Dissertations / Theses on the topic 'Dioramas'
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Wonders, Karen. "Habitat dioramas : illusions of wilderness in museums of natural history /." Stockholm : Almqvist och Wiksell, 1993. http://catalogue.bnf.fr/ark:/12148/cb35614492v.
Full textRusenova, Ina Boryana D. "Between Familiarity and Estrangement:Making Paintings From Constructed Dioramas." The Ohio State University, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=osu1460672646.
Full textFletcher, Laurel. "Nostalgia and pragmatism dioramas of the Montana Historical Society /." Access to citation, abstract and download form provided by ProQuest Information and Learning Company; downloadable PDF file, 123 p, 2008. http://proquest.umi.com/pqdweb?did=1597631131&sid=9&Fmt=2&clientId=8331&RQT=309&VName=PQD.
Full textTrotignon, Marc. "Du diorama au polúplokorama : pour une poïétique réversible du modèle reduit." Paris 1, 1996. http://www.theses.fr/1996PA010533.
Full textOur research which goes beyond the ambivalence of the term diorama (sight through) that covers both the conjuring devices of the 19th century and the present miniature surroundings is aiming at reconciling them into a strategical look on the scale model. Following levi-strauss, we assume that reduction gets its aesthetic dimension when it makes up for the fading perceptible qualities with the increasing intelligible qualities, which also amounts to questioning about the distance that separates the space of the scale model from the spectator's. The enlargement of this questioning up to collection replaces the model into a backward perspective, since the generation of a second model has been conceived as the working drawing of the first one. The infinitesimal shifting involved in the exploration of the maze of this very crafty sight (poluplokorama) conceals an initiatory journey of the model in a reversed shape since the spectator is invited to see himself seeing. Giving up the mere inclusion of a miniature space into life-size space, the use of several media models, videos, virtual images- transrorms the analysed small-scale model into a huge network of logical bonds and complex interweavings of spaces, which poses the problem of perception in the new models of the virtual worlds
Howie, Geraldine Marian. "The Powell-Cotton dioramas and the re-interpretation of an idyll." Thesis, University of Gloucestershire, 2011. http://eprints.glos.ac.uk/3264/.
Full textOliveira, Adriano Dias de. "Biodiversidade e museus de ciências: um estudo sobre transposição museográfica nos dioramas." Universidade de São Paulo, 2010. http://www.teses.usp.br/teses/disponiveis/81/81133/tde-20072010-161201/.
Full textThis study had as main objective to analyze how the theme of biodiversity, as regards the way in which it is worthy and the values assigned to it, appears in dioramas of exhibitions at science museums. To this end, the research aimed to understand the processes of transformation of scientific discourse to the expository speech, and the theoretical concept of didactic transposition, understood here as museographic transposition. The focus on biodiversity due to the proportions that the term has in recent decades, in which it surpassed the limits scientific, and incorporated into new meanings to it, and that in turn has required different educational strategies of the sites that aim to use it as an instrument of coordination in science education. The reasons that led us to delineate this work are the questions on the topic of biodiversity and as an educational area, in particular museums, deal-making in the use of one of its objects more traditional exhibition, the dioramas. Were selected for this research two national museums - Museu de História Natural do Capão da Imbuia and Museu de Ciências e Tecnologia da PUC/RG Museum of Natural History Capon of Imbuia and Museum of Science and Technology of the PUC / RS - where analyzed two dioramas of each. Up becoming configured as a qualitative data collection occurred through interviews with scientists investigating biodiversity and one charge of each museum studied, dioramas of observation and document analysis. For reasons of analysis were created from the theoretical about biodiversity and museographic transposition the following categories divided into two groups: levels of biodiversity: genetic, species and ecosystems, biodiversity values: economic, ecological and conservation. Overall we found that the dioramas and their texts have similarities to address biodiversity. The categories of levels of species and ecosystems dominated these assemblies, probably due to the historical relationship of dioramas with ecology. However, it is important to note that the texts centralize your information only in animals, and that no species of plant is mentioned in them. In one of the dioramas was identified information concerning the categories of biodiversity values. From their statements of interviewed museums and what was observed in the dioramas, we found that the factors that imply that some of our categories have not been found to be related to museum issues and frequently overlap. Such data reveal the existence of different fields of knowledge, the noosphere museum, present in the drafting of dioramas. Finally, we believe that this work reinforces the efficiency of dioramas to portray the diversity of the public science museums, which also provides a method of expository description of these objects for future research.
