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1

Stone, Nancy J. "Environmental Design, Personality, and Online Learning." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 62, no. 1 (September 2018): 1171–75. http://dx.doi.org/10.1177/1541931218621269.

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Students completed an online tutorial presented as a video or PowerPoint presentation in a room with or without a window with blue, green, red, or white draperies to determine the impact of the environment on online learning. Students’ scores improved significantly from pretest to posttest; however, contrary to expectation, there were no main effects of windows, color, or the type of tutorial. There was a Room X Color interaction effect. Contrary to expectation, posttest scores were highest in the windowed room with red drapes and in the windowless room with green or white drapes. The lowest posttest scores occurred in a windowless room with red drapes and a windowed room with green drapes. Learners high in extraversion and agreeableness tended to have lower posttest scores, but high levels of conscientiousness were not related to performance. These results suggest that the presence of a window influences the impact of color in the learning environment, but the relation between personality and online performance is still unclear.
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Moruzzi, M. C., and S. Bagassi. "Preliminary design of a short-medium range windowless aircraft." International Journal on Interactive Design and Manufacturing (IJIDeM) 14, no. 3 (July 30, 2020): 823–32. http://dx.doi.org/10.1007/s12008-020-00676-7.

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Class, A. G., D. Angeli, A. Batta, M. Dierckx, F. Fellmoser, V. Moreau, F. Roelofs, P. Schuurmans, K. Van Tichelen, and T. Wetzel. "XT-ADS Windowless spallation target thermohydraulic design & experimental setup." Journal of Nuclear Materials 415, no. 3 (August 2011): 378–84. http://dx.doi.org/10.1016/j.jnucmat.2011.04.050.

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4

Gu, Hanyang, Xingliang Zhang, Shenjie Gong, Donghua Lu, and Xu Cheng. "Experimental and numerical analysis of a new windowless target design of ADS." Annals of Nuclear Energy 80 (June 2015): 348–55. http://dx.doi.org/10.1016/j.anucene.2015.02.022.

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Chávez-Garcia, Miroslava, Mayela Caro, Marissa Friedman, and Sonia Mehrmand. "States of Incarceration." Boom 6, no. 2 (2016): 36–41. http://dx.doi.org/10.1525/boom.2016.6.2.36.

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The essays examines the resemblance of California’s Silverado High School to a modern prison. From its of surveillance cameras, drug-sniffing dogs, security guards, and harsh disciplinary policies to its sleek modern design of high, nearly windowless metal walls and enclosed imposing buildings, Silverado High School speaks to the ‘‘new’’ normal in the schooling and policing of poor, young people of color in the Golden State.
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Nicholls, A. W. "A comparison of two windowless x-ray detector designs on VG HB501 STEMs." Proceedings, annual meeting, Electron Microscopy Society of America 46 (1988): 672–73. http://dx.doi.org/10.1017/s0424820100105424.

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Windowless X-ray detectors are routinely used on VG HB501 STEMs allowing detection of all elements from B upwards (fig 1). The original design for the HB501 built by Link Analytical had a theoretical solid angle of 0.077sr but recently a new design has appeared with a solid angle of 0.181sr. In order to compare these two designs it would be useful to develop a test that could be carried out on the microscope column that would accurately characterise the performance of the detector in the low energy range (<1keV) as well as at higher energies. Recently there has been much interest in characterising X-ray detector microscope systems using the peak to background (P' B) ratio from specially prepared evaporated Cr films. As an extension to this method this type of specimen has-been used to look at the ratio of effective detector solid angles and also the low energy area by comparing CrK to CrL intensities in order to fully characterise the detectors on VG HB501 STEMs.
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Cheng, Desheng, Weihua Wang, Shijun Yang, Haifei Deng, Rongfei Wang, and Binjun Wang. "Design and Optimization for the Windowless Target of the China Nuclear Waste Transmutation Reactor." Nuclear Engineering and Technology 48, no. 2 (April 2016): 360–67. http://dx.doi.org/10.1016/j.net.2015.11.007.

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8

Angeli, György Z., Zoltán Bozóki, András Miklós, András Lörincz, Andreas Thöny, and Markus W. Sigrist. "Design and characterization of a windowless resonant photoacoustic chamber equipped with resonance locking circuitry." Review of Scientific Instruments 62, no. 3 (March 1991): 810–13. http://dx.doi.org/10.1063/1.1142036.

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9

Potthoff, Joy. "Design for Communication: Post-Occupancy Evaluation of Classroom Spaces." Open House International 34, no. 1 (March 1, 2009): 26–34. http://dx.doi.org/10.1108/ohi-01-2009-b0004.

