Dissertations / Theses on the topic 'Digital Agenda'
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Neves, Bárbara Coelho. "Fundamentos e agenda da inclusão digital na educação brasileira: aspectos teóricos, metodológicos e conceituais." Faculdade de Educação, 2015. http://repositorio.ufba.br/ri/handle/ri/18469.
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FAPESB
Esta tese tem como tema os fundamentos e a agenda da inclusão digital na educação no Brasil, cujo o objeto vislumbrado é a produção científica desenvolvida pela pós-graduação sobre inclusão digital, exclusivamente, as teses e dissertações defendidas a partir dos anos 2000 a 2011. O problema foi o de investigar como a inclusão digital vem sendo estudada e fundamentada, ao longo dos anos 2000, no que concerne a sua agenda de pesquisa para a educação brasileira? O objetivo geral analisou como a inclusão digital vem sendo estudada e fundamentada, ao longo dos anos 2000, no que concerne a sua agenda de pesquisa para a educação brasileira. Para alcançar esse objetivo geral, buscou-se como objetivos específicos mapear como o tema inclusão digital tem sido estudado na área de Educação no Brasil; observar aspectos ligados a tendências teóricas conceituais e metodologias que envolvem o tema inclusão digital na Educação; analisar os níveis de articulação paradigmática dos resultados de pesquisa em educação que abordam o tema; e sugerir alternativas de consolidar uma agenda de pesquisa neste campo. A pesquisa foi realizada a partir de uma amostra composta de teses (08) e dissertações (23) após atribuição de critérios de seleção. Se caracteriza como um estudo de nível analítico com abordagem qualitativa e quantitativa, com adoção do método de infometria e bibliográfico. As conclusões se referem à formação de seis linhas de estudo; a existência de um grupo de elite da fundamentação teórica, a apresentação do diagrama multidisciplinar da inclusão digital na educação, levando a que o pesquisador tenha um perfil potencialmente multidisciplinar. Referem-se também ao conceito de inclusão social que sustenta o tema, as opções metodológicas e as principais teorias que fundamentam os estudos neste campo.
ABSTRACT This thesis has as its theme the fundamentals and the agenda of digital inclusion in education in Brazil, the object is glimpsed scientific production developed by graduate on digital inclusion exclusively theses and dissertations from the 2000s The problem It was to investigate how this digital inclusion has been studied and reasoned, over the 2000s, with regard to its research agenda for Brazilian education? The objective examined how digital inclusion has been studied and reasoned, over the 2000s, with regard to its research agenda for Brazilian education. The specific objectives as to map the theme digital inclusion has been studied in Education in Brazil; to observe aspects of the conceptual theoretical trends and methodologies involving digital inclusion issue in education; and analyze the paradigmatic articulation levels of the search results in education that address. The survey was conducted from a sample of theses (08) and dissertations (23) after award selection criteria. It is characterized as an analytical level study with qualitative and quantitative approach, with adoption of Infometrics and bibliographic method. It was found the formation of six study lines; the elite group of theoretical basis, the development of multidisciplinary diagram of digital inclusion in education, the concept of social inclusion supports the theme, methodological options and main theories. The conclusion discusses the researcher has a potentially interdisciplinary profile.
Amaro, Natanael Benedito. "Pré-decisão em políticas públicas: a entrada da temática da inclusão digital na agenda do Governo do Estado de São Paulo." reponame:Repositório Institucional do FGV, 2012. http://hdl.handle.net/10438/10495.
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The goal of this dissertation is to examine how the issue of digital inclusion agenda entered the government of São Paulo and how designed the digital inclusion program Acessa Sao Paulo. By studying this policy, we sought to identify who were the people who discussed this issue, why they did it, it how done, who participated, finally get behind the scenes of these discussions that preceded the conception of this public policy. To find the relevant actors who participated in the design of public policy of digital inclusion in São Paulo’s, state there was realized a literature getting up about the subject and several contacts were made by e-mail and / or social networks, seeking names of those who participated in this discussions that leading the deployment of digital inclusion program at São Paulo’s state. Before the confirmation of the involvement of those actors, there was made an invitation to them participate in the work through an interview. The entry of the issue of digital inclusion was a slow and gradual process that started since the take office of Governor Mário Covas for his first mandate (1995-1998). The use of computerization by the government was in it’s foressen government’ plane in 1994 as a way to modernize the administrative machine and bring near the state citizens. The need to create a digital inclusion program for low-income citizens would have access to the internet should, above all, the e-government initiatives promoted by the State that was by intent to deliver public services to citizens through internet. At the beginning of the 2000’s internet access was a privilege for few. Hence that, the need to think in a policy that promote the digital inclusion of these people. That was the main reason for the government to assume that the issue of digital inclusion was a problem to be solved. And definitively entered at the government's agenda and subsequently giving rise to Acessa São Paulo.
O objetivo da presente dissertação é analisar como a temática da inclusão digital entrou na agenda governamental do Estado de São Paulo e como foi concebido o programa de inclusão digital Acessa São Paulo. Ao estudar essa política pública, buscou-se identificar quem foram às pessoas que discutiram esse tema, por que fizeram, como foi feito, quem participou, enfim, entrar nos bastidores dessas discussões que antecederam a concepção dessa política pública. Para se chegar aos atores relevantes que participaram da concepção da política pública de inclusão digital no Estado de São Paulo, foi realizado um levantamento bibliográfico sobre o tema e vários contatos foram feitos via email e/ou redes sociais buscando nomes que participaram dessas discussões que antecederam a implantação do programa de inclusão digital no Estado de São Paulo. A partir da confirmação do envolvimento desses atores foi feito um convite para que esses participassem do trabalho através de uma entrevista. A entrada da temática da inclusão digital foi um processo lento e gradual que se iniciou desde a posse do governador Mario Covas para seu primeiro mandato (1995-1998). O uso da informatização pelo governo estava previsto em seu plano de governo em 1994 como forma de modernizar a maquina administrativa e aproximar o Estado dos cidadãos. A necessidade de se criar um programa de inclusão digital para que os cidadãos de baixa renda pudessem ter acesso à internet deve, sobretudo, as iniciativas de governo eletrônico promovidas pelo governo do Estado que tinha por objetivo disponibilizar serviços públicos via internet aos cidadãos. No inicio da década de 2000 acesso a internet era privilégio para poucos. Daí a necessidade de se pensar em uma política que promovesse a inclusão digital dessas pessoas. Essa foi a razão principal para que o governo assumisse que a questão da inclusão digital era um problema a ser resolvido. E entrasse definitivamente na agenda do governo e posteriormente dando origem ao Acessa São Paulo.
Reyes, Rojas José Guillermo. "Los supuestos ideológicos que subyacen a las propuestas de uso de las tic para el sistema educativo." Tesis, Universidad de Chile, 2018. http://repositorio.uchile.cl/handle/2250/170160.
