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Journal articles on the topic 'Digital culture'

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1

Sadiku, Matthew N. O., Mahamadou Tembely, Sarhan M. Musa, and Omonowo D. Momoh. "Digital Culture." International Journal of Advanced Research in Computer Science and Software Engineering 7, no. 6 (June 30, 2017): 33–34. http://dx.doi.org/10.23956/ijarcsse/v7i6/01613.

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Fernández, María. "Digital Culture." Afterimage 32, no. 1 (July 2004): 16. http://dx.doi.org/10.1525/aft.2004.32.1.16.

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Rabaça, Armando, Bruno Gil, and Isabel Clara Neves. "Digital Culture." Joelho Revista de Cultura Arquitectonica, no. 14 (July 13, 2023): 9–13. http://dx.doi.org/10.14195/1647-8681_14_0.

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SIVULCA, Alexandra-Daniela, Nicolae BIBU, and Maria-Madela ABRUDAN. "DIGITAL TRANSFORMATION AND DIGITAL CULTURE." Oradea Journal of Business and Economics 9, no. 1 (March 2024): 34–43. http://dx.doi.org/10.47535/1991ojbe180.

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The paper marks the strong link between digital transformation and digital culture and how success is the result of two mutually conditioning variables. Digital transformation is a vast and complex phenomenon with multiple implications operating on two levels: microeconomic and macroeconomic. As a result, both internal and external organizational environments are changing profoundly. The digital transformation has two sides (it is both an autonomous strategy and the result of the digital one). This restructuring is taking place as a result of the new effects generated by this process: new business models, increased competitiveness in the business world, increased organizational efficiency and effectiveness, and culture plays an important role in this new landscape. Industry 4.0 is also a key determinant that has imposed a series of organizational changes and is linked to digital culture and digital transformation. The tools used were literature review and bibliometric analysis using VOSviewer for visualizing the main and secondary synapses between the variables. Through them, the hypothesis of interdependence between variables (digital transformation and digital culture) was validated. Digital transformation and digital organisational culture condition each other to ensure organizational success in an increasingly volatile, unstable, ambiguous, and digitally complex environment. The items that ensure the connection of the variables and the way in which new conceptual nodes are connected have been identified.
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Jacinto, Stella Santana da Silva, and Danieli Aparecida Duarte. "Jogo digital, cultura real: cultura indígena mediada pelas TDIC / Digital game, real culture: indigenous culture mediated by ICTs." Brazilian Journal of Development 8, no. 3 (March 10, 2022): 17453–68. http://dx.doi.org/10.34117/bjdv8n3-129.

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Al-Adilee, Salah Mahdi Saleh. "DESIGNING VISUAL SYMBOLS IN DIGITAL CULTURE." American Journal Of Social Sciences And Humanity Research 4, no. 8 (August 1, 2024): 244–71. http://dx.doi.org/10.37547/ajsshr/volume04issue08-18.

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Designing visual symbols is crucial in the ever-changing world of digital culture for communication, identity building, and cultural expression. With an eye toward the aesthetic, functional, and semiotic aspects, this article delves into the methods and principles of making effective visual symbols in digital settings. The study delves into a wide array of digital symbols, including emojis, logos, icons for user interfaces, and digital art, to uncover how these visual components communicate meaning, impact user behavior, and aid in forming online identities and communities. Recognizing digital spaces' multicultural and global character, the research highlights the significance of cultural sensitivity and contextual knowledge throughout the design phase. Additionally, it delves into how technological innovations, including augmented reality and vector graphics, have influenced the development of visual symbols. The adaptability of symbols in response to user interactions and cultural trends may be shown in case studies from various digital platforms and social media networks. The results stress the importance of designers balancing originality and clarity in creating visually appealing and universally understandable symbols. At the end of the paper, we suggest ways to make symbols that may change with digital culture and appeal to different audiences by using iterative design processes and user feedback.
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Kotuła, Sebastian D. "Digital book culture." Toruńskie Studia Bibliologiczne 8, no. 1 (14) (September 2, 2015): 107. http://dx.doi.org/10.12775/tsb.2015.005.

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Ryan, Mark. "Review: Digital Culture." Media International Australia 108, no. 1 (August 2003): 181–82. http://dx.doi.org/10.1177/1329878x0310800126.

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Tambling, Jeremy, and David Trend. "Reading Digital Culture." Modern Language Review 98, no. 1 (January 2003): 191. http://dx.doi.org/10.2307/3738214.

