Academic literature on the topic 'Digital art'
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Journal articles on the topic "Digital art"
BENTKOWSKA KAFFEL, ANNA. "Digital Art." Art Book 15, no. 3 (August 2008): 6–7. http://dx.doi.org/10.1111/j.1467-8357.2008.00970.x.
Full textIkeda, Ryoji. "Digital Art." World Policy Journal 27, no. 3 (2010): 38–39. http://dx.doi.org/10.1162/wopj.2010.27.3.38.
Full textPrince, Patric D. "Digital art." ACM SIGGRAPH Computer Graphics 29, no. 4 (November 1995): 30–31. http://dx.doi.org/10.1145/216876.216884.
Full textSungkar, Anna. "Digital Art." Dekonstruksi 9, no. 02 (March 27, 2023): 32–41. http://dx.doi.org/10.54154/dekonstruksi.v9i02.143.
Full textAmbrose, Kirk. "Digital Art History." Art Bulletin 97, no. 3 (July 3, 2015): 245. http://dx.doi.org/10.1080/00043079.2015.1013401.
Full textBaca, Murtha, Anne Helmreich, and Melissa Gill. "Digital Art History." Visual Resources 35, no. 1-2 (February 22, 2019): 1–5. http://dx.doi.org/10.1080/01973762.2019.1556887.
Full textSingh, G. "Digital Art Revolution." IEEE Computer Graphics and Applications 25, no. 2 (March 2005): 4–5. http://dx.doi.org/10.1109/mcg.2005.39.
Full textVarnava, Christiana. "Digital art projected." Nature Electronics 2, no. 1 (January 2019): 8. http://dx.doi.org/10.1038/s41928-018-0192-z.
Full textOrtegren, Hans, and Anders Marner. "Education Through Digital Art About Art." المجلة العلمیة لجمعیة امسیا – التربیة عن طریق الفن 1, no. 2 (April 1, 2015): 241–60. http://dx.doi.org/10.21608/amesea.2015.71175.
Full textMarner, Anders, and Hans Örtegren. "Education through digital art about art." International Journal of Education Through Art 10, no. 1 (March 1, 2014): 41–54. http://dx.doi.org/10.1386/eta.10.1.41_1.
Full textDissertations / Theses on the topic "Digital art"
Holder, John Frans Patrick. "Immersive, digital, expressive, art." Thesis, University of East London, 2011. http://roar.uel.ac.uk/3137/.
Full textBergman, John. "IMMERSIVE GALLERY OF DIGITAL ART." Thesis, KTH, Arkitektur, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-223228.
Full textKavanaugh, Anya. "Effectiveness of Digital Response Art." Digital Commons at Loyola Marymount University and Loyola Law School, 2020. https://digitalcommons.lmu.edu/etd/905.
Full textJuste, Carlijn. "Digital Materials in Physical Spaces : Strategies for Exhibiting Digital and Beyond-Digital Installations in Contemporary Art Institutions." Electronic Thesis or Diss., Université de Lille (2022-....), 2025. http://www.theses.fr/2025ULILH001.
