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Dissertations / Theses on the topic 'Digital architecture'

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1

Herbland, Anthony Joël Michel. "Digital video multiplexing architecture." Thesis, University of Hertfordshire, 2006. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.440162.

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2

Hannibal, Claire. "Digital sketching in architecture." Thesis, University of Liverpool, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.420293.

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3

CHACHULA, MARK W. "DIGITAL MOBILITY-AN ARCHITECTURE FOR THE DIGITAL LIFESTYLE." University of Cincinnati / OhioLINK, 2007. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1179347942.

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4

Seyferth, Staci Lynne. "Digital playhouse." This title; PDF viewer required. Home page for entire collection, 2004. http://archives.udmercy.edu:8080/dspace/handle/10429/9.

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5

DI, NUNZIO LUCA. "Reconfigurable digital architecture for high speed digital signal processing." Doctoral thesis, Università degli Studi di Roma "Tor Vergata", 2010. http://hdl.handle.net/2108/1295.

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Low cost microprocessors and DSPs are optimized to perform arithmetic and logic operations on data having a xed size, typically 16,32 or 64 bit. On the other hand, their e ciency decreases when data shorter respect than their native wordlength are processed (more clock cycles per operation are required). Recently di erent solutions have been proposed to overcome this problem. Among those, the ones based on a main processor with a Recon gurable Unit used as hardware accelerator are the most interesting in terms of performance and exibility. Typically those architectures are similar to
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6

Bar, Tal. "Digital architecture and difference : a theory of ethical transpositions towards nomadic embodiments in digital architecture." Thesis, University College London (University of London), 2018. http://discovery.ucl.ac.uk/10042282/.

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This thesis contributes to histories and theories of digital architecture of the past two decades, as it questions the narratives of its novelty. The main argument this thesis puts forward is that a plethora of methodologies, displacing the centrality of the architect from the architectural design process, has folded into the discipline in the process of its rewriting along digital protocols. These steer architecture onto a post-human path. However, while the redefinition of the practice unfolds, it does so epistemically only without redefining the new subject of architecture emerging from the
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7

Spikol, Daniel. "Digital diorama." Thesis, Massachusetts Institute of Technology, 1992. http://hdl.handle.net/1721.1/70214.

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Thesis (M.S.V.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1992.<br>Includes bibliographical references (leaves 57-58).<br>Digital Diorama may be briefly presented as: a historical exploration of the vision devices, performances, and installations of the nineteenth century, and their influences on the project. These histories of the magic lantern, the panorama, and the diorama are investigated in relation to forming a context for creating an interactive environment with digital video on a personal computer. Critical theories of the late twentieth century are used to illus
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8

Vermillion, Joshua D. "The digital craftsperson : an investigation into digital tools/processes/craft." Virtual Press, 2005. http://liblink.bsu.edu/uhtbin/catkey/1318944.

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One potential role for the architect of the future will be that of the digital craftsperson. Digital technology is allowing the designer to take control of and retool the entire design I fabrication I assembly process. With this new power, architects are crafting the digital tools and processes required to make architecture for the digital age.First, this thesis examines the notion of craft in the traditional way—how it has applied to architecture and building for most of history. This story recounts the architect's role in the designing and making of architecture, from the medieval master mas
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9

Pickersgill, Robert Sean, and sean pickersgill@unisa edu au. "Architecture and Horror: Analogical Explorations in Architectural Design." RMIT University. Architecture and Design, 2009. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20090525.162052.

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This thesis examines the relationship between the practice of architectural design and the media through which it is represented. It makes a consistent critical appraisal of the philosophical presumptions under which architectural theory is made, in particular, the relationship between theories of expression and representation. The thesis presents seven distinct projects by the author which developmentally explore the degree to which architecture is able to represent the sublime - in particular through the concept of horror. In this instance horror emerges as a category of excess that superven
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10

Jordan, Trevor P. "Digital Craft: Refabricating Digital to Analog Design Methodologies." University of Cincinnati / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1337718599.

