Dissertations / Theses on the topic 'Digital compositing'
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Stanley, Michael Leighton. "Digital compositing with traditional artwork." Texas A&M University, 2005. http://hdl.handle.net/1969.1/2643.
Full textGustafsson, Pär. "Digital compositing i 3D-miljö." Thesis, University of Gävle, Ämnesavdelningen för datavetenskap, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-5641.
Full textI dagens visuella effekter är digital compositing en av de viktigaste processerna. Från att uteslutande ha utförts i 2D har digital compositing dock kommit att innebära en alltmer tredimensionell process. Det här arbetet reder ut begreppet 3D-compositing och sammanställer vilka 3D-compositingtekniker som är vanligt förekommande. Ett urval av dessa tekniker tillämpas sedan i en egen effektsekvens. Slutsatsen blir att det är kombinationen av 3D-funkionalitet och 2D-compositing i samma program som är styrkan med digital compositing i 3D-miljö.
Amelang, Daniel James. "Jitblt efficient run-time code generation for digital compositing /." Diss., Connect to a 24 p. preview or request complete full text in PDF format. Access restricted to UC campuses, 2008. http://wwwlib.umi.com/cr/ucsd/fullcit?p1457313.
Full textTitle from first page of PDF file (viewed Nov. 6, 2008). Available via ProQuest Digital Dissertations. Includes bibliographical references (p. 28-30).
Abler, Jensen. "Rendering and Compositing for Visual Effects." Digital Commons @ East Tennessee State University, 2015. https://dc.etsu.edu/honors/232.
Full textSencar, Isil. "The New Montage: Digital Compositing And Its Generative Role In Architecture." Master's thesis, METU, 2007. http://etd.lib.metu.edu.tr/upload/12609214/index.pdf.
Full textAndrijasevic, Neda, and Mirjam Johansson. "Digital Compositing for Photorealism and Lighting in Chroma key film studio." Thesis, Högskolan i Jönköping, Tekniska Högskolan, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-19845.
Full textJohnson, Paul. "Invisibilising the corporeal : exploring concepts of compositing and digital visual effects." Thesis, University of Exeter, 2011. http://hdl.handle.net/10036/4055.
Full textGrönlund, Sven. "Utvecklingen av digital compositing : Från att skapa konstgjorda verkligheter i kameran till att göra det digitalt." Thesis, Luleå tekniska universitet, Institutionen för konst, kommunikation och lärande, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-64968.
Full textGrundhöfer, Anselm [Verfasser], and Oliver [Akademischer Betreuer] Bimber. "Synchronized Illumination Modulation for Digital Video Compositing / Anselm Grundhöfer ; Betreuer: Oliver Bimber." Weimar : Juniorprofessur Augmented Reality, 2010. http://d-nb.info/1115342398/34.
Full textDunn, Brandi Jannine. "Creating believabilty and the effects of technology on compositing." Texas A&M University, 2006. http://hdl.handle.net/1969.1/4752.
Full textIsaksson, Anne. "An Approach To Control Visual Intensity Through Digital Compositing : A way to manipulate visual intensity with compositing by altering space, line, shape, tone, color, movement and rhythm." Thesis, Luleå tekniska universitet, Institutionen för konst, kommunikation och lärande, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-64886.
Full textHirsh, David E. "Photorealistic Rendering for LIve-Action Video Integration." Digital Commons @ East Tennessee State University, 2017. https://dc.etsu.edu/honors/399.
Full textMustafa, Mohammad. "Video-Based 3D Textures." Thesis, University of Gävle, Department of Mathematics, Natural and Computer Sciences, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-163.
Full textA new approach for object replacement in 3D space is presented. Introducing a technique that replaces the older two dimensional (2D) based facial replacement method performed by compositing artist in motion picture productions and video commercial industry.
This method uses 4 digital video cameras filming an actor from 360 degrees, the cameras are placed with 90 degrees in between, the video footage acquired is then used to produce a 3D video texture consisting of video segments taken from different angles representing the object from 3D point of view.
The video texture is then applied to a 3D modelled head matching the geometry of the original object.
Offering the freedom of showing the object from any point of view from 3D space, which is not possible using the current two dimensional method where the actormust at all time face the camera.
The method is described in details with images showing every stage of the process.
Results are presented as still frames taken from the final video footage and as a video file demonstrating them.
Karlsson, Fredrik. "Matting of Natural Image Sequences using Bayesian Statistics." Thesis, Linköping University, Department of Science and Technology, 2004. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-2355.
