Academic literature on the topic 'DIE comic book'

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Journal articles on the topic "DIE comic book"

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Woo, Benjamin. "Is there a comic book industry?" 9ª Arte (São Paulo) 9, no. 1 (2020): 122–44. http://dx.doi.org/10.11606/issn.2316-9877.v9i1p122-144.

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The “American comic book industry” is not American, its true product is not comic books, and it may not even be an industry. This article uses a geospatial map of comic book and graphic novel publishers active in the US market as well as sales estimates derived from both the direct market of specialty comic book retailers and trade book stores to question inherited “mental maps” of comic book publishing, such as the divide between “mainstream” and “alternative”/“independent” publishing. Adopting a relational approach, it suggests that a sociology of comics publishing – and of the cultural indu
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Sherwood, Rosie. "New Readings: The Comic as Artists’ Book." Art Libraries Journal 40, no. 1 (2015): 16–19. http://dx.doi.org/10.1017/s0307472200000067.

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Artists’ books consider every aspect of the book in the creation of meaning. How might reading the comic book through this context extend the possibilities of the art form? Can considering the whole book change the way creators and readers approach the comic? This article considers the space between book arts and comics, asking how they might fit together and considering the possible benefits of this expanded reading for the comic book as a form.
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Belov, Dmytro. "Types and Genre Specificity of the Comics in Ukraine." Ukrainian Journal on Library and Information Science, no. 5 (June 19, 2020): 29–42. https://doi.org/10.31866/2616-7654.5.2020.205728.

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The article is devoted to the coverage of the main trends in the comics’ development in Ukraine from the standpoint of its types and genre specificity. The increase of comic books popularity as an information product on the domestic book publishing market has been revealed. Based on the analysis of statistical data, the tendency to increase both the number of names of domestic comics and the number of publishers specializing in comics’ products has been shown. The perspectives of comics as a tool for engaging in reading in an informative society have been substantiated. An attempt
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Scanlon, Meaghan. "Canadian Comic Books at Library and Archives Canada." Papers of The Bibliographical Society of Canada 56, no. 1/2 (2019): 37–51. http://dx.doi.org/10.33137/pbsc.v56i1/2.30363.

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Library and Archives Canada (LAC) has what is likely the largest collection of Canadian comic books in a Canadian library. LAC’s collection has three distinct parts: comics acquired via legal deposit,the John Bell Collection of Canadian Comic Books, and the Bell Features Collection. These holdings, which span the history of the comics medium in Canada, represent a significant resource for researchers studying Canadian comics. This article looks at each of the three main parts of LAC’s comic book collection, giving anoverview of the contents of each part, and providing information on how resear
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Lichtblau, Krzysztof. "Polski komiks wojenny z czasów PRL-u." Annales Universitatis Paedagogicae Cracoviensis | Studia Historicolitteraria 15 (December 12, 2017): 80–89. http://dx.doi.org/10.24917/3919.

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Polish comic books from the Polish People’s Republic period After years of fighting with comics book the authorities of the Polish People’s Repulic started using it for its own objectives. Propaganda was the basic target of the comic book narration and interference in history was the main element of it. In my publication I will present images of war created by authorities in the main comic books from the Polish People’s Republic period.Propaganda used by authorities helped to show friendship between Poland and Soviet Union. What is more, using comic books in a political game allowed to create
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Wolski, Michał. "Type in pictures. Comic book lettering in contemporary American comics. An overview." Kultura Popularna 60, no. 2 (2020): 162–86. http://dx.doi.org/10.5604/01.3001.0013.7342.

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This paper focuses on the issue of comic book lettering in mainstream American comics with an aim to introduce theoretical and methodological framework for further analysis of comic book typography. First, it addresses numerous aspects of relations between text and image in comics and presents the brief history of lettering in American comic book industry, as it grew apart from its European counterpart in the early years of development and became much more institutionalized, in no part because of the works of Will Eisner, Gaspar Saladino and especially Richard Starkins, who introduced an affor
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Peterle, Giada. "Comic book cartographies: a cartocentred reading of City of Glass, the graphic novel." cultural geographies 24, no. 1 (2016): 43–68. http://dx.doi.org/10.1177/1474474016643972.