Full textThis research investigates new curatorial strategies for exhibiting digital artworks in physical exhibition spaces, with the term “digital art” referring to artistic projects that make creative and critical use of technologies such as algorithmic programming, virtual or augmented reality, robotics, the use of data, and new forms of image creation and distribution. In a world where digital tools are a structuring condition of life in society and of all cultural production (Stalder 2016), digital art represents a powerful means of understanding our present time and our future (Ertan 2016). It can offer alternative approaches and narratives to the dominant uses of technology, highly influenced by globalized capitalism. The art institution can also be a unique place to reflect on the predominant influence of technological devices on our lives and thought processes. Despite the fact that these digital works now occupy an important place in the contemporary art world and can claim a certain historicity (Paul 2016), there is little research into the new exhibition modalities experimented with these works and the way in which digital art prompts us to rethink the exhibitions (Dekker 2021). The upheavals wrought by digital technology are transforming the way works are produced and exhibited. New curatorial strategies have been experimented with, and existing modalities adapted to these different forms of artistic practice. By illustrating how these exhibitions both diverge from and simultaneously build upon existing exhibition theory and practice, this thesis aims to intricately examine how artworks utilizing digital technologies are transforming the ways in which we think about and build exhibitions. What new curatorial strategies have emerged based on the interactivity, variability, and technical materiality of the works? How are the links between artist, exhibition space, work, and viewer articulated in these new exhibition paradigms? How do artworks evolve over time, and how do they adapt to different exhibition spaces?Annet Dekker, Curating Digital Art: From Presenting and Collecting Digital Art to Networked Co-curation, Amsterdam, Valiz, 2021. Ekmel Ertan, « Introduction to Histories of the Post-DigitalHistories of the Post Digital », Histories of the Post-DigitalHistories of the Post Digital, Ekmel Ertan (dir.), Istanbul, Akbank Sanat Kütüphane, 2016, p. 4-5. Christiane Paul, « Genealogies of the Digital: A Post-Critique » dans Histories of the Post Digital, Ekmel Ertan (dir.), Istanbul, Akbank Sanat Kütüphane, 2016. Christiane Paul, « Genealogies of the Digital: A Post-Critique » dans Histories of the Post Digital, Ekmel Ertan (dir.), Istanbul, Akbank Sanat Kütüphane, 2016. Felix Stalder, The Digital Condition, Cambridge, Polity Press, 2016, trad. par Valentine A. Pakis, Die Kultur der Digitalität, berlin, Surkamp Verlag, 2016
Jones, Benjamin David. "Digital butterflies of the backstreets : participatory art and the digital divide." Thesis, University of Newcastle upon Tyne, 2015. http://hdl.handle.net/10443/3063.
Full textEdström, Jesper, and Nicky Ristic. "Digital art recommendation system : A personalized virtual tour of digital collections." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-449497.
Full textCasbarro, Shaun M. "Experimental digital printing methods." Virtual Press, 2003. http://liblink.bsu.edu/uhtbin/catkey/1265100.
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Christiansen, Lauren. "Redefining exhibition in the digital age /." This body of writing is available online with supplemental images, 2010. http://exhibitioninthedigitalage.tumblr.com/.
Full textDE, VINCENTIS Stefania. "Il museo di arte antica in una prospettiva digitale. Progetti di Digital Art History tra teoria e applicazione all'interno dei luoghi della cultura." Doctoral thesis, Università degli studi di Ferrara, 2020. http://hdl.handle.net/11392/2478840.
Full textChanges in museological and museographic approaches, thanks to new technologies both for the cataloging and communication of collections, represent an established and recognized fact. The virtual museum is a concept with which art history began to familiarize itself at the end of the nineteenth century with the first approach by historical avant-gardes to the museum space and to the concept of museum itself, intending to promote a model for an aesthetic usability and enjoyment, interpretable and interactable, personalizable when not really portable. Starting from these premises, the aim of the thesis is to identify the contact points, if any, between the new manifestations of Digital Art History and the projects that affect the digital museum. The thesis aims to suggest the museum as a privileged area for the development of historical and artistic digital research, as the place where the results of these studies become an accessible resource to the stratified audience, made up of generic or specialized users. Examples of digital projects that concern both museums and art history will be compared, but the case treated in more detail, chosen to test this research, concerns one of the most famous and "old" digital resources for the history of art: the Getty Provenance Index. This project is included in a three-year program, the Provenance Index Remodeling, which will modify the types of access to the various databases that make it up and which will influence the ways how this structure can be used by users, scholars, researchers, students, technicians and museum curators.
Milton-Smith, Melissa. "A conversation on globalisation and digital art." University of Western Australia. Communication Studies Discipline Group, 2008. http://theses.library.uwa.edu.au/adt-WU2009.0057.