Full textLa presente investigación busca develar las intenciones tentativas y posiciones teórico-políticas subyacentes al discurso que promueve la implementación de las agendas digitales en educación. Se pretende lograr la identificación y comprensión del fenómeno social que representa la modernización tecnológica en el sistema educativo mediante un análisis documental de agendas digitales a nivel internacional, regional y nacional, generando un proceso de teorización anclada acorde con los objetivos trazados. Como resultado, la investigación ofrece un constructo teórico (“ideología evolucionista de las TIC”) capaz de comprender e interpretar los mecanismos que, a nivel de discurso, legitiman el plan modernizador de la fuerza laboral y los posibles escenarios de exclusión que este trae. A nivel de política pública, esta tesis es un aporte para desnaturalizar y replantear las acciones ejecutadas a gran escala en las escuelas respecto al uso de las TIC. En lo epistemológico, abre las puertas a una crítica sobre los marcos conceptuales que sostienen las propuestas y estudios sobre las TIC en la educación, revelando los supuestos que portan sus principales agencias promotoras, identificando limitaciones conceptuales y explorando potencialidades acorde con su impacto real en la vida social y educativa. Desde el punto de vista educativo, este trabajo permite interpretar propósitos y responsabilidades estructurales que tienen que ver con el éxito o fracaso de las políticas revisadas, de modo que sirvan para comprender el proceso histórico de pérdida de valor profesional docente, la noción del liderazgo educativo reducida a una gestión de recursos, y el estatuto del alumno como un trabajador-consumidor en potencia
Silva, Mayara Karla Dantas da. "As multi-interações na plataforma “the wolrd we want” na construção da nova agenda global de desenvolvimento sustentável." Universidade Federal da Paraíba, 2016. http://tede.biblioteca.ufpb.br:8080/handle/tede/8651.
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"Everything is connected." This is the maximum of our century. With the digital network it has become stronger because we are even more entangled in a network of complex and changing networks, consisting of nodes (actants of all kinds) and edges (connections). However, the nodes are only part of a whole. Nodes connected are simply a static structure. Therefore, there is something that gives life to the network: the dynamics - the movements that the nodes perform, depending on the connections, revealing multiinteractions in digital networks. The multi-interactions are a type of communication action, hybrid and singular among actants that, by allowing mediation in the communication standard "all-all" without considerably reduce reciprocity between them, has reshaped the world in various dimensions, including the way to do global politics. The World We Want platform, created by the United Nations to join in an unprecedented way the opinion of civil society in building the new global agenda, called Sustainable Development Goals (SDGs), illustrates this process. After all, the platform shows that the UN has appropriated the cyberculture attributes to an experiment complex and impossible before the digital culture. Therefore, our goal is to accompany the phenomenon of multiinteractions in The World We Want platform to understand, from the Web macro dimension, how the UN faced the complexity permeated throughout this communication process and converted the conflict in a consensus, the SDGs Agenda. Therefore, for the methodological procedure, we use the systems of Information Architecture, the Heuristic Evaluation by Nielsen, Actor-Network Theory and its extension, the Cartography of Controversies. From the analysis, we conclude that the UN used the complexity of multiinteractions to achieve your goal, turning The World We Want in a hub of sustainability debates and stimulating the collective intelligence and collaborative processes in network. However, although the platform has changed the way of building global agendas and has described as a tool for promoting democracy, we understand that it has not yet reached that level. Therefore, the platform allowed the people to be heard, but not to participate in decisions by the summit, making the SDGs Agenda another document that only supports the UN consolidated discourse for almost four decades.
“Tudo está conectado”. Esta é a máxima do nosso século. E com a rede digital ela se tornou mais forte, pois estamos ainda mais emaranhados em uma rede de redes complexas e mutáveis, compostas por nós (actantes de todos os tipos) e arestas (conexões). Contudo, os nós sozinhos são apenas partes de um todo e os nós conectados não passam de uma estrutura estática. Logo, existe algo que dá vida à rede: as dinâmicas – os movimentos que os nós realizam em função das conexões, revelando, na rede digital, as multiinterações. As multi-interações são um tipo de ação comunicativa, híbrida e singular entre os actantes que, ao permitir a mediação no padrão de comunicação “todos-todos”, sem reduzir, consideravelmente, a reciprocidade entre eles, tem reconfigurado o mundo em várias dimensões, inclusive na forma de fazer política global. A plataforma The World We Want, criada pela ONU para aderir de forma inédita a opinião da sociedade civil na construção da nova agenda global, denominada Objetivos de Desenvolvimento Sustentável (ODS), ilustra tal processo. Afinal, a plataforma revela a ONU se apropriando dos atributos da cibercultura para realizar uma experiência complexa e impossível antes da cultura digital. Nosso objetivo se constitui, portanto, no acompanhamento do fenômeno das multi-interações na plataforma The World We Want para entender, a partir da dimensão macro da Web, como a ONU enfrentou a complexidade permeada em todo esse processo comunicacional e converteu os conflitos num consenso, a Agenda ODS. Para tanto, quanto procedimento metodológico, nos apropriamos dos Sistemas da Arquitetura da Informação, da Avaliação Heurística de Nielsen, da Teoria Ator-Rede e de sua extensão, a Cartografia de Controvérsias. E, a partir da análise, concluímos que a ONU usou a própria complexidade das multi-interações para atingir seu objetivo, transformando a The World We Want em um hub dos debates da sustentabilidade e estimulando a inteligência coletiva e os processos colaborativos em rede. No entanto, embora a plataforma tenha mudado a forma de construir agendas globais e seja descrita como um instrumento de promoção da democracia, entendemos que ela não atingiu esse nível ainda. Pois, ela permitiu que a população fosse ouvida, mas não que esta participasse das decisões junto à cúpula da ONU, tornando a Agenda ODS mais um documento que apenas sustenta o discurso consolidado da Organização há quase quatro décadas.
Englund, Jessica, and Evelina Hådén. "Digital Inclusion on the Agenda : An analysis of the final stage of diffusion of electronic identification in Sweden." Thesis, KTH, Industriell ekonomi och organisation (Inst.), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-259562.
Full textI takt med att digitaliseringen breder ut sig blir teknologins påverkan och inflytande över samhället mer tydlig. I Sverige har digitaliseringen lett till att analoga tjänster upphör, därmed tvingas individer att snabbt anpassa sig till ny teknik. Av denna anledning har spridningen av elektroniska identitetshandlingar (e-leg) accelererats. Denna teknologi kan klassas som samhällskritisk och har därmed en särställning. Dock finns det icke-användare som ännu inte tagit del av denna innovation och därmed saknar tillgång till viktiga tjänster. I denna studie har kvalitativa semistrukturerade intervjuer genomförts med inflytelserika e-leg aktörer i syfte att identifiera faktorer som påverkar den sista fasen av innovationsspridning. Resultatet av denna studie visar på att samarbete, ansvar, fördomar, kompatibla tekniker och aspekter av infrastruktur samverkar och potentiellt begränsar användandet av e-leg. Dessa faktorer existerar på en aktörsnivå och interagerar samt förenas på en strukturell systemnivå. Detta utmanar teorier kring innovationsspridning och den digitala klyftan. Dessutom får dessa insikter betydelse för politiska beslut angående samhällskritisk teknik, samt för det framtida användandet av elektroniska identitetshandlingar i Sverige.