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Dey, Bidit L., Dorothy Yen, and Lalnunpuia Samuel. "Digital consumer culture and digital acculturation." International Journal of Information Management 51 (April 2020): 102057. http://dx.doi.org/10.1016/j.ijinfomgt.2019.102057.

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Mahan, Jeffrey H. "Congregation(s) in Digital Culture." Journal of Religion, Media and Digital Culture 9, no. 2 (October 23, 2020): 247–64. http://dx.doi.org/10.1163/21659214-bja10022.

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Abstract This essay draws on a particular example of Christian community in the urban American West to ask how digital culture is shifting the way religious identity, community, and leadership are being performed in cultures shaped by digital communication. It suggests more attention is needed to the complexity of organized religion and to the ways religious communities respond to media change. Further, that scholars of media, religion, and culture can help practitioners better understand their media-context and strategize within it.
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Meilani, Meilani. "Berbudaya Melalui Media Digital." Humaniora 5, no. 2 (October 30, 2014): 1009. http://dx.doi.org/10.21512/humaniora.v5i2.3210.

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Understanding and knowing the meaning of culture that shape the culture of a nation is the first step. Indonesia as a country that has various shades of different cultures from Sabang to Merauke, the diversity of cultural patterns is a matter of pride that should be preserved and passed on to generations of recipients so that its presence can be maintained. Do not let the culture of Indonesia is claimed by other countries simply because of ignorance and indifference to the Indonesian cultural heritage. Various means have been taken to promote the culture of the archipelago in conventional media such as magazines, books and even articles. Generations who have lived in abundance world of digital media technology is the next target of inheritance. So it would be nice if steps are taken to a great start to focus more on the spread of culture and passed it along the changing times and of course without losing the identity of the nation.
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Nilufar, Fayzullaeva. "FEATURES OF SOCIALIZATION IN A DIGITAL CULTURE." CURRENT RESEARCH JOURNAL OF PEDAGOGICS 04, no. 05 (May 1, 2023): 50–59. http://dx.doi.org/10.37547/pedagogics-crjp-04-05-08.

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The scientific article attempts to explain the behavior of a person in the Internet space and the popularity of the Internet. Internet networks are considered not only as a source of information and a news resource, but as a powerful tool in the form of a separate digital environment with its own language, culture, values, and user behavior patterns. The main emphasis is placed on the fact that the Internet networks are an integral part of the socialization of the individual and can be qualified as a culture.
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Humenchuk, Anatolii. "Components of the Library Specialist's Digital Culture." Ukrainian Journal on Library and Information Science, no. 5 (June 19, 2020): 96–105. https://doi.org/10.31866/2616-7654.5.2020.205733.

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Today, library specialists are increasingly confident in providing webometric support for users’ research, mastering technologies for reflecting the results of Ukrainian researchers in international science metric databases, constantly improving their skills in information analytics, creating and maintaining library sites, blogs, and social network accounts. The presented article reveals the essence and correlation of such concepts as «digital skills», «digital literacy», «digital competence», «digital dividends», «digital intelligence», «digital culture». There are justified components of a digital culture library specialist as unity digital world, digital business and digital creativity, the formation of which will contribute to the success achievement and competitive advantages in the digital economy development and the knowledge society. A conceptual model for the formation of the basic components of digital culture of a modern library specialist has been outlined. It has been noted that working with large volumes of digital information requires a high level of emotional intelligence from the librarian, the ability to concentrate and manage attention, the ability to quickly relearn, tune in to constant development and improvement. To achieve the goal set in the research, we used terminological and comparative methods, as well as the method of conceptual modeling. This allowed us to identify and analyze the basic concepts of the subject area «digital culture», to determine the components of the conceptual model of a library specialist’ digital culture and which will allow us to substantiate the theoretical foundations of its effective formation. It has been proved that knowledge of the content and component composition of digital culture is the key to developing organizational and methodological foundations for its effective formation. At the same time, it is necessary to take into account the communication essence of the library profession, which equips librarians with a powerful arsenal of knowledge, skills, worldview guidelines and means of forming not only their own digital culture, but also library users and society as a whole.
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Elijah, Ng‟ang‟a. "Digital Culture versus Change." IOSR Journal of Engineering 06, no. 08 (August 2016): 21–34. http://dx.doi.org/10.9790/3021-068012134.

