasizing learning by doing and more novice design thinking initiatives; marathons, capturing personal reflection in long timeframe change initiatives; relays, highlighting team collaboration and codesign in complex initiatives; and sprints, emphasizing fast-paced product innovation initiatives. Case studies of the four archetypes were used to provide context to the archetypes. Speculation on the underlying assumptive domains of the archetypes is captured in a model differentiating designer-led versus team-driven design thinking initiatives and low versus high sense of urgency.
Ideally, the results of this study may provide diagnostic insight into the patterns of design thinking initiatives, thus helping managers recognize aspects of design thinking that may already be present in their organization. The archetypes may also be used predictively, aiding organizations pursuing design thinking by utilizing the model as a way of identifying characteristics similar to their own design thinking considerations and goals.
Goldschmidt, Margarida Cristina. "Design thinking: uma proposta para assessoria de imprensa." Universidade Federal do Pampa, 2018. http://dspace.unipampa.edu.br:8080/jspui/handle/riu/3727.
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O momento de transformação do jornalismo, que é acompanhado pelas assessorias de imprensa, demanda mudanças. As influências da cultura profissional, rotinas de trabalho e saberes da profissão interferem no resultado final da prática em Assessoria de Imprensa, como no uso de novas metodologias. Este trabalho tem por objetivo apresentar as contribuições da metodologia Design Thinking para uma Assessoria de Imprensa de uma Universidade. Para isso, foi realizada pesquisa bibliográfica e documental sobre os temas Newsmaking, Assessoria de Imprensa e Design Thinking, definindo pontos de atuação do uso da metodologia no jornalismo e em Assessoria de Imprensa, com base na análise das rotinas de trabalho e estruturas organizacionais. Desse modo, são apresentadas articulações entre o Newsmaking e a Assessoria de Imprensa, bem como relatos de usos do Design Thinking em Jornalismo. São apontadas técnicas de Design Thinking sugeridas para aplicação na Assessoria de Imprensa da URI Santo Ângelo, no noroeste do RS, estruturada com base em uma observação participante da realidade da instituição. A partir da pesquisa, foi possível perceber que a metodologia de Design Thinking tem contribuições relevantes para o campo da comunicação, com aplicações na geração de novos produtos, relacionamento com a imprensa, definição de pautas, eventos gestão, entre outros processos. Ao final, o estudo traz propostas para a aplicação da metodologia de Design Thinking em Assessoria de Imprensa, apontando ferramentas e modelos que podem ter sua utilização de modo prático no modelo da Universidade e em outras organizações.
On the verge of constant evolution of Journalism and Press Office, a demand for change rises. Professional Culture, Working Routine, and Field Knowledge directly interfere on final results of Press Office praxis, as well as on using new methodologies. This paper aims to present methodological contributions on Design Thinking for the praxis of a University’s Press Office. A documental and bibliographical research was carried out on Newsmaking theory, Press Office and Design Thinking - Participant Observation took place in order to map the Press Office of URI Santo Ângelo on Northwest of Rio Grande do Sul – Brazil. Suggested techniques on Press Office were also pointed out. It was a major concern to define points of action on the use of Journalism and Press Office theory, basing on working routine and business organizational charts. Therefore links were made between Newsmaking theory and Press Office as well as the use of Design Thinking tools on Journalism field. During the research it was possible to notice that Design Thinking methodology has relevant contribution to communication field, since it has applicable tools of generation of new products, communication with the press, stories definition, management events, among other processes within Press Office. Finally, the study brings proposals to the application of Design Thinking methodology on Press Office, pointing tools and models that may have applicability on a practical way on the model of the University and in other institutions.
Funicelli, Vinicius Barreiro. "Design thinking como metodologia de inovação e colaboração." Pontifícia Universidade Católica de São Paulo, 2017. https://tede2.pucsp.br/handle/handle/20692.
