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1

Genre, Brice. "Dessiner, désigner : une pratique expérimentale de l'habiter." Toulouse 2, 2009. http://www.theses.fr/2009TOU20063.

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Traiter de l'habiter c'est avant tout considérer la notion d'habitat, terme comme on le verra générique, au-delà de toutes considérations basiques qui en feraient un rassemblement de choses nécessaires à satisfaire des besoins physiologiques. Notre habitat est constitué d'une multitude d'éléments allant des « petits objets » jusqu'aux grands espaces géographiques en passant par l'architecture. L'habitat comme toutes ces choses qui le constituent, n'ont jamais sembler ne répondre qu'en surface à toutes les questions que nous nous posons sur l'espace et le temps, comme s'il se jouait là une toute autre chose, un espace au-delà de l'espace: sensible, complexe et multiple. Ainsi, le véritable intérêt ne semble pas être dans ce que nous avons sous nos yeux, mais plutôt ce qui nous est imperceptible, et que nous avons défini comme étant l'habiter, cette chose reliant le sujet et la perception concomitante qu'il peut avoir de l'espace et du temps, lorsqu'il est en relation avec l' habitat. L'hypothèse est la suivante, l'habiter serait, en quelque sorte, le fait, la substance d'une relation, d'un intervalle entre le sujet et les constituantes de son habitat: ses artefacts. Les implications dans les domaines de l'habitat et, par extension, tout ce qui évoque notre habitabilité du monde, peut relever de cette relation, à savoir que ce sont les intentions définies par le sujet, comme les intentions à l'origine des objets qui forment et font ce qu'est la relation de l'homme au monde, une relation imprégnée de la pensée poétique. Le sujet et l'objet se « forment » et se dessinent ainsi dans la complexité du rapport de l'un à l'autre, dans le temps de cet intervalle inframince qu'est l'habiter. La relation dessein-dessin qui prévaut à la manière de concevoir notre habiter, confère à notre habitat la nécessité d'être poïétiquement construit et élaboré, en reliant expressément l'intention et la manière dans la chose pro-duite tout en développant parallèlement la fonction poétique. Le design semblerait-être en soi l'acte par lequel l'homme dessine la nature de sa relation au monde en en dessinant ses desseins. L'individu se dessine alors au monde dans le même temps où il le dessine. Les idées développées dans ces recherches sont les symptômes et les témoins d'une mutation en cours dans la discipline qu'est le design<br>Dealing with the living above all on the concept of habitat, a term as discussed generically, beyond all basic considerations that make it a gathering of things necessary to satisfy physiological needs. Our habitat is composed of a multitude of items ranging from "little things" to large geographic areas through the architecture. Habitat as these are the things that have never appeared in response to surface all the questions we ask about space and time, as if he is playing a completely different thing, space beyond space: sensitive, complex and multifaceted. Thus, the real interest does not appear to be in what we have before our eyes, but which are imperceptible to us, and we have defined as the living, this thing between the subject and the concomitant perception that may have space and time, when in relationship with the habitat. The hypothesis is that the living would, somehow, the fact the substance of a relationship, an interval between the subject and the constituents of its habitat: its artifacts. The implications in the areas of habitat and, by extension, anything that evokes habitability of our world, may fall within this relationship, namely, that intentions are defined by the subject, as the intentions behind objects which are formed and what the relationship of man to the world, a relationship steeped in poetic thought. The subject and object "form" and emerge as the complexity of the report to one another in this time interval inframince what the living. The relation intention-design that prevails in the way of designing our living, our habitat gives the poietic need to be built and developed by linking specific intent and the way in the thing pro-duced while developing parallel function poetic. The design would seem to be in itself an act by which man draws the nature of its relationship to the world by drawing his designs. The individual then draws the world at the same time he draws it. The ideas developed in this research are the symptoms and witnessing a change in course in the discipline of design
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2

Iarussi, Emmanuel. "Outils de dessin informatique pour les débutants, les passionnés et les professionnels." Thesis, Nice, 2015. http://www.theses.fr/2015NICE4064/document.