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Yatsenko, Olena Dmytrivna. "DIGITAL CULTURE: CONCEPTUALIZATION WAYS." Culturological Almanac, no. 2 (2022): 48–50. http://dx.doi.org/10.31392/cult.alm.2022.2.14.

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Yatsenko, Olena Dmytrivna. "DIGITAL CULTURE: CONCEPTUALIZATION WAYS." Culturological Almanac, no. 2 (2022): 34–36. http://dx.doi.org/10.31392/cult.alm.2022.2.11.

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Vickery, Jacqueline Ryan. "Memes in digital culture." Information, Communication & Society 18, no. 12 (November 19, 2014): 1450–51. http://dx.doi.org/10.1080/1369118x.2014.979217.

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19

Frankel, Susy. "Digital Copyright and Culture." Journal of Arts Management, Law, and Society 40, no. 2 (June 10, 2010): 140–56. http://dx.doi.org/10.1080/10632921.2010.486294.

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Keller, Beth. "Tracing digital thyroid culture." Communication Design Quarterly 1, no. 4 (August 2013): 61. http://dx.doi.org/10.1145/2524248.2524262.

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21

Ferreira, Carlos Miguel. "Sociology and Digital Culture." International Journal of Social Science Studies 7, no. 3 (April 22, 2019): 101. http://dx.doi.org/10.11114/ijsss.v7i3.4221.

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The society increasingly based on digital culture is already an unavoidable reality. This paper aims to contribute, in a preliminary way, to understand several of the implications in Sociology that this propagation of digital culture involves through a bibliographical review. We analyse several implications in dimensions such as the very purpose of Sociology (highlighting digital literacy and the level of democracy) and social research (addressing issues raised by the big date, the interdisciplinary dialogue between Sociology and other scientific areas, and new ethical dilemmas). We conclude that there are profound implications both in the research object and in the research processes of Sociology, which we will develop in later phases of the dissemination of this research. As a major implication, the reflective capacity of sociological knowledge is central to the preparation for this new reality, but, at the same time, also to a well-founded critical understanding of digital society.
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Ng, Alphonsus H. C., Bingyu Betty Li, M. Dean Chamberlain, and Aaron R. Wheeler. "Digital Microfluidic Cell Culture." Annual Review of Biomedical Engineering 17, no. 1 (December 7, 2015): 91–112. http://dx.doi.org/10.1146/annurev-bioeng-071114-040808.

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23

Weisen, Marcus. "Digital access to culture." Journal of Assistive Technologies 6, no. 2 (June 15, 2012): 163–66. http://dx.doi.org/10.1108/17549451211235028.

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24

Harwood, Tracy. "Cocurated Digital Culture: Machinima." Leonardo 52, no. 2 (April 2019): 123–27. http://dx.doi.org/10.1162/leon_a_01328.

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This article explores hybrid curatorial practices that have developed around digital “socio-techno-cultural” practices such as machinima. Machinima is a creative cultural movement that has evolved considerably since its emergence in 1996. The article highlights interrelated themes of curatorial practice: coevolving sense-making and social consumption; creative cognition and exploratory visualization; technologies as cultural intermediaries; social products, materialized expression and collective memory; capturing contexts through cocuration; and sustainability and stability of cultural capital. The article concludes that curation is a process of continually evolving interpretation of the artifact, representing shifts in the technology landscape, network of community members and audience interactions.
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Leggett, Mike. "Charlie Gere’s Digital culture." Digital Creativity 14, no. 4 (December 2003): 255–56. http://dx.doi.org/10.1076/digc.14.4.255.27883.

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Poster, Mark. "Who Controls Digital Culture?" Fast Capitalism 1, no. 2 (April 1, 2019): 61–74. http://dx.doi.org/10.32855/fcapital.200502.009.

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27

de Seta, Gabriele. "Memes in digital culture." New Media & Society 17, no. 3 (February 13, 2015): 476–78. http://dx.doi.org/10.1177/1461444814563048.

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28

Tailor, Zachariah. "Culture and Digital Capitalism." Journal of Ethics and Emerging Technologies 32, no. 2 (December 13, 2022): 1–4. http://dx.doi.org/10.55613/jeet.v32i2.117.