Mifsud, Edward. "The visualization of natural history museum habitat dioramas by Maltese primary school children." Thesis, University College London (University of London), 2015. http://discovery.ucl.ac.uk/10021923/.
Full textSilva, Wagner Alexandre. "Comunicação, consumo e colecionismo: produção de memórias e práticas identitárias do fã-colecionador de estátuas e dioramas bishoujo." Associação Escola Superior de Propaganda e Marketing, 2015. http://tede2.espm.br/handle/tede/63.
Full textThis thesis analyzes the sign production of bishoujo statues and dioramas, under the perspective of Communication, Consumption and Memory in the current context, and how important is its collecting for the maintenance of the records of the fans memory. This thesisrefers to the hybridization of pop culture and highlights its hybridization with the Japanese pop culture, allowing the conception of a socioeconomic and cultural individual emerged in this context, named as fan-collector. Through the testimonials of fans and collectors and the analysis of images and illustrations, also grounded by the studies of the theories of the concepts of intellectuals and mass culture presented by Edgar Morin (2002); of fans, brought by Cornell Sandvoss (2005); of collectors and collecting, discussed by Walter Benjamin (2009) and Jean Baudrillard (2008); of memory, conceived by Iuri Lotman (1981) and Andreas Huyssen (2000); of shôjo mangá and Japanese pop culture, established by Sônia Luyten (2015), Yuji Gushiken (2013) and Michiko Okano (2015); of cosplay, developed by Mônica Nunes (2014;2015); of communication and consumption, conceived by Grant McCracken (2003); of identity, proposed by Manuel Castells (2000); and hybrid cultures, presented by Néstor García Canclini (2013), and other authors related to the study developed by this thesis, we sought to assess how the consumption of bishoujo statues and dioramas has contributed in fan and collector memories operation, in the cosplay scene recoding and in the identity construction of the fan-collector.
Esta dissertação analisa a produção sígnica das estátuas e dioramas bishoujo, sob a ótica do campo da Comunicação, do Consumo e da Memória no contexto atual, e o quão importante é o seu colecionismo para a manutenção dos registros de memória do fã e do colecionador. O trabalho se refere à hibridização da cultura pop e destaca a ocorrida com a cultura pop japonesa, de modo a permitir conceituar um ator sócio-econômico-social surgido, neste contexto, denominado como fã-colecionador. Por intermédio de depoimentos de fãs e colecionadores e da análise de imagens e ilustrações, e fundamentado teoricamente pelos conceitos de cultura de massa e imaginários apresentados por Edgar Morin (2002); de fãs, trazidos por Cornell Sandvoss (2005); de colecionador e coleção, discutidos por Walter Benjamin (2009) e Jean Baudrillard (2008), de memória, concebidos por Iuri Lotman (1981) e por Andreas Huyssen (2000), de shôjo mangá e cultura pop japonesa, demonstrados por Sônia Luyten (2005), Yuji Gushiken (2013) e Michiko Okano (2015), de cena cosplay, desenvolvido por Mônica Nunes (2014; 2015); de comunicação e consumo, elaborados por Grant McCracken (2003); de identidade, proposto por Manuel Castells (2000); e culturas híbridas, apresentados por Néstor García Canclini (2013), e demais autores ligados ao estudo desenvolvido, buscou-se avaliar como o consumo das estátuas e dioramas bishoujo tem contribuído na operação de memórias do fã e do colecionador, na recodificação da cena cosplay e na construção identitária do fã-colecionador.