Full textThe problem of separating a non-rectangular foreground image from a background image is a classical problem in image processing and analysis, known as matting or keying. A common example is a film frame where an actor is extracted from the background to later be placed on a different background. Compositing of these objects against a new background is one of the most common operations in the creation of visual effects. When the original background is of non-constant color the matting becomes an under determined problem, for which a unique solution cannot be found.
This thesis describes a framework for computing mattes from images with backgrounds of non-constant color, using Bayesian statistics. Foreground and background color distributions are modeled as oriented Gaussians and optimal color and opacity values are determined using a maximum a posteriori approach. Together with information from optical flow algorithms, the framework produces mattes for image sequences without needing user input for each frame.
The approach used in this thesis differs from previous research in a few areas. The optimal order of processing is determined in a different way and sampling of color values is changed to work more efficiently on high-resolution images. Finally a gradient-guided local smoothness constraint can optionally be used to improve results for cases where the normal technique produces poor results.
Lisounenko, Neto Alexei. "Composição digital : o uso de ferramentas digitais como instrumento de composição musical /." Bauru, 2020. http://hdl.handle.net/11449/192100.
Full textResumo: A escrita e criação musical sofreram grandes mudanças com o advento das tecnologias digitais. Das inscrições em paredes da civilização pré-histórica, passamos para a pena, o lápis, a caneta chegando ao computador. Com a criação e evolução dos programas de composição musical o compositor passou a ter uma ferramenta que aumenta as possibilidades e facilidades de criação. Programas onde são permitidos escrever música com o teclado do computador, com o teclado virtual, ou até mesmo com o auxílio de um instrumento musical eletrônico, armazenar a música composta, inserir regras de composições, se transformam num importante assistente do músico, podendo auxiliá-lo a descobrir novas possibilidades e criar novos rumos para a composição musical. As tecnologias digitais dão suporte para a produção e distribuição de informações que causam grandes impactos na forma de criar e no que se cria. Com estas tecnologias, além de escrever, é possível ouvir o que foi escrito, e com os sons dos instrumentos escolhidos. Com estas ferramentas um compositor pode escutar a sua obra completa antes mesmo dela ser experimentada por músicos. Essa funcionalidade permite ao compositor corrigir eventuais erros e verificar se o resultado final ficou de acordo com o esperado, permitindo alterações e até novas experiências com notas e instrumentos. Os objetos deste trabalho são softwares de composição musical. O objetivo geral foi selecionar softwares de composição musical que salvem em arquivo MIDI, MusicXML, P... (Resumo completo, clicar acesso eletrônico abaixo)
Abstract: Musical writing and creation went through great changes due to digital technologies. From registrations on the walls of pre-historical civilization, we changed to feather, pencil, pen and computer. Together with creation and evolution of music composition programs, the composer started to have a tool which increased the possibilities and facilities of creation. Programs that allow to write music using the computer keyboard, virtual keyboard, or even an electronic musical instrument, to store compound music, insert rules of composition, become an important assistant to the musician while helping him to find new possibilities and create new directions to the musical composition. Digital technologies support the production and distribution of information that cause large impacts in creating and what is created. It is possible, with these technologies, to write and listen what was written by the sound of chosen instruments. Using these tools, a composer can listen the complete work before it has been tested by musicians. This facility allows the composer to amend occasional mistakes and check if the result is according to the expectations, making possible some changes, and even new experiences with the notes and instruments. The objects of this study were some music composition software. The main aim was to elect some software for music composition that can save files in MIDI, MusicXML, PDF, and have a DEMO version. The specific purposes were to present the characteristics of som... (Complete abstract click electronic access below)
Mestre
DeLuca, Katherine Marie. "Developing a Digital Paideia: Composing Identities and Engaging Rhetorically in the Digital Age." The Ohio State University, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=osu1429521212.
Full textWaters, Simon. "Electroacoustic music : composition beyond the acousmatic." Thesis, University of East Anglia, 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.338056.
Full textColey, Toby F. "DIGITAL MEDIA ETHICS IN THE WRITING CLASSROOM." Bowling Green State University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1296093364.
Full textPu, Ruonan. "Target-sensitive video segmentation for seamless video composition /." View abstract or full-text, 2007. http://library.ust.hk/cgi/db/thesis.pl?CSED%202007%20PU.
Full textWalls, Harold D. "Determinations a composition for tenor trombone and digital audio /." Muncie, IN : Ball State University, 2009. http://cardinalscholar.bsu.edu/838.