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The purpose of this study was to examine faculty and student satisfaction with classrooms in a university teaching facility in the Midwest, U.S.A. The two-story, 95,000 square foot (79,429.5 square meter) building cost 13.5 million dollars to build and was dedicated for use by the entire campus with no college or department given permanent classroom space. The facility's classrooms were designed to incorporate state-of-the-art communications technology including television monitors, DVD and video cassette recorders, overhead projectors and slide projectors, video presenters, and hook-ups for computers and CD, tape and other audio equipment. A post-occupancy evaluation (POE) survey of 125 faculty and 5,048 students using the facility indicated that the majority of faculty and students were satisfied with the classrooms (overall satisfaction: faculty, 65.3%F students 73.0%). However, problems were cited including: difficulty in using equipment, uncomfortable room temperatures and seating, and a sterile environment (all but three classrooms are windowless).
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10

Liu, Jie, Lei Gao, and Wen-qiang Lu. "The Effect of Beam Intensity on Temperature Distribution in ADS Windowless Lead-Bismuth Eutectic Spallation Target." Science and Technology of Nuclear Installations 2014 (2014): 1–8. http://dx.doi.org/10.1155/2014/984971.

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The spallation target is the component coupling the accelerator and the reactor and is regarded as the “heart” of the accelerator driven system (ADS). Heavy liquid metal lead-bismuth eutectic (LBE) is served as core coolant and spallation material to carry away heat deposition of spallation reaction and produce high flux neutron. So it is very important to study the heat transfer process in the target. In this paper, the steady-state flow pattern has been numerically obtained and taken as the input for the nuclear physics calculation, and then the distribution of the extreme large power density of the heat load is imported back to the computational fluid dynamics as the source term in the energy equation. Through the coupling, the transient and steady-state temperature distribution in the windowless spallation target is obtained and analyzed based on the flow process and heat transfer. Comparison of the temperature distribution with the different beam intensity shows that its shape is the same as broken wing of the butterfly. Nevertheless, the maximum temperature as well as the temperature gradient is different. The results play an important role and can be applied to the further design and optimization of the ADS windowless spallation target.
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11

Phillips, Patrick J., Tadas Paulauskas, Neil Rowlands, Alan W. Nicholls, Ke-Bin Low, Santokh Bhadare, and Robert F. Klie. "A New Silicon Drift Detector for High Spatial Resolution STEM-XEDS: Performance and Applications." Microscopy and Microanalysis 20, no. 4 (July 29, 2014): 1046–52. http://dx.doi.org/10.1017/s1431927614001639.

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AbstractA newly designed, 100 mm2, silicon drift detector has been installed on an aberration-corrected scanning transmission electron microscope equipped with an ultra-high resolution pole piece, without requiring column modifications. With its unique, windowless design, the detector’s active region is in close proximity to the sample, resulting in a dramatic increase in count rate, while demonstrating an increased sensitivity to low energy X-rays and a muted tilt dependence. Numerous examples of X-ray energy dispersive spectrometry are presented on relevant materials such as AlxGa1−xN nanowires, perovskite oxides, and polycrystalline CdTe thin films, across both varying length scales and accelerating voltages.
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12

Vahabi, Seyed Milad, and Mojtaba Shamsaie Zafarghandi. "Design, fabrication and characterization of a windowless extrapolation chamber for low-energy X-rays: Experimental and Monte Carlo results." Vacuum 161 (March 2019): 194–200. http://dx.doi.org/10.1016/j.vacuum.2018.10.081.

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13

Lee, S., R. Corliss, I. Friščić, R. Alarcon, S. Aulenbacher, J. Balewski, S. Benson, et al. "Design and operation of a windowless gas target internal to a solenoidal magnet for use with a megawatt electron beam." Nuclear Instruments and Methods in Physics Research Section A: Accelerators, Spectrometers, Detectors and Associated Equipment 939 (September 2019): 46–54. http://dx.doi.org/10.1016/j.nima.2019.05.071.

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14

Longstreth, Richard. "Sears, Roebuck and the Remaking of the Department Store, 1924-42." Journal of the Society of Architectural Historians 65, no. 2 (June 1, 2006): 238–79. http://dx.doi.org/10.2307/25068266.

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Less than two decades after Sears, Roebuck-once the nation's largest mail-order business-entered the retailing business in 1924, it had gained prominence in that field nearly equal to that of its competitors. This unprecedented rate of expansion was marked by innovations in merchandising and store design. Sears was a pioneer in creating department stores that catered to men as well as women, that eschewed style in favor of practicality in merchandise, and that allowed customers to select goods without the aid of a clerk. The buildings likewise broke from convention. They were generally oriented to motorists-set apart from existing business districts amid residential areas occupied by their target audience; had ample, free, off-street parking; and communicated a clear corporate identity. In the 1930s, the company designed fully air-conditioned, "windowless" stores whose layout was driven wholly by merchandising concerns. In all these respects, Sears set important precedents that were widely followed by other major retailers after World War II.
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15

Church, Jeffrey S., Ashley S. Davie, David W. James, Wah-Hing Leong, and Daryl J. Tucker. "New Cell for the Fourier Transform Raman Analysis of Fiber and Textile Samples." Applied Spectroscopy 48, no. 7 (July 1994): 813–17. http://dx.doi.org/10.1366/0003702944029938.