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11

Popescu, George A. "Digital materials for digital fabrication." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/41754.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2007.<br>Includes bibliographical references (leaves 50-51).<br>This thesis introduces digital materials by analogy with digital computation and digital communications. Traditional fabrication techniques include pick-and-place, roll-to-roll, molding, patterning and more. Current research in fabrication includes algorithmic assembly [3], programmed assembly[9], self-assembly[1,2], assembly by folding [4] as well as guided self-assembly [2]. While these research areas ar
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12

Glass, Andrew T. "Revealing a Digital Tectonic Intelligence of Digital Fabrication, a Poetics of Detail." University of Cincinnati / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1398759553.

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13

Checkwitch, Benjamin. "Augmenting interface, investigating digital design and architecture." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp03/MQ39642.pdf.

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14

Georgousopoulos, C. "Multi-agent based architecture for digital libraries." Thesis, Cardiff University, 2005. http://orca.cf.ac.uk/55153/.

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Digital Libraries (DL) generally contain a collection of independently maintained data sets, in different formats, which may be queried by geographically dispersed users. The general problem of managing such large digital data archives is particularly challenging when the system must cope with data which is processed on demand. This dissertation proposes a Multi-Agent System (MAS) architecture for the utilisation of an active DL that provides computing services in addition to data-retrieval services, so that users can initiate computing jobs on remote supercomputers for processing, mining, and
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15

Faber, George. "Designing Design: Exploring Digital Workflows in Architecture." University of Cincinnati / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1427898395.

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16

Meyer, John. "Technological Proximity: Ambient Digital Interaction in Architecture." University of Cincinnati / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1459438801.

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17

Fernandes, Marco Paulo dos Santos. "P2P and SOA architecture for digital libraries." Doctoral thesis, Universidade de Aveiro, 2010. http://hdl.handle.net/10773/2531.

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Doutoramento em Engenharia Informática<br>In an information-driven society where the volume and value of produced and consumed data assumes a growing importance, the role of digital libraries gains particular importance. This work analyzes the limitations in current digital library management systems and the opportunities brought by recent distributed computing models. The result of this work is the implementation of the University of Aveiro integrated system for digital libraries and archives. It concludes by analyzing the system in production and proposing a new service oriented digit
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18

Sherkat, Mohammad Reza. "Co-design of analog to digital interface and digital signal processing architecture /." The Ohio State University, 2000. http://rave.ohiolink.edu/etdc/view?acc_num=osu1488202678774616.

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19

Godzina, Mark Kenneth. "A clockwork architecture digital minds in analog spaces /." PDF viewer required Home page for entire collection, 2007. http://archives.udmercy.edu:8080/dspace/handle/10429/64.

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20

Alqahtany, Saad. "A forensically-enabled IaaS cloud computing architecture." Thesis, University of Plymouth, 2017. http://hdl.handle.net/10026.1/9508.

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Cloud computing has been advancing at an intense pace. It has become one of the most important research topics in computer science and information systems. Cloud computing offers enterprise-scale platforms in a short time frame with little effort. Thus, it delivers significant economic benefits to both commercial and public entities. Despite this, the security and subsequent incident management requirements are major obstacles to adopting the cloud. Current cloud architectures do not support digital forensic investigators, nor comply with today’s digital forensics procedures – largely due to t
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21

Wu, Qiong 1972. "Bracket study : textual, computational, and digital." Thesis, Massachusetts Institute of Technology, 2003. http://hdl.handle.net/1721.1/70751.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2003.<br>Includes bibliographical references (p. 87-88).<br>Bracket system is an important and characteristic component in the traditional Chinese architecture. Much has been studied about the system - its origin, historical evolution, structure, and composition - in the traditional way: documents, hand drawings, and physical models. In this thesis, non-traditional methods are applied to the research of the bracket system. The composition of bracket is illuminated in the language of a shape grammar; a computer impleme
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22

McLean, David Bruce 1975. "Mobile retrospective : shrinking the digital divide." Thesis, Massachusetts Institute of Technology, 2003. http://hdl.handle.net/1721.1/28265.