CASAS, TORIS UBALDO JAVIER 757037, and TORIS UBALDO JAVIER CASAS. "El gobierno del Estado de México y del Distrito Federal frente a la agenda digital 2012-2015." Tesis de maestría, Universidad Autónoma del Estado de México, 2016. http://hdl.handle.net/20.500.11799/65538.
Full textBakina, Wellars, and Wellars Bakina. "The Influence of Foreign News Programs on the International News Agenda of Rwandan Television and Newspapers." Thesis, The University of Arizona, 2017. http://hdl.handle.net/10150/625283.
Full textLourenço, André Luís. "Políticas regionais para produção de conteúdos digitais : a centralidade das indústrias culturais e da propriedade intelectual na agenda da Unasul /." Bauru, 2019. http://hdl.handle.net/11449/183068.
Full textResumo: O presente estudo se propõe a identificar, sistematizar e analisar a agenda política construída no plano regional sul-americano acerca da produção, distribuição e circulação de bens simbólicos e culturais, materializados na forma de conteúdos digitais, no âmbito da União das Nações Sul-americanas (Unasul). O recorte temporal de análise compreende o período entre 2008 e 2017, que representa a primeira década de atuação do organismo de cooperação, posteriormente à consolidação das Declarações da Cúpula Mundial sobre a Sociedade da Informação (CMSI), que definiriam os elementos norteadores das estratégias de desenvolvimento da Organização das Nações Unidas (ONU) para a consolidação do novo paradigma sociotécnico da Sociedade da Informação. A pesquisa possui abordagem qualitativa, de caráter explicativo, e recorre à Análise Documental como procedimento para desconstrução dos elementos essenciais dos registros documentais da Unasul; reconstrói e debate os elementos essenciais à conformação de políticas de comunicação para produção de conteúdos digitais a partir do referencial teórico-epistemológico da Economia Política da Comunicação e do Conhecimento – influenciado pela tradição de pesquisa do Ciespal. Como resultados, a pesquisa identifica a centralidade das indústrias culturais e da propriedade intelectual na agenda política da Unasul, apesar de verificar certa dificuldade na implementação de ações concretas para o setor.
Resumen: El objetivo de este estudio es identificar, sistematizar y analizar la agenda política construida a nivel regional de América del Sur con respecto a la producción, distribución y circulación de bienes simbólicos y culturales, materializados en forma de contenido digital, en el marco de la Unión de Naciones Suramericanas. (Unasur). El plazo de análisis abarca el período entre 2008 y 2017, que representa la primera década de funcionamiento del organismo de cooperación, después de la consolidación de las Declaraciones de la Cumbre Mundial sobre la Sociedad de la Información (CMSI), que definiría los elementos orientadores de las estrategias de cooperación. Desarrollo de las Naciones Unidas (ONU) para consolidar el nuevo paradigma sociotécnico de la sociedad de la información. La investigación tiene un enfoque cualitativo, de carácter explicativo, y utiliza el análisis de documentos como un procedimiento para deconstruir los elementos esenciales de los registros documentales de Unasur; Reconstruye y discute los elementos esenciales para la configuración de las políticas de comunicación para la producción de contenido digital desde el marco teóricoepistemológico de la economía política de la comunicación y el conocimiento, influenciado por la tradición de investigación de Ciespal. Como resultado, la investigación identifica la centralidad de las industrias culturales y la propiedad intelectual en la agenda política de Unasur, a pesar de encontrar algunas dificultades para implemen... (Resumen completo clicar acceso eletrônico abajo)
Abstract: The present research proposes to identify, systematize and analyze the political agenda built on the South American regional plan on the production, materialized in the form of digital content, within the Union of South American Nations (USAN). The analysis understand the period between 2008 and 2017, that represents the first decade of cooperation operation, after the consolidation of the Declaration of the World Summit on the Information Society (WSIS), that would define the guiding elements of the development strategies of the United Nations (UN) for the consolidation of the new socio-technical paradigm of the information society. The research has a qualitative approach with an explanatory character and uses the documentary analysis to deconstruction the essential elements of USAN's documentary records; reconstructs and debates the essential elements to the conformation of communication policies for the production of digital contents from the theoreticalepistemological referential of the Political Economy of Communication and Knowledge – influenced by Ciespal's research tradition. As results, the research identifies the centrality of cultural industries and intellectual property on the political agenda of USAN, although verify some difficulty in the implementation of concrete actions for the sector.
Doutor
Schneider, Eduardo de Nonohay. "Comunicação, agendamento e sobreagendamento através de um estudo de caso: a recuperação do conceito de cobertura pela claro digital." Pontifícia Universidade Católica do Rio Grande do Sul, 2006. http://hdl.handle.net/10923/2046.
Full textThe hypothesis of agenda-setting is a type of social effect at the media, which understands the selection, disposition, and incidence of news on the issues the public will speak about and discuss. Within the context of studies on the effects of means of communication on the society, the agenda setting hypothesis investigation appears during the Seventies. This PhD thesis intends to show the possibility that the agenda-setting process can also be performed through publicity campaigns and public relation actions. Furthermore, the hypothesis of overbooking is presented. The topic chosen to develop the study was the concept recovery of mobile telephone (cell phone) coverage, performed by the company Claro Digital at the state of Rio Grande do Sul, from 1999 to 2002, using the Grounded Theory.
A hipótese do agenda-setting é um tipo de efeito social, na mídia, que compreende a seleção, disposição e incidência de notícias sobre os temas que o público falará e discutirá. Dentro do contexto dos estudos sobre os efeitos dos meios de comunicação na sociedade, surge nos anos 70 a investigação da hipótese do agenda setting. Esta tese de doutorado pretende mostrar a possibilidade de o processo de agenda-setting (agendamento) ser realizado, também, através de campanhas publicitárias e de ações de Relações Públicas. Além disso, apresenta a hipótese de sobreagendamento. O tema escolhido para o desenvolvimento desse trabalho foi a recuperação do conceito de cobertura de telefonia móvel (celular), realizado pela operadora Claro Digital, no estado do Rio Grande do Sul, de 1999 a 2002, utilizando a Grounded Theory.
Löfberg, Anna-Lena. "Kampen om kunskap: Vem bestämmer vad kunskap är och vem äger den? : En textanalys av WIPOs Development Agenda och Draft Treaty on Access to Knowledge." Thesis, Uppsala University, Department of ALM, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-103816.
Full textUppsala universitet The aim of this master’s thesis is to investigate, through text analysis, the role of copyright in development, with particular interest of how the concepts knowledge and access to knowledge are used in Access to Knowledge Draft Treaty and WIPO Development Agenda. The definition of the concept knowledge, as it is used in copyright, is based in a Western historical and philosophical context and therefore excludes knowledge created in another type of society. The consequences of this exclusion have effects on development. Further it is stated that knowledge according to the global copyright scheme will be reduced to a commodity, which will have consequences not only in societies in the global South. The difficulties in achieving access to knowledge in the global copyright regime are investigated. The flexibilities contained in the Berne Convention and the TRIPS Agreement are limited in scope and difficult to maintain. Exclusion from access to knowledge affects development and deepens inequalities both within countries and globally.
Valderrama, Espejo Ivan. "Agenda de la prensa digital respecto a los temas de la privacidad de la ciudadanía y la vigilancia estatal en Colombia durante el periodo 2015-2016." Tesis, Universidad de Chile, 2018. http://repositorio.uchile.cl/handle/2250/150965.