Full textBooks on the topic "Digital art"
Espada, Miguel V. Encuentros digitales =: Digital encounters. Madrid]: Universidad Complutense de Madrid, Área de Humanidades, 2010.
Find full textLtd, Sotheby's Australia Pty. Aboriginal art, Australian photography & digital art. Melbourne: Sotheby's, 2004.
Find full textVenturelli, Suzete, and Monica Tavares. Cinético digital. São Paulo: Itaú Cultural, 2005.
Find full textA, Crutchfield Margo, and Museum of Contemporary Art Cleveland., eds. All digital. Cleveland, Ohio: Museum of Contemporary Art Cleveland, 2006.
Find full textMurry, Natalie. Digital Forensic Art Techniques. Boca Raton, FL : CRC Press, [2018]: CRC Press, 2018. http://dx.doi.org/10.4324/9781351047166.
Full textFestival Internacional de Linguagem Eletrônica (1st 2000 São Paulo, Brazil, etc.). Internet art: Digital culture. São Paulo: Paço das Artes, 2002.
Find full textBook chapters on the topic "Digital art"
McIver Lopes, Dominic. "Digital Art." In The Blackwell Guide to the Philosophy of Computing and Information, 106–16. Oxford, UK: Blackwell Publishing Ltd, 2008. http://dx.doi.org/10.1002/9780470757017.ch8.
Full textMadhuraj, Malavika. "Digital Art." In Drawing Attention, 69–77. London: RIBA Publishing, 2023. http://dx.doi.org/10.4324/9781003351740-10.
Full textFalcão, Patrícia, and Tom Ensom. "Conserving Digital Art." In Museums and Digital Culture, 231–51. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-97457-6_11.
Full textHupont, Isabelle, Eva Cerezo, Sandra Baldassarri, and Rafael Del-Hoyo. "Emotracking Digital Art." In Human-Computer Interaction. Advanced Interaction Modalities and Techniques, 739–49. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-319-07230-2_70.
Full textGillette, Jen. "Digital Art Supplies." In Digital Painting and Rendering for Theatrical Design, 50–76. New York: Routledge, 2023. http://dx.doi.org/10.4324/9781003212836-5.
Full textEdwards, Jean, Helen Caldwell, and Rebecca Heaton. "Making digital art." In Art in the Primary School, 287–312. 2nd ed. New York, NY: Routledge, 2021. |: Routledge, 2021. http://dx.doi.org/10.4324/9780429296208-12.
Full textZebracki, Martin. "Digital Public Art." In The Routledge Companion to Urban Media and Communication, 314–25. New York : Routledge, 2020.: Routledge, 2019. http://dx.doi.org/10.4324/9781315211633-33.
Full textMunawar, Nour A. "Digital culture." In Documentation as Art, 100–108. London: Routledge, 2022. http://dx.doi.org/10.4324/9781003130963-11.
Full textSoutter, Lucy. "Digital dialogues." In Why Art Photography?, 108–34. Title: Why art photography / Lucy Soutter.Description: Second edition. | New York : Routledge, 2018.: Routledge, 2018. http://dx.doi.org/10.4324/9781315270630-6.
Full textSavin-Baden, Maggi, and Katherine Wimpenny. "Digital Art(S) and Digital Métissage." In A Practical Guide to Arts-related Research, 113–25. Rotterdam: SensePublishers, 2014. http://dx.doi.org/10.1007/978-94-6209-815-2_8.
Full textConference papers on the topic "Digital art"
England, David, Jill Fantauzzacoffin, Nick Bryan-Kinns, Celine Latulipe, Linda Candy, and Jennifer Sheridan. "Digital art." In the 2012 ACM annual conference extended abstracts. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2212776.2212426.
Full textEngland, David, Jill Fantauzzacoffin, Thecla Schiphorst, Celine Latulipe, and Linda Candy. "Digital art." In CHI '13 Extended Abstracts on Human Factors in Computing Systems. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2468356.2468814.