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A new cell has been developed for the measurement of fiber and textile samples using FT-Raman spectroscopy. It improves the strength of the signal over that of conventional solid cells by the compression of the samples to be analyzed and the use of a mirror to reflect scattered radiation back out of the cell and into the collection lens of the spectrometer. The new cell also eliminates the problem of cell window material interfering with the sample spectrum, since the laser passes through a windowless aperture to reach the sample. This consideration is particularly important when spectra are being obtained from weakly scattering samples. The design, optimization, and use of the new cell are presented. The performance of the new cell in terms of improvements in signal-to-noise ratio and elimination of spectral artifacts is compared to that of other conventional sampling techniques. Significant improvements in spectral quality were obtained from both natural and synthetic fiber and textile samples.
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16

RIGOLLET, CATHERINE. "THE EXL EXPERIMENT AT FAIR." Modern Physics Letters A 25, no. 21n23 (July 30, 2010): 1955–58. http://dx.doi.org/10.1142/s0217732310000733.

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The upcoming FAIR facility in Darmstadt, Germany, will produce intense high energy beams of exotic nuclei, which will be used to explore the properties of new regions of the chart of nuclides of key importance for both nuclear structure and nuclear astrophysics. In the EXL project, heavy ion beams are first cooled in the New Experimental Storage Ring (NESR) and then used to induce reactions on windowless thin Hydrogen, Deuterium and Helium gas targets in the ring. High luminosities can be achieved because of the recirculation of the beam with a frequency of about 1 MHz. The EXL system will be ideal for high resolution reaction studies at low momentum transfer. The design of the detector system considered is universal in the sense that it should allow the use of a large variety of nuclear reactions, addressing numerous physics questions. The detector system provides the capability of fully exclusive kinematical measurements, with target recoil detectors, fast ejectile forward detectors and an in-ring heavy-ion spectrometer. The physics case and detector design considerations for EXL along with tests experiments performed at KVI and GSI, paving the way to the full EXL detection system, are presented in this contribution.
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17

Hansen, J., W. Culberson, C. Soares, and L. DeWerd. "WE-DE-201-05: Evaluation of a Windowless Extrapolation Chamber Design and Monte Carlo Based Corrections for the Calibration of Ophthalmic Applicators." Medical Physics 43, no. 6Part39 (June 2016): 3809. http://dx.doi.org/10.1118/1.4957810.

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18

Edwards, Sarah. "How to encourage collaboration and break down silos in remote teams?" Strategic HR Review 19, no. 4 (June 20, 2020): 157–58. http://dx.doi.org/10.1108/shr-05-2020-0043.

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Purpose One of the issues concerning businesses today, which are reconfiguring the workplace towards more remote working, is avoiding the build-up of “silos” – teams, which operate as sealed off windowless units within the business. These interfere with the creation and maintenance of a one-team culture within your organisation. Design/methodology/approach With everyone working from home, this situation can potentially become even more difficult to address. Teams may meet regularly over digital channels but they likely have less contact with the people in the wider organisation, who they do not work with directly. If you were to map the points of contact in your organisation, you would see that remote working in many organisations is very much reducing them and confining them to within teams. So, in remote teams, there is more of a need than ever for HR professionals and business leaders to work to break down silos to keep the one team culture. Findings Here are some tips from the author’s experience for breaking down silos in remote teams: create opportunities for more relaxed social interactions, focus on the customer experience and share information across the organisation. Originality/value There may be opportunities for these underused skills to be deployed in another area of the business. But if the resource availability is not visible, that is less likely to happen. Equally, if each team does not share what it is doing in an up to date and accessible way, other teams will end up stepping on their toes. So, having a way of sharing accurate, real-time information across the business underpins the effort of working together in a unified and efficient way.
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19

Sithravel, RatnaKala, and Rahinah Ibrahim. "Identifying supportive daytime lighting characteristics for enhancing individuals’ psychophysiological wellbeing in windowless workplace in tropical Malaysia." Indoor and Built Environment, December 9, 2019, 1420326X1988965. http://dx.doi.org/10.1177/1420326x19889656.