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This article responds to the call for a deeper theoretical and methodological exchange between the disciplines involved in geohumanities research and proposes comic books as an environment for interdisciplinary, geo/cartographical and literary critical research practice. The analysis considers the emerging field of ‘comic book geographies’ and suggests a further opening to ‘comic book cartographies’. Hence, by referring to the ‘spatiocentred’ approaches emerging in literary theory and criticism, I propose a ‘geocritical’ and ‘cartocentred’ reading of comics to explore the ‘cartographies of the
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Yu, Chiejheaca Jehanna G., and Ernil D. Sumayao. "Development and Implementation of a Contextualized Comic Book to Improve Students’ Conceptions of Cell Division." Asia Pacific Journal of Educators and Education 37, no. 2 (2022): 301–23. http://dx.doi.org/10.21315/apjee2022.37.2.15.

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Cell division was identified as one of the least learned competencies in teaching biological science to junior high school students. Comics’ combination of pictures and words makes the process more engaging to students by changing their perspective on learning. Reading literacy and motivation are improved by contextualized comic books. The use of comic books as instructional material significantly influences academic attainment, particularly for low achieving youngsters. As a result, instructors’ teaching strategies and approaches reflect the growth and inclusion of comics in teaching-learning
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Buoye, Alexander, Arne De Keyser, Zeyang Gong, and Natalie Lao. "Intellectual property extensions in entertainment services: Marvel and DC comics." Journal of Services Marketing 34, no. 2 (2020): 239–51. http://dx.doi.org/10.1108/jsm-06-2019-0224.

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Purpose The purpose of this paper is to look into the topic of IP category extensions in an entertainment setting. The main goal of the study is to explore the reciprocal spillover effect of customer experience (CX) ratings with an intellectual property (IP) in one medium (i.e. film) on the sales of the same IP in other media (i.e. comic books). Design/methodology/approach The study is based on 21-years of monthly top 300 comic book direct market sales data linked to the release schedule and domestic box office gross figures for films featuring Marvel and DC comic book IP appearing in the week
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Ying, Yi, Mei Rianto Chandra, Florence Y. Tanoto, Ziola A. Mufida, and Qian Kun. "Creating E-Comic to Motivate Students to Learning Mandarin." Lingua Cultura 18, no. 1 (2024): 41–48. http://dx.doi.org/10.21512/lc.v18i1.11190.

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The research explored whether digital comic books were a new learning method that could increase learning motivation in learning Mandarin. Illustrated learning media made it easier for students to understand learning material. Along with the times and technological advances, learning methods had also developed in various ways. The questions in the research were: (1) How was the application of e-comic in learning Mandarin?; (2) What did students think about learning with e-comic? The research applied a qualitative method, and 40 students who studied Mandarin were the respondents. Based on the r
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Dissertations / Theses on the topic "DIE comic book"

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Nishita, Lily. "Ark ruffians comic book /." Click here to view, 2009. http://digitalcommons.calpoly.edu/artsp/33.

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Thesis (B.F.A.)--California Polytechnic State University, 2009.<br>Project advisor: Mary LaPorte. Title from PDF title page; viewed on Jan. 21, 2010. Includes bibliographical references. Also available on microfiche.
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MARIOTTE, DAVID WALLACE. "PRINTED: A COMIC BOOK SCRIPT." Thesis, The University of Arizona, 2016. http://hdl.handle.net/10150/613267.

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Printed is a script for a short graphic novel about what would happen if a college student 3-D printed a superhero costume. The book mixes comedy and drama, tackling issues around sexual assault and mental illness while also cracking jokes. The world of Printed is somewhat grounded in reality and the personal experiences of the author. Chris Clines is a nerdy college student who plays Dungeons and Dragons and has always dreamed of being a hero. When the opportunity arrives, Chris jumps into action. As “The Printed Man,” he becomes the vigilante crime-fighter he always hoped to be. Howeve
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Mason, Paul James. "‘Page 1, Panel 1…” Creating an Australian Comic Book Series." Thesis, Griffith University, 2015. http://hdl.handle.net/10072/367413.

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What methods do writers and illustrators use to visually approach the comic book page in an American Superhero form that can be adapted to create a professional and engaging Australian hero comic? The purpose of this research is to adapt the approaches used by prominent and influential writers and artists in the American superhero/action comic-book field to create an engaging Australian hero comic book. Further, the aim of this thesis is to bridge the gap between the lack of academic writing on the professional practice of the Australian comic industry. In order to achieve this, I explored and
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Frist, Clayton Robert. "Adaptation in the German-Speaking Comic Book Genre: Perspectives on the Austrian Comic Book Author Nicolas Mahler." Bowling Green State University / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1433260874.