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Thesis (M.Arch.)--Massachusetts Institute of Technology, Dept. of Architecture, 2003.<br>Includes bibliographical references (leaves 82-83).<br>The concept of the digital divide is a condition in the urban context where informationalization via computer technology exacerbates a duality that consists of those who have access to information technologies, and those who do not. The resultant outcome is a marginalized community left behind - a polarized urban system socially, spatially, and technologically. Low-income communities become devalued, disadvantaged, and dis-empowered. Left behind is a c
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23

Barbuta, Diana. "Voluntary Prisoners of Digital Technologies." Thesis, Umeå universitet, Arkitekthögskolan vid Umeå universitet, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-133140.

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24

Fatkins, Paul J. "Digital Integration in the Design Process." University of Cincinnati / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1306500492.

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25

Haddad, Nicholas. "Transmission of digital images using data-flow architecture." Ohio : Ohio University, 1985. http://www.ohiolink.edu/etd/view.cgi?ohiou1184007755.

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26

Bosscher, Paul Michael. "Digital clay : architecture designs for shape-generating mechanisms." Thesis, Georgia Institute of Technology, 2003. http://hdl.handle.net/1853/18195.

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27

Runyon, Ginger R. "Parallel processor architecture for a digital beacon receiver." Thesis, Virginia Tech, 1990. http://hdl.handle.net/10919/41422.

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28

Hull, Simon Antony. "Digital photogrammetry for visualisation in architecture and archaeology." Master's thesis, University of Cape Town, 2000. http://hdl.handle.net/11427/4987.

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Bibliography: leaves 117-125.<br>The task of recording our physical heritage is of significant importance: our past cannot be divorced from the present and it plays an integral part in the shaping of our future. This applies not only to structures that are hundreds of years old, but relatively more recent architectural structures also require adequate documentation if they are to be preserved for future generations. In recording such structures, the traditional 2D methods are proving inadequate. It will be beneficial to conservationists, archaeologists, researchers, historians and students ali
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29

Garrison, John. "The Contemporary Uncanny: An Architecture for Digital Postmortem." University of Cincinnati / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1617109466087914.

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30

Webb, Nicholas. "Digital re-analysis of lost or unbuilt architecture." Thesis, University of Liverpool, 2012. http://livrepository.liverpool.ac.uk/9369/.

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The research presented here utilises contemporary digital techniques enabling a consistent analytical technique to systematically study significant works of unbuilt, damaged and destroyed architecture. The analytical technique provides a methodology that can be utilised for future research employing digital tools in the context of investigating historic works of architecture. Digital representation tools are therefore used to re-analyse and re-interpret unbuilt, damaged and destroyed works of architecture. This augments research already undertaken by architectural historians, who provide tradi
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31

Aljukic, Melika. "The Third Digital Turn of Non-Standard Architecture." Thesis, The University of Sydney, 2020. https://hdl.handle.net/2123/25664.

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This thesis explores Non-Standard Architecture, a movement in Postmodern architecture on non-Euclidean parametric and algorithmic formalism, and suggests a series of inherent limits prevented its full realisation. The thesis answers how these limits might be overcome by formulating the Third Digital Turn of Non-Standard. The Third Digital Turn emerged from the Second Digital Turn, an architectural movement from 2012 that realised parametric architecture through novel methods of form finding and construction using parametric data models and robotics. Through the Third Digital Turn the thesis fo
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32

Perez, Michael A. "Digital Public: Materializing the Space of Communication." University of Cincinnati / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1423581096.

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33

Nunes, Fábio Pessoa. "Arquitetura de mobilidade IPv6 entre cidades digitais = Mobile IPv6 architecture between digital cities." [s.n.], 2012. http://repositorio.unicamp.br/jspui/handle/REPOSIP/259452.

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Orientador: Leonardo de Souza Mendes<br>Dissertação (mestrado) - Universidade Estadual de Campinas, Faculdade de Engenharia Elétrica e de Computação<br>Made available in DSpace on 2018-08-21T21:10:42Z (GMT). No. of bitstreams: 1 Nunes_FabioPessoa_M.pdf: 6956532 bytes, checksum: 55194ac0a721f75279923f8424903edc (MD5) Previous issue date: 2012<br>Resumo: O resumo poderá ser visualizado no texto completo da tese digital<br>Abstract: The abstract is available with the full electronic document<br>Mestrado<br>Telecomunicações e Telemática<br>Mestre em Engenharia Elétrica
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34

Bergman, John. "IMMERSIVE GALLERY OF DIGITAL ART." Thesis, KTH, Arkitektur, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-223228.

