Academic literature on the topic 'Dreamweaver'

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Journal articles on the topic "Dreamweaver"

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Meisner, David, and Thomas F. Wenisch. "DreamWeaver." ACM SIGARCH Computer Architecture News 40, no. 1 (2012): 313–24. http://dx.doi.org/10.1145/2189750.2151009.

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Meisner, David, and Thomas F. Wenisch. "DreamWeaver." ACM SIGPLAN Notices 47, no. 4 (2012): 313–24. http://dx.doi.org/10.1145/2248487.2151009.

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Teixeira, Vera Regina. "Nélida, the Dreamweaver." World Literature Today 79, no. 1 (2005): 22. http://dx.doi.org/10.2307/40158770.

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Putra, Gd Tuning Somara, Made Windu Antara Kesiman, and I. Gede Mahendra Darmawiguna. "Pengembangan Media Pembelajaran Dreamweaver Model Tutorial Pada Mata Pelajaran Mengelola Isi Halaman Web Untuk Siswa Kelas XI Program Keahlian Multimedia Di SMK Negeri 3 Singaraja." Jurnal Nasional Pendidikan Teknik Informatika (JANAPATI) 2, no. 2 (2013): 125. http://dx.doi.org/10.23887/janapati.v2i2.9782.

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Pengembangan media pembelajaran model tutorial ini bertujuan untuk, 1) merancang media pembelajaran dreamweaver model tutorial pada mata pelajaran mengelola isi halaman web untuk siswa kelas XI program keahlian multimedia di SMK Negeri 3 Singaraja, 2) mengimplementasikan media pembelajaran dreamweaver model tutorial pada mata pelajaran mengelola isi halaman web untuk siswa kelas XI program keahlian multimedia di SMK Negeri 3 Singaraja, 3) mengetahui respon siswa dan guru, di kelas XI multimedia SMK Negeri 3 Singaraja terhadap pengembangan media pembelajaran dreamweaver model tutorial pada mata pelajaran mengelola isi halaman web.Berdasarkan pemaparan di atas, maka dipandang perlu untuk mengembangkan sebuah media pembelajaran dreamweaver model tutorial pada mata pelajaran mengelola isi halaman web untuk siswa kelas XI program keahlian multimedia di SMK Negeri 3 Singaraja. Pengembangan media ini menggunakan model waterfall. Perangkat lunak yang digunakan untuk pengembangan media ini yaitu Macromedia Flash 8 serta beberapa software pendukung seperti Photoshop untuk membuat dan mengedit gambar, Cool Edit Pro 2 untuk pengolahan suara, dan Adobe Premiere Pro1.5, Camtasia Studio 7 untuk editing video, Adobe Dreamweaver Cs3, Macromedia Dreamweaver, Xampp sebagai software uji dalam media ini.Media pembelajaran dreamweaver model tutorial memiliki fungsi yang berbeda pada setiap menunya. Seperti menu materi yang berisikan materi pelajaran, video tutorial yang memiliki video, sebagai alat bantu ajar dan evaluasi sebagai alat uji kemampuan siswa. Dari uji coba media pembelajaran dreamweaver kepada siswa hasil penelitian menunjukan bawha respon siswa tersebar pada kategori sangat positif 2,77 %, positif 97,23. Sedangkan untuk respon guru tersebar pada kategori sangat positif 100%. Respon siswa dan respon guru, tersebar pada kategori positif.
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Franz, Judi. "Creating Accessible Web Pages in Dreamweaver." IALLT Journal of Language Learning Technologies 37, no. 2 (2005): 69–72. http://dx.doi.org/10.17161/iallt.v37i2.8438.

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Yunarti, Yelmi, and Sulia Ningsih. "PENGEMBANGAN BAHAN AJAR BERBASIS WEB DENGAN MENGGUNAKAN ADOBE DREAMWEAVER CS6 PADA MATA KULIAH EVALUASI PROSES DAN HASIL PEMBELAJARAN SEMESTER V PROGRAM STUDI TEKNOLOGI PENDIDIKAN UNIVERSITAS BATURAJA." Jurnal Ilmiah Matrik 20, no. 2 (2019): 119–28. http://dx.doi.org/10.33557/jurnalmatrik.v20i2.114.