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Inappropriate architectural lighting exposures in workplaces are causing light-induced health and performance-related problems among healthy, urban individuals. This paper presents part one of an integrated tropical architectural lighting design framework for improving dayshift individuals’ psychophysiological wellbeing in windowless workplace in Malaysia. The paper discusses five architectural lighting factors, namely intensity, spectrum, timing, duration, spatial distribution. The daytime lighting characteristics that influence individuals’ psychophysiological wellbeing indicators (IPWI) were analysed. Findings indicated a dearth of literature in the lighting characteristics to support IPWI in the tropics, as evidence was predominantly from seasonal climate contexts. This motivated a critical discussion on the lighting factors and recommendations of alternative design consideration for a tropical Asian context. Potential daytime architectural lighting characteristics likely to support dayshift IPWI in windowless workplace in tropical Malaysia were also recommended for further investigations. These recommendations in the framework are expected to facilitate healthier windowless workplace design in Malaysia.
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20

Wang, Feng, Qiang Wen, and Xue Qin. "Characteristics of Thermal–Hydraulic and Heat Transfer in Liquid Windowless Target of Accelerator Driven Subcritical." Journal of Nuclear Engineering and Radiation Science 4, no. 3 (May 16, 2018). http://dx.doi.org/10.1115/1.4039034.

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In recent years, the morphological characteristics and stabilization methods of free interface in liquid windowless target become hot research topics in accelerator driven subcritical system (ADS). Based on the structure design of a certain windowless spallation target, computational fluid dynamics (CFD) software of CFX was used to simulate and analyze its free interface character. The method of k–ε turbulence, cavitation, and volume of fluid (VOF) model was used to study the flow characteristic of liquid Lead-Bismuth eutectic (LBE) alloy with cavitation phase change and to analyze the free interface morphology characteristics of coolant in the target area. It is concluded that the target region forms two stable free interfaces when fluid outlet pressure is in the range of 10–40 kPa and fluid entrance velocity is in the range of 0.5–1.2 m/s. The flow field near the free interface structure is complex. The vortex region appears, and the disorders in the vortex flow pattern lead to fluctuation of the free interface. After the study of stable free interface morphology establishing process, heat transfer characteristic of windowless target was further analyzed.
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Poživil, Peter, Nicolas Ettlin, Fabian Stucker, and Aldo Steinfeld. "Modular Design and Experimental Testing of a 50 kWth Pressurized-Air Solar Receiver for Gas Turbines." Journal of Solar Energy Engineering 137, no. 3 (June 1, 2015). http://dx.doi.org/10.1115/1.4028918.

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A high-temperature high-concentration pressurized-air solar receiver is considered for driving a power generation Brayton cycle. The modular design consists of a cylindrical SiC cavity surrounded by a concentric annular reticulated porous ceramic (RPC) foam contained in a stainless steel pressure vessel, with a secondary concentrator attached to its windowless aperture. Experimentation was carried out in a solar tower for up to 47 kW of concentrated solar radiative power input in the absolute pressure range of 2-6 bar. Peak outlet air temperatures exceeding 1200 °C were reached for an average solar concentration ratio of 2500 suns. A notable thermal efficiency—defined as the ratio of the enthalpy change of the air flow divided by the solar radiative power input through the aperture—of 91% was achieved at 700 °C and 4 bar.
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Ab Ghani, Mohd Zaid, and Srazali Aripin. "A COMPARATIVE REVIEW OF DESIGN REQUIREMENTS FOR NATURAL SMOKE VENTILATION IN HOSPITAL BUILDINGS." PLANNING MALAYSIA JOURNAL 16, no. 6 (September 12, 2018). http://dx.doi.org/10.21837/pmjournal.v16.i6.487.

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Smoke is recognized as the main factor of fatality when fire occurred in a building. Thus, smoke management in the building is of paramount importance in order to achieve a tenable indoor environment in the event of fire other than ensuring passive means of escapes to the place of safety. In hospital building, where patients have limited movements, natural smoke ventilation through windows is the most common form of smoke control design. Nevertheless, inappropriate design of natural smoke ventilation through window may result to poor smoke air flow contributing to unwanted toxic gases inhaled by occupants that lead to fatalities in the event of fire. This study aims to analyse the design requirements and specifications of natural smoke ventilation system in buildings by exploring local and other prominent building regulations as well as code of practices around some countries. The study found that smoke ventilation system (natural and mechanical) is usually applied in windowless building, basement and in large open spaces. The natural smoke ventilation system employs smoke vents (gravity vents) located at a higher level in the roof or at the ceiling level. The regulations state that the size of smoke vents for effective natural smoke ventilation is in between 2% to 3% of the floor areas. Most regulations would allow openable windows for smoke ventilation in the event of fire.
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23

Radywyl, Natalia. "“A little bit more mysterious…”: Ambience and Art in the Dark." M/C Journal 13, no. 2 (March 9, 2010). http://dx.doi.org/10.5204/mcj.225.