Full textEl presente escrito pretende describir y analizar la agenda de la prensa escrita digital respecto a los temas de la privacidad de la ciudadanía y la vigilancia estatal en Colombia durante el periodo 2015-2016, valiéndose de herramientas propias del análisis de contenido y discurso para develar el tratamiento editorial que la prensa con mayor lectura en Colombia (“El Tiempo” y “El Espectador”) hace de los temas en mención en un momento histórico particular de la nación con las negociaciones de paz entre el Gobierno Nacional y las Fuerzas Armadas Revolucionarias de Colombia – Ejército del Pueblo (FARC-EP). Se encuentra que, primero, sí existe una agenda respecto a los temas tratados, con mayor cobertura y tratamiento desde El Espectador que desde El Tiempo. En esta agenda se destaca el esfuerzo por dejar un historial de lo ocurrido con los escándalos de los sistemas de vigilancia estatal en Colombia y el mundo, demarcando los efectos a los que se someten tanto los Estados como la ciudadanía en materia de derechos humanos, tecnologías de información y comunicación, y transparencia en la contratación pública. Se considera que este trabajo cumple con un múltiple propósito tanto para la academia como para el periodista o escritor que trabaja para los medios: por un lado, se obtiene evidencia de las temáticas tratadas y posteriormente, si se desea, profundizar en su tratamiento y acercamiento; por otro lado, puede constituirse en un suplemento adicional para encontrar nuevas categorías de estudio enmarcadas en las categorías ‘privacidad’ y ‘vigilancia’; por último, sirve como medio de denuncia de carácter ciudadano de determinados hechos, en la búsqueda de la defensa plena de los derechos humanos que encubren a las personas para su desarrollo en una sociedad democrática.
Alzamora, Villa Diego Alexander. "Análisis de los modelos de negocio en el periodismo alternativo digital y el nivel de influencia en la agenda setting: el caso del sitio periodístico Salud con Lupa." Bachelor's thesis, Universidad Nacional Mayor de San Marcos, 2021. https://hdl.handle.net/20.500.12672/16877.
Full textPerú. Universidad Nacional Mayor de San Marcos. Vicerrectorado de Investigación y Posgrado. Programa de Promoción del Trabajo de Investigación para optar al grado de Bachiller. E20030110c
Schneider, Eduardo de Nonohay. "Comunica??o, agendamento e sobreagendamento atrav?s de um estudo de caso : a recupera??o do conceito de cobertura pela claro digital." Pontif?cia Universidade Cat?lica do Rio Grande do Sul, 2007. http://tede2.pucrs.br/tede2/handle/tede/4604.
Full textA hip?tese do agenda-setting ? um tipo de efeito social, na m?dia, que compreende a sele??o, disposi??o e incid?ncia de not?cias sobre os temas que o p?blico falar? e discutir?. Dentro do contexto dos estudos sobre os efeitos dos meios de comunica??o na sociedade, surge nos anos 70 a investiga??o da hip?tese do agenda setting. Esta tese de doutorado pretende mostrar a possibilidade de o processo de agenda-setting (agendamento) ser realizado, tamb?m, atrav?s de campanhas publicit?rias e de a??es de Rela??es P?blicas. Al?m disso, apresenta a hip?tese de sobreagendamento. O tema escolhido para o desenvolvimento desse trabalho foi a recupera??o do conceito de cobertura de telefonia m?vel (celular), realizado pela operadora Claro Digital, no estado do Rio Grande do Sul, de 1999 a 2002, utilizando a Grounded Theory
Andries, Steven William. "The public library and the UNESCO millennium development goals: the case of the Smart Cape access project model at a Cape Town township public library." UWC, 2009. http://hdl.handle.net/11394/2672.
Full textThis research explored how the Smart Cape Access Project in Delft Public Library is used by the Delft community and how it related to the Millennium Development Goals asset out by the United Nations Educational, Scientific and Cultural Organisation (UNESCO). This study also investigated the Smart Cape Access Project, as an initiative by the City of Cape Town to ensure access to Information Communication Technologies (ICTs) for all citizens of Cape Town, and how it is utilised as a tool for economic and personal development. The research took place at Delft Public Library in Delft. Delft is a residential area with no industries, whatsoever. The area has a high unemployment rate, high crime rate and more than 60% of those employed earn less than R1600. 00 per month. These factors and the fact that the City of Cape Town recognizes the importance of ICTs for economic and social growth made Delft ideal for this research. The study also investigated whether the information given via the Smart Cape Access project is relevant for sustainable development. Sustainable development is on the agenda of many countries and the concept can be taken as far back as the seventies with the first United Nations Conference on the Human Environment in Stockholm, Sweden and culminating in the World Summit on Sustainable Development in 2002 in Johannesburg, South Africa. In South Africa several initiatives were implemented to bring ICTs to those who do not have access to ICTs, as the importance of ICTs to improve and uplift the quality of life are recognised by different role-players e.g. government, private sectors and nongovernmental organisations (NGOs). The researcher regarded this as sufficient reason to embark on this study, though the scope of the study only concentrated on the Smart Cape Access Project in one public library.
Lashgari, Diana. "Ett (socialt) hållbart digitaliserat Sverige? : En jämförande studie om svenska kommuners sociala hållbarhetsarbete i en digital kontext." Thesis, Södertörns högskola, Offentlig förvaltning, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-46309.
Full textSocial hållbarhet och digitalisering är två begrepp som erhåller stor plats i samhällsdebatten idag, och är aktuella i alla samhällssektorer. För offentlig sektor kan relevansen härledas till det globala arbetet med Agenda2030, och Sveriges nationella ambitioner om att bli bäst i världen på att tillvarata digitaliserings möjligheter, där kommuner är viktiga aktörer i utvecklingen. Digitaliseringens möjligheter framhålls i många sammanhang i syfte att nå de globala målen, men digitaliseringen medför också utmaningar för många människor som behöver betraktas och hanteras, för att utvecklingen ska ske på ett social hållbart sätt. Uppsatsen syftar till att studera social hållbarhet och digitalisering på ett integrerat sätt genom att undersöka hur fyra svenska kommuner med en social hållbarhetsprofil arbetar med frågorna, samt hur det återspeglas i digitaliseringsarbetet. Undersökningen baseras på intervjuer och dokumentstudier. Likheter och skillnader förklaras från ett organisations- och styrningsperspektiv. Studien har visat på att social hållbarhet är ett svårdefinierat begrepp som uppträder i många former, och att det finns svårigheter med att synliggöra alla. Studien har dock kunnat visa på framträdande aspekter av social hållbarhet i kommunala verksamheter utifrån litteraturen, och hur hållbarhetsstyrning kan bedrivas i en digital kontext. Vidare visar studien att de aspekter av social hållbarhet som framhålls i en digital kontext, är till större delen relaterade till de insatser som bedrivs inom varje kommun. Likheter och skillnader i hur kommunerna integrerar social hållbarhet i digitaliseringsarbetet förklaras utifrån termer om organisering och styrning, hållbarhetsstyrning, varumärkesarbete och samverkan.