González, Leiva Camilo. "Diseño museográfico representaciones (post) naturalistas de la vida animal. Gabinetes, dioramas y estaciones en el Museo de Historia Natural, Chile." Tesis, Universidad de Chile, 2014. http://repositorio.uchile.cl/handle/2250/130536.
Full textLa presente investigación reside en un estudio visual, historiográfico y documental sobre el diseño museográfico, abordando específicamente la representación naturalista del animal dentro del contexto del Museo Nacional de Historia Natural de Chile, desde los modelos de exhibición naturalistas decimonónicos hasta los trabajos de diseño contemporáneos. Considerando como antecedente inicial las ilustraciones naturalistas introducidas por el científico francés Claude Gay desde 1828, que guardan relación con la primera formación museal en Chile, se categorizaron y estudiaron tres modelos museográficos desarrollados en el transcurso histórico, que tienen como objeto nuclear al animal taxidermizado: Gabinetes (1850), Dioramas (1980) y Estaciones de Trabajo o Laboratorios (2012). A partir de lo observado, la tesis plantea que las decisiones de diseño museográfico naturalista, que giran en torno a la representación del animal, se enmarcarían contemporáneamente en una derivación post-naturalista, desde la que diseñadores, artistas y otras profesiones afines, han generado importantes giros museográficos sobre el problema de la mirada.
Guerreiro, Cláudia Pereira da Cruz Carvalho. "A escultura ao serviço da ilustração científica. E a sua importância na comunicação das ciências." Master's thesis, Universidade de Évora, 2012. http://hdl.handle.net/10174/16311.
Full textSpikol, Daniel. "Digital diorama." Thesis, Massachusetts Institute of Technology, 1992. http://hdl.handle.net/1721.1/70214.
Full textIncludes bibliographical references (leaves 57-58).
Digital Diorama may be briefly presented as: a historical exploration of the vision devices, performances, and installations of the nineteenth century, and their influences on the project. These histories of the magic lantern, the panorama, and the diorama are investigated in relation to forming a context for creating an interactive environment with digital video on a personal computer. Critical theories of the late twentieth century are used to illustrate the change of vision from classical to modern and present a framework for understanding the potentials of digital technology.
by Daniel Spikol.
M.S.V.S.
Lauvin, Grégoire. "Split Soundscape, le diorama sonore : la reconstitution de l'espace sonore en temps réel." Thesis, Aix-Marseille, 2018. http://www.theses.fr/2018AIXM0591.
Full textSplit Soundscape is a practice based research project that revisits the concepts of Soundscape and Schizophonia originally introduced by the composer R. Murray Schafer. The artistic practice consists of a series of sound installations that focus on the reconstitution of sound space in real time. A number of “Open” microphones located in given territories are employed to transmit the local sonic environment via the internet in real time (using audio streaming technologies). A new soundscape is composed from these transmitted soundscapes and played through loudspeakers in a dedicated (exhibition) listening space. The theoretical research investigates geographical, sociological and philosophical definitions of space. The concept of soundscape as defined by Schafer is called into question and reconsidered from the perspective of sound archeology and as a social construct. This in turn, leads to the positioning of listening as being central in the construction of soundscape. The notion of Schizophonia (the separation of an original sound from his technical reproduction) is examined in detail and compared with Pierre Schaeffer’s definition of the sound object or objet sonore as an alternative consequence of mechanical reproduction. The artistic practice is contextualized in relation to the field of contemporary sound art and more specifically the concepts of flux, indeterminism in composition. The tools developed to facilitate the practice are described, and the evolution of the art project is presented as a succession of experiments informed by the academic research
Greenhow, Peter N. "Construction and utilization of a David and Goliath diorama at the Bourbon Bible Church." Theological Research Exchange Network (TREN), 1991. http://www.tren.com.