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Gabilliet, Jean-Paul. "Le "comic book", objet culturel nord-américain." Bordeaux 3, 1994. http://www.theses.fr/1994BOR30023.

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Cette these porte sur les revues de bande dessinee en anglais diffusees aux etats-unis et au canada depuis les annees 30 (comic books ). Comme toute production culturelle, le comic book s inscrit dans un reseau de praiques sociales et de discours qui en font un revelateur de la societe qui le produit et permettent de rendre compte du statut subalterne qui est le sien. La premiere partie pose les jalons d une periodisation visant a fournir un cadre historique fiable et fonctionnel pour l analyse ulterieure. La deuxieme partie fait le point sur l evolution des modes de fabrication et de diffusio
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Kuboi, Toshihiro. "Element Detection in Japanese Comic Book Panels." DigitalCommons@CalPoly, 2014. https://digitalcommons.calpoly.edu/theses/1289.

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Comic books are a unique and increasingly popular form of entertainment combining visual and textual elements of communication. This work pertains to making comic books more accessible. Specifically, this paper explains how we detect elements such as speech bubbles present in Japanese comic book panels. Some applications of the work presented in this paper are automatic detection of text and its transformation into audio or into other languages. Automatic detection of elements can also allow reasoning and analysis at a deeper semantic level than what’s possible today. Our approach uses an expe
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Meade, Alayna Naomi, and Alayna Naomi Meade. "Revitalizing the Stagnating U.S. Comic Book Industry: A Historic Analysis and Creative Fusion of American and Japanese Comic Books." Thesis, The University of Arizona, 2017. http://hdl.handle.net/10150/625096.

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The United States and Japan both have internationally recognized comic book industries. However, their levels of financial success and social relevance differ greatly. As the United States struggles to gain new readers, Japan has made comics a staple of life for all its residents. The following research essay elaborates on this phenomenon using historical context, and suggests how the United States can make its comic industry more prosperous by analyzing the global and domestic success of Japanese comics. In conjunction with this essay is a full comic book influenced by visual, storytell
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Wilson, Amy Kate. "All's Well That Ends Well: A Comic Book." Thesis, The University of Arizona, 2010. http://hdl.handle.net/10150/146703.

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One of the most difficult aspects of studying Elizabethan and Jacobean drama is the fact that students tend to study a script that was meant to be acted. The dialogue of a play is only part of the entire experience. The plays of Shakespeare, like any other, are meant to be seen and acted. Body language, lighting, tone, costuming and many other factors can set the mood of a scene or sway the entire play's meaning. This comic book is one way that the play All's Well that Ends Well by William Shakespeare can be more accessible to a modern audience The medium of comics, or graphic novels on a larg
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Ehritz, Andrew A. "FROM INDOCTRINATION TO HETEROGLOSSIA: THE CHANGING RHETORICAL FUNCTION OF THE COMIC BOOK SUPERHERO." Oxford, Ohio : Miami University, 2006. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=miami1155044370.

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Lucas, Justin. "Beneath the cape and cowl: Batman and the revitalization of comic book films." Ohio University Honors Tutorial College / OhioLINK, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=ouhonors1244074493.

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Books on the topic "DIE comic book"

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Journals, Creative Comic Book. Blank Comic Book: Blank Comic Book Draw Your Own Comics Comic Book Writing. Independently Published, 2019.

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Journals, Creative Comic Book. Blank Comic Book Panels: Blank Comic Book Draw Your Own Comics Comic Book Writing. Independently Published, 2019.

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The Factory The Factory 51. Blank Comic Book: Blank Comic Book Draw Your Own Comics, Comic Book Template Pages, Blank Comic Panels. Independently Published, 2021.

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mekhtiche, amine. Blank Comic Book : Blank Comic Book: Draw Your Own Comics. Independently Published, 2021.

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Blank Comic Book: Blank Comic Book Draw Your Own Comics. Independently Published, 2021.

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Blank Comic Book : Create Your Own Comics, Comic Book Strip Templates for Drawing: Comic Book Drawing Book. Independently Published, 2021.