Silva, Baissel Carolina. "Percepción de los empleadores sobre las competencias de los futuros publicistas." Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2020. http://hdl.handle.net/10757/653091.
Full textThe objective of this research is to identify what are the main job competencies that digital media employers’ value in future advertisers. Validate from the point of view of these advertising agency employers if the future advertisers have the required skills according to the current job market. In this way, we will analyze the axes of digital advertising, the evolution of advertising agencies, digital higher education training and job skills. These will give us clarity about the current context of the skills and performance of publicists from the Peruvian University of Applied Sciences in their work areas. Employers will identify what essential tools an advertiser must use to achieve the skills they value as necessary for a future digital media advertiser.
Trabajo de investigación
Contreras, Bellido Christian Andres, Salazar José Miguel Cordova, Montoya Valeria Beatriz Espinoza, and Ferrer Rubi Ellen Hernandez. "Proyecto Digital Boost." Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2019. http://hdl.handle.net/10757/651778.
Full textThis project is a Digital Marketing agency focused on Facebook, aimed to offer services to Mype companies in Peru, mainly dedicated to the commercialization of products and services, companies that can afford low budgets to invest in a digital channel. The choice of the target market was made through an investigation of the needs of current businessmen in the country. The companies, for the most part, are under the Mype regime, and it was reflected in the interviews, since 100% of these belonged to this regime. In addition, important data was rescued, such as the recognition of the importance of Digital Marketing for entrepreneurs. They also talked about the need of having graphic designer services and community managers that would work with a strategy that provides real results, finally, they hoped they would not have to spend excessive budgets, since this means carrying out large sums of money that they cannot afford. There was a problem of not finding professionals responsible for implementing a digital strategy at an affordable price in the market. For the implementation of this project, an analysis of the environment was carried out, starting with studies of the sector: competition, consumers, service providers and more external factors that directly and indirectly impact on companies in this industry. Also, to complete the investigation and viability of the business, plans and budgets were made. These plans included the Operations Plan, the Marketing Plan, the Corporate Social Responsibility Plan, the Strategic Plan and, finally, the Financial Plan. Digital Boost has detected its viability through numbers, the first year the project earns a net profit of 8,345.46 soles, the second year will be 6,353.70 soles and 83,248.21 soles for the third year.
Trabajo de investigación
Meza, Frademan Marcelo. "Agencia digital Edgy." Tesis, Universidad de Chile, 2015. http://repositorio.uchile.cl/handle/2250/138705.
Full textEl presente documento está focalizado en diseñar un plan de marketing para la agencia digital Edgy. Los objetivos generales que plantea el presente escrito son: a) Posicionarse en la industria del retail de regiones. b) Incrementar la participación de mercado de la agencia. c) Aumentar los servicios prestados. Para poder alcanzar el desarrollo de este plan, se utilizará como base el concepto de ‘Experiencia’. Esto, ya que se busca dar un valor agregado al servicio prestado ya sea a través de la experiencia que poseen los profesionales que componen la empresa, así como también la experiencia misma en los servicios que se prestan. Manejando este concepto, no solo se connota el dominio y conocimiento en el manejo de los distintos tipos de servicio que la agencia ofrece, sino que también se busca destacar la experiencia de sus ejecutivos como líderes de opinión. En ese sentido, la propuesta de valor que se desarrollará será la de comunicar el servicio 360° focalizado en el marketing y comunicación digital. Es decir, Edgy será capaz de ofrecer como proveedor todo el portafolio de productos digitales y captar nuevos clientes en áreas que actualmente no se explotan, como es la industria del retail. Consecuencia de esto, se buscará aumentar la participación de mercado de la agencia e incrementar el número de servicios prestados. Es decir, al ingresar un nuevo cliente del retail, se le ofrecerá un paquete completo de comunicación y marketing digital (incluyendo comunicación en redes sociales, email marketing, campañas de medios, desarrollos de sitios webs y aplicaciones móviles, research y benchmark).
Castagnet, Ayres Synead Goldie, Quiroz Daniel Castillo, Arroyo Mark Phillp Pomazongo, and Vargas Catirin Beatriz Ramos. "Agencia digital de empleo en servicios para el hogar." Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2020. http://hdl.handle.net/10757/652872.
Full textDue to the current situation and the need for support in daily activities at home, along with work and study, households are looking for people to support them with their household chores. Therefore, when identifying this need, Willasun proposes a digital platform for contracting providers (people who provide services for the home). The main mission of the Willasun service is to provide trust, using rigorous filters for the selection of appropriate providers for the tasks assigned to them. To do this, the services will be implemented through a web platform for both clients (who seek the service) and providers. Likewise, it is projected that clients arrive through the direct recommendation obtained through a network of contacts between friends and family, which will be complemented through an advertising campaign through the social media channel such as Facebook, Instagram and WhatsApp. Willasun is characterized by using innovation and technology in the development of its activities from the search for the service to the hiring of the same for the client, and for the provider from the job application to being linked to the final client, all this 100% digital without the need for physical contact to contract the service, since interviews are scheduled, sending results of medical exams, criminal records, signing of the contract, among others, virtually.
Trabajo de investigación
DaBose, Michael W. "Autonomous agents for digital network maximization." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 1997. http://handle.dtic.mil/100.2/ADA337729.
Full textThesis advisors: Luqi ; Berzins, Valdis. "September 1997." Includes bibliographical references (p. 108-112). Also Available online.
Borbos, Anton, and Jonatan Bernhed. "Digitalisering i bostadsmäklingsprocessen." Thesis, Högskolan i Halmstad, Akademin för företagande, innovation och hållbarhet, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-44869.
Full textProblemformulering: Hur kan en digital plattform utformas för att bli ett alternativ förmäklaryrket och samtidigt vara fördelaktigt för säljarna? Vilka problem kan finnas förberörda parter med en digitaliserad plattform i en bostadsaffär? Syfte: Syftet med den här studien är att ta reda på hur en digitaliserad plattform kan utformasför säljare samt mäklare. Vi ska även undersöka om det eventuellt kan leda till enkostnadseffektivare och smidigare process i en digital värld. Genom ökad förståelse kommervi se vilka möjligheter och problem som växer fram och hur en framtida digital mäklarvärldkan se ut. Metod: En kvalitativ och en kvantitativ undersökning utfördes för att få svar på studiensforskningsfrågor utifrån både mäklare och säljares perspektiv. Med hjälp avsemistrukturerade intervjuer har empirisk data samlats in genom telefonintervjuer. Empiriskdata har även samlats in genom enkätfrågor som tidigare säljare fått svara på. Slutsats: Fastighetsmäklartjänsten kan i dagsläget delvis digitaliseras genom administrationoch digitala verktyg som antingen ersätter eller kompletterar de befintliga tjänsterna.Ytterligare några delar i processen kan i framtiden komma att digitaliseras men de behövsförändringar i lagar och regler för att möjliggöra det. Den mänskliga faktorn som finns i depersonliga mötena mellan parterna och tryggheten det ger visar på vikten av att ha en opartiskrådgivare genom hela processen vilket har så pass hög vikt att den idag inte kan digitaliserasbort.
Salampasis, Michail. "An agent-based hypermedia digital library." Thesis, University of Sunderland, 1997. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.387944.