Full textRice, Richard Aaron. "Teaching and learning first-year composition with digital portfolios." Virtual Press, 2002. http://liblink.bsu.edu/uhtbin/catkey/1239209.
Full textDepartment of English
Thiede, Jacob Ryan. ""Digital Tap Dance": Tap Dance as Medium for Composition." Thesis, University of North Texas, 2020. https://digital.library.unt.edu/ark:/67531/metadc1703288/.
Full textVear, Craig. "Composition portfolio : towards intermedia, sound theatre and digital opera." Thesis, University of Salford, 2011. http://usir.salford.ac.uk/26952/.
Full textLawrence, Daniel William. "On the digital-political topography of music." Thesis, Michigan Technological University, 2014. http://pqdtopen.proquest.com/#viewpdf?dispub=3643826.
Full textThe persuasive power of music is often relegated to the dimension of pathos: that which moves us emotionally. Yet, the music commodity is now situated in and around the liminal spaces of digitality. To think about how music functions, how it argues across media, and how it moves us, we must examine its material and immaterial realities as they present themselves to us and as we so create them. This dissertation rethinks the relationship between rhetoric and music by examining the creation, performance, and distribution of music in its material and immaterial forms to demonstrate its persuasive power. While both Plato and Aristotle understood music as a means to move men toward virtue, Aristotle tells us in his Laws, through the Athenian Stranger, that the very best kinds of music can help guide us to truth. From this starting point, I assess the historical problem of understanding the rhetorical potential of music as merely that which directs or imitates the emotions: that which "Soothes the savage breast," as William Congreve writes. By furthering work by Vickers and Farnsworth, who suggest that the Baroque fascination with applying rhetorical figures to musical figures is an insufficient framework for assessing the rhetorical potential of music, I demonstrate the gravity of musical persuasion in its political weight, in its violence--the subjective violence of musical torture at Guantanamo and the objective, ideological violence of music--and in what Jacques Attali calls the prophetic nature of music. I argue that music has a significant function, and as a non-discursive form of argumentation, works on us beyond affect. Moreover, with the emergence of digital music distribution and domestic digital recording technologies, the digital music commodity in its material and immaterial forms allows for ruptures in the former methods of musical composition, production, and distribution and in the political potential of music which Jacques Attali describes as being able to foresee new political realities. I thus suggest a new theoretical framework for thinking about rhetoric and music by expanding on Lloyd Bitzer's rhetorical situation, by offering the idea of "openings" to the existing exigence, audience, and constraints. The prophetic and rhetorical power of music in the aleatoric moment can help provide openings from which new exigencies can be conceived. We must, therefore, reconsider the role of rhetorical-musical composition for the citizen, not merely as a tool for entertainment or emotional persuasion, but as an arena for engaging with the political.
Lintelman, Karryn Audra. "Students for Social Change: Activist Literacy and Digital Media." Miami University / OhioLINK, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=miami1248473294.
Full textKelly, Kristy. "Emergent Arguments: Digital Media and Social Argumentation." Thesis, University of Oregon, 2017. http://hdl.handle.net/1794/22285.
Full textRidgeway, Andrew. "Digital Affect and the Rhetorical Situation After the Las Vegas Shooting." ScholarWorks @ UVM, 2019. https://scholarworks.uvm.edu/graddis/1071.
Full textVasilakos, Konstantinos. "An evaluation of digital interfaces for music composition and improvisation." Thesis, Keele University, 2016. http://eprints.keele.ac.uk/1606/.
Full textKrob, Madison. "Up On Digital Hill." Miami University / OhioLINK, 2021. http://rave.ohiolink.edu/etdc/view?acc_num=miami1627573944283589.
Full textCen, Wei. "International students' digital literacy practices and the implications for college ESOL composition classes." Bowling Green State University / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1605279455193093.
Full textBerezan, David Gerald. "Unheard Voices, Ancient Spaces, an acousmatic composition for eight-channel digital tape and eight loudspeakers (Original composition)." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2000. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp01/MQ49704.pdf.
Full textKupferberg, Becky Lynn. "The Influence of Digital Multimodal Composition in First-Year Composition: A Moment in the 2015-2016 School Year." University of Findlay / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=findlay1465992849.
Full textMazzoleni, Melissa A. K. "Digital and Paper-Based: The Complex Literacies of Composition Students and Instructors." Miami University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=miami1343937313.