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This study aims to develop and produce website based teaching materials using Adobe Dreamweaver CS6 in the evaluation of learning process and achievement course at fifth semester of Educational Technology Study Program at Baturaja University. This study was conducted using Bambang Warsita’s Research and Development model design. The results showed that the design, media, and material expert evaluations were at good category (84.27%, 83.6% ,and 81.4%). Meanwhile, individual evaluation result was 82.52% (good), small group evaluation was 82.99% (good), and field trial result was 83.48% (good). In addition, students also commented that website based teaching materials are good, varied, interesting and fun. From the results of the data analysis, it can be concluded that website based teaching materials using Adobe Dreamweaver CS6 are good and can be used in the learning process. Keywords: Adobe Dreamweaver CS6, Web-based teaching materials, process evaluation and learning outcomes
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Nababan, Labuan, Fachrurozi, and Lamtiur Sinambela. "Pelatihan Pembuatan Website Dalam Meningkatkan Kompotensi Siswa SMA Pada Bidang Programing Menggunakan Macromedia Dreamweaver." ORAHUA : Jurnal Pengabdian Kepada Masyarakat 2, no. 02 (2025): 41–47. https://doi.org/10.70404/orahua.v2i02.110.

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Tujuan kegiatan pengabdian pada masyarakat adalah sebagai implementasi pelaksanaan Tri Dharma Perguruan Tinggi serta memberikan pembelajaran cara membuat Website sederhana yang dilakukan di SMA Methodist Pancur Batu. Pengenalan Sofware Macromedia dreamweaver pada siswa SMA dapat menjadi modal awal untuk para siswa SMA jika nantinya akan melanjutkan kejenjang kuliah. Kegiatan ini akan menghasilkan beberapa kompotensi dalam bidang website diantaranya ketrampilan dalam mendesain website yang menarik, ketrampilan dalam mempromosikan produk secara online, ketrampilan dalam menghostingkan website dan ketrampilan menggunakan software Macromedia Dreamweaver. Metode pelaksanaan kegiatan pengabdian ini dilakukan dengan metode ceramah dan pemaparan praktek secara langsung. Siswa siswa sangat antusias terlihat dari banyaknya pertanyaan dan keingintahuan secara mendalam mengenai website.
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Osborne*, Dennis J., Douglas C. Sanders, Leigh Jay Hicks, and Donna Petherbridge. "Using Dreamweaver and WebCT to Support an Online Horticulture Course." HortScience 39, no. 4 (2004): 810C—810. http://dx.doi.org/10.21273/hortsci.39.4.810c.

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The software package Macromedia Dreamweaver™ and learning management system WebCT™ are becoming de facto standards used to develop university distance education courses. NC State Univ. adopted these tools as part of its extensive support program for creating new distance courses, transforming existing classroom presentations into distance courses or upgrading existing distance courses. While production tools are becoming standardized, a “standard” course framework does not exist because most faculty believe that “no other course is like mine”. However, initial course placement online and course maintenance thereafter would be facilitated if a standardized course framework could be adopted and widely implemented. We developed such a framework, readily adaptable to many courses, by using the Libraries feature in Dreamweaver™ to create a model for easy navigation and standard course formatting for distance courses. Library items can be easily changed for use in different courses, and the entire framework can then be uploaded into WebCT™ for delivery to students. The model is used for several graduate level horticulture courses at NC State Univ.. Using this framework will allow any faculty member to easily fit his or her course into a replicable framework.
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Buell, Jesi, and Mark Sandford. "From Dreamweaver to Drupal: A University Library Website Case Study." Information Technology and Libraries 37, no. 2 (2018): 118–26. http://dx.doi.org/10.6017/ital.v37i2.10113.