Full text"Cover Art." In 2011 Workshop on Digital Media and Digital Content Management. IEEE, 2011. http://dx.doi.org/10.1109/dmdcm.2011.80.
Full text"[Cover art]." In 2008 Second IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning. IEEE, 2008. http://dx.doi.org/10.1109/digitel.2008.54.
Full text"[Cover art]." In Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL 2010). IEEE, 2010. http://dx.doi.org/10.1109/digitel.2010.59.
Full text"[Spine art 3cm]." In 2015 Digital Heritage. IEEE, 2015. http://dx.doi.org/10.1109/digitalheritage.2015.7413927.
Full textTan, Tele, Min Chew Lim, Mihai Lazarescu, and Ling Li. "Interactive Digital Art through Chameleon Art." In Annual International Conferences on Computer Games, Multimedia and Allied Technology. Global Science & Technology Forum (GSTF), 2008. http://dx.doi.org/10.5176/978-981-08-8227-3_cgat08-49.
Full textChristodoulou, Sotiris P., and Georgios D. Styliaras. "Digital art 2.0." In the 3rd international conference. New York, New York, USA: ACM Press, 2008. http://dx.doi.org/10.1145/1413634.1413667.
Full textHu, Chen-Chih, and Ming-Te Chi. "Digital latte art." In SIGGRAPH Asia 2013 Posters. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2542302.2542344.
Full textDan, Luo. "Art education vocational curriculum study digital art." In Mechanical Engineering and Information Technology (EMEIT). IEEE, 2011. http://dx.doi.org/10.1109/emeit.2011.6023662.
Full textReports on the topic "Digital art"
Falcão, Patrícia. Preserving Digital Art. Digital Preservation Coalition, September 2024. http://dx.doi.org/10.7207/twgn24-02.
Full textZinn, Zach. Interrogating AI Bias through Digital Art. Just Tech, Social Science Research Council, September 2022. http://dx.doi.org/10.35650/jt.3039.d.2022.
Full textGrazia Mattei, María. Art and New Media in Italy. Inter-American Development Bank, February 2003. http://dx.doi.org/10.18235/0006628.
Full textBarde, Stephane Remy Antoine. The Art of Digitalization: A Dive into e-Estonia. Asian Productivity Organization, September 2024. http://dx.doi.org/10.61145/iini4552.
Full textDubois, Marie-Claude, and Miljana Horvat. State-of-the-Art of Digital Tools Used by Architects for Solar Design. IEA Solar Heating and Cooling Programme, September 2010. http://dx.doi.org/10.18777/ieashc-task42-2010-0001.
Full textCampos Freire, F., and N. Alonso Ramos. Online digital social tools for professional self-promotion. A State of the Art review. Revista Latina de Comunicación Social, March 2015. http://dx.doi.org/10.4185/rlcs-2015-1047en.
Full textStephen Goss, Stephen Goss. Youth on the Move: Re-Storying Urban Communities with Public Art and Digital Media. Experiment, November 2016. http://dx.doi.org/10.18258/8558.
Full textParsons, Jean L., Jessica L. Ridgway, and Lauren Tofflemire. With a Theme, as a Team, for a Client: A Digital Textile Design Commissioned Art Project. Ames: Iowa State University, Digital Repository, 2013. http://dx.doi.org/10.31274/itaa_proceedings-180814-471.
Full textRysjedal, Fredrik. Frozen Moments in Motion. Universitetet i Bergen KMD, January 2019. http://dx.doi.org/10.22501/kmd-ar.31524.
Full textLi, Jian, Peijing Li, and Jingwen Hu. Digital human modeling in automotive engineering applications: a systematic review and bibliometric mapping. INPLASY - International Platform of Registered Systematic Review and Meta-analysis Protocols, October 2022. http://dx.doi.org/10.37766/inplasy2022.10.0094.
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