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In the face of nearly inescapable subsumption of the world by the digital sphere, Tung-Hui Hu's Digital Lethargy offers an evocative lens through which to make sense of digital capitalism's kaleidascopic maelstrom of networks, social relations, expressions and oppressions. Through perceptive analyses of six diverse responses to digital capitalism, Hu delivers an invaluable contribution to the crucial body of literature that is growing around the new digital mode of capitalism. The following review assesses some key aspects of Hu's book whilst asking pertinent questions about the nature of lethargy as a subversive attitude and tactic.
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Firican, Diana Andreea. "Digital Transformation and Digital Culture: A Literature Review of the Digital Cultural Attributes to Enable Digital Transformation." Proceedings of the International Conference on Business Excellence 17, no. 1 (July 1, 2023): 791–99. http://dx.doi.org/10.2478/picbe-2023-0073.

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Abstract Digital transformation is unavoidable for organizations nowadays. The promise of financial success pushes organizations to speed up their digital transformation, by increasing the budgets allocated to it. Organizations understand more and more that digital transformation is not only an IT endeavor and that it implies, among others, the important aspect of digital culture. Digital culture goes hand in hand with the process of digital transformation, being both a premise to, and an outcome of it. As a premise, digital culture can be either an enabler for, or a barrier to digital transformation, which is why digital culture is receiving increased attention in scientific literature. This study analyzes the scientific literature to create a well-rounded definition of digital culture, categorizing and describing in detail the attributes of digital culture, both the ones mentioned by previous studies with a similar purpose and adding new categories to provide a more comprehensive understanding of what digital culture entails. Digital culture is characterized by collaboration, both internal and external, customer-centricity, seamless flow of information, decision making at lower organizational levels, responsiveness and rapid action, innovation and entrepreneurial mindset, risk-affinity, flexibility, agility and adaptability, learning and growth orientation, as well as datadriven decisions, digital-first mindset, openness to unusual career developments and change openness and readiness.
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Dr. Shakeela Ibrahim and Dr. Muhammad Manshoor Hussain Abbasi. "Ethnographic Approaches to Remote Digital Culture." Journal of Peace, Development & Communication 08, no. 02 (June 20, 2024): 255–66. http://dx.doi.org/10.36968/jpdc-v08-i02-19.

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The purpose of this study is to analyze the relationship between culture and community, which are becoming more obscure in the quickly changing world of digital communication and interaction. Remote digital cultures provide rich and complex tapestries of social conventions, identity development, and human Behavior. These cultures were born and raised in the massiveness of the internet. Innovative methodological techniques that may successfully negotiate the complexities of online environments while encapsulating the spirit of digital communities are necessary to comprehend these cultures. In this effort, ethnographic methodologies prove to be extremely useful instruments, providing comprehensive and thorough understandings of people's lived experiences in distant digital societies. Data collected from undergraduate students (around 60) to analyze their social interaction with others in university through different technologies to promote social bonds and social relationships. The normative structure of social bonds and relationships has been studied. In research methodology, extensive ethnographic technique required physical immersion in communities to observe rituals, customs, and social interactions firsthand in social relationships. However, researchers have modified their approaches to studying distant digital cultures as digital technologies have altered human interactions increasingly. Key words: ethnographic approaches, remote digital culture, social bound and social relationship.
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Lomachinska, Iryna, Bohdan Lomachinskyi, and Oksana Rykhlitska. "Digital culture in scientific libraries." Skhid 6, no. 1 (2024): 43–49. http://dx.doi.org/10.21847/2411-3093.2024.615.

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The article reveals the main areas of higher education institutions scientific librar-ies’ work in the field of forming the youth digital culture and ensuring the basic prin-ciples of digital citizenship. The relevance and novelty of the research lies in clarify-ing the need for constant improvement of digital culture in its relationship with digital citizenship in the modern educational space with the involvement of the scientific libraries’ experience. The research methodology is based on a combination of com-parative analysis, systematic, heuristic and logical methods of scientific research. The essential features of information culture, digital culture and the culture of knowledge management in the modern educational space are analyzed, in particular, the dynamics of knowledge management in higher educational institutions stimulate students to exchange experience and knowledge not only within the boundaries of one educational institution, but also in the network educational space in general. Digital technologies provide effective communication in the network public space and create prerequisites for successful professional and personal self-realization of a person. It is noted that the formation of digital culture is based on the develop-ment of digital competences, as a dynamic combination of knowledge, abilities, skills, ways of thinking, views, other personal qualities in the field of information, communication and digital technologies for communication, personal development, learning, work, participation in social life. The main features of digital citizenship are defined as the awareness of universal cultural and social issues related to technolo-gies, the formed practice of legal and ethical behavior; safe, legal and responsible use of information and technologies; demonstration of a positive attitude towards the use of technology, that support collaboration, learning and productivity; a sense of responsibility for one's lifelong learning; commitment to intellectual honesty; re-spect for different cultures and societies in the virtual environment and the preserva-tion of personal information. The Conclusions emphasize the worldview component of digital culture, which contributes to a change in thinking style based on new digital competencies. In the conditions of globalization challenges of modern times, the formation of digital culture of youth contributes to ensuring information security not only of an individual, but also of society as a whole.
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Головко, О. М. "Digital culture & information culture: human rights in the age of digital transformation." INFORMATION AND LAW, no. 4(31) (December 24, 2019): 37–44. http://dx.doi.org/10.37750/2616-6798.2019.4(31).196663.