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Le but de cette thèse est de faciliter et d'accélérer le dessin pour les amateurs ainsi que pour les dessinateurs experts en utilisant des techniques de traitement d'image et d'interaction. Nous identifions trois problèmes spécifiques liés au dessin, et proposons des outils pour aider les utilisateurs à surmonter les principaux défis sur chaque domaine. Dans le chapitre 2, nous présentons un outil de dessin interactif pour aider des débutants à pratiquer les techniques traditionnelles de dessin par observation. Nous construisons cet outil autour de techniques traditionnelle. Nous extrayons automatiquement des guides visuels à partir d'une photographie. L'interface de l'outil affiche ces informations et offre un retour pour guider l'utilisateur dans la reproduction du dessin. Dans le chapitre 3, nous proposons un outil qui permet aux utilisateurs de créer des bijoux par pliage de fils de fer. Cette forme de bijoux faits à la main peut être considérée comme une forme de dessin à base de fil de fer. La méthode présentée aide l'utilisateur dans les principaux défis de la création de bijoux à partir d'un dessin: la décomposition de l'entrée dans un ensemble de fils, et le pliage des fils pour leur donner forme. Dans le chapitre 4, nous proposons une méthode pour aider les designers à enrichir leurs dessins avec de la couleur et de l'ombrage. Les designers tracent souvent des lignes de courbure pour représenter la forme des surfaces lisses dans des esquisses. Nous exploitons cette information et extrapolons les lignes de courbure dans le design. Cette extrapolation nous permet d'estimer la courbure 3D du dessin, pour créer des ombres et des textures sur l'esquisse<br>The goal of this thesis is to facilitate and accelerate drawing for amateurs as well as for expert designers and illustrators, employing computer graphics, image processing and interaction techniques. As this is a broad spectrum to tackle, we identify three specific problems related to drawing and propose computer tools to help users overcome the main challenges on each domain. In Chapter 2 we present an interactive drawing tool to help beginners practice drawing-by-observation techniques. We build on a number of traditional techniques to help people gain consciousness of the shapes in a scene. We automatically extract visual guides from a model photograph and offer corrective feedback to guide their reproduction in the drawing. In Chapter 3 we propose a tool that helps users create wire wrapped jewelry. This technique of handmade jewelry can be seen as a form of line drawing with metal wires. The presented method assist the user in the main challenges of creating 2D wire-wrapped jewelry from a drawing: decomposing the input into a set of wires, and bending the wires to give them shape. In Chapter 4 we propose a method to help designers enrich their drawings with color and shading. Professionals frequently draw curvature lines to convey bending of smooth surfaces in concept sketches. We exploit this information and extrapolate curvature lines in a rough concept sketch. This extrapolation allows us to recover the intended 3D curvature and surface normal at each pixel, which we use to compute shading and texturing over the sketch
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3

Tarnoff, David. "Episode 1.1 – The Importance of Hardware Design." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/1.

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4

Tarnoff, David. "Episode 4.09 - Simplification of Boolean Expressions." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/2.

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In this episode, we take a break from proving identities of Boolean algebra and start applying them. Why? Well, so we can build our Boolean logic circuits with fewer gates. That means they’ll be cheaper, smaller, and faster. That’s why.
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5

Tarnoff, David. "Episode 1.2 – Analog vs. Digital." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/4.

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In this episode, we make the distinction between analog (real-world) values and the values that a computer uses, i.e., digital. We discuss the benefits of digital over analog and describe a simple system to capture analog values.
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6

Tarnoff, David. "Episode 1.3 – Anatomy of a Binary Signal." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/5.

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In this episode, we define the components of a single binary signal as its value changes over time. This will provide us with a starting point for the terminology we will be using throughout the rest of the series.
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7

Tarnoff, David. "Episode 1.4 – Pulse Width Modulation." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/6.

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8

Tarnoff, David. "Episode 2.1 – How Computers Count without Fingers." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/7.

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In this episode, we visit some ancient Sumerians so we can expand our view of finger counting and see how this applies to counting with transistors. From this, we will have the basis for unsigned binary integers and the humble binary digit or bit. We also show how to calculate the upper limit to which a fixed number of transistors can count.
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9

Tarnoff, David. "Episode 2.2 – Unsigned Binary Conversion." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/8.

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This episode continues the work of the previous episode by examining the methods used to convert between decimal and binary and vice versa. We also take a look at the effects of shifting the bits of a binary number both left and right and how those operations can be used to simulate multiplication and division. Oh, and since we will be discussing a lot of different numbers, it couldn’t hurt to have a piece of paper and a pencil close by.
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10

Tarnoff, David. "Episode 2.3 – Hexadecimal or Sixteen ways to nibble at binary." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/9.

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Binary can be challenging. The values tend to have a lot of digits, long sequences of ones or zeros can be difficult to distinguish, and the relative magnitudes of multiple binary values can be difficult to resolve. In this episode, we discuss a couple of the popular methods to quickly represent binary in a more human readable form.
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11

Tarnoff, David. "Episode 2.4 – Packed BCD: Taking More Nibbles out of Binary." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/10.