Full textBueno, Juliana Pavani de Paula. "Objetos que ensinam em museus: análise do diorama do Museu de Zoologia da USP na perspectiva da praxeologia." Universidade de São Paulo, 2015. http://www.teses.usp.br/teses/disponiveis/81/81133/tde-14012016-112816/.
Full textChanges in the economy, in the society and in the world of work gave great prominence to non-formal education, during the second half of the twentieth century, generating greater appreciation of learning processes, which are concerned to approach the relationship among science, technology, society and environment. In this scenario, one of the issues and challenges that unfold, is around how to perform the socialization of scientific knowledge. According to Marandino (2004), the transformation of scientific knowledge for purposes of education and dissemination, can be analyzed in order to understand the production of new knowledge in these processes. Accordingly, we find in Anthropological Theory of the Didactic (TAD), proposed by Chevallard (1991), the theoretical framework that will identify which knowledge is produced by the museum, through its educational activities, and that they can or can not be observed by the visitor, through a praxeological Organization (OP). Nowadays, several museographic means are used in the preparation of exhibitions, in science museum, and among these, we highlight the dioramas. The understanding of dioramas as didactic objects produced for the purpose of teaching and learning, involves studying them in a praxeological perspective, because it allows to visualize the relationship between the theoretical and the practical dimension of the object being analyzed. The study of praxeology in Museums has been recently developed and it seeks, among other things, to examine how to expose certain knowledge and objectives in a space, in intelligible form for different types of public.The objective of this work was to investigate how museums teach through exhibitions, especially the diorama \"Amazon Forest\" present at the exhibition of the USP Zoology Museum. The methodology included the development of a praxeological framework from the data obtained by three collection tools: documents about the exhibitions and the diorama; interviews with the designers and/or responsible for the exhibition; description and observation of the diorama.The qualitative analysis identified the theory and technology in the context of his exhibition and also the tasks and technical proposed for the diorama.The results allowed us to identify the educational potential of the diorama and they served as a proposal to the development of processes for producing exhibitions in science museums.
Castillo, Martínez de Olcoz Ignacio Javier. "Sentido de la luz, El. Ideas, mitos y evolución de las artes y los espectáculos de la luz hasta el cine." Doctoral thesis, Universitat de Barcelona, 2006. http://hdl.handle.net/10803/1378.
Full textEn este viaje, he comprobado que el concepto de luz está presente en todas las civilizaciones y culturas como uno de los símbolos más importantes. Desde los primeros indicios en la antigüedad hasta los espectáculos contemporáneos el dominio de la luz y la sombra ha catalizado mucho saber y magia. El simbolismo y el dominio, tanto de la luz natural como de la luz artificial, ha sido una cuestión central de las artes.
La tesis estudia la luz en las bellas artes, arquitectura, pintura y escultura. En la arquitectura, desde el fuego, primer hogar, hasta el muro de cristal haciendo mención especial en el simbolismo de la luz en la arquitectura religiosa. La luz o su ausencia ha sido utilizada en los rituales litúrgicos de la mayoría de las religiones. La luz en la pintura donde su representación ha sido la preocupación constante de los artistas para conseguir crear sensación de realidad. Repasa pintores como Giotto y Masaccio, los flamencos Jan Van Eyck y Jan Vermeer, los holandeses Frans Hals y Rembrandt, De la Tour; Caravaggio y otros más cercanos como Velázquez y Goya que han sido motivo de inspiración para los directores de fotografía. La mayoría de los directores de fotografía que he entrevistado me han comentado que ellos "pintan con la luz", se sienten pintores y han tomado como referente a algunos artistas pintores.
La tesis examina los espectáculos de la luz y de la sombra a lo largo de la historia: el teatro de sombras, la cámara oscura, la linterna mágica, el panorama, el diorama, el cinematógrafo. Sigue la pista de la luz en el teatro indagando en las aportaciones de Adolphe Appia y Marià Fortuny. la relación entre música y luz en los trabajos de L. B. Castell y la magia que aporta Carles Buigas en sus fuentes y proyectos cuando combina agua y luz.