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35

Seely, Jennifer C. K. 1975. "Digital fabrication in the architectural design process." Thesis, Massachusetts Institute of Technology, 2004. http://hdl.handle.net/1721.1/27030.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2004.<br>Includes bibliographical references (leaves 60-62).<br>Digital fabrication is affecting the architectural design process due to the increasingly important role it has in the fabrication of architectural models. Many design professionals, professors, and students have experienced the benefits and challenges of using digital fabrication in their design processes, but many others in the field are not yet aware of the possibilities and drawbacks afforded by these technologies. The research presented here unveiled
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36

Araya, Goldberg Sergio. "Parametric constructs : computational designs for digital fabrication." Thesis, Massachusetts Institute of Technology, 2006. http://hdl.handle.net/1721.1/35505.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2006.<br>Includes bibliographical references (leaves 150-152).<br>This thesis explores strategies for building design toolchains in order to design, develop and fabricate architectural forms. The hipothesys of this research is that by embedding ruled based procedures addressing generative, variational, iterative, and fabricational logics, into early phases of form finding or form research process, it is possible to enhance and augment the repertoire of possible design methods yet facilitating the development and fabri
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37

Zayas-San, Miguel Luisel Emmanuel. "Spline : rethinking concrete in the digital era." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/103488.

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Thesis: M. Arch., Massachusetts Institute of Technology, Department of Architecture, 2016.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 119-122).<br>Curvature has always been present in architecture though largely explored for structural purposes. It can be found in Roman arches and domes, in the catenary vaults of Antoni Gaudí, and in the hyper paraboloid shells of Félix Candela, as the result of form-finding techniques. Questions of materiality arose parallel to the development of these techniques, enabling the common use of concrete. Concrete allowe
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38

Tsamis, Alexandros 1976. "Digital graft : towards a non-homogeneous materiality." Thesis, Massachusetts Institute of Technology, 2004. http://hdl.handle.net/1721.1/28810.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2004.<br>Includes bibliographical references (leaves 104-110).<br>(cont.) and form development. Through this approach, space can be perceived not as distributed geometries, but rather as a composite graft responding locally to flows of programmatic and environmental parameters.<br>Digital methodologies have radically shifted our conception of the design process, as well as our understanding of geometry in terms of flexible relationships instead of finite positions in space. However, the material tectonic that digital
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39

Kilian, Axel 1971. "Defining digital space through a visual language." Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/33801.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2000.<br>This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.<br>Includes bibliographical references (p. 110-111).<br>Current approaches toward digital spaces mainly mimic the physical space that surrounds us. While this approach is valid in a wide range of applications and research, the goal of this thesis is to propose an alternative approach towards digital space based on principles of vision and memory to provide a theore
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40

Brabin, Marlee. "Digital Urbanism: Defining the Modern Public Realm." University of Cincinnati / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1427899391.

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41

Maksoud, Aref. "Parametric Design and Digital Fabrication: Journey with parametric design and digital fabrication in architecture." Doctoral thesis, Universitat Internacional de Catalunya, 2017. http://hdl.handle.net/10803/456562.

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Complexity and Strategies for parametric design in architecture. An application of practice led research. Nowadays a new specialist design role is emerging in the construction industry. The primary task related to this role is focused on the control, development and sharing of geometric information with members of the design team in order to develop a design solution. Individuals engaged in this role can be described as a parametric designers. Parametric design involves the exploration of multiple solutions to architectural design problems using parametric models. In the past these mod
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42

Shelden, Dennis R. (Dennis Robert). "Digital surface representation and the constructibility of Gehry's architecture." Thesis, Massachusetts Institute of Technology, 2002. http://hdl.handle.net/1721.1/16899.