Full textLatvasalo, Susanna, and Hanna Sellén. "Digitala verktyg i förskolans undervisning : En kvalitativ studie om förskollärares perspektiv om digitala verktygens betydelse i förskolan." Thesis, Mälardalens högskola, Akademin för utbildning, kultur och kommunikation, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-44074.
Full textHinchen, Naomi A. "Generating narrative through intelligent agents in digital games." Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/85394.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (page 25).
An ongoing problem in game design is how to create story-based games that allow the player to have a variety of experiences if the game is played more than once, preferably without burdening the designer with a prohibitive workload. In this project, I approach the problem of creating a game with a mutable narrative from an AI perspective, designing a system called CharacterSimulator that generates a population of non-player characters (NPCs) with which the player will interact and assigns the NPCs a set of goals to carry out. Varying the set of NPCs and their objectives will create a different narrative experience for the player when the game is replayed. Although the NPC behaviors were originally modeled on Braitenberg vehicles, I have largely moved away from that model in the final version, focusing more on assigning NPCs goals that result in narratively interesting interactions.
by Naomi A. Hinchen.
M. Eng.
Hey, Jessie Margaret Nancy. "Evaluating GIGA : resource discovery agents for digital libraries." Thesis, University of Southampton, 2002. https://eprints.soton.ac.uk/256834/.
Full textRuiz, Svensson Erik, and Emma Rådhall. "Social responsibility in the digital era : Digital communication agencies social responsibility in digital channels." Thesis, Tekniska Högskolan, Högskolan i Jönköping, JTH, Datateknik och informatik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-46404.
Full textGeorgousopoulos, C. "Multi-agent based architecture for digital libraries." Thesis, Cardiff University, 2005. http://orca.cf.ac.uk/55153/.
Full textTanner, Mark B. "Creating digital environments for multi-agent simulation." Thesis, Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2003. http://library.nps.navy.mil/uhtbin/hyperion-image/03Dec%5FTanner.pdf.
Full textThesis advisor(s): Wolfgang Baer, David W. Laflam. Includes bibliographical references (p. 61-63). Also available online.
Klas, Claus-Peter Goevert Norbert Fuhr Norbert. "Distributed agents for user-friendly access of Digital Libraries." Gerhard-Mercator-Universitaet Duisburg, 2004. http://www.ub.uni-duisburg.de/ETD-db/theses/available/duett-04232004-151931/.
Full textCebeillac, Alexandre. "Mobilités urbaines et données en ligne pour l'étude des maladies vectorielles à Delhi (Inde) et Bangkok (Thaïlande)." Thesis, Normandie, 2018. http://www.theses.fr/2018NORMR137/document.
Full textEmerging vector-borne diseases such as dengue intensify public health crises in the Asian megacities of Bangkok (Thailand) and Delhi (India). The links between mosquitoes and the urban environment are well documented, but our understanding of human movement, as a key element of virus spreading, has yet to be fully explored as a research subject. Given the paucity in adequate or available institutional data, our research first focused on field surveys, and then on the collection, comparison and critique of data collected from major Internet platforms (Twitter, Facebook, Google, Microsoft). Their potential varies from one geographical area to another, still they shed light on the organization and structure of the studied cities. Moreover, they highlight intra-urban interactions and timeframes. However, carrying out such studies without knowledge acquired from the field seems unadapted. Using the concept of activity space, we propose a method to produce individual synthetic agendas, generated from Twitter data and field surveys. This is a first step in the development of an agent-based model of individual mobility
Chen, Hsinchun, Marshall C. Ramsey, and P. Li. "The Java Search Agent Workshop." Physica-Verlag, 2000. http://hdl.handle.net/10150/105368.
Full textAs part of the ongoing Illinois Digital Library Initiative project, this paper presents the Java Search Agent Workshop (JSAW), a testbed designed for Java-based information searching. Based on artificial intelligence, neural networks, and G-Search, we implemented several search methods in Java to demonstrate their feasibility in various database, Internet, Intranet, and digital library search tasks. In addition to detailing our design rationale and implementation status, we present several sample Java implementations including a best first search spider and G-Search spider for Internet searching, and a Hopfield neural network based visualizer for database searching. Lessons learned and future directions are also presented.
Sepúlveda, Cardona Edwin Andrés. "Agencias de publicidad, e-branding y ecosistemas digitales. Análisis articulado de los metamedios de las agencias de publicidad de Argentina, Chile, Colombia, España, Estados Unidos, México y Perú." Doctoral thesis, Universitat Autònoma de Barcelona, 2020. http://hdl.handle.net/10803/671325.
Full text(I) La industria publicitaria converge sobre territorios disruptivos y fluctuantes que se transforman continuamente a partir de los cambios digitales de las plataformas, de las redes digitales, de las aplicaciones, del hardware y el software. Todo esto conforma un terreno fértil de innovaciones, de rápida ebullición de novedades, de eclosiones tecnológicas ilimitadas y en constantes tasas de expansión que, a veces, parece imposible medir. En consecuencia, las evoluciones digitales inducen nuevas oportunidades y amenazas para las agencias de publicidad en Internet, estableciendo nuevas narrativas publicitarias digitales; posibilitando modernas construcciones comunicativas e informativas; y facilitando originales estrategias de persuasión publicitaria en los ecosistemas de las marcas. (O) El objetivo prinicpal de la tesis es analizar la información y meta-información de los metamedios de las agencias de publicidad en Internet y en los ecosistemas digitales, para establecer un estado de los portales web y plataformas, de tendencias, estructuras y composiciones técnicas, tecnológicas, comunicativas y publicitarias. (M) Se ha implementado una metodología que combina dos métodos: el método de análisis Découpage interactivo de Cibermedios –sistema de análisis formal para establecer observaciones detalladas de los aspectos que conforman cualquier producto interactivo- y el Sistema Articulado de Análisis de Cibermedios (SAAC) –que es una metodología integral para evaluar neutralmente los distintos componentes de un metamedio-. Ambos permitieron una rigurosa categorización, medición e identificación de los metamedios, ajustados a las necesidades de la industria publicitaria digital. Para la muestra se eligieron los metamedios de agencias de publicidad de siete (7) países: Argentina, Chile, Colombia, España, México, Perú y Estados Unidos. Asimismo, previo a la ejecución metodológica, se realizó una Revisión Sistematizada en la base de datos de SCOPUS de las revistas indexadas en cuartiles del Q1 al Q4, en tres idiomas. (R) Como resultado, se analizaron 147 metamedios de agencias de publicidad en Internet, de siete países en tres dimensiones: los 49 metamedios de mejor posicionamiento en el Ranking Efectividad Effie Index, los 49 metamedios mejor posicionados en SEO de Google y los 49 metamedios más recurrentes que pautaron con SEM de Google, durante los años 2018 y 2019. Se hallaron constantes ausencias, dificultades y conflictos digitales, verificables en categorías de frontend, backend, SEO, SEM, y en variables de herramientas de Google como SERP, SHEMA, My Businnes, Rich Snippet, Brand Knowledge Graph Panel, entre muchas otros. (C) Las conclusiones generales señalan dos grandes líneas: las agencias de publicidad no están adecuadas para las nuevas exigencias de los mercados y de empresas que dominan las formas y métodos de ser visibles de manera digital; y no existen otros modelos metodológicos únicos y exclusivos, desde los campos del saber de la publicidad, que analicen articuladamente los datos, metadatos, información, metainformación y estructuras gráficas, comunicativas y publicitarias de los metamedios de las agencias de publicidad. Del mismo modo, se concluye un común denominador verificable: todos los metamedios de las mejores agencias de publicidad en Internet, en todos los países selecionados y en todas las dimensiones, poseen las mismas ausencias digitales y dificultades en la gestión estratégica del eBranding, o desde las ejecuciones del SEO y el backend, o a partir de las habilidades y tácticas SEM y acciones especiales de posicionamiento corporativo con las herramientas de Google, que influyen en todo el ecosistema digital.