Full textMorris, Janine. "Contexts of Digital Reading: How Genres Affect Reading Practices." University of Cincinnati / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1459243445.
Full textAtkins, Anthony T. "Digital deficit : literacy, technology, and teacher training in rhetoric and composition programs." Virtual Press, 2004. http://liblink.bsu.edu/uhtbin/catkey/1301627.
Full textDepartment of English
Polak, Michele. "Beyond Digital Play: Integrating Girl-Created Subjectivity Into the College Composition Classroom." Miami University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=miami1312391224.
Full textEmmelhainz, Nicole. "Writing Games: Collaborative Writing in Digital-Ludic Spaces." Case Western Reserve University School of Graduate Studies / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=case1402918660.
Full textRosas, Fátima Weber. "Competências para o contexto tecnológico-musical : um foco nas tecnologias digitais online para a educação." reponame:Biblioteca Digital de Teses e Dissertações da UFRGS, 2013. http://hdl.handle.net/10183/72127.
Full textThis Master's thesis deals with the competences for the technological and musical education context. especially the free Web-based. Its main objective is to map them to teachers, tutors and students musicians and no musicians use digital technologies focused on music, especially free and Web-based. This proposal is aimed at teachers, tutors and students of classroom education and distance who want to act within deprecated. These technologies consist of resources such as learning objects, software for music composition whose operation and storage occurs over the internet. Used in an integrated virtual learning environments, these tools have been applied in extension courses to prepare teachers for the context deprecated. In mapping the competences presented in this study are also listed its elements: knowledge, skills and attitudes for effective action in the technology-musical education.
Beale, Matthew Carson. "Playing the Writing Game: Gaming the Writing Play." Thesis, Virginia Tech, 2006. http://hdl.handle.net/10919/32006.
Full textMaster of Arts
Paris, Federico Rueben. "Reworking musical strategies in the digital age." Thesis, Brunel University, 2011. http://bura.brunel.ac.uk/handle/2438/4775.
Full textBraun, Catherine Colletta. "“I’m really not a technology person”: digital media and the discipline of English." The Ohio State University, 2006. http://rave.ohiolink.edu/etdc/view?acc_num=osu1141781398.
Full textPhilbrick, Gregory Eric. "Color Relationship Transfer for Digital Painting." BYU ScholarsArchive, 2015. https://scholarsarchive.byu.edu/etd/5552.
Full textCarvalho, Tiago José de 1985. "Illumination inconsistency sleuthing for exposing fauxtography and uncovering composition telltales in digital images." [s.n.], 2014. http://repositorio.unicamp.br/jspui/handle/REPOSIP/275519.
Full textTese (doutorado) - Universidade Estadual de Campinas, Instituto de Computação
Made available in DSpace on 2018-08-25T12:33:40Z (GMT). No. of bitstreams: 1 Carvalho_TiagoJosede_D.pdf: 74759719 bytes, checksum: dc371f3262b700f91afa5e0269df1e05 (MD5) Previous issue date: 2014
Resumo: Antes tomadas como naturalmente genuínas, fotografias não mais podem ser consideradas como sinônimo de verdade. Com os avanços nas técnicas de processamento de imagens e computação gráfica, manipular imagens tornou-se mais fácil do que nunca, permitindo que pessoas sejam capazes de criar novas realidades em minutos. Infelizmente, tais modificações, na maioria das vezes, têm como objetivo enganar os observadores, mudar opiniões ou ainda, afetar como as pessoas enxergam a realidade. Assim, torna-se imprescindível o desenvolvimento de técnicas de detecção de falsificações eficientes e eficazes. De todos os tipos de falsificações de imagens, composições são de especial interesse. Esse tipo de falsificação usa partes de duas ou mais imagens para construir uma nova realidade exibindo para o observador situações que nunca aconteceram. Entre todos os diferentes tipos de pistas investigadas para detecção de composições, as abordagens baseadas em inconsistências de iluminação são consideradas as mais promissoras uma vez que um ajuste perfeito de iluminação em uma imagem falsificada é extremamente difícil de ser alcançado. Neste contexto, esta tese, a qual é fundamentada na hipótese de que inconsistências de iluminação encontradas em uma imagem são fortes evidências de que a mesma é produto de uma composição, apresenta abordagens originais e eficazes para detecção de imagens falsificadas. O primeiro método apresentado explora o reflexo da luz nos olhos para estimar as posições da fonte de luz e do observador da cena. A segunda e a terceira abordagens apresentadas exploram um fenômeno, que ocorre com as cores, denominado metamerismo, o qual descreve o fato de que duas cores podem aparentar similaridade quando iluminadas por uma fonte de luz mas podem parecer totalmente diferentes quando iluminadas por outra fonte de luz. Por fim, nossa última abordagem baseia-se na interação com o usuário que deve inserir normais 3-D em objetos suspeitos da imagem de modo a permitir um cálculo mais preciso da posição 3-D da fonte de luz na imagem. Juntas, essas quatro abordagens trazem importantes contribuições para a comunidade forense e certamente serão uma poderosa ferramenta contra falsificações de imagens