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Ask a computer to store a decimal whole number in binary and it will do it without any fuss. A decimal fraction, however, that’s another thing. In this episode, we will present a method called Packed BCD that is used to accurately represent decimal values in binary by storing each digit in its own nibble.
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12

Tarnoff, David. "Episode 2.5 – Binary Representation of Analog Values: Fitting Infinite Inside a Computer." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/11.

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Computers don’t cope well with infinite, but that’s pretty much what the real world is about, limitless accuracy with as near to limitless boundaries as can be imagined. So how do we fit infinite inside the computer? That’s what this episode is about: converting analog measurements to binary with suitable accuracy. And we will do all of this with an eye to using these techniques later in our applications.
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13

Tarnoff, David. "Episode 2.6 – Analog to Digital Conversion with Arduino." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/12.

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Does capturing analog measurements with a computer sound like so much hocus pocus? In this episode, we will take a stab at lessening some of that mystic by showing how the Arduino platform can be used to perform this conversion.
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14

Tarnoff, David. "Episode 2.7 – The Effect of Sampling Rates on Digital Signals." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/13.

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Converting an analog signal to digital involves more than just digitizing some measurements. Consequences result from sampling an analog signal and care has to be taken to capture all the desired frequencies and avoid creating new ones.
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15

Tarnoff, David. "Episode 2.8 – Quantization Noise in Analog Sampling." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/14.

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Dividing up the range of analog values into discrete binary values during the analog to digital conversion process forces us to incur a rounding error. See what that error looks and sounds like in this episode of Geek Author.
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16

Tarnoff, David. "Episode 2.9 – Introduction to Gray Code." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/15.

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Counting is pretty basic, right? Zero, one, two, three, four, and so on. This episode of Geek Author presents a situation where we might want to rearrange the sequence of integers in order to provide better reliability in our digital circuits.
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17

Tarnoff, David. "Episode 2.10 – Gray Code Conversion and Applications." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/16.

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We continue our discussion of Gray code by presenting algorithms used to convert between the weighted numeral system of unsigned binary and the Gray code ordered sequence. We also show how to implement these algorithms in our code.
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18

Tarnoff, David. "Episode 3.01 – Adding and Subtracting Ones and Zeros." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/17.

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It may sound trivial, but in this episode we’re going to learn to add and subtract…in binary. This will serve as a basis for learning about negative binary representations and the circuitry needed to perform additions in hardware.
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19

Tarnoff, David. "Episode 3.02 – Tens Complement Arithmetic." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/18.

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In 1645, Blaise Pascal presented his Pascaline to the public. Using only addition and the method of tens complement, the device could add, subtract, multiply, and divide. We discuss tens complement as an introduction to signed representations in binary.
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20

Tarnoff, David. "Episode 3.03 – An Introduction to Twos Complement Representation." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/19.

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21

Tarnoff, David. "Episode 3.04 – The Application of Twos Complement." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/20.

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In this episode, we continue our discussion of twos complement binary representation by covering overflow and how shifting left and right can be used to perform multiplication and division by powers of two.
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Tarnoff, David. "Episode 3.05 – Introduction to Offset or Biased Notation." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/21.

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23

Tarnoff, David. "Episode 3.06 – Fixed Point Binary Representation." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/22.

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Up to this point, we’ve limited our discussion to binary integers. In this episode, we are moving the curtain to reveal the powers of two to the right of the binary point in order to begin representing fractions.
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Tarnoff, David. "Episode 3.07 – Introduction to Floating Point Binary and IEEE 754 Notation." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/23.

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Regardless of the numeric base, scientific notation breaks numbers into three parts: sign, mantissa, and exponent. In this episode, we discuss how the computer stores those three parts to memory, and why IEEE 754 puts them together the way it does.
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Tarnoff, David. "Episode 3.08 – Intro to ASCII Character Encoding." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/24.

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In 1963, the American Standards Association released a standard defining an 8-bit method to represent letters, punctuation, and control characters. This episode examines ASCII so that we can begin to see how computers represent language.
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26

Tarnoff, David. "Episode 3.09 – UTF-8 Encoding and Unicode Code Points." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/25.

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ASCII was developed when every computer was an island and over 35 years before the first emoji appeared. In this episode, we will take a look at how Unicode and UTF-8 expanded ASCII for ubiquitous use while maintaining backwards compatibility.
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27

Tarnoff, David. "Episode 3.10 – Signaling and Unipolar Line Coding Schemes." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/26.

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When sending digital data from one device to another, both devices must agree on how to represent ones and zeros. This episode presents how signal levels affect the delivery of data and how line codes are used to represent the ones and the zeros.
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28

Tarnoff, David. "Episode 3.11 – Polar and Bipolar Line Coding." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/27.