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In 2016, Colgate University Libraries began converting their static HTML website to the Drupal platform. This article outlines the process librarians used to complete this project using only in-house resources and minimal funding. For libraries and similar institutions considering the move to a content management system, this case study can provide a starting point and highlight important issues.
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Nasir, Muhammad, and Imam Solikin. "RANCANG BANGUN E- COMMERCE TOKO RAFFAMART PALEMBANG MENGGUNAKAN MACROMEDIA DREAMWEAVER." Jurnal Ilmiah Matrik 20, no. 3 (2019): 247–57. http://dx.doi.org/10.33557/jurnalmatrik.v20i3.473.

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Raffamart Store is one of the trading business that sells various clothes. This store has not provided product sales service via internet or e-commerce (Electronic Commerce). In the process of selling ordering products as well as transactions, customers must come directly to the store. Customers can not place product orders due to system limitations owned by Raffamart stores. Therefore, a web-based sales system (e-commerce) is needed to assist the store in promoting the product. System development method used is waterfall method. The tools used to illustrate the system model are use case diagrams, activity diagrams and class diagrams. This website was developed using macromedia dreamweaver, programming language PHP and MySQL as database. With this web-based system, of course, will facilitate the processing of product data for sale and also help in terms of product marketing, because any information provided to customers can be faster.
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Dissertations / Theses on the topic "Dreamweaver"

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Loh, Anson Wing Hong. "Implement electronic commerce with Dreamweaver UltraDev 4.0." CSUSB ScholarWorks, 2003. https://scholarworks.lib.csusb.edu/etd-project/2344.

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Pogkas, Nikolaos. "The Distance Training System (DTS) application using Dreamweaver MX2004 and JSP application server technology." Monterey, Calif. : Springfield, Va. : Naval Postgraduate School ; Available from National Technical Information Service, 2004. http://library.nps.navy.mil/uhtbin/hyperion/04Sep%5FPogkas.pdf.

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Hatter, Alicia Nicole. "Levelling Up: Designing and Testing a Contextual, Web-based Dreamweaver 8 Tutorial for Students with Technological Aptitude Differences." unrestricted, 2007. http://etd.gsu.edu/theses/available/etd-08202007-163527/.

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Thesis (M.A.)--Georgia State University, 2007.<br>Title from file title page. Jennifer L. Bowie, committee chair; George Pullman, Elizabeth Lopez, committee members. Electronic text (160 p. : col. ill.) : digital, PDF file. Description based on contents viewed Mar. 27, 2008 . Includes bibliographical references (p. 149-152).
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Lindström, Daniel, and Henrik Hedlund. "Webbsida med interaktiv banguide." Thesis, Linköping University, Department of Science and Technology, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-2244.

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<p>This degree project is made for Sundbyholms Golf&Country Club in Eskilstuna. The aim of the report is to produce a website which include a golf course interactive guide and an online game. Programs that have been used during the project are Adobe Photoshop, Macromedia Dreamweaver, Macromedia Director, Discreet 3DS Max and the plug-in 3DS Max Exporter. The choice of programs are based on experience and knowledge from the university education Media and Communication Engineering at Linköping University. </p><p>The golf course guide contains a 2D-guide (image) and a 3D-guide (interactive image). The guides have an image overview of each hole, with liked key points to photograph’s. The photos gives the user a physical view of the course. In the 3D-guide the visitor can “look around” in the view. The interactiv photo is created in 3DS Max combined with Director. The online game, Minituregolf, was programed in Directors own language Lingo.</p>
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Grönroos, Markus, and Whashin Kang Björk. "Multimedieproduktion : utveckling av reklam och information åt BrandEx AB." Thesis, Linköping University, Department of Science and Technology, 2002. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-1669.