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Cartoon Sketch Pad: Empty Comic, Comic Book Template, Create Your Own Comic Book, Comix Books, Beyblade Comic Books. Independently Published, 2021.

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Printworks, Ukrainian. Blank Comic Book Draw Your Own Comics : Comic Sketch Book - Blank Comic Book for Kids - Comic Book Paper Blank - Comic Book Creator Kit for Kids - Comic Drawing Book: Make Your Own Comic. Independently Published, 2022.

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Comic Book : Blank Comic Book: Create Your Own Comic Book. Independently Published, 2021.

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Blank Comic Book : Create Your Own Comics, Comic Book Strip Templates for Drawing: Comic Book Maker. Independently Published, 2021.

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Book chapters on the topic "DIE comic book"

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Parola, Giulia, and Margherita Paola Poto. "The Comic Book." In Building Bridges for Effective Environmental Participation: The Path of Law Co-Creation. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-52791-3_5.

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Davis, Blair. "Comic Book Encyclopedias." In Navigating Imaginary Worlds. Routledge, 2025. https://doi.org/10.4324/9781003502210-4.

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Gaynor, Jerome. "Excerpt from Comic Book." In Urban Australia and Post-Punk. Springer Singapore, 2020. http://dx.doi.org/10.1007/978-981-32-9702-9_12.

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Boschi, Luca, and Michele Emmer. "A Venetian Comic Book." In Mathematics and Culture III. Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-540-34260-1_15.

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Baasch Andersen, Camilla. "Teaching comic book contracting." In Design in Legal Education. Routledge, 2022. http://dx.doi.org/10.4324/9780429021411-11.

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Davis, Blair. "The Comic Book Multiverse." In Entering the Multiverse. Routledge, 2024. http://dx.doi.org/10.4324/9781003480846-24.

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Weixler, Antonius. "Vom Comicstrip zum comic book." In Comics und Graphic Novels. J.B. Metzler, 2016. http://dx.doi.org/10.1007/978-3-476-05443-2_7.

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Marx, Christy. "What Is a Comic Book?" In Writing for Animation, Comics, and Games, 2nd ed. CRC Press, 2021. http://dx.doi.org/10.1201/9781351215985-10.

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Beaty, Bart, and Benjamin Woo. "An Archie Comic?" In The Greatest Comic Book of All Time. Palgrave Macmillan US, 2016. http://dx.doi.org/10.1057/978-1-137-53162-9_8.

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"Comic Book." In Too Bad. University of Alberta Press, 2010. http://dx.doi.org/10.1515/9780888647856-005.

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Conference papers on the topic "DIE comic book"

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Zhuykova, E. "COMICS AND LITERATURE: THE HISTORY OF FRIENDSHIP." In VIII International Conference “Russian Literature of the 20th-21st Centuries as a Whole Process (Issues of Theoretical and Methodological Research)”. LCC MAKS Press, 2023. http://dx.doi.org/10.29003/m3761.rus_lit_20-21/353-358.

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The reputation of comics in Russia was seriously spoiled in the 90s, when they were viewed as a purely entertaining and mass form. But in fact, in the modern world, the graphic novel is becoming a completely serious genre: great artists are creating comics, scripts for them are written by Ph.D's, and they often touch on complex topics. Moreover, comics have a long history of relationship with literature (for example, in the 30s of the 20th century, during the first wave of emigration, Russian literary comics were valued throughout the world). And in the last decade, this line of interaction ha
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Tammaro, Rosanna, Anna D’Alessio, Anna Iannuzzo, and Alessia Notti. "TEACHING ENGLISH WITH A CHILLY FORMAT: THE GRAPHIC NOVEL!" In International Conference on Education and New Developments. inScience Press, 2022. http://dx.doi.org/10.36315/2022v1end111.

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"Recently, the term graphic novel is commonly used in the educational area, and it’s often associated with another term, which is ‘comic book ‘. In a typical perception, the graphic novel provides an interesting way to communicate language concepts with a number of characteristics that may help students learning in a more effective manner rather than traditional textbooks. Given that it has been introduced in school lessons, it has certainly represented an opportunity for teachers. However…what exactly is a graphic novel? It is a didactic tool. A graphic novel, as its name suggests, is a novel
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Gungor, Aylin. "Women’s Sex Representation in Comic Book." In The International Conference on Future of Women. The International Institute of Knowledge Management, 2020. http://dx.doi.org/10.17501/26028646.2020.3103.