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A Site for the Study of Ambience Deep in Melbourne’s subterranean belly lies a long, dark space dedicated to screen-based art. Built along disused train platforms, it’s even possible to hear the ghostly rumblings and clatter of trains passing alongside the length of the gallery on quiet days. Upon descending the single staircase leading into this dimly-lit space, visitors encounter a distinctive sensory immersion. A flicker of screens dapple the windowless vastness ahead, perhaps briefly highlighting entrances into smaller rooms or the faintly-outlined profiles of visitors. This space often houses time-based moving image artworks. The optical flicker and aural stirrings of adjacent works distract, luring visitors’ attention towards an elsewhere. Yet on other occasions, this gallery’s art is bounded by walls, private enclosures which absorb perceptions of time into the surrounding darkness. Some works lie dormant awaiting visitors’ intervention, while others rotate on endless loops, cycling by unheeded, at times creating an environment of visual and aural collision. A weak haze of daylight falls from above mid-way through the space, marking the gallery’s only exit – an escalator fitted with low glowing lights. This is a space of thematic and physical reinvention. Movable walls and a retractable mezzanine enable the 110 metre long, 15 metre wide and almost 10 metre high space to be reformed with each exhibition, as evidenced by the many exhibitions that this Screen Gallery has hosted since opening as a part of the Australian for the Moving Image (ACMI) in 2002. ACMI endured controversial beginnings over the public funds dedicated to its gallery, cinemas, public editing and games labs, TV production studio, and screen education programs. As media interrogation of ACMI’s role and purpose intensified, several pressing critical and public policy questions surfaced as to how visitors were engaging with and valuing this institution and its spaces. In this context, I undertook the first, in depth qualitative study of visitation to ACMI, so as to address these issues and also the dearth of supporting literature into museum visitation (beyond broad, quantitative analyses). Of particular interest was ACMI’s Screen Gallery, for it appeared to represent something experientially unique and historically distinctive as compared to museums and galleries of the past. I therefore undertook an ethnographic study of museum visitation to codify the expression of ACMI’s institutional remit in light of the modalities of its visitors’ experiences in the Gallery. This rich empirical material formed the basis of my study and also this article, an ethnography of the Screen Gallery’s ambience. My study was undertaken across two exhibitions, World without End and White Noise (2005). While WWE was thematically linear in its charting of the dawn of time, globalisation and apocalypse, visitor interaction was highly non-linear. The moving image was presented in a variety of forms and spaces, from the isolation of works in rooms, the cohabitation of the very large to very small in the gallery proper, to enclosures created by multiple screens, laser-triggered interactivity and even plastic bowls with which visitors could ‘capture’ projections of light. Where heterogeneity was embraced in WWE, WN offered a smoother and less rapturous environment. It presented works by artists regarded as leaders of recent practices in the abstraction of the moving image. Rather than recreating the free exploratory movement of WWE, the WN visitor was guided along one main corridor. Each work was situated in a room or space situated to the right-hand side of the passageway. This isolation created a deep sense of immersion and intimacy with each work. Low-level white noise was even played across the Gallery so as to absorb the aural ‘bleed’ from neighbouring works. For my study, I used qualitative ethnographic techniques to gather phenomenological material, namely longitudinal participant observation and interviews. The observations were conducted on a fortnightly basis for seven months. I typically spent two to three hours shadowing visitors as they moved through the Gallery, detailing patterns of interaction; from gross physical movement and speech, to the very subtle modalities of encounter: a faint smile, a hesitation, or lapsing into complete stillness. I specifically recruited visitors for interviews immediately after their visit so as to probe further into these phenomenological moments while their effects were still fresh. I also endeavoured to capture a wide cross-sample of responses by recruiting on the basis of age, gender and reason for visitation. Ten in-depth interviews (between 45 minutes and one hour) were undertaken, enquiring into the factors influencing impressions of the Gallery, such as previous museum and art experiences, and opinions about media art and technology. In this article, I particularly draw upon my interviews with Steven, Fleur, Heidi, Sean, Trevor and Mathew. These visitors’ commentaries were selected as they reflect upon the overall ambience of the Gallery–intimate recollections of moving through darkness and projections of light–rather than engagement with individual works. When referring to ambience, I borrow from Brian Eno’s 1978 manifesto of Ambient Music, as it offers a useful analogy for assessing the complexity within subtle aesthetic experiences, and more specifically, in a spatial environment generated by electronic means. An ambience is defined as an atmosphere, or a surrounding influence: a tint…Whereas the extant