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<p>Denna rapport beskriver utvecklingen av examensarbetet som utfördes på uppdrag av BrandEx Brandtätningar AB. Ett företag som brandskyddar byggnader, fartyg, oljeplattformar med mera. En officiell webbsida och en CD-ROM-produktion skapades åt företaget. </p><p>Webbsidan konstruerades i webbredigeringsprogrammet Macromedia Dreamweaver 4 och CD-ROM-produktionen i multimedieprogrammet Macromedia Director 7. Det använda materialet innehöll bilder och PDF-filer som BrandEx hade i sitt arkiv, men mycket nytt skapades, exempelvis animeringar och egna musikstycken. Webbsidan gjordes enligt önskemål från BrandEx med en enkel ochstilren design. CD-ROM-produktionen skapades under friare förhållanden med avseende på innehåll och design. Innehållet blandades med animeringar, en videofilm, bilder, text, ljud och musik. </p><p>Både webbsidan och CD-ROM-produktionen gjordes mer som produktionsmallar åt BrandEx. De skall själva kunna uppdatera dessa med ny information. BrandEx kommer att ge ut CD:n till kunder och andra intressenter som vill veta mer om företaget och om brandskydd. Den skall distribueras kostnadsfritt. Webbsidan kommer att vara den centrala informationsplatsen för BrandEx i Sverige. </p><br><p>This report describes the process of the examination work that was made after an offer from BrandEx Brandtätningar AB. A company that fireprotects buildings, ships, oil platforms and so on. An official web site and a CD-ROM-production were created for the company. </p><p>The web site was constructed in the web editing software Macromedia Dreamweaver 4 and the CD-ROM-production in the authoring tool for multimedia production Macromedia Director 7. The used material contained pictures and PDF-files from BrandEx archives, but lot of new material was created, for instance animations and own music tracks. The web site was made according to the wishes from BrandEx in a simple and pure design style. The CD-ROM-production was created under rather free conditions concerning content and design. The content was mixed with animations, a video, pictures, text, sounds and music. </p><p>Both the web site and the CD-ROM-production were made more like production templates for BrandEx. They will be able to update with new information by themselves. BrandEx will issue the CD to customers and other partners that want to know more about the company and about fireprotections. It will be freely distributed. The web site will be the central place of information for BrandEx in Sweden.</p>
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Bowden, Todd H. "Design and Development of an Electronic Performance Enhancement Tool for Creating and Maintaining Information Management Web Sites." Diss., Virginia Tech, 2011. http://hdl.handle.net/10919/77315.

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This study explored the design and development of an electronic performance enhancement tool that can assist a person with limited programming skills to create a variety of simple customized information management websites. In particular, this study was modeled after needs within an Instruction Technology department in which individuals were able to create pre-functional web pages with various elements such as textboxes and dropdown menus but lacked the programming skills necessary to add functionality to these web forms. Skilled programmers could add functionality to these pre-functioning web forms or create customized information management websites from scratch. However, programmers are not always available when needed. At the time of this study, there was no readily available way for persons to create customized information management websites without the services of a programmer or without needing to learn programming skills themselves. This study sought to determine what functionalities, characteristics and capabilities could be included in an electronic performance enhancement tool to assist non-programmers to create simple customized information management websites and how a tool with such functionalities, characteristics and capabilities could be designed and developed. A prototype version of such tool (named the Form And DataBase Interaction Tool or "FADBIT") was designed and developed in this study. This tool asks users who have created simple pre-functional web forms to answer a series of questions related to those webforms. Given the user's responses to these questions, this tool is able to form a metalanguage representation of the user's intentions for the web form and can translate this representation into useful programming code to add the desired functionality. The tool was successfully designed and developed using a generalized modular framework, and a Create-Adapt-Generalize model, with each module addressing one or more patterns common to web programming. The prototype tool successfully allowed non-programmers to create functional information websites for two structured evaluation projects, and achieved some level of success and encountered some difficulties with an unstructured project. Proposed modifications and extensions to the tool to address the difficulties encountered are presented.<br>Ph. D.
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Nallbati, Elton. "Progettazione e realizzazione di un Software eCommerce su piattaforma Mobile e Web-based." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2017.