Abstract: Once taken for granted as genuine, photographs are no longer considered as a piece of truth. With the advance of digital image processing and computer graphics techniques, it has been easier than ever to manipulate images and forge new realities within minutes. Unfortunately, most of the times, these modifications seek to deceive viewers, change opinions or even affect how people perceive reality. Therefore, it is paramount to devise and deploy efficient and effective detection techniques. From all types of image forgeries, composition images are specially interesting. This type of forgery uses parts of two or more images to construct a new reality from scenes that never happened. Among all different telltales investigated for detecting image compositions, image-illumination inconsistencies are considered the most promising since a perfect light matching in a forged image is still difficult to achieve. This thesis builds upon the hypothesis that image illumination inconsistencies are strong and powerful evidence of image composition and presents four original and effective approaches to detect image forgeries. The first method explores eye specular highlight telltales to estimate the light source and viewer positions in an image. The second and third approaches explore metamerism, when the colors of two objects may appear to match under one light source but appear completely different under another one. Finally, the last approach relies on user¿s interaction to specify 3-D normals of suspect objects in an image from which the 3-D light source position can be estimated. Together, these approaches bring to the forensic community important contributions which certainly will be a strong tool against image forgeries
Doutorado
Ciência da Computação
Doutor em Ciência da Computação
Kuzawa, Deborah Marie. "Queering Composition, Queering Archives: Personal Narratives and the Digital Archive of Literacy Narratives." The Ohio State University, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=osu1429704823.
Full textJohnson, Gavin P. "Queer Possibilities in Digital Media Composing." The Ohio State University, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=osu158816717940897.
Full textGelms, Bridget. "Volatile Visibility: The Effects of Online Harassment on Feminist Circulation and Public Discourse." Miami University / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=miami1524157800257721.
Full textZuccolo, Michelle University of Ballarat. "Space : contemplating the voids." University of Ballarat, 2006. http://archimedes.ballarat.edu.au:8080/vital/access/HandleResolver/1959.17/12735.
Full textMaster of Arts (Visual Arts)
Zuccolo, Michelle. "Space : contemplating the voids." University of Ballarat, 2006. http://archimedes.ballarat.edu.au:8080/vital/access/HandleResolver/1959.17/16226.
Full textMaster of Arts (Visual Arts)
Nadal, Magnum C. "Real Virtuality| An Examination of Digital Identity and the Ethical Boundaries and Benefits of Appropriation in "Real"| Concerto for Vocaloid." Thesis, California State University, Long Beach, 2018. http://pqdtopen.proquest.com/#viewpdf?dispub=10785362.
Full textThis paper examines the capabilities of Vocaloid synthesis software as a featured solo instrument in an original composition entitled “Real”: Concerto for Vocaloid, scored for an ensemble of vocalists, chamber orchestra, laptop performers who trigger Vocaloid playback and process electronic audio live, and multimedia elements that include video, staging, and lighting design. This paper discusses the inherent compositional issues of implementing Vocaloid within a concerto and multimedia setting through an examination of identity (reality vs. virtuality), the process of composing a concerto, and methods of creation. “Real”: Concerto for Vocaloid explores appropriation techniques, adaptation of electro-acoustic practices (and the subsequent inheritance of certain styles), and the use of a narrative involving crowd-sourced creativity, hyper-reality, consumerism, and the Vocaloid virtual instrument as a performer and platform.
Weaver, Beth Nixon. "Interactive text-image conceptual models for literary interpretation and composition in the digital age." Doctoral diss., University of Central Florida, 2010. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/4602.
Full textID: 028916553; System requirements: World Wide Web browser and PDF reader.; Mode of access: World Wide Web.; Thesis (Ph.D.)--University of Central Florida, 2010.; Includes bibliographical references (p. 359-370).
Ph.D.
Doctorate
Department of English
Arts and Humanities