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Aprilia, Ruli. "Digital Culture and Individuals: (Analysis of the influence of digital culture on individuals)." Jurnal Komunikasi 17, no. 1 (March 31, 2023): 76–85. http://dx.doi.org/10.21107/ilkom.v17i1.19458.

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The public sphere in the internet age is shaped by changes in traditional information consumption practices. With the rise of social media and other online platforms, the ways in which people access and consume information have shifted significantly. One major change is the increased role of user participation in shaping the public sphere. The online users are forced to act and participate. Currently media users are active and looking for information. The World Wide Web is a giant external memory, capable of storing a lot of information. Data can be by all. Even if the use of books for five centuries made linear thinking the primary means of reasoning, now it is gradually replaced by multitask, nonlinear, more thinking faster, more fluid and shallower at the same time. Internet users who relying on this external memory has better data analysis capacity, but does not have more synthesis capacity. External memory in the world wide web becomes "Source of amnesia" citizens: they know the information, but they forget sources (and consequently they do not question the credibility of sources). This forms the practice of consuming and producing people's information in virtual public spaces. The purpose of this paper is to find out how educated young adults consume and generate information in virtual space
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Carvalho, Annesly Anton, K. Karthikeyan, J. Clement Sudhahar, and Selvam Jesiah. "Digital Transformation and Organizational Culture: A Study of How Culture Impacts Digital Adoption." Indian Journal of Information Sources and Services 15, no. 1 (March 28, 2025): 26–32. https://doi.org/10.51983/ijiss-2025.ijiss.15.1.05.

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As today's information society develops, corporate processes are being digitally transformed through extensive use of digital technology, creating new demands on company staff, such as a higher degree of digital skills and knowledge. Organisational culture shifts cause the need for information and communication technology (ICT) specialists to develop, which in turn causes the educational system to modernise. In light of the rapid evolution of data social orders, recent studies on computerised change indicate that in addition to a growing demand for computerised skills in the labour market, a number of initiatives to alter the hierarchical culture of work are also required to be developed and put into action. In order for any business entity to benefit from digital transformation, it must modernise its organisational culture and implement digital technologies and communications. This will allow it to take advantage of new opportunities and build an ecosystem with its contact audiences. The article's goals are to create a methodology for identifying the main obstacles to organisational culture development under the current circumstances and to evaluate, using India as a case study, how digital transformation affects organisational culture (including operational and communication components in addition to organisational culture) and changes the information economy.
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Saputra, Nopriadi, and Aldy M. Saputra. "On-Becoming Digital Organisation: Digital Competence, Digital Leadership and Digital Culture in Indonesia Airports." 11th GLOBAL CONFERENCE ON BUSINESS AND SOCIAL SCIENCES 11, no. 1 (December 9, 2020): 11. http://dx.doi.org/10.35609/gcbssproceeding.2020.11(11).

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Changes in the business environment that are continuous and disruptive, encourage companies to transform into digital organizations. Organizations does not only have digital as their resources, but also have organizational capabilities to utilize digital technology for achieving business goals. Related to the development of digital organizational digital capability, digital competence of whole employees becomes a key success factor. Digital leadership of the superiors and digital based corporate culture become important antecedents. This study was conducted at PT Angkasa Pura 1 (Persero). It is an Indonesia state-owned company which manages 15 airports in Bali, Lombok, Solo, Jogjakarta, Surabya, Makasar, Menado, Ambon, Kupang, and Papua. Becoming a modern organisation which providing world-class service quality by utilizing digital technology, it is an imperative for PT Angkasa Pura I. Therefore, the development of digital competence is an essential factor. This study aimed to examine the effect of digital leadership and digital culture on digital competence of airport officers. Does digital leadership of the superior have a significant impact on digital competence of airport officer? Does digital culture impact on the digital leadership of the superiors and also impact on digital competence of airport officer? Keywords: digital competence, digital leadership, digital culture
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Denham, Jack. "Digital culture industry: a history of digital distribution." Information, Communication & Society 17, no. 8 (April 16, 2014): 1055–57. http://dx.doi.org/10.1080/1369118x.2014.905617.