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Scopo del lavoro di tesi è stato quello di progettare e realizzare un Software eCommerce su piattaforma Mobile e Web-based. E’ stata realizzata una App iOS per i clienti dell’eCommerce e un'Applicazione Web per il venditore. La piattaforma di commercio elettronico racchiude tutte le tecnologie utili alla comunicazione e interfacciamento con un qualsiasi sistema operativo Mobile o Desktop.
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Cheng, Ya-Jen, and 鄭雅仁. "Adaptive Interface for Complex Software:A Case Study on Macromedia Dreamweaver." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/77228996999854253845.

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碩士<br>亞洲大學<br>資訊與設計學系碩士班<br>96<br>Professional software has become increasingly complex as advances in technology permit substantially more functionality to be provided to the user so that there are a large number of unused features. Adaptive user interface is one of the potential ways to satisfy the individual and changing needs and increase users’ productivity. This study considers the issue of adaptive interface of complex software based on analyzing a popular website authoring software called Macromedia Dreamweaver. Adaptive interfaces designed in the new and old versions of Macromedia Dreamweaver are compared. It is found that there is only one feature conform to adaptive interface design in this software. In this research we create first the concepts of adaptive interface design into this software. Then a simulated adaptive interface with some tasks is designed to illustrate the effectiveness of the new concepts in adaptive interface. Evaluation of the effectiveness of the new interface is examined through the user experiences. The evaluation items include the “required time”, “required steps” and “number of functions searched” to accomplish the designed tasks. The results show that there is significant difference in all the three evaluation items for novices and in “required steps” for experts. Interviews are also conducted and some suggestions on the design of adaptive interface for Macromedia Dreamweaver and other complex software are proposed.
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Юрченко, Артем Олександрович, Artem Oleksandrovych Yurchenko, Ольга Миколаївна Удовиченко та Olha Mykolaivna Udovychenko. "Из опыта создания электронного учебника как средства поддержки учебного процесса". 2014. http://repository.sspu.sumy.ua/handle/123456789/995.

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В статье представлены результаты анализа Интернет-ресурсов на предмет создания и использования электронных учебников, а также свой опыт создания электронного учебника «Информационные системы», который проходит апробацию в Сумском государственном педагогическом университете имени А.С.Макаренко.<br>Article describes the results of analyzing internet resources for the creating and using electronic textbooks. It presents our experience of creating an electronic textbook "Information Systems", which is being tested in Sumy State Pedagogical University named after Makarenko.
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Books on the topic "Dreamweaver"

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Hylan, Lori. Macromedia Dreamweaver: Using Dreamweaver. Macromedia, 1998.

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Hylan, Lori. Macromedia Dreamweaver: Using Dreamweaver. Macromedia, 1998.

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(Firm), Macromedia. Macromedia Dreamweaver 3: Using Dreamweaver. Macromedia, 1999.

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(Firm), Macromedia, ed. Macromedia Dreamweaver 3: Using Dreamweaver. Macromedia Inc, 1999.

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(Firm), Macromedia, ed. Macromedia Dreamweaver 2: Using Dreamweaver. Macromedia, Inc., 1998.

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Diezel, Kim. Macromedia Dreamweaver 4: Using Dreamweaver 4. Macromedia, 2000.

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(Firm), Macromedia, ed. Macromedia Dreamweaver 4: Using Dreamweaver 4. Macromedia Inc, 2000.

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Danielle, Lafarge, and Wolf Pierre M, eds. Dreamweaver 4. Micro Application, 2001.

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Lowery, Joseph. Dreamweaver bible. IDG Books Worldwide, 1998.

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(Firm), Macromedia, ed. Using Dreamweaver. Macromedia, 2000.

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Book chapters on the topic "Dreamweaver"

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Hussain, Fiaz. "Dreamweaver Environment." In Essential Dreamweaver® 4.0 fast. Springer London, 2002. http://dx.doi.org/10.1007/978-1-4471-0223-6_1.

