Academic literature on the topic 'Direct animation'
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Journal articles on the topic "Direct animation"
Bello-Bravo, Julia, Joseph Huesing, Prasanna M. Boddupalli, Georg Goergen, Regina Eddy, Manuele Tamò, and Barry Robert Pittendrigh. "IPM-based Animation for Fall Armyworm: A Multi- Institutional and Virtual International Collaboration Using the Scientific Animations Without Borders (SAWBO) Platform." Outlooks on Pest Management 29, no. 5 (October 1, 2018): 225–30. http://dx.doi.org/10.1564/v29_oct_10.
Full textSnibbe, Scott Sona. "A Direct Manipulation Interface for 3D Computer Animation." Computer Graphics Forum 14, no. 3 (August 1995): 271–83. http://dx.doi.org/10.1111/1467-8659.1430271.
Full textSnibbe, Scott Sona. "A Direct Manipulation Interface for 3D Computer Animation." Computer Graphics Forum 14, no. 3 (August 1995): 271–83. http://dx.doi.org/10.1111/j.1467-8659.1995.cgf143_0271.x.
Full textO'Neill, Rob. "Emerging Congruence between Animation and Anatomy." Leonardo 40, no. 2 (April 2007): 168–73. http://dx.doi.org/10.1162/leon.2007.40.2.168.
Full textDouville, Brett, Libby Levison, and Norman I. Badler. "Task-Level Object Grasping for Simulated Agents." Presence: Teleoperators and Virtual Environments 5, no. 4 (January 1996): 416–30. http://dx.doi.org/10.1162/pres.1996.5.4.416.
Full textPurwaningsih, Dominika Anggraeni. "PUPPET MOVEMENTS IN STRUCTURE-SPECIFIC TRADITIONAL PAPER CUT OUT ANIMATION PRODUCTION." Ultimart: Jurnal Komunikasi Visual 13, no. 2 (December 22, 2020): 61–68. http://dx.doi.org/10.31937/ultimart.v13i2.1821.
Full textM.M.T. Wickramasinghe, M. H. M. Wickramasinghe,. "Impact of using 2D Animation As a Pedagogical Tool." Psychology and Education Journal 58, no. 1 (January 1, 2021): 3435–39. http://dx.doi.org/10.17762/pae.v58i1.1283.
Full textWolter, Jan, Bastian Cramer, and Uwe Kastens. "Animation of tile-based games automatically derived from simulation specifications." Computer Science and Information Systems 8, no. 2 (2011): 501–16. http://dx.doi.org/10.2298/csis101220005w.
Full textHorrocks, Roger. "The dance of the hand: Len Lye’s direct films." Animation Practice, Process & Production 8, no. 1 (December 1, 2019): 33–45. http://dx.doi.org/10.1386/ap3_00003_1.
Full textThomas, Bruce H., and Paul Calder. "Supporting cartoon animation techniques in direct manipulation graphical user interfaces." Information and Software Technology 47, no. 5 (March 2005): 339–55. http://dx.doi.org/10.1016/j.infsof.2004.09.003.
Full textDissertations / Theses on the topic "Direct animation"
Noble, Robert A. "Direct sculpting of flexible objects for coherent animation." Thesis, De Montfort University, 1998. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.391548.
Full textParker, Kayla. "Every frame counts : creative practice and gender in direct animation." Thesis, University of Plymouth, 2015. http://hdl.handle.net/10026.1/4309.
Full textWalther-Franks, Benjamin [Verfasser], Reiner [Akademischer Betreuer] Malaka, Reiner [Gutachter] Malaka, and Jan [Gutachter] Borchers. "Direct Animation Interfaces : an Interaction Approach to Computer Animation / Benjamin Walther-Franks ; Gutachter: Reiner Malaka, Jan Borchers ; Betreuer: Reiner Malaka." Bremen : Staats- und Universitätsbibliothek Bremen, 2014. http://d-nb.info/1175090190/34.
Full textBaker, Jeremy Charles. "Observational Animation: An Exploration of Improvisation, Interactivity and Spontaneity in Animated Filmmaking." The Ohio State University, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=osu1357315576.