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Seifullina, G. R., O. T. Arinova, and S. M. Zhakin. "Digital identity in the space of digital culture." Bulletin of the Karaganda university History. Philosophy series 11429, no. 2 (June 30, 2024): 307–12. http://dx.doi.org/10.31489/2024hph2/307-312.

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The dynamism of the modern epoch in many ways requires the same dynamic definition of its role and signif- icance in this rapidly changing world, and it is also necessary to designate the identification code of this period of history. Obviously, the problem of any historical space, any historical period is the definition of identi- ty. Only when the boundaries and contours of identity are found can a person adequately understand his role and place in the flow of history, in social practice. Modern reality, which is being realized in the context of the intensification of the total digitalization process, requires a search for your identification code. Especially on the scale of an actively becoming digital culture. It was this research perspective that determined the con- tent of this article. The authors, relying on socio-philosophical research techniques, analyzed digital identity within the framework of the phenomenon of digital culture. The authors pay special attention to the risks that such an identity carries; the authors also point out the possibility of dissonance in digital and real identities. The authors' scientific interest is related to the objective difference between real identity and the identity that they present in the digital space. As a rule, these types of reality do not coincide and contradict each other. This state can lead to dissociative personality and a feeling of one’s own uncertainty. And in this sense, the task of society is to create a digital situation in which a person would objectively evaluate himself both in real life and in the field of digital space. The state and society bear a certain responsibility for the possible risks and challenges that the active process of digitalization brings, which does not exclude, of course, the personal responsibility of each participant in digital communication.
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Belova, Tatyana I. "МОДЕЛЬ ФОРМИРОВАНИЯ ЦИФРОВОЙ КУЛЬТУРЫ БУДУЩИХ ПЕДАГОГОВ". Professional Education in Russia and Abroad 206 (2024): 71–77. http://dx.doi.org/10.54509/22203036_2024_2_71.

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The article provides an analysis of existing concepts for the formation of a digital culture of future teachers and examines the author’s structural and content model of the process of forming a digital culture for the personality of future teachers, revealing all the components of the model, the use of which makes it possible to increase the effi ciency of the pedagogical process. The model includes the following components: purpose, principles, components of digital culture, stages of formation, pedagogical conditions and endoand exofactors infl uencing the formation of digital culture, result. The study identifi ed a set of pedagogical conditions for the effective formation of a digital culture of future teachers
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Rafly, Lelana Putra Wismo, and Fajar Hendarman Achmad. "The Relationships between Digital Culture and Human Capital Readiness in Era 4.0 towards Employee Performance in PT XYZ (SOE in Indonesia)." International Journal of Current Science Research and Review 06, no. 07 (July 27, 2023): 5150–57. https://doi.org/10.5281/zenodo.8219747.

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<strong>ABSTRACT: </strong>Industry 4.0, as defined by the disruptive innovation phenomenon, focuses on digital economic patterns, artificial intelligence, big data, and robotics. The Indonesian Ministry of Industry pushed aggressively for the development of &quot;Industry 4.0.&quot; PT XYZ is a technologically literate company, which indicates that their workplace is shaped and influenced by digital tools and technologies. PT XYZ has three big technology-based projects in the works. The 105MT Sumbagsel, LRT Jabodebek, and Kereta Cepat Jakarta-Bandung are the three strategic plans. Presidential Regulation (Perpres) No. 98 of 2015 on the Acceleration of Integrated Light Rail Transit in the Jakarta, Bogor, Depok, and Bekasi Areas, which controls the development of transportation services to assist national growth, sparked the LRT Jabodebek project. Under Presidential Decree 93 of 2021, the government designated PT XYZ as the leader of the SOEs consortium for the KCJB project. PT XYZ has established digital cultures and executed human capital digital readiness in their organizations to assist their employees in doing work, acquiring information, and communicating. While employees must perform effectively with all of these new technologies, the implementation of digital culture in PT XYZ is generally excellent but not perfect. Some staff are still unfamiliar with digitization and are finding it tough to adapt. To address the challenges of the 4.0 Industry, the relationship between digital culture, human capital digital readiness and employee performance in PT XYZ should be examined. It&#39;s also because an ideal digital culture and human capital digital readiness can improve employee performance. This study employed quantitative methods and data processing by SPSS 27. According to the data, there is a favourable and statistically significant association between digital culture, human capital digital readiness, and employee performance.
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Demshina, Anna Yu. "Digital Humanities: humanities and media culture." Vestnik of Saint Petersburg State University of Culture, no. 1 (46) (March 2021): 21–27. http://dx.doi.org/10.30725/2619-0303-2021-1-21-27.