Explica la evolución del espejo y la fabricación del vidrio con sus diferentes aplicaciones, en un recorrido desde el faro de Alejandría o el espejo de Arquímedes hasta las modernas tecnologías como el horno solar de Font Romeo.
En el cine, profundiza en la historia de la iluminación descubriendo la utilización de la Black Maria para la grabación de sonido. Se estudian los cambios más importantes que se dieron con la llegada de la electricidad, que ha permitido el control de la luz y el sonido. El cine sonoro supone una gran evolución para los iluminadores, como luego también lo sería la película de color o la introducción de la lente fresnel. La historia de la iluminación en el cine esta contada en función de los avances tecnológicos que han facilitado el trabajo a los iluminadores en su lucha para pintar con la luz.
Vemos como en muchas ocasiones los avances técnicos y tecnológicos no parten directamente de la ingeniería, sino que son fruto de las intuiciones, impulsos o imaginación de los iluminadores, creadores y artistas en busca de recursos expresivos y creativos.
Todo este camino sirve para entender "El Sentido de la Luz" en todo su recorrido hasta la iluminación en el cine y comprobar, entre otras cosas, cómo los iluminadores, y directores de fotografía, pintan con la luz inspirándose en sus antepasados los pintores.
This thesis deals with notions and ideas of light throughout history, especially in the plastic arts. It begins with a study of ideas and myths about light in Antiquity, especially the symbolism of light and myths about shadows, and then proceeds to see the role of art in both the plastic and the performing arts culminating in the development of film and cinema.
Ideas about light exist in all civilizations and cultures and are expressed in important symbols. Human control of both natural and artificial light are a key part of any artistic expression.
This thesis studies the meaning of light in bellas artes. First, we analyze the symbolism of light in religious architecture, and then proceed to prove that painters have always been the source of inspiration of cinema's directors of photography, who tend to see themselves as painters for they "paint" light.
The thesis surveys the spectacles of light and shadows throughout history, such as the theater of shadows, the camera obscura (dark chamber), the magic lantern, the panorama, the diorama and cinema. Two particular case studies of artistic use of light are the evolution of light technique in theater by Appia and Fortuny, and the interplay of light and water by the Catalan engineer Buigas.
Concerning cinema, we make a historical analysis of the most relevant changes brought up by electricity, which allowed to control both sound and light. Sonoro cinema allowed major innovations for light experts, who also benefited by inventions such as the color film or the Fresnel lens. We survey the most important technological advances that have contributed to new ways to paint light.
Our historical survey thus illuminates the long and cumbersome process of innovation to express and control the "Sense of light".
Kline, Amanda Le. "Speculation on the Trajectory of Human Kind." The Ohio State University, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=osu1404324124.
Full textGrossmann, Ralph. "Penser le territoire, sculpter le paysage Robert Smithson, les "Nonsites" au regard des géosciences : un modèle pour les échanges entre Arts et Sciences en résonance avec les démarches de Giuseppe Penone et Olafur Eliasson." Thesis, Paris Sciences et Lettres (ComUE), 2018. http://www.theses.fr/2018PSLEH159.
Full textBased on a thorough analysis of Robert Smithson's archives, this dissertation re-evaluates the Nonsites series (1967-1969) in its inspirational relationship with the Geosciences. It recalls the cultural context of the sixties as a backdrop for the artist's inspiration and determines the scope of his expertise in the field of science. Unpublished preparatory documents enlighten his creative process and the way he formulates his complex works from geological sources, scientific information and museography. The relationship between arts and sciences is central to the development of the Nonsites. Each work in the series is thus linked to its artistic and scientific sources and reveals the spectacular historical moment of the emergence of post-minimalist sculpture. The play between the museum space and three-dimensionality is then enriched by the deployment of layers of contextual information and provides the basis for a new interaction between viewer and artwork.In addition, two perspectives are drawn towards the work of Giuseppe Penone and Olafur Eliasson and demonstrate how their artistic approaches resonate with Smithson's creative concerns. It is thus possible to problematize the scientific field expedition (and the analysis of the territory, its prerequisite), as well as the museographic arrangements, as determining sources in the confluence of art and science
Murray, Katie. "Memorials of endurance and adventure : exhibiting British polar exploration, 1819-c.1939." Thesis, University of St Andrews, 2017. http://hdl.handle.net/10023/11087.