Full textRodrigues, Diego Adalberto de Jesus. "Facebook3d." Master's thesis, Universidade da Madeira, 2009. http://hdl.handle.net/10400.13/89.
Full textOrientador: Ian Oakley
Ryan, Reilly Judd. "Where Are Those Good Old Fashioned Values? Family and Satire in Family Guy." BYU ScholarsArchive, 2015. https://scholarsarchive.byu.edu/etd/5583.
Full textLundberg, Lukas. "Art Directed Fluid Flow With Secondary Water Effects." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-81808.
Full textWade, Tom H. "Circulation of the Light: Mandalas, Alchemy, and Non-Linear Cinema." Ohio University Honors Tutorial College / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ouhonors149441657291478.
Full textWinkelmolen, Guus. "Improving The Visualization And Animation Of Weighted Dynamic Networks Using Force-Directed Graph Drawing Algorithms." Thesis, Linköpings universitet, Institutet för analytisk sociologi, IAS, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-178699.
Full textLindström, Kristoffer. "Performance of Marching Cubes using DirectX Compute Shaders Compared to using HistoPyramids." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-4493.
Full textkristoffer.swe@gmail.com
Books on the topic "Direct animation"
Noble, Robert Arthur. Direct sculpting of flexible objects for coherent animation. Leicester: De Montfort University, 1998.
Find full textAlexander, Enzmann, ed. Making movies on your PC: Dream up, design, and direct 3-D movies. Corte Madera, Calif: Waite Group Press, 1993.
Find full textGranberg, Carl. Character animation with Direct3D. Boston, Mass: Charles River Media, 2009.
Find full textGranberg, Carl. Character animation with Direct3D. Boston, Mass: Charles River Media, 2009.
Find full textVaughan, Peter. Director close-up: Interactivity & animation, versions 4 and 5. Belmont, Calif: Wadsworth Pub., 1997.
Find full textAnthony, Head, ed. 3D for the Web: Interactive 3D animation using 3ds max, Flash and Director. Amsterdam: Elsevier Focal Press, 2005.
Find full textMacromedia Director MX and Lingo: Training from the source. Berkeley, CA: Macromedia Press, 2003.
Find full textMacGillivray, Carol. 3D for the Web. San Diego: Elsevier Science & Technology, 2010.
Find full text1966-, Gross Michael, ed. Macromedia Director 8.5 Shockwave Studio for 3D: Training from the source. Berkeley, CA: Macromedia Press, 2002.
Find full textBook chapters on the topic "Direct animation"
Applequist, Janelle, and Matthew P. McAllister. "‘Don’t Mind Me, I’m Just a Dermatophyte’: The Use of Animation in Direct-to-Consumer Pharmaceutical Television Advertising." In Palgrave Animation, 195–209. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-27939-4_10.
Full textWelsch, Norbert, and Frank von Kuhlberg. "Animation." In Macromedia Director für Durchstarter, 223–45. Berlin, Heidelberg: Springer Berlin Heidelberg, 2000. http://dx.doi.org/10.1007/978-3-642-85274-9_8.
Full textSchifman, Richard S., Günther Heinrich, and Yvonne Heinrich. "Workshop Shockwave für Director." In Animation und Interaktion im WWW, 91–125. Berlin, Heidelberg: Springer Berlin Heidelberg, 1998. http://dx.doi.org/10.1007/978-3-642-48790-3_6.
Full textRhodes, Gary D., and Robert Singer. "Mise-en-scène." In Consuming Images, 62–91. Edinburgh University Press, 2020. http://dx.doi.org/10.3366/edinburgh/9781474460682.003.0004.
Full textHu, Tze-yue G. "Interpretations and Thoughts of the Animated Self in Cowherd’s Flute." In Animating the Spirited, 116–36. University Press of Mississippi, 2020. http://dx.doi.org/10.14325/mississippi/9781496826268.003.0009.
Full textAhmed, Omar. "The Legacy of RoboCop." In RoboCop, 97–106. Liverpool University Press, 2018. http://dx.doi.org/10.3828/liverpool/9781911325253.003.0006.