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The article examines the achievements and problems that exist in the digital research in the context of the development of media culture, today virtual reality has ceased to be a situational option. Media culture turns out to be a two-way phenomenon: on the one hand, it is a product of our civilization, on the other hand, it transforms our culture. Digital Humanities focus on different ways of processing and presenting information, at the same time, any data selection work presupposes the presence of an angle of view, ethical and ideological grounds for the selection itself and the context for the presentation of research results. Criticism of Digital Humanities can be viewed from the standpoint of the «remove culture» by R. Barth. The removal of culture presupposes the development of the postmodern idea of the need to reveal how much our ideas about the world are predetermined by certain cultural schemes, languages and genres, including how non-neutral media culture in general and digital research is. In the absence of criticism, lack of agreements on ethical norms, social responsibility, the risks are that we allow media culture and digital research tools in a sense to dictate to us the type of society in which we live
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41

Goncalves, Dulce, Magnus Bergquist, Richard Bunk, and Sverker Alänge. "Cultural aspects of organizational agility affecting digital innovation." Journal of Entrepreneurship, Management and Innovation 16, no. 4 (2020): 13–46. http://dx.doi.org/10.7341/20201641.

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The purpose of this study is to understand how the cultural aspects of organizational agility affect digital innovation capability. In the context of increasing demand for fast-paced digital innovation, organizational agility becomes strategically crucial for large incumbent companies to increase their competitiveness. The literature on organizational agility shows that incumbents, with their vast access to resources, still can have limited ability to innovate and respond to change. This is in sharp contrast to startups, who sometimes are impressively innovative despite their very limited resources. Sometimes the incumbents are even outcompeted and disrupted by startups because of their ability to embrace change, and rapidly seize new business opportunities. However, we know little about why some incumbents are not able to use their resources efficiently for digital innovation and why some smaller startups can transcend these resource limitations. In this context, we find that cultural aspects are especially crucial as enablers for organizational agility in digital innovation. We designed a comparative study to investigate the differences in the influence of culture on organizational agility; and how it hinders or enables digital innovation, at both incumbent firms and startups in the automotive industry. We applied a qualitative research approach and selected semi-structured interviews as our main research method. The Competing Values Framework was used as a tool to categorize different cultures that affect organizational agility, but also to identify how and when tensions between values supported or hampered the organizations’ ability to innovate. Our findings show that, while a blend of Hierarchy and Market cultures inhibited the innovation capability, Clan and Adhocracy cultures promoted innovation. In our sample, the incumbents predominantly adhered to the first two cultures, while the startups typically belonged to the second group. The most successful startups were even able to create a combination of Clan and Adhocracy cultures — a concept we here term ‘Agile culture.’ This culture allowed them to reach a beneficial state of digital innovation growth. When it comes to the implications for research and practice, we found the need to analyze the role of culture for organizational agility; and how to utilize culture as an asset to enable digital innovation growth. One contribution is the identification of ‘Agile culture’ that is an amalgamation of Clan and Adhocracy culture. The value agile culture creates when applied, enables organizational agility, which can enhance digital innovation capability.
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Wagner, Julia. "The dialectic of digital culture." Journal of Cultural Geography 38, no. 2 (April 8, 2021): 306–7. http://dx.doi.org/10.1080/08873631.2021.1906497.

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43

Bakulev, Gennady P. "Cinematic media in digital culture." Journal of Flm Arts and Film Studies 11, no. 1 (March 15, 2019): 8–14. http://dx.doi.org/10.17816/vgik1118-14.