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Hussain, Fiaz. "Dreamweaver Basics." In Essential Dreamweaver® 4.0 fast. Springer London, 2002. http://dx.doi.org/10.1007/978-1-4471-0223-6_2.

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Smith, Colin, and Crystal Waters. "Introducing Dreamweaver." In From Photoshop to Dreamweaver. Apress, 2002. http://dx.doi.org/10.1007/978-1-4302-5428-7_4.

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Hadjisotiriou, Costas, Rachel Andrew, and Kevin Marshall. "Introducing Dreamweaver." In ASP.NET Web Development with Macromedia Dreamweaver MX 2004. Apress, 2004. http://dx.doi.org/10.1007/978-1-4302-0674-3_1.

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Kent, Allan, David Powers, and Rachel Andrew. "Dreamweaver Extensions." In PHP Web Development with Macromedia Dreamweaver MX 2004. Apress, 2004. http://dx.doi.org/10.1007/978-1-4302-0701-6_7.

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Grannell, Craig, Todd Marks, George McLachlan, Matt Stephens, and Jerome Turner. "Introducing Dreamweaver MX." In Foundation Dreamweaver MX. Apress, 2002. http://dx.doi.org/10.1007/978-1-4302-5213-9_2.

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Grannell, Craig, Todd Marks, George McLachlan, Matt Stephens, and Jerome Turner. "The Dreamweaver Interface." In Foundation Dreamweaver MX. Apress, 2002. http://dx.doi.org/10.1007/978-1-4302-5213-9_3.

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Turnbull, Rob. "Extending Dreamweaver MX." In Dreamweaver MX: Advanced ASP Web Development. Apress, 2003. http://dx.doi.org/10.1007/978-1-4302-5498-0_7.

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Hadjisotiriou, Costas, Rachel Andrew, and Kevin Marshall. "Extending Dreamweaver MX." In ASP.NET Web Development with Macromedia Dreamweaver MX 2004. Apress, 2004. http://dx.doi.org/10.1007/978-1-4302-0674-3_9.

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Smith, Colin, and Crystal Waters. "Saving time with Dreamweaver." In From Photoshop to Dreamweaver. Apress, 2002. http://dx.doi.org/10.1007/978-1-4302-5428-7_5.

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Conference papers on the topic "Dreamweaver"

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Meisner, David, and Thomas F. Wenisch. "DreamWeaver." In the seventeenth international conference. ACM Press, 2012. http://dx.doi.org/10.1145/2150976.2151009.

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Naskova, Julija. "Dreamweaver on the cloud: Web designers' perspectives." In 2016 10th International Conference on Software, Knowledge, Information Management & Applications (SKIMA). IEEE, 2016. http://dx.doi.org/10.1109/skima.2016.7916231.

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Wang, Weiyi, Teng Zhang, Siying Wan, Xiaoling Lin, and Binying Ye. "Applications of Dreamweaver in online teaching of specialty courses." In 2007 First IEEE International Symposium on Information Technologies and Applications in Education. IEEE, 2007. http://dx.doi.org/10.1109/isitae.2007.4409287.

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Yang, Jianming, Zhaotong Zhang, and Yuexia Zhao. "Analysis on Database Connection Mechanism of WEB Application System in Dreamweaver." In 2010 International Conference on Internet Technology and Applications (iTAP). IEEE, 2010. http://dx.doi.org/10.1109/itapp.2010.5566458.

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Zhou, Jian, Ning Cai, and Xiaokun Liu. "Design and Implementation of Driving School Information Management System Based on Dreamweaver." In 2016 International Conference on Sensor Network and Computer Engineering. Atlantis Press, 2016. http://dx.doi.org/10.2991/icsnce-16.2016.99.

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Yang, Zih-Yi, and Yen-Chu Hung. "Research of a Teaching Material System on SCORM Using Bayesian Network in Learning Dreamweaver." In 2008 Fourth International Conference on Natural Computation. IEEE, 2008. http://dx.doi.org/10.1109/icnc.2008.787.

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