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Coordenação de Aperfeiçoamento de Pessoal de Nível Superior - CAPES
This research proposes to discuss what design thinking is, and how it uses collaboration to suggest innovations. It is an applied purpose research with a descriptive subject that uses the qualitative method in its approach. It has by type of research, the bibliographical for the literature review and the theoretical foundation. It seeks to identify in the theory consulted the concepts of design thinking, design, collaboration and innovation, using etymology and chronology to do it. Analyzes the various Stages and Models that describe the activities belonging to the design thinking process, proposed by the different authors studied, to interpret their similarities and differences, and thus to conclude these can be re-read in agreement to the Steps proposed by Tim Brown (2008): Empathy, Ideation and Implementation. Finally, it also suggests some future studies that may give continuity to this line of research
Esta pesquisa se propõe a discutir o que é design thinking, e como este utiliza a colaboração para sugerir inovações. É uma investigação de finalidade aplicada, com um objetivo descritivo que utiliza o método qualitativo em sua abordagem. Tem por tipo de pesquisa, a bibliográfica para a revisão da literatura e a fundamentação teórica. Busca identificar na teoria consultada, os conceitos de design thinking, design, colaboração e inovação, lançando mão à etimologia e à cronologia para tal. Analisa as diversas Etapas e Modelos que descrevem as atividades pertencentes ao processo de design thinking, propostos pelos distintos autores estudados, para interpretar suas similaridades e diferenças, e assim concluir que estes podem ser relidos em acordo às Etapas propostas por Tim Brown (2008): Empatia, Ideação e Implementação. E por fim também sugere alguns estudos futuros que podem dar continuidade a esta linha de pesquisa abordada
De, Beer Matthys Johannes. "The role of design thinking in brand strategy." Thesis, Cape Peninsula University of Technology, 2015. http://hdl.handle.net/20.500.11838/1333.
Full textThe study explores the development of an activist animation brand, The Adventures of Soeperguava. As a lesbian anti-heroine, Soeperguava’s raison d'être is to expose and challenge discrimination – still prevalent in South Africa, twenty years after apartheid. Although human rights are entrenched in Chapter 2 (Section 2.1) of the South African Constitution and these rights exist on paper, myriad forms of prejudice persist within our society and need to be addressed. As a qualified legal scholar, brand strategy educator and brand development specialist, the author utilised Design Thinking methodology to identify brands as cultural artefacts. As such, brands are able to create meaning and effect social change. Design Thinking endeavours to address ‘wicked problems’, defined as social or cultural problems that are difficult or impossible to solve (Rittel 1967). This study explores the manner in which Design Thinking is applied to mitigate wicked problems through the development of a creative-activist brand. The researcher traces the development of the animation brand from its inception in December 2010 to its dissolution in March 2012. The research was conducted via a qualitative, illustrative, single case study methodology focused on Soeperguava. Elements of appreciative inquiry, journaling, lived experience, narrative and thematic analysis are included in the research. Design thinking, team dynamics and brand identity models are supplemented by open-ended questionnaire analyses. The selected methodologies aim to establish the reasons why the collaboration between an animator, a brand strategist, film producer, content producer and a writer failed. Subsequent rigorous analysis identified themes traversing three sets of data. These were refined into five meta-themes, the determining factors for effective brand development via a design thinking approach. The five meta-themes are: 1 collective buy-in; 2 in-depth, collective comprehension and commitment; 3 evolutionary leadership and management; 4 clarity and transparency; and 5 insightful reflection. For the purposes of this study, the research questions the role of Design Thinking and Team Dynamics within the context of brand development. A new model for collaboration is proposed as a framework for implementation in the 21st century. The model integrates and synthesises three key aspects: two Design Thinking models and a Team Dynamics model. Design Thinking is an under-researched topic in South Africa. This study reveals the need for further multi- and interdisciplinary research, identifying and discussing potential research opportunities.
Gu, Junjie. "WasteLess : Sustainable modular table design with metadesign thinking." Thesis, Linnéuniversitetet, Institutionen för design (DE), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-76957.
Full textSellhorn-Timm, Lily M. "Design Thinking für Industrienahe Dienstleister: Herausforderungen und Möglichkeiten." TUDpress, 2018. https://tud.qucosa.de/id/qucosa%3A33837.
Full textДороніна, С. О. "The ‘Design Thinking’ and its stages of study." Thesis, Київський національний університет технологій та дизайну, 2018. https://er.knutd.edu.ua/handle/123456789/10661.
Full textŠkolová, Alena. "Vývoj nového produktu s využitím přístupu design thinking." Master's thesis, Vysoká škola ekonomická v Praze, 2015. http://www.nusl.cz/ntk/nusl-201102.
Full textBalzano, Antonella <1989>. "il design thinking per l'innovazione sociale:il caso Mywear." Master's Degree Thesis, Università Ca' Foscari Venezia, 2015. http://hdl.handle.net/10579/6198.
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