Full textNilsson, Stefan. "Skogsgeografi II : Om odlingslämningar i skogsbygd." Doctoral thesis, Karlstads universitet, Fakulteten för samhälls- och livsvetenskaper, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-1245.
Full textHUANG,CHIUNG-HUI and 黃瓊慧. "Metal Dioramas as an Incarnation Of One’s Hometown Memories." Thesis, 2019. http://ndltd.ncl.edu.tw/handle/2kg3pr.
Full text東方設計大學
流行商品設計系
107
Often I reminisce about living in my childhood home again, recalling the memories of more than a decade ago, and the scenarios flood back: “the smells of the rusty iron chair and of meals prepared in the kitchen, or the sight of the blotchy ceramic wall tiles in the bathroom filled with water vapor. But what always aroused my strongest sentiment was the moment when dusk was falling, and sunlight shimmered on the tatami mats in one of the rooms....” People tend to hanker after trivial things such as a wall brick or a roof tile, as long as they belong to the good old days, because these everyday objects that surround us are invested with our emotions for life. Therefore, even when time drifts by, the impressions these things left on us still remain indelible. To commemorate the nostalgia we feel for our early homes, I decided to produce a series of dioramas as a representation of those bygone days, and the models will connect to and speak for what is on the mind of their maker. This project aims to manifest, by means of art works, how we perceive life. Thus, I plan to use diorama, here specifically referring to five pieces of metalwork made with mixed media, as an illustration of our imagination of the past. The theme of these artifacts is nostalgia for one’s hometown, and the main argument will center on how to use different materials to reify the conception of a childhood home. Gazing at the objects that incarnate a certain living space in one’s memories helps the person indulge in the mental process of imagining and conceptualizing, thus immersing the observer in the stories told through the scenes these dioramas create.
Hsu, Yuan-Fei, and 徐苑斐. "Miniature world: Collecting, play and self-identity of collectors of diorama." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/vwez85.
Full textLin, Jung-Chun, and 林容君. "The Effects of Diorama Exhibit Caption Content Structure on Visitors'' Learning Outcomes." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/p2k5tk.
Full text國立臺北藝術大學
博物館研究所碩士班
99
The purpose of this study is to examine the effects of exhibit caption content organizations on the learning outcomes of museum visitors. The study was conducted at the East African Savannah exhibit at the National Museum of Natural Science in Taichung from October 2010 to January 2011. Two types of caption content organization were used. The in-situ exhibit caption showing only factual species taxonomic and climatic information was used as control (Control group) while the experimental caption contained additional ecological concepts such as adaptation, food web and wildlife conservation concepts (Experimental group). 280 visitors were invited to participate in this pre- and post-test study. A twenty-question questionnaire consisted of four ecological themes was administered. A scale of measuring visitors’ conservation attitude was also included in the questionnaire. After completing the pre-test, visitors were randomly assigned to one of these two caption types. Post-tests were then conducted after reviewing the captions and the change in scores of pre- and post-test were used as measurement of learning outcomes. Data analysis revealed that there was an overall improvement in post-test scores for both groups, and the scale of improvement for the experimental group was higher than the control group. Additional analysis showed that in the experimental group, significant post-test score improvement was found across all four ecological themes. A subsequent two-factor ANOVA analysis revealed that visitors’ educational levels did not affect their learning outcomes. However, more prominent post-test score improvement was found in visitors with pre-college education level. Similar ANOVA analysis also showed that learning outcomes did not change for the four ecological themes. Correlation analysis indicated that there was no significant relationship between visitor’s conservation attitude and learning outcomes. Interestingly, visitors with low conservation attitude showed a higher post-test score improvement. It’s generally advised that Novak’s Concept Maps should be used as a guide to include relevant information at the early phrase of the exhibit caption writing process. This practice should be valuable in developing captions that enhance the understanding of scientific concepts rather than the mere memorization of scientific facts.