(I) The advertising industry converges on disruptive and fluctuating territories that are continually transformed from the digital changes of platforms, digital networks, applications, hardware and software. All of this forms a fertile ground for innovations, for the rapid boiling of novelties, for unlimited technological hatches and in constant expansion rates that, at times, seem impossible to measure. Consequently, digital evolutions induce new opportunities and threats for Internet advertising agencies, establishing new digital advertising narratives; enabling modern communicative and informative constructions; and facilitating original strategies of advertising persuasion in the ecosystems of the brands. (O) The main objective of the thesis is to analyze the information and meta-information of the metamedia of the advertising agencies on the Internet and in the digital ecosystems, to establish a state of the web portals and platforms, trends, structures and compositions technical, technological, communicative and advertising. (M) A methodology has been implemented that combines two methods: the Cibermedia interactive Découpage analysis method - a formal analysis system to establish detailed observations of the aspects that make up any interactive product - and the Articulated Cybermedia Analysis System (SAAC) -Which is a comprehensive methodology to neutrally evaluate the different components of a metamedium-. Both allowed a rigorous categorization, measurement and identification of metamedia, adjusted to the needs of the digital advertising industry. For the sample, the metamedia of advertising agencies from seven (7) countries were chosen: Argentina, Chile, Colombia, Spain, Mexico, Peru and the United States. Likewise, prior to the methodological execution, a Systematized Review was carried out in the SCOPUS database of the journals indexed in quartiles from Q1 to Q4, in three languages. (R) As a result, 147 metamedia from Internet advertising agencies were analyzed, from seven countries in three dimensions: the 49 metamedia with the best positioning in the Effectiveness Effie Index Ranking, the 49 metamedios with the best SEO positioning of Google and the 49 metamedios The most recurrent ones that were scheduled with Google’s SEM, during the years 2018 and 2019. Constant absences, difficulties and digital conflicts were found, verifiable in frontend, backend, SEO, SEM categories, and in variables of Google tools such as SERP, SHEMA, My Businnes, Rich Snippet, Brand Knowledge Graph Panel, among many others. (C) The general conclusions indicate two main lines: advertising agencies are not suitable for the new demands of markets and companies that dominate the forms and methods of being visible digitally; and there are no other unique and exclusive methodological models, from the fields of advertising knowledge, that jointly analyze the data, metadata, information, meta-information and graphic, communicative and advertising structures of the metamedia of advertising agencies. In the same way, a verifiable common denominator is concluded: all the metamedia of the best advertising agencies on the Internet, in all the selected countries and in all dimensions, have the same digital absences and difficulties in the strategic management of eBranding, or from SEO and backend executions, or from SEM skills and tactics and special corporate positioning actions with Google tools, which influence the entire digital ecosystem.
Konzen, Andréa Aparecida. "Análise da interação das crianças com um agente pedagógico afetivo em um jogo digital : contribuições a partir do dialogismo bakhtiniano." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2015. http://hdl.handle.net/10183/128909.
Full textThe present thesis presents a research focused to the analysis of dialogical relationships produced in interactions of children with the affective pedagogical agent Maga Vitta in the digital game Città. The motivation for the development of this work is the possibility of making the relationship between the agent and the kids in the classroom more natural and more contextualized, checking in what manner this study can contribute to create dialogue mechanisms between the agent and the student aiming digital games in education, in the children’s school context. The present work is also related to the researches committed to the digital game Città, aiming the development and improvement of the educational environment, once it is constantly evolving. From the interaction of children with this digital game, we aim to solve the problem of research that is focused on verifying how these dialogical relationships of children with affective pedagogical agent occur in the game. For validation purposes of research it was implemented the agent, Maga Vitta, which was thought together with the research group of the CIVITAS project, linked to the laboratory of Studies on language, interaction and Cognition of UFRGS, of Education College at the UFRGS, to do the ecological control of the digital city built by children in the game Città. The idea is to make the children able to reflect on their actions in the game environment, operating with the knowledge that they are building on a sustainable and cooperative town, considering ecological and environmental aspects of a city that we wants to put in balance. The target population is children attending to 4th and 5th grades of elementary school, who make part of the CIVITAS project through the development of virtual cities using alternative materials. The results of the experiments have shown that the analysis of dialogic relations on children's interactions and the analysis of data involving issues related to the concepts of Bakhtin, such as production of meanings, utterances and dialogical relations, bring significant contributions to the search area.
Mollstedt, Anna, and Agnes Hedin. "Public service på agendan : – Att finnas eller inte finnas på digitala plattformar?" Thesis, Stockholms universitet, Företagsekonomiska institutionen, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-144155.
Full textThe media landscape is ever-changing, different types of media are converging and a digital development is taking place, which is challenging for traditional media. Different opinions about how public service can and should operate in social media have caused an ongoing debate in Swedish press. The aim of this thesis is to identify arguments in the debate between commercial media actors and public service and to analyze the debate as a whole. A critical discourse analysis is carried out to answer the research question “What does the discourse regarding SVT’s presence on digital platforms look like in leading Swedish daily and evening newspapers? ”. The theoretical concepts within the critical discourse analysis, transitivity, modality, antagonism and intertextuality are used throughout the analysis and are also complemented by agenda-setting theory to reach conclusions. The results of the study suggest that there are several consistent themes of argumentation trans boundary from the use of social media. This includes themes such as financing of public service, unfair competition, mission and values of public service and even threats against the democracy. The study shows that both parties’ discourses are undergoing mutual transformations as well as towards each other. It contributes to knowledge of how public service actors’ presence on digital platforms is depicted and problematized in Swedish press. The result shows that depending on the reader, the legal framework regarding public service mission is interpreted in different ways. And that the framework lacks clear rules for online business and is in need of unequivocal guidelines.
Angelone, Lauren. "Theorizing Subjectivity, Agency and Learning for Women in New Digital Spaces." The Ohio State University, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=osu1306853494.
Full textLópez, del Castillo Wilderbeek Francisco Leslie. "El Discurso social en España." Doctoral thesis, Universitat Pompeu Fabra, 2018. http://hdl.handle.net/10803/663746.