canned music companies proceed from the basis of regularizing environments by blanketing their acoustic and atmospheric idiosyncrasies, Ambient Music is intended to enhance these. Whereas conventional background music is produced by stripping away all sense of doubt and uncertainty (and thus all genuine interest) from the music, Ambient Music retains these qualities. And whereas their intention is to ‘brighten’ the environment by adding stimulus to it… Ambient Music is intended to induce calm and a space to think…Ambient Music must be able to accommodate many levels of listening attention without enforcing one in particular; it must be as ignorable as it is interesting. (Eno, "Ambient Music")While Eno’s definition specifically discusses a listening space, it is comparable to the predominantly digital and visual gallery environment as it elicits similar states of attention, such as calm reflection, or even a peaceful emptying of thoughts. I propose that ACMI’s darkened Screen Gallery creates an exploratory space for such intimate, bodily, subjective experiences. I firstly locate this study within the genealogical context of visitor interaction in museum exhibition environments. We then follow the visitors through the Gallery. As the nuances of their journey are presented, I assess the significance of an alternate model for presenting art which encourages ‘active’ aesthetic experience by privileging ambiguity and subtlety–yet heightened interactivity–and is similar to the systemic complexity Eno accords his Ambient Music. Navigating Museums in the Past The first public museums appeared in the context of the emerging liberal democratic state as both a product and articulation of the early stages of modernity in the nineteenth century. Museum practitioners enforced boundaries by prescribing visitors’ routes architecturally, by presenting museum objects within firm knowledge categories, and by separating visitors from objects with glass cabinets. By making their objects publicly accessible and tightly governing visitors’ parameters of spatial interaction, museums could enforce a pedagogical regulation of moral codes, an expression of ‘governmentality’ which constituted the individual as both a subject and object of knowledge (Bennett "Birth", Culture; Hooper-Greenhill). The advent of high modernism in the mid-twentieth century enforced positivist doctrines through a firm direction of visitor movement, exemplified by Le Corbusier’s Musée à Croissance Illimitée (1939) and Frank Lloyd Wright’s Guggenheim Museum in New York (1959) (Davey 36). In more recent stages of modernity, architecture has attempted to reconcile the singular authority imposed by a building’s design. Robert Venturi, a key theorist of post-modern architecture, argued that the museum’s pedagogical failure to achieve social and political reforms was due to the purist and universalist values expressed within modern architecture. He proposed that post-modern architecture could challenge aesthetic modernism with a playful hybridity which emphasises symbolism and sculptural forms in architecture, and expresses a more diverse set of pluralist ideologies. Examples might include Hans Hollein’s Abteiberg Museum (1972-1982), or the National Museum of Australia in Canberra (2001). Contemporary attempts to design museum interactions reflect the aspirations of the ‘new museum.’ They similarly address a pluralist agenda, but mediate increasingly individualised forms of participation though highly interactive technological interfaces (Message). Commenting about art galleries, Lev Manovich greets this shift with some pessimism. He argues that the high art of the ‘white cube’ gallery is now confronting its ‘ideological enemy’, the ‘black box’, a historically ‘lower’ art form of cinema theatre (10). He claims that the history of spatial experimentation in art galleries is being reversed as much moving image art has been exhibited using a video projection in a darkened room, thereby limiting visitor participation to earlier, static forms of engagement. However, he proposes that new technologies could have an important presence and role in cultural institutions as an ‘augmented space’, in which layers of data overlay physical space. He queries whether this could create new possibilities for spatial interaction, such that cultural institutions might play a progressive role in exploring new futures (14). The Screen Gallery at ACMI embodies the characteristics of the ‘new museum’ as far as it demands multiple modalities of participation in a technological environment. It could perhaps also be regarded an experimental ‘black box’ in that it houses multiple screens, yet, as we shall see, elicits participation unbefitting of a cinema. We therefore turn now to examine visitors’ observations of the Gallery’s design, thereby garnering the experiential significance of passage through a moving image art space. Descending into Darkness Descending the staircase into the Gallery is a process of proceeding into shadows. The blackened cavity (fig. 1) therefore looms ahead as a clear visceral departure from the bustle of Federation Square above (fig. 2), and the clean brightness of ACMI’s foyer (fig. 3). Figure 1: Descent into ACMI's Screen Gallery Figure 2: ACMI at Federation Square, Melbourne Figure 3: ACMI’s foyer One visitor, Fleur, described this passage as a sense of going “deep underground,” where the affective power of darkness overwhelmed other sensory details: “I can’t picture it in my mind – sort of where the gallery finishes… And it’s perfect, it’s dark, and it’s… quiet-ish.” Many visitors found that an entrance softened by