Maree, Linda. "Taksonomie, taksidermie en diorama : bewaring in die poësie van Johann Lodewyk Marais." Diss., 2015. http://hdl.handle.net/10500/18843.
Full textIn hierdie navorsingsverslag word die omgewingsgerigte poësie van Johann Lodewyk Marais ondersoek. Marais se verskuns word onder meer as “groen”, “omgewingsgerig”, “ekopoëties”, “bioregionaal” en “biogeografies” beskryf en kritici is dit eens dat sy oeuvre ‘n sterk bewaringsingesteldheid vertoon. Marais se eiesoortige bydrae tot die bewaringsdiskoers (deur sowel sy verse as kritiese uitsprake) word hier geëvalueer aan die hand van sekere sleutelkonsepte uit die museum- en bewaringswetenskap wat telkens as metafore in sy poësie figureer: taksonomie, taksidermie en diorama. Saamgelees met Halloran se idee van die teks as argivale ruimte of museum, word hierdie konsepte (naamlik taksonomie, taksidermie en diorama) voorgehou as ‘n leesstrategie waarmee die bewaringsgesinde poësie van Marais gedekodeer kan word.
This research report focuses on the environmental poetry of Johann Lodewyk Marais. His poetry has been described as “green”, “environmental”, “ecopoetical”, “bioregional” and “biogeographical” and critics agree that the oeuvre displays a strong element of conservation and even preservation. Marais’s unique contribution towards this discourse of conservation is assessed by utilising certain key concepts from museology, which frequently manifests in his poetry as metaphors: taxonomy, taxidermy and diorama. Halloran’s notion of the text as archival space or museum, read in tandem with these concepts of taxonomy, taxidermy and diorama, is then presented as a reading strategy for decoding Marais’s poetry.
Afrikaans & Theory of Literature
M.A. (Afrikaans)
Sales, Edgard Jorge de Sá e. "O diorama musical: contributos para um projeto cultural numa escola de música." Master's thesis, 2019. http://hdl.handle.net/1822/67916.
Full textO presente relatório apresenta o processo de conceção, implementação e investigação do Projeto de Intervenção o qual traduziu-se por uma exposição de dioramas musicais realizada em fevereiro de 2019 no átrio do Conservatório de Música de Calouste Gulbenkian. Este trabalho apresenta igualmente uma reflexão sobre a evolução e aplicabilidade do diorama no contexto educativo e museológico bem como sob a ótica do colecionador e do curador. São referidos autores e pensadores da Arte como Walter Benjamin, Gaston Bachelard, François Mairesse e Eduardo Lourenço. É realizada uma narrativa dos principais “quadros” da exposição e do seu impacto na comunidade educativa. Para tal, é descrito o enquadramento que esta atividade representou no contexto da Autonomia e flexibilidade curricular e do seu desenvolvimento e planificação como um Domínio de Autonomia Curricular, num contexto de promoção cultural e interação dentro da Comunidade Educativa. A metodologia empregue neste estudo recaiu sobre um questionário entregue a todos os visitantes, alunos, professores e funcionários e demais público. Foram recolhidos dados que apontam no sentido de vários níveis de perceção e impacto cultural no contexto da autonomia e flexibilidade curricular, em alunos e público em geral. A análise aos resultados identificou vários fatores condicionantes, entre eles o nível de escolaridade dos alunos, o qual surge como o fator determinante, a par da idade e das habilitações dos respondentes. De igual importância aparece o facto de os alunos do Ensino Especializado da Música terem revelado um maior interesse para as temáticas da exposição.