Full textThis research has proposed the understanding of the entire discursive flow of a society in a given time. Such effort has taken as reference the work of the historian of ideas Marc Angenot who in his work The social discourse (2010) intended to interpret all the written material in the France of 1889. The dimension of current content production has forced the extension of discursive fields in which to observe the voice of a society, from mass media to social media. This quantitative change has involved the application of diverse methodologies from models for the processing of large volumes of texts to the semio-discursive analysis of significant samples obtained computationally. The final result both by the conclusions obtained and by the path taken is the attempt to transfer a concept of extended limits to a concrete and fruitful method.
Urbina, Salinas Diego Javier, and Gallart Andrés Penagos. "Modelo de negocio para validar el emprendimiento de un sistema inmobiliario de soluciones digitales para el agente inmobiliario certificado." Bachelor's thesis, Universidad Peruana de Ciencias Aplicadas (UPC), 2019. http://hdl.handle.net/10757/651787.
Full textToday, certified real estate agents need technological tools that enhance their day-to-day activities to achieve their goals faster and more consistently. However, existing tools have deficiencies. As for the first, it was found that the tools that exist are expensive on a monthly basis, that is, only a CRM borders 50 dollars, which only helps you organize your activities; However, if you want other services you have to keep paying a lot more money. In addition, the disorganization it generates because they have information on all sides and it is difficult to keep an exact control when being on different platforms. For these reasons born Red360, which consists in the creation of a modern, interactive and friendly web platform for certified real estate agents, where they are offered all the digital solutions that will allow them to achieve better and more opportunities for sale, efficiency and efficiency in real estate management, professional growth and all under a safe and reliable system. Validation was divided into two phases. The first, focused on validating the existence of the problem and the interest of the agents. In the second step, the purchase intent was validated through business meetings and experiments where users made use of the service. We believe that this project has great growth potential and this is evidenced by our financial results and acceptance of the service.
Trabajo de investigación
Uzuegbunam, Chikezie E. "The digital lifeworlds of young Nigerians – Exploring rural and urban teens’ practices with, and negotiation of, digital technology." Doctoral thesis, Faculty of Humanities, 2019. http://hdl.handle.net/11427/31316.
Full textJohansson, Emma, and Adam Ryner. "Mellanchefen i digital transformation : En fallstudie om hur mellanchefer driver digital transformation." Thesis, Linköpings universitet, Institutionen för ekonomisk och industriell utveckling, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-178821.
Full textBakgrund: Forskningen inom digital transformation har tidigare fokuserat på att förstå lednings- och operativa roller, men till stor grad negligerat mellanchefsperspektivet. Detta trots att flera studier belyst att mellanchefen har en central roll i förändringsarbete. Ett fåtal studier har undersökt hur mellanchefen influerar och bidrar till digital transformation. Däremot finns det få empiriska studier som undersöker hur mellanchefen faktiskt arbetar för att driva förändring inom digital transformation. Syfte: Syftet med denna studie är att skapa djupare förståelse för mellanchefens roll i digital transformation. Genomförande: Detta är en kvalitativ fallstudie av ett företag inom hushållsnära tjänster. Den utgår från fem semistrukturerade intervjuer samt en litteratur genomgång. Studien har antagit en abduktiv ansats. Slutsats: Studien visar att mellanchefen fungerar som en förbindelselänk mellan ledning och operativ nivå. Resultaten visar att mellanchefer driver förändring i digital transformation genom att identifiera problem och affärsmöjligheter, initiera förändring, tolka och översätta ledningens språk för medarbetare, främja och lyfta idéer från den operativa verksamheten och följer upp och modifierar förändringsprocesser för att uppnå bättre resultat. De har möjligheten att göra detta på grund av deras mellanliggande position i organisationen.
Frederico, Aline. "Embodiment and agency in digital reading : preschoolers making meaning with literary apps." Thesis, University of Cambridge, 2018. https://www.repository.cam.ac.uk/handle/1810/283637.
Full textHansson, Mikael. "From Matter to Data and Back Again : Enabling Agency through Digital Fabrication." Thesis, Umeå universitet, Institutionen för informatik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-149543.
Full textInnovation +
Gruwell, Leigh C. "Multimodal Feminist Epistemologies: Networked Rhetorical Agency and the Materiality of Digital Composing." Miami University / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=miami1436810721.
Full textCarril, Rojas Jaime. "Estudio comparado de las Agendas digitales de los países del cono sur: Chile, Argentina y Uruguay, Un modelo de análisis de la política digital desde el concepto apropiación." Doctoral thesis, Universitat Autònoma de Barcelona, 2012. http://hdl.handle.net/10803/123366.
Full textVissoto, Alex. "Asa Branca por smartphones : uma proposta interdisciplinar do uso de smartphone como agente facilitador da produção audiovisual. /." Bauru, 2019. http://hdl.handle.net/11449/181467.
Full textBanca: Vicente Gosciola
Banca: Osvando José de Morais
Resumo: A cultura móvel é uma característica da sociedade contemporânea (AUGÉ, 2008), e isso contamina cada vez mais as atividades culturais, artísticas e midiáticas. Com essas influências, o projeto Playing for Change realiza, desde 2002, produções musicais colaborativas a partir de tecnologias audiovisuais móveis. Essa dissertação apresenta, a partir da interdisciplinaridade entre música, tecnologia móveis e audiovisual, um estudo de cinco clipes produzidos pelo projeto Playing for Change, o que possibilidade a produção, de caráter experimental, de um videoclipe experimentando o smartphone como agente contribuinte da produção de conteúdo autoral. E por fim, o trabalho contribui com os métodos para futuras produções seguindo os mesmos moldes propostos pelo projeto inicial analisado, o Playing for Change.
Abstract: Mobile culture is a feature of contemporary society (AUGÉ, 2008), and this increasingly contaminates cultural, artistic and media activities. With these influences, since 2002, the Playing for Change project has been producing collaborative musical productions using mobile audiovisual technologies. This dissertation presents, from the interdisciplinarity between music, mobile and audiovisual technology, a study of five clips produced by the Playing for Change project, which allows the experimental production of a video clip experimenting the smartphone as a contributing agent of the production of content. And finally, the work contributes to the methods for future productions following the same molds proposed by the initial project analyzed, Playing for Change.
Mestre
Vondráková, Tereza. "Český trh digitálních agentur: Případová studie Nydrle Digital." Master's thesis, Vysoká škola ekonomická v Praze, 2013. http://www.nusl.cz/ntk/nusl-197822.
Full textMitra, Seema. "Software Agents for Dlnet Content Review: Study and Experimentation." Thesis, Virginia Tech, 2006. http://hdl.handle.net/10919/30948.
Full textMaster of Science
Gal, David, and Mattias Johansson. "Traditionella medier och den digitala agendan : Konsten att kontrollera allmänhetens gestaltning av en organisationskris." Thesis, Linnéuniversitetet, Institutionen för medier och journalistik (MJ), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-43787.
Full textTaylor, Norman. "Cinematic perspectives on digital culture : moving image technology and the question of agency." Thesis, University of the West of England, Bristol, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.524720.
Full textBrown, Megan R. "A Binary Within the Binary: Machinima as Digital Agency and Growing Commercial Incorporation." Ohio University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1345038934.
Full textGuerrero, Maximiliano. "“3-1, shut your flash” : How shooter games convey agency." Thesis, Karlstads universitet, Institutionen för geografi, medier och kommunikation (from 2013), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-80328.
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