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Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Architecture, 2002.<br>Includes bibliographical references (p. 335-340).<br>This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.<br>This thesis presents work in the development of computational descriptions of Gehry's architectural forms. In Gehry's process for realizing buildings, computation serves as an intermediary agent for the integration of design intent with the geometric logics of fabrication and construction. This agenda for di
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43

Kamath, Ayodh Vasant. "Integrating digital design and fabrication and craft production." Thesis, Massachusetts Institute of Technology, 2009. http://hdl.handle.net/1721.1/49541.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2009.<br>This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.<br>Includes bibliographical references (p. 61-63).<br>This thesis examines if methods of manual craft production can be utilised to overcome the indeterminacies of physical materials and processes that hinder Digital Design and Fabrication (DDF). Indeterminacies in physical materials and processes are considered to be errors that prevent DDF from achieving its stat
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44

Kashyap, Sameer 1978. "Digital making : exploring design with computer controlled fabrication." Thesis, Massachusetts Institute of Technology, 2004. http://hdl.handle.net/1721.1/27027.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2004.<br>Includes bibliographical references (p. 73-74).<br>This thesis examines the underlying issues innate to the design process of developing architectural solutions using the digital for "making" architecture, focusing on architectural production. It proposes an alternative method for fabricating architecture that supports a fast, inexpensive design process using a combination of digital modeling (explicit or with generative methods) and computer controlled fabrication machines. A series of explorations and studi
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45

Hovsepian, Sarah. "Digital material skins : for reversible reusable pressure vessels." Thesis, Massachusetts Institute of Technology, 2012. http://hdl.handle.net/1721.1/72807.

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Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2012.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (p. 50-51).<br>Spacecraft missions have traditionally sacrificed fully functional hardware and entire vehicles to achieve mission objectives. Propellant tanks are typically jettisoned at different stages in a spacecraft mission and left to burn in the atmosphere after one use, creating a substantial amount of waste and redundancy which leads to high operational costs. Spaceflight programs cannot continue to rely on current methods of
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46

Langford, William Kai. "Electronic digital materials." Thesis, Massachusetts Institute of Technology, 2014. http://hdl.handle.net/1721.1/95609.

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Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2014.<br>Cataloged from PDF version of thesis.<br>Includes bibliographical references (pages 107-109).<br>Digital materials are constructions assembled from a small number of types of discrete building blocks; they represent a new way of building functional, multi-material, three-dimensional structures. In this thesis, I focus on the construction of microelectronics from vertically assemble-able two-dimensional parts. With just a conducting and insulating part-type, I s
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47

Myjak, Mitchell John. "A medium-grain reconfigurable architecture for digital signal processing." Online access for everyone, 2006. http://www.dissertations.wsu.edu/Dissertations/Spring2006/m%5Fmyjak%5F042706.pdf.

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48

Ayoglu, Halil. "Digital Architecture As The Extension Of Physical Spaces: Asymptote." Master's thesis, METU, 2005. http://etd.lib.metu.edu.tr/upload/2/12605769/index.pdf.

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The aim of this thesis is to develop an understanding of digital architecture as an extension to the physical spaces. The thesis claims that Virtual Reality Environments (VREs) coexist, supplement, support and extend the physical environments. VREs enable the users to deal with manipulable, multi-dimensional, interactive digital environment. Asymptote&rsquo<br>s New York Stock Exchange Three-Dimensional Trading Floor (NYSE 3DTF) VRE is a significant example to analyze digital architecture in this perspective. The 3DTF is a project where architecture and information bring each other into a new
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49

Smith, Grant Y. (Grant Yoshiki) 1976. "Multi-standard digital FM receiver using limited IF architecture." Thesis, Massachusetts Institute of Technology, 1998. http://hdl.handle.net/1721.1/47649.

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Thesis (S.B. and M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1998.<br>Includes bibliographical references (p. 148-149).<br>by Grant Y. Smith.<br>S.B.and M.Eng.
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Courtemanche, Anthony James. "A lisp-oriented multiprocessor architecture for digital parity simulation." Thesis, Massachusetts Institute of Technology, 1987. http://hdl.handle.net/1721.1/14833.

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