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In this episode, we continue our discussion of line codes by examining five schemes used with polar and bipolar signaling: NRZ-L, NRZ-I, RZ-AMI, Manchester, and differential Manchester. We also discuss differential coding and its benefits.
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29

Tarnoff, David. "Episode 3.12 – Run Length Limited Coding." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/28.

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30

Tarnoff, David. "Episode 4.01 – Intro to Logic Gates." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/29.

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Logic gates are the fundamental building blocks of digital circuits. In this episode, we take a look at the four most basic gates: AND, OR, exclusive-OR, and the inverter, and show how an XOR gate can be used to compare two digital values. Click here to read the show transcript.
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31

Tarnoff, David. "Episode 4.02 – Truth Tables." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/30.

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In this episode, we introduce one of the most important tools in the description of logic operations: the truth table. Not only do truth tables allow us to describe a logic operation, they provide a means for us to prove logical equivalence.
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32

Tarnoff, David. "Episode 4.03 – Combinational Logic." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/31.

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Individual logic gates are not very practical. Their power comes when you combine them to create combinational logic. This episode takes a look at combinational logic by working through an example in order to generate its truth table.
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Tarnoff, David. "Episode 4.04 – NAND, NOR, and Exclusive-NOR Logic." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/32.

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The simplest combinational logic circuits are made by inverting the output of a fundamental logic gate. Despite this simplicity, these gates are vital. In fact, we can realize any truth table using a circuit made only from AND gates with inverted outputs.
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34

Tarnoff, David. "Episode 4.05 – Introduction to Boolean Algebra." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/33.

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Truth tables and circuit diagrams fall short in many ways including their abilities to evaluate and manipulate combinational logic. By using algebraic methods to represent logic expressions, we can apply properties and identities to improve performance.
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Tarnoff, David. "Episode 4.06 – Properties of Boolean Algebra." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/34.

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36

Tarnoff, David. "Episode 4.07 – Identities of Boolean Algebra." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/35.

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We are familiar with algebraic laws such as multiply zero by anything, and we get zero. In this episode, we see how a Boolean expression containing a constant, a duplicated signal, or a signal being combined with its inverse will simplify…always.
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37

Tarnoff, David. "Episode 4.08 – DeMorgan’s Theorem." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/36.

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38

Tarnoff, David. "Episode 4.10 – More Boolean Simplifications." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/37.

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Because many students have trouble when trying to simplify Boolean expressions, we’re going to dedicate another episode to examples of simplification. We’re also going to show how sometimes, there’s more than one way to crack an egg.
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39

Tarnoff, David. "Episode 5.01 – The Sum-of-Products Expression." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/38.

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Who knew how easy it would be to derive a Boolean expression from a truth table? By following a few simple steps, sum-of-products expressions are quickly converted to and from truth tables. In addition, the SOP expression is a heck of a performer.
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40

Tarnoff, David. "Episode 5.02 – NAND Logic." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/39.

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41

Tarnoff, David. "Episode 5.03 – The Product-of-Sums Expression." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/40.

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Now that we’ve studied the sum-of-products form of Boolean expressions, it’s time to take a look at the product-of-sums. This form uses logical OR’s to generate zeros which are passed to the output through an AND gate.
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42

Tarnoff, David. "Episode 6.01 – Introduction to Karnaugh Maps." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/41.

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43

Tarnoff, David. "Episode 6.02 – Two- and Four-Variable Karnaugh Maps." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/42.

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To make the move to a four-variable Karnaugh map, we are going to double the number of columns found in the three-variable map. And what happens when we halve the three-variable map? We get a two-variable Karnaugh map!
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44

Tarnoff, David. "Episode 6.03 – Makin’ Rectangles." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/43.

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45

Tarnoff, David. "Episode 6.04 – Four-Variable Karnaugh Map Example." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/44.

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46

Tarnoff, David. "Episode 6.05 – Don’t Cares, the Logical Kind." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/45.

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47

Tarnoff, David. "Episode 6.06 – Don’t Cares as Inputs." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/46.

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48

Tarnoff, David. "Episode 6.07 – 7-Segment Display Driver Design." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/47.

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Sometimes, it’s nice to take a look at old tech to learn a new tool. The 7-segment display has been in our lives for years – mostly in alarm clocks. Join us as we use a Karnaugh map to design a driver for one.
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49

Tarnoff, David. "Episode 6.08 – Binary Decoders." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/48.

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50

Tarnoff, David. "Episode 6.09 – Multiplexers." Digital Commons @ East Tennessee State University, 2020. https://dc.etsu.edu/computer-organization-design-oer/49.

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