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Periods of important technological changes greatly influence film theory, as new films usually raise the key question: what is actually a film? This problem has been discussed by film theorists over many decades.&#x0D; Todays film industry, in which digital technology is being successfully integrated in the traditional narrative media and combined with the established visual paradigms, clearly demonstrates how classical artistic approaches can go along with new technical developments.&#x0D; Contemporary documentary cinema is a vivid example of the ways in which digital technology can expand and deepen the area of cinematic media. Basing themselves mostly on traditional formats, media makers create products which could be rightfully considered as new genres.&#x0D; By restructuring cinemas borders film scholars widen the scope of their studies. One of the ideas attracting their attention is that of expanded cinema. This concept, suggested by Gene Youngblood, is usually related to experimental media, in which the perceptive context is the key aspect of artistic creativity.&#x0D; The principal task of film researchers has been to follow the continually changing horizons of cinema in the context of film history. New schemes of development often create new problems which can be solved only by means of new critical tools.
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Киндиа, Самаке. "DIGITAL REVOLUTION AND ELECTRONIC CULTURE." Вестник Тверского государственного университета. Серия: Философия, no. 3(53) (October 30, 2020): 58–66. http://dx.doi.org/10.26456/vtphilos/2020.3.058.

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В статье анализируется сущность понятия «цифровая революция» и ее проявления. Делается вывод, что следствием цифровой революции стало возникновение и развитие нового типа культуры - электронной культуры. Ее особенностями являются доступность, дистанционность, стирание различий между объектом и субъектом, расширение их степени свободы, доминирование визуального над знаково-символическим, динамичность, усиление роли виртуальной реальности в бытии человека и общества, ориентация на игровую деятельность. Автор показывает, что электронная культура выполняет все основные функции, присущие феномену культуры, и имеет две разновидности: культуру, являющуюся электронной по своей форме, и культуру, которая является электронной и по форме, и по содержанию. University of social Sciences and management of Bamako, Republic of Mali The article analyzes the essence of the concept of «digital revolution» and its manifestations. It is concluded that the digital revolution resulted in the emergence and development of a new type of culture - electronic culture. Its features are accessibility, distance, blurring the differences between the object and the subject, expanding their degree of freedom, the dominance of the visual over the symbolic, dynamism, strengthening the role of virtual reality in the existence of man and society, orientation to gaming activities. The author shows that e-culture performs all the main functions inherent in the phenomenon of culture and has two varieties: culture, which is electronic in its form, and culture, which is electronic in its form and content.
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Aleksey А., Strokov. "Social Manifestations of Digital Culture." Humanitarian Vector 15, no. 4 (July 2020): 46–52. http://dx.doi.org/10.21209/1996-7853-2020-15-4-46-52.

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46

Diamante, Oscar. "Miller, Vincent, Understanding Digital Culture." Kritike: An Online Journal of Philosophy 6, no. 1 (June 1, 2012): 134–38. http://dx.doi.org/10.25138/6.1.b.3.

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47

Hunter, Andrea. "Digital humanities as third culture." MedieKultur: Journal of media and communication research 30, no. 57 (December 19, 2014): 16. http://dx.doi.org/10.7146/mediekultur.v30i57.16318.

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&lt;p class="p1"&gt;Th is article examines collaboration in the digital humanities through a sociological lens, focusing on the social relations, including hierarchies, that form in the digital humanities. It argues that the digital humanities can be seen as a form of third culture (Snow, 1971) in which people from computing science and the humanities form new relationships and in some cases move towards an embodiment of third culture. While the humanities are still seen as largely driving the digital humanities, there is increasingly recognition of the importance of technology and programmers. Significant strides are being taken towards involving those with computing and technical expertise in the design and conception of the digital humanities although this transition is not always smooth or democratic.&lt;/p&gt;
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Ávila Torres, Víctor. "Selling digital music, formatting culture." Information, Communication & Society 22, no. 12 (March 27, 2019): 1848–51. http://dx.doi.org/10.1080/1369118x.2019.1598136.

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49

조은하. "Culture Ecosystem in Digital Era." Journal of Korean Studies ll, no. 37 (June 2011): 113–38. http://dx.doi.org/10.17790/kors.2011..37.113.

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50

Couldry, Nick, Mary L. Gray, and Tarleton Gillespie. "Culture Digitally: Digital In/Justice." Journal of Broadcasting & Electronic Media 57, no. 4 (October 2013): 608–17. http://dx.doi.org/10.1080/08838151.2013.846343.

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