Full textKelly, Brine. "Seven Film Storytelling Essentials." In The Art of Cinematic Storytelling, 12–31. Oxford University Press, 2020. http://dx.doi.org/10.1093/oso/9780190054328.003.0002.
Full textBadler, Norman I., Cary B. Phillips, and Bonnie Lynn Webber. "Simulation with Societies of Behaviors." In Simulating Humans. Oxford University Press, 1993. http://dx.doi.org/10.1093/oso/9780195073591.003.0008.
Full textBalog, Alexandru, and Costin Pribeanu. "An Extended Acceptance Model for Augmented Reality Educational Applications." In Advances in Game-Based Learning, 537–54. IGI Global, 2016. http://dx.doi.org/10.4018/978-1-5225-0125-1.ch022.
Full text"Responsibility of the Director." In Timing for Animation, 27. Routledge, 2013. http://dx.doi.org/10.4324/9780080951720-10.
Full textConference papers on the topic "Direct animation"
Patchen, Peter. "Direct feed." In ACM SIGGRAPH 99 Electronic art and animation catalog. New York, New York, USA: ACM Press, 1999. http://dx.doi.org/10.1145/312379.312518.
Full textSchneider, Oliver S., Ali Israr, and Karon E. MacLean. "Tactile Animation by Direct Manipulation of Grid Displays." In UIST '15: The 28th Annual ACM Symposium on User Interface Software and Technology. New York, NY, USA: ACM, 2015. http://dx.doi.org/10.1145/2807442.2807470.
Full textDima, Mariza, John Lee, and Mark Wright. "Exploration of direct bi-manual interaction in digitally mediated stop-motion animation." In the 6th Nordic Conference. New York, New York, USA: ACM Press, 2010. http://dx.doi.org/10.1145/1868914.1868992.
Full textNogueira, Yuri Lenon B., Creto Augusto Vidal, and J. B. Cavalcante-Neto. "A nervous system model for direct dynamics animation control based on evolutionary computation." In the 2008 ACM symposium. New York, New York, USA: ACM Press, 2008. http://dx.doi.org/10.1145/1363686.1364117.
Full textChen, Shicheng, Yifeng Zheng, Chengrui Wu, Guorui Sheng, Pierre Roussel, and Bruce Denby. "Direct, Near Real Time Animation of a 3D Tongue Model Using Non-Invasive Ultrasound Images." In ICASSP 2018 - 2018 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP). IEEE, 2018. http://dx.doi.org/10.1109/icassp.2018.8462096.
Full textGe, Q. J., and Donglai Kang. "Motion Interpolation With G2 Composite Bézier Motions." In ASME 1994 Design Technical Conferences collocated with the ASME 1994 International Computers in Engineering Conference and Exhibition and the ASME 1994 8th Annual Database Symposium. American Society of Mechanical Engineers, 1994. http://dx.doi.org/10.1115/detc1994-0060.
Full textKnight, Melissa. "DirecTV 'troll'." In SIGGRAPH Asia 2014 Computer Animation Festival. New York, New York, USA: ACM Press, 2014. http://dx.doi.org/10.1145/2671032.2671051.
Full textThomas, Bruce H., and Paul Calder. "Animating direct manipulation interfaces." In the 8th annual ACM symposium. New York, New York, USA: ACM Press, 1995. http://dx.doi.org/10.1145/215585.215628.
Full textJian, Shengqi, Cheng Yin, Luc Rolland, and Lesley James. "Five Bar Planar Manipulator Simulation and Analysis by Bond Graph." In ASME 2014 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2014. http://dx.doi.org/10.1115/imece2014-37602.
Full textHe, Zhelong, Qingchang Liu, Katherine Yang, Niemann Pest, Baoxing Xu, Jason Kerrigan, and Marek-Jerzy Pindera. "Interactive Educational Testbed for Statics and Mechanics of Materials." In ASME 2018 International Mechanical Engineering Congress and Exposition. American Society of Mechanical Engineers, 2018. http://dx.doi.org/10.1115/imece2018-87938.
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