shadows added a trace of suspense to the beginnings of their journey. Heidi described how, “because it’s dark and you can’t actually see the people walking about… it’s a little bit more mysterious.” Fleur similarly remarked that “you’re not quite sure what you’re going to meet when you go around. And there’s a certain anticipation.” Steven found that the ambiguity surrounding the conventions of procedure through Gallery was “quite interesting, that experience of being a little bit unsure of where you’re going or not being able to see.” He attributed feelings of disorientation to the way the deep shadows of the Gallery routinely obscured measurement of time: “it’s that darkness that makes it a place where it’s like a time sync… You could spend hours in there… You sort of lose track of time… The darkness kind of contributes to that.” Multiple Pathways The ambiguity of the Gallery compelled visitors to actively engage with the space by developing their own rules for procedure. For example, Sean described how darkness and minimal use of signage generated multiple possibilities for passage: “you kind of need to wander through and guide yourself. It’s fairly dark as well and there aren’t any signs saying ‘Come this way,’ and it was only by sort of accident we found some of the spaces down the very back. Because, it’s very dark… We could very well have missed that.” Katrina similarly explained how she developed a participatory journey through movement: “when you first walk in, it just feels like empty space, and not exactly sure what’s going on and what to look at… and you think nothing is going on, so you have to kind of walk around and get a feel for it.” Steven used this participatory movement to navigate. He remarked that “there’s a kind of basic ‘what’s next?’… When you got down you could see maybe about four works immediately... There’s a kind of choice about ‘this is the one I’ll pay attention to first’, or ‘look, there’s this other one over there – that looks interesting, I might go and come back to this’. So, there’s a kind of charting of the trip through the exhibition.” Therefore while ambiguous rules for procedure undermine traditional forms of interaction in the museum, they prompted visitors to draw upon their sensory perception to construct a self-guided and exploratory path of engagement. However, mystery and ambiguity can also complicate visitors’ sense of self determination. Fleur noted how crossing the threshold into a space without clear conventions for procedure could challenge some visitors: “you have to commit yourself to go into a space like that, and I think the first time, when you’re not sure what’s down there… I think people going there for the first time would probably… find it difficult.” Trevor found this to be the case, objecting that “the part that doesn’t work, is that it doesn’t work as a space that’s easy to get around.” These comments suggest that an ‘unintended consequence’ (Beck) of relaxing contemporary museum conventions to encourage greater visitor autonomy, can be the contrary effect of making navigation more difficult. Visitors struggling to negotiate these conditions may find themselves subject to what Daniel Palmer terms the ‘paradox of user control’, in which contemporary forms of choice prove to be illusory, as they inhibit an individual’s freedom through ‘soft’ forms of domination. The ambiguity created by the Gallery’s darkness therefore brings two disparate – if not contradictory – tendencies together, as concluded by Fleur: “The darkness is – it’s both an advantage and a disadvantage… You can’t sort of see each other as well, but there’s also a bit of freedom in that. In that it sort of goes both ways.” A Journey of Subtle Cues Several strategies to ameliorate disorienting navigation experiences were employed in the Screen Gallery, attempting to create new possibilities for meaningful interaction. Some reflect typical curatorial conventions, such as mounting didactic panels along walls and strategically placing staff as guides. However, visitors frequently eschewed these markers and were instead drawn powerfully to affective conventions, including the shadings of light and sound. Sean noted how small beacons of light at foot level were prominent features, as they illuminated the entrances to rooms and corridors: “That’s your over-whelming impression, because it’s dark and there’s just these feature spotlights… and they’re an interesting device, because they sort of lead your eye through the space as well, and say ‘oh that’s where the next event is, there’s a spotlight over there’.” The luminescence of artworks served a similar purpose, for within “the darkness, the boundaries are less visible, and… you’re drawn to the light, you know, you’re drawn to those screens.” He found that directional sound above artworks also created a comparable effect: “I was aware of the fact that things were quiet until you approached the right spot and obviously it’s where the sound was focussed.” These conventions reflect what Trini Castelli calls ‘soft design’, by which space is made cohesively sensual (Glibb in Mitchell 87-88). The Gallery uses light and sound to fashions this visceral ‘feeling’ of spatial continuity, a seamless ambience. Paul described how this had a pleasurable effect, where the “atmosphere of the space” created “a very nice place to be… Lots of low lighting.” Fleur similarly recalled lasting somatic impressions: “It’s a bit like a cave, I suppose… The atmosphere is so different… it’s warm, I find it quite a relaxing place to be, I find it quite calm…Yeah, it has that feeling of private space to it.” Soft design therefore tempers the spatial severity of museums past through this sensuous ‘participatory environment.’ Interaction with art therefore becomes, as Steven enthused, “an exhibition experience” where “it’s as much (for me) the experience of moving between works as attending to the work itself… That seems really prominent in the experience, that it’s not these kind of isolated, individual works, they’re in relation to each other.” Disruptions to this experiential continuity – what Eno had described as a ‘stimulus’ – were subject to harsh judgement. When asked why he preferred to stand against the back wall of a room, rather than take a seat on the chairs provided, Matthew protested that “the spotlight was on those frigging couches, who wants to sit there? That would’ve been horrible.” Visitors clearly expressed a preference towards a form of spatial interaction in which curatorial conventions heighten, rather than detract from, the immersive dynamic of the museum environment. They showed how the feelings of ambiguity and suspense which absorbed them in the Gallery’s entrance gradually began to dissipate. In their place, a preference arose for conventions which maintained the Gallery’s immersive continuity, and where cues such as focused sound and footlights had a calming effect, and created a cohesive sensual journey through the dark. The Ambience of Art Space Visitors’ comments acquire an additional significance when examined in light of Eno’s earlier definition of what he called Ambient Music. He suggested that even in relative stillness, there exists a capacity for active forms of listening which create a “space to think” and generate a “quiet interest.” In addition, and perhaps most importantly, these active forms of listening are augmented by the “atmospheric idiosyncrasies” which are derived from conditions of uncertainty. As I have shown, the darkened Screen Gallery obscures the rules for visitor participation and consequently elicits doubt and hesitation. Visitors must self-navigate and be guided by sensory perception, responding to the kinaesthetic touch of light on skin and the subtle drifts of sound to constructing a journey through the enveloping darkness. This spatial ambience can therefore be understood as the specific condition which make the Gallery a fertile site for new exchanges between visitors, artworks and curation within the museum. Arjun Mulder defines this kind of dynamism in architectural space as a form of systemic interactivity, the “default state of any living system,” in the way that any system can be considered interactive if it links into, and affects change upon another (Mulder 332). Therefore while museums have historically been spaces for interaction, they have not always been interactive spaces in the sense described by Mulder, where visitor participation and processes of exchange are heightened by the conditions of ambience, and can compel self-determined journeys of visitor enquiry and feelings of relaxation and immersion. ACMI’s Screen Gallery has therefore come to define its practices by heightening these forms of encounter, and elevating the affective possibilities for interacting with art. Traditional museum conventions have been challenged by playing with experiential dynamics. These practices create an ambience which is particular to the gallery, and historically unlike the experiential ecologies of preceding forms of museum, gallery or moving space, be it the white cube or a simple ‘black box’ room for video projections. This perhaps signifies a distinctive moment in the genealogy of the museum, indicating how one instance of an art environment’s ambience can become a rubric for new forms of visitor interaction. References Beck, Ulrich. “The Reinvention of Politics: Towards a Theory of Reflexive Modernization.” Reflexive Modernization: Politics, Tradition and Aesthetics in the Modern Social Order. Eds. Ulrich Beck, Anthony Giddens, and Scott Lash. Cambridge: Politics, 1994. 1-55. Bennett, Tony. The Birth of the Museum: History, Theory, Politics. London; New York: Routledge. 1995. ———. “Culture and Governmentality.” Foucault, Cultural Studies and Governmentality. Eds. J.Z. Bratich, J. Packer, and C. McCarthy. Albany: State University of New York Press, 2003. 47-64. Davey, Peter. “Museums in an N-Dimensional World.” The Architectural Review 1242 (2000): 36-37. Eno, Brian. “Resonant Complexity.” Whole Earth Review (Summer 1994): 42-43. ———. “Ambient Music.” A Year with Swollen Appendices: The Diary of Brian Eno. London: Faber and Faber, 1996. 293-297. Hooper-Greenhill, Eileen. “Museums and Education for the 21st Century.” Museum and Gallery Education. London: Leicester University Press, 1991. 187-193. Manovich, Lev. “The Poetics of Augmented Space: Learning from Prada.” 27 April 2010 ‹http://creativetechnology.salford.ac.uk/fuchs/modules/creative_technology/architecture/manovich_augmented_space.pdf›. Message, Kylie. “The New Museum.” Theory, Culture and Society: Special Issue on Problematizing Global Knowledge. Eds. Mike Featherstone, Couze Venn, and Ryan Bishop, John Phillips. Thousand Oaks, CA: Sage, 2006. 603-606. Mitchell, T. C. Redefining Designing: From Form to Experience. New York: Van Nostrand Reinhold, 1993. Mulder, Arjun. “The Object of Interactivity.” NOX: Machining Architecture. London: Thames and Hudson, 2004. 332-340. Palmer, Daniel. “The Paradox of User Control.” Melbourne Digital Art and Culture 2003 Conference Proceedings. Melbourne: RMIT, 2003. 167-172. Venturi, Robert. Complexity and Contradiction in Architecture. New York: Museum of Modern Art, 1966.
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