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Banks, Charlie, William Gabriele, Marco D'Ambros, et al. "From comic book to movie screen." In SIGGRAPH '19: Special Interest Group on Computer Graphics and Interactive Techniques Conference. ACM, 2019. http://dx.doi.org/10.1145/3306307.3328209.

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Williams, Amanda M., and Thomas A. Alspaugh. "Articulating Software Requirements Comic Book Style." In 2008 Third International Workshop on Multimedia and Enjoyable Requirements Engineering - Beyond Mere Descriptions and with More Fun and Games. IEEE, 2008. http://dx.doi.org/10.1109/mere.2008.3.

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Boreczky, John, Andreas Girgensohn, Gene Golovchinsky, and Shingo Uchihashi. "An interactive comic book presentation for exploring video." In the SIGCHI conference. ACM Press, 2000. http://dx.doi.org/10.1145/332040.332428.

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Rivo-López, Elena, Jesús Fernando Lampón, Mónica Villanueva-Villar, and Carla María Míguez-Álvarez. "ENHANCING WOMEN´S ENTREPRENEURSHIP THROUGH A COMIC BOOK." In 15th International Technology, Education and Development Conference. IATED, 2021. http://dx.doi.org/10.21125/inted.2021.0365.

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Le, Thanh-Nam, Muhammad Muzzamil Luqman, Jean-Christophe Burie, and Jean-Marc Ogier. "Retrieval of comic book images using context relevance information." In MANPU '16: First International Workshop on coMics ANalysis, Processing and Understanding. ACM, 2016. http://dx.doi.org/10.1145/3011549.3011561.

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Jabbar, Erwin Abd, and Anuar Hassan. "Malaysian Comic Book Art Style Classifying Visual Traits and Identity." In International Conference of Innovation in Media and Visual Design (IMDES 2020). Atlantis Press, 2020. http://dx.doi.org/10.2991/assehr.k.201202.081.

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Romá-Mateo, Carlos, and Gloria Olaso-Gonzalez. "COMIC-BOOK CLUB OF GRAPHIC MEDICINE: USING COMICS TO BOOST EMPATHY IN THE TEACHING OF MEDICAL SCIENCES." In 14th International Conference on Education and New Learning Technologies. IATED, 2022. http://dx.doi.org/10.21125/edulearn.2022.0914.

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Reports on the topic "DIE comic book"

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Olivier Nsengimana, Olivier Nsengimana. A conservation comic book: Involving Rwandan children in saving endangered Grey Crowned Cranes. Experiment, 2014. http://dx.doi.org/10.18258/3557.

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Pollock, Wilson. Pivot the Future Makers: Building our People and Places. Edited by Musheer O. Kamau, Sasha Baxter, and Golda Kezia Lee Bruce. Inter-American Development Bank, 2021. http://dx.doi.org/10.18235/0003188.

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Pivot is a movement of radical ideas for the Caribbean of the future. In 2020, the IDB and its partners (Caribbean Climate Smart-Accelerator (CCSA), Destination Experience (DE), and Singularity University) launched The Pivot Movement and asked the people of the Caribbean to think of big ideas to transform the region. A small group came together at The Pivot Event to design 9 moonshots for electric vehicles, digital transformation and tourism. Pivot: The Future Makers is a comic book produced by the Pivot partners and illustrated by Caribbean artists. In it, the 9 moonshots have been developed
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Hoogendoorn, Kathryn. Lab’s original mission inspires entire genre of comic books, characters. Office of Scientific and Technical Information (OSTI), 2021. http://dx.doi.org/10.2172/1828682.

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Cameroon: Peer education and youth-friendly media reduce risky sexual behavior. Population Council, 2003. http://dx.doi.org/10.31899/rh2003.1009.

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Cameroonian researchers at the Institute of Behavioral Studies and Research (IRESCO), with support from FRONTIERS, conducted an operations research project between 2000 and 2002 to assess strategies to encourage abstinence, increase contraceptive use, and reduce sexually transmitted infection (STI) rates among sexually active youth. The intervention combined peer-education strategies with media campaigns to promote healthy behavior among youth in the Mokolo neighborhood of Yaoundé. IRESCO trained 49 peer educators aged 19–25 in reproductive health (RH) communication strategies. The team coordi
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