This report presents the conception, implementation and research of the Intervention Project, which took place at the Conservatório de Música de Calouste Gulbenkian in Braga, Portugal as an exposition of dioramas. It also presents a reflection about the evolution and applicability of the diorama in the educational and museological context and into the collector and the curator perspectives as well. Authors and theorists on Art such as Walter Benjamin, Gaston Bachelard, François Mairesse and Eduardo Lourenço were cited throughout the work. A narrative of the main elements of the exposition and its impact in the community was also undertaken. Therefore, an impact framework of this Project, in the context of autonomy and curricular flexibility, is presented and its development and plan of action as a shape of Curricular Autonomy Dominion, in a context of cultural and interaction among the school community. The methodology used in this study was based in a survey delivered to all visitors, pupils, teachers and other staff. The results pointed to several conditional factors, among them the pupils’ grade, which is one of the most relevant, the age and the qualification of the respondents. Also, important seems the fact that students of the specialized music curriculum showed a bigger interest in the thematic presented.
Wu, Hsin-Yeh, and 吳昕曄. "Air Beans and the Fantasy Travellers-Discourse on Wood Carving Diorama by Hsin-Yeh Wu." Thesis, 2017. http://ndltd.ncl.edu.tw/handle/9e58se.
Full text大葉大學
設計暨藝術學院碩士班
105
Taking public transports has become part of my living since I was a college student. I watched the driver, and other passengers on the trip. Gradually, I found the fun in observing them on their looks, their moves, their belongings, etc. And saw every passengers has their own story, and compile their stories with strong affection, keep walking on their journey. Maybe have some mistakes on the way, but we always hope a happy ending. Integrated the above experiences with my Illustrator story on web side, to plan this creation of wood carving diorama – “Air Beans and the Fantasy Travellers”, that has fifty wooden dolls in a big airplane. From the process of creation of wood carving, I learned some mechanical work related to wood carving, and how to adjust my rest. By day and day, I complete many wooden dolls, my mood also has become clam and practical because of the wood carving, and will keep working on my journey of creations.
Yi, Jun. "User Interface Design And Forensic Analysis For DIORAMA, Decision Support System For Mass Casualty Incidents." 2015. https://scholarworks.umass.edu/masters_theses_2/308.
Full textChang, Chun-Sheng, and 張群昇. "A Study on Creation of Cardboard Diorama Storybook Game with Mixed Reality and Immersion Experience." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/qxst36.
Full text國立臺北科技大學
互動設計系碩士班(碩士在職專班)
103
Virtual and reality have been applied in Head Mounted Display due to the advances in technology. The study created a model of Cardboard Diorama Storybook Games (CDSG) with Mixed Reality and Immersion Experience. The purpose of such an innovation is to explore the relationship between immersion experience and interactive mechanism. The researcher reviewed the underlying theories including immersion experience, embodied interactive, mixed reality, and cardboard diorama storybook. The methodology of the study included experiment and questionnaire survey. The researcher wrote program of CDSG with Mixed Reality and Immersion Experience. Four series of CDSG were developed. The researcher developed CDSG System Assessment Scale and Immersion Scale by factor analysis, reliability test and validity test. The study found that CDSG reached significantly differences of immersion experience. Visual confusion is found due to simulator sickness that is the limitation of the study. The follow up study will figure out the visual confusion to prevent from simulator sickness. It is worthy to apply the underlying theory of user experiences, immersion experience, and mixed reality in CDSG for further innovation.
Anderson, Kari. "Hominin representations in museum displays : their role in forming public understanding through the non-verbal communication of science." Thesis, 2012. http://hdl.handle.net/2440/75753.
Full textThesis (Ph.D.) -- University of Adelaide, School of Medical Sciences, 2012
Deshpande, Kartik. "Web-Dinar: Web Based Diagnosis of Network and Application Resources in Disaster Response Systems." 2010. https://scholarworks.umass.edu/theses/420.
Full textBenická, Alexandra. "Živé obrazy VJingu." Master's thesis, 2011. http://www.nusl.cz/ntk/nusl-313515.
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