Books on the topic 'Directx'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 books for your research on the topic 'Directx.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse books on a wide variety of disciplines and organise your bibliography correctly.
Thorn, Alan. DirectX 9 graphics: The definitive guide to Direct3D. Plano, TX: Wordware Pub., 2005.
Find full textWendy, Jones, and ebrary Inc, eds. Beginning DirectX 11 game programming. Boston, Mass: Course Technology, 2012.
Find full textBeginning DirectX 10 game programming. Boston, MA: Thomson Course Technology, 2008.
Find full textUltimate game programming with DirectX. 2nd ed. Boston, Mass: Charles River Media/Course Technology, 2009.
Find full textEllen, Hatton, ed. .NET game programming with DirectX 9.0. Berkeley, Calif: Apress, 2003.
Find full textPazera, Ernest. Isometric game programming with Directx 7.0. Roseville: Prima Tech, 2001.
Find full textAdrian, Perez, and Royer Dan, eds. Advanced 3D game programming using DirectX 8.0. Plano, TX: Wordware Pub., 2002.
Find full textWin32 game developer's guide with DirectX 3. Corte Madera, CA: Waite Group Press, 1997.
Find full textMicrosoft Visual Basic game programming with DirectX. [Indianapolis, Ind. ?]: Premier Press, 2002.
Find full textParberry, Ian. Learn computer game programming with DirectX 7.0. Plano, Tex: Wordware Pub., 2000.
Find full textKonerow, Jens. Managed DirectX und C ́: Einstieg und professioneller Einsatz. [Frankfurt, M.]: Entwickler.press, 2007.
Find full textWindows game programming with Visual Basic and DirectX. Indianapolis, Ind: Que, 2002.
Find full textRod, Lopez, ed. Introduction to 3D game programming with DirectX 9.0. Plano, Tex: Wordware Pub., 2003.
Find full textEngel, Wolfgang F. ShaderX²: Shader programming tips & tricks with DirectX 9. Plano, Texas: Wordware Publishing, 2003.
Find full textDempski, Kelly. Real-time rendering tricks and techniques in DirectX. [Cincinnati, Ohio]: Premier Press, 2002.
Find full textEngel, Wolfgang F. ShaderX²: Shader programming tips & tricks with DirectX 9. Plano, Tex: Wordware Pub., 2004.
Find full textLuna, Frank D. Introduction to 3D game programming with DirectX 9.0. Plano, Tex: Wordware Pub., 2003.
Find full textIntroduction to 3D game programming with DirectX 10. Plano, Tex: Wordware Pub., Inc., 2008.
Find full textMiller, Tom. Managed DirectX 9 Kick Start: Graphics and Game Programming. Upper Saddle River: Pearson Education, 2005.
Find full textDirectX 9 3D Tu xing cheng xu she ji. Shanghai: Shang hai ke xue ji shu chu ban she, 2003.
Find full textSAMS teach yourself game programming with DirectX in 21 days. Indianapolis, IN: Sams Pub, 2003.
Find full textWalnum, Clayton. Sams Teach Yourself Game Programming with DirectX in 21 Days. Upper Saddle River: Pearson Education, 2004.
Find full textSpells of fury: Building Windows 95 games using DirectX 2. Corte Madera, CA: Waite Group Press, 1996.
Find full textna, Lu, and Duan fei. DirectX 9.0 3D you xi kai fa bian cheng ji chu. Bei jing: Qing hua ta xue chu ban she, 2007.
Find full textHarrison, Lynn Thomas. Introduction to 3D Game Engine Design Using DirectX 9 and C#. Berkeley, CA: Apress, 2003. http://dx.doi.org/10.1007/978-1-4302-0821-1.
Full textRudolph, Alexander. 3D-Spiele mit C++ und DirectX: Schritt fu r Schritt zum Profi. Mu nchen/Germany: Markt und Technik, 2003.
Find full textAyres, John. Delphi graphics and game programming exposed!: With DirectX for versions 5.0-7.0. Plano, Tex: Wordware Pub., 2000.
Find full textMaher, Hawash, ed. DirectX, RDX, RSX, and MMX technology: A jumpstart guide to high performance APIs. Reading, Mass: Addison-Wesley Development Press, 1998.
Find full textThe awesome power of Direct 3D/DirectX: DirectX version 5.0. Greenwich, ConnecticutbManning, 1998.
Find full textKovach, Peter J. The Awesome Power of Direct3D/DirectX - The DirectX 7 Version. Manning Publications, 1998.
Find full textRoot, Michael D., and James R. Boer. DirectX Complete. McGraw-Hill Companies, 1999.
Find full textDeruelle, Laurent. DirectX : Un accompagnement approfondi pour maîtriser la programmation DirectX. Micro Application, 2002.
Find full textDirectX 9 Graphics: The Definitive Guide to Direct 3D (Wordware Applications Library). Wordware Publishing, Inc., 2005.
Find full textRohde, Andreas, and Uwe Kettermann. Spiele effektiv programmieren mit VB.net und DirectX (Xpert.press). Springer, 2006.
Find full textPilania, Mahendra. 3D Game Programming with Directx. Standard Publishers Distributors, 2004.
Find full textThompson, Nigel. Programacion Grafica DirectX Para Windows 95. MC Graw